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authorTrent Mick <trentm@activestate.com>2000-08-23 21:33:05 (GMT)
committerTrent Mick <trentm@activestate.com>2000-08-23 21:33:05 (GMT)
commit635f6fb0e9fade3c734d650951815682b08bbec2 (patch)
treee8e8cc921869651ba638995d534203797508f5e5 /README
parentb745a0481b8caff2b3ca9e90e48289f2f65f7b4f (diff)
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This patch partly (some stuff went in already) ports Python to Monterey.
- Fix bug in thread_pthread.h::PyThread_get_thread_ident() where sizeof(pthread) < sizeof(long). - Add 'configure' for: - SIZEOF_PTHREAD is pthread_t can be included via <pthread.h> - setting Monterey system name - appropriate CC,LINKCC,LDSHARED,OPT, and CCSHARED for Monterey - Add section in README for Monterey build
Diffstat (limited to 'README')
-rw-r--r--README8
1 files changed, 8 insertions, 0 deletions
diff --git a/README b/README
index 57205d9..988ba90 100644
--- a/README
+++ b/README
@@ -307,6 +307,14 @@ OS/2: If you are running Warp3 or Warp4 and have IBM's VisualAge C/C++
and type NMAKE. Threading and sockets are supported by default
in the resulting binaries of PYTHON15.DLL and PYTHON.EXE.
+Monterey (64-bit AIX):
+ The current Monterey C compiler (Visual Age) uses the OBJECT_MODE={32|64}
+ environment variable to set the compilation mode to either 32-bit or
+ 64-bit (32-bit mode is the default). Presumably you want 64-bit
+ compilation mode for this 64-bit OS. As a result you must first set
+ OBJECT_MODE=64 in you environment before configuring (./configure) or
+ building (make) Python on Monterey.
+
Configuring threads
-------------------