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authorEzio Melotti <ezio.melotti@gmail.com>2013-08-25 22:32:56 (GMT)
committerEzio Melotti <ezio.melotti@gmail.com>2013-08-25 22:32:56 (GMT)
commit7c4a7e6f3cbd98ad547a3f1661582517612419e3 (patch)
tree401bde344fe15ab617c9be5c0e6fec7f4363d81f /Tools/freeze/checkextensions_win32.py
parentbf8ab77f940013e42f7b9af5b4fd2100238f389b (diff)
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#18803: fix more typos. Patch by FĂ©vry Thibault.
Diffstat (limited to 'Tools/freeze/checkextensions_win32.py')
-rw-r--r--Tools/freeze/checkextensions_win32.py4
1 files changed, 2 insertions, 2 deletions
diff --git a/Tools/freeze/checkextensions_win32.py b/Tools/freeze/checkextensions_win32.py
index a41542f..ee446e7 100644
--- a/Tools/freeze/checkextensions_win32.py
+++ b/Tools/freeze/checkextensions_win32.py
@@ -3,7 +3,7 @@
Under Windows it is unlikely the .obj files are of use, as special compiler options
are needed (primarily to toggle the behavior of "public" symbols.
-I dont consider it worth parsing the MSVC makefiles for compiler options. Even if
+I don't consider it worth parsing the MSVC makefiles for compiler options. Even if
we get it just right, a specific freeze application may have specific compiler
options anyway (eg, to enable or disable specific functionality)
@@ -14,7 +14,7 @@ So my basic strategy is:
your own).
* This description can include:
- The MSVC .dsp file for the extension. The .c source file names
- are extraced from there.
+ are extracted from there.
- Specific compiler/linker options
- Flag to indicate if Unicode compilation is expected.