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-rw-r--r--Doc/lib/lib.tex1
-rw-r--r--Doc/lib/libdecimal.tex882
2 files changed, 883 insertions, 0 deletions
diff --git a/Doc/lib/lib.tex b/Doc/lib/lib.tex
index e6879fd..4fe4f01 100644
--- a/Doc/lib/lib.tex
+++ b/Doc/lib/lib.tex
@@ -120,6 +120,7 @@ and how to embed it in other applications.
\input{libdoctest}
\input{libunittest}
\input{libtest}
+\input{libdecimal}
\input{libmath}
\input{libcmath}
\input{librandom}
diff --git a/Doc/lib/libdecimal.tex b/Doc/lib/libdecimal.tex
new file mode 100644
index 0000000..e668671
--- /dev/null
+++ b/Doc/lib/libdecimal.tex
@@ -0,0 +1,882 @@
+\section{\module{decimal} ---
+ Decimal floating point arithmetic}
+
+\declaremodule{standard}{decimal}
+\modulesynopsis{Implementation of the General Decimal Arithmetic
+Specification.}
+
+\moduleauthor{Eric Price}{eprice at tjhsst.edu}
+\moduleauthor{Facundo Batista}{facundo at taniquetil.com.ar}
+\moduleauthor{Raymond Hettinger}{python at rcn.com}
+\moduleauthor{Aahz}{aahz at pobox.com}
+\moduleauthor{Tim Peters}{tim.one at comcast.net}
+
+\sectionauthor{Raymond D. Hettinger}{python at rcn.com}
+
+\versionadded{2.4}
+
+The decimal \module{module} provides support for decimal floating point
+arithmetic. It offers several advantages over the \class{float()} datatype:
+
+\begin{itemize}
+
+\item Decimal numbers can be represented exactly. In contrast, numbers like
+\constant{1.1} do not have an exact representations in binary floating point.
+End users typically wound not expect \constant{1.1} to display as
+\constant{1.1000000000000001} as it does with binary floating point.
+
+\item The exactness carries over into arithmetic. In decimal floating point,
+\samp{0.1 + 0.1 + 0.1 - 0.3} is exactly equal to zero. In binary floating
+point, result is \constant{5.5511151231257827e-017}. While near to zero, the
+differences prevent reliable equality testing and differences can accumulate.
+For this reason, decimal would be preferred in accounting applications which
+have strict equality invariants.
+
+\item The decimal module incorporates notion of significant places so that
+\samp{1.30 + 1.20} is \constant{2.50}. The trailing zero is kept to indicate
+significance. This is the customary presentation for monetary applications. For
+multiplication, the ``schoolbook'' approach uses all the figures in the
+multiplicands. For instance, \samp{1.3 * 1.2} gives \constant{1.56} while
+\samp{1.30 * 1.20} gives \constant{1.5600}.
+
+\item Unlike hardware based binary floating point, the decimal module has a user
+settable precision (defaulting to 28 places) which can be as large as needed for
+a given problem:
+
+\begin{verbatim}
+>>> getcontext().prec = 6
+>>> Decimal(1) / Decimal(7)
+Decimal("0.142857")
+>>> getcontext().prec = 28
+>>> Decimal(1) / Decimal(7)
+Decimal("0.1428571428571428571428571429")
+\end{verbatim}
+
+\item Both binary and decimal floating point are implemented in terms of published
+standards. While the built-in float type exposes only a modest portion of its
+capabilities, the decimal module exposes all required parts of the standard.
+When needed, the programmer has full control over rounding and signal handling.
+
+\end{itemize}
+
+
+The module design is centered around three concepts: the decimal number, the
+context for arithmetic, and signals.
+
+A decimal number is immutable. It has a sign, coefficient digits, and an
+exponent. To preserve significance, the coefficient digits do not truncate
+trailing zeroes. Decimals also include special values such as
+\constant{Infinity} (the result of \samp{1 / 0}), \constant{-Infinity},
+(the result of \samp{-1 / 0}), and \constant{NaN} (the result of
+\samp{0 / 0}). The standard also differentiates \constant{-0} from
+\constant{+0}.
+
+The context for arithmetic is an environment specifying precision, rounding
+rules, limits on exponents, flags that indicate the results of operations,
+and trap enablers which determine whether signals are to be treated as
+exceptions. Rounding options include \constant{ROUND_CEILING},
+\constant{ROUND_DOWN}, \constant{ROUND_FLOOR}, \constant{ROUND_HALF_DOWN},
+\constant{ROUND_HALF_EVEN}, \constant{ROUND_HALF_UP}, and \constant{ROUND_UP}.
+
+Signals are types of information that arise during the course of a
+computation. Depending on the needs of the application, some signals may be
+ignored, considered as informational, or treated as exceptions. The signals in
+the decimal module are: \constant{Clamped}, \constant{InvalidOperation},
+\constant{ConversionSyntax}, \constant{DivisionByZero},
+\constant{DivisionImpossible}, \constant{DivisionUndefined},
+\constant{Inexact}, \constant{InvalidContext}, \constant{Rounded},
+\constant{Subnormal}, \constant{Overflow}, and \constant{Underflow}.
+
+For each signal there is a flag and a trap enabler. When a signal is
+encountered, its flag incremented from zero and, then, if the trap enabler
+is set to one, an exception is raised.
+
+
+\begin{seealso}
+ \seetext{IBM's General Decimal Arithmetic Specification,
+ \citetitle[http://www2.hursley.ibm.com/decimal/decarith.html]
+ {The General Decimal Arithmetic Specification}.}
+
+ \seetext{IEEE standard 854-1987,
+ \citetitle[http://www.cs.berkeley.edu/~ejr/projects/754/private/drafts/854-1987/dir.html]
+ {Unofficial IEEE 854 Text}.}
+\end{seealso}
+
+
+
+%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
+\subsection{Quick-start Tutorial \label{decimal-tutorial}}
+
+The normal start to using decimals is to import the module, and then use
+\function{getcontext()} to view the context and, if necessary, set the context
+precision, rounding, or trap enablers:
+
+\begin{verbatim}
+>>> from decimal import *
+>>> getcontext()
+Context(prec=28, rounding=ROUND_HALF_EVEN, Emin=-999999999, Emax=999999999,
+ setflags=[], settraps=[])
+
+>>> getcontext().prec = 7
+\end{verbatim}
+
+Decimal instances can be constructed from integers or strings. To create a
+Decimal from a \class{float}, first convert it to a string. This serves as an
+explicit reminder of the details of the conversion (including representation
+error). Malformed strings signal \constant{ConversionSyntax} and return a
+special kind of Decimal called a \constant{NaN} which stands for ``Not a
+number''. Positive and negative \constant{Infinity} is yet another special
+kind of Decimal.
+
+\begin{verbatim}
+>>> Decimal(10)
+Decimal("10")
+>>> Decimal('3.14')
+Decimal("3.14")
+>>> Decimal(str(2.0 ** 0.5))
+Decimal("1.41421356237")
+>>> Decimal('Mickey Mouse')
+Decimal("NaN")
+>>> Decimal('-Infinity')
+Decimal("-Infinity")
+\end{verbatim}
+
+Creating decimals is unaffected by context precision. Their level of
+significance is completely determined by the number of digits input. It is
+the arithmetic operations that are governed by context.
+
+\begin{verbatim}
+>>> getcontext().prec = 6
+>>> Decimal('3.0000')
+Decimal("3.0000")
+>>> Decimal('3.0')
+Decimal("3.0")
+>>> Decimal('3.1415926535')
+Decimal("3.1415926535")
+>>> Decimal('3.1415926535') + Decimal('2.7182818285')
+Decimal("5.85987")
+>>> getcontext().rounding = ROUND_UP
+>>> Decimal('3.1415926535') + Decimal('2.7182818285')
+Decimal("5.85988")
+\end{verbatim}
+
+Decimals interact well with much of the rest of python. Here is a small
+decimal floating point flying circus:
+
+\begin{verbatim}
+>>> data = map(Decimal, '1.34 1.87 3.45 2.35 1.00 0.03 9.25'.split())
+>>> max(data)
+Decimal("9.25")
+>>> min(data)
+Decimal("0.03")
+>>> sorted(data)
+[Decimal("0.03"), Decimal("1.00"), Decimal("1.34"), Decimal("1.87"),
+ Decimal("2.35"), Decimal("3.45"), Decimal("9.25")]
+>>> sum(data)
+Decimal("19.29")
+>>> a,b,c = data[:3]
+>>> str(a)
+'1.34'
+>>> float(a)
+1.3400000000000001
+>>> round(a, 1)
+1.3
+>>> int(a)
+1
+>>> a * 5
+Decimal("6.70")
+>>> a * b
+Decimal("2.5058")
+>>> c % a
+Decimal("0.77")
+\end{verbatim}
+
+The \function{getcontext()} function accesses the current context. This one
+context is sufficient for many applications; however, for more advanced work,
+multiple contexts can be created using the Context() constructor. To make a
+new context active, use the \function{setcontext()} function.
+
+In accordance with the standard, the \module{Decimal} module provides two
+ready to use standard contexts, \constant{BasicContext} and
+\constant{ExtendedContext}. The former is especially useful for debugging
+because many of the traps are enabled:
+
+\begin{verbatim}
+>>> myothercontext = Context(prec=60, rounding=ROUND_HALF_DOWN)
+>>> myothercontext
+Context(prec=60, rounding=ROUND_HALF_DOWN, Emin=-999999999, Emax=999999999,
+ setflags=[], settraps=[])
+>>> ExtendedContext
+Context(prec=9, rounding=ROUND_HALF_EVEN, Emin=-999999999, Emax=999999999,
+ setflags=[], settraps=[])
+>>> setcontext(myothercontext)
+>>> Decimal(1) / Decimal(7)
+Decimal("0.142857142857142857142857142857142857142857142857142857142857")
+>>> setcontext(ExtendedContext)
+>>> Decimal(1) / Decimal(7)
+Decimal("0.142857143")
+>>> Decimal(42) / Decimal(0)
+Decimal("Infinity")
+>>> setcontext(BasicContext)
+>>> Decimal(42) / Decimal(0)
+Traceback (most recent call last):
+ File "<pyshell#143>", line 1, in -toplevel-
+ Decimal(42) / Decimal(0)
+DivisionByZero: x / 0
+\end{verbatim}
+
+Besides using contexts to control precision, rounding, and trapping signals,
+they can be used to monitor flags which give information collected during
+computation. The flags remain set until explicitly cleared, so it is best to
+clear the flags before each set of monitored computations by using the
+\method{clear_flags()} method.
+
+\begin{verbatim}
+>>> setcontext(ExtendedContext)
+>>> getcontext().clear_flags()
+>>> Decimal(355) / Decimal(113)
+Decimal("3.14159292")
+>>> getcontext()
+Context(prec=9, rounding=ROUND_HALF_EVEN, Emin=-999999999, Emax=999999999,
+ setflags=['Inexact', 'Rounded'], settraps=[])
+\end{verbatim}
+
+The \var{setflags} entry shows that the rational approximation to
+\constant{Pi} was rounded (digits beyond the context precision were thrown
+away) and that the result is inexact (some of the discarded digits were
+non-zero).
+
+Individual traps are set using the dictionary in the \member{trap_enablers}
+field of a context:
+
+\begin{verbatim}
+>>> Decimal(1) / Decimal(0)
+Decimal("Infinity")
+>>> getcontext().trap_enablers[DivisionByZero] = 1
+>>> Decimal(1) / Decimal(0)
+
+Traceback (most recent call last):
+ File "<pyshell#112>", line 1, in -toplevel-
+ Decimal(1) / Decimal(0)
+DivisionByZero: x / 0
+\end{verbatim}
+
+To turn all the traps on or off all at once, use a loop. Also, the
+\method{dict.update()} method is useful for changing a handfull of values.
+
+\begin{verbatim}
+>>> getcontext.clear_flags()
+>>> for sig in getcontext().trap_enablers:
+... getcontext().trap_enablers[sig] = 1
+
+>>> getcontext().trap_enablers.update({Rounded:0, Inexact:0, Subnormal:0})
+>>> getcontext()
+Context(prec=9, rounding=ROUND_HALF_EVEN, Emin=-999999999, Emax=999999999,
+ setflags=[], settraps=['Underflow', 'DecimalException', 'Clamped',
+ 'InvalidContext', 'InvalidOperation', 'ConversionSyntax',
+ 'DivisionByZero', 'DivisionImpossible', 'DivisionUndefined',
+ 'Overflow'])
+\end{verbatim}
+
+Applications typically set the context once at the beginning of a program
+and no further changes are needed. For many applications, the data resides
+in a resource external to the program and is converted to \class{Decimal} with
+a single cast inside a loop. Afterwards, decimals are as easily manipulated
+as other Python numeric types.
+
+
+
+%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
+\subsection{Decimal objects \label{decimal-decimal}}
+
+\begin{classdesc}{Decimal}{\optional{value \optional{, context}}}
+ Constructs a new \class{Decimal} object based from \var{value}.
+
+ \var{value} can be an integer, string, or another \class{Decimal} object.
+ If no \var{value} is given, returns \code{Decimal("0")}. If \var{value} is
+ a string, it should conform to the decimal numeric string syntax:
+
+ \begin{verbatim}
+ sign ::= '+' | '-'
+ digit ::= '0' | '1' | '2' | '3' | '4' | '5' | '6' | '7' | '8' | '9'
+ indicator ::= 'e' | 'E'
+ digits ::= digit [digit]...
+ decimal-part ::= digits '.' [digits] | ['.'] digits
+ exponent-part ::= indicator [sign] digits
+ infinity ::= 'Infinity' | 'Inf'
+ nan ::= 'NaN' [digits] | 'sNaN' [digits]
+ numeric-value ::= decimal-part [exponent-part] | infinity
+ numeric-string ::= [sign] numeric-value | [sign] nan
+ \end{verbatim}
+
+ The supplied \var{context} or, if not specified, the current context
+ governs only the handling of mal-formed strings not conforming to the
+ numeric string syntax. If the context traps \constant{ConversionSyntax},
+ an exception is raised; otherwise, the constructor returns a new Decimal
+ with the value of \constant{NaN}.
+
+ The context serves no other purpose. The number of significant digits
+ recorded is determined solely by the \var{value} and the var{context}
+ precision is not a factor. For example, \samp{Decimal("3.0000")} records
+ all four zeroes even if the context precision is only three.
+
+ Once constructed, \class{Decimal} objects are immutable.
+\end{classdesc}
+
+Decimal floating point objects share many properties with the other builtin
+numeric types such as \class{float} and \class{int}. All of the usual
+math operations and special methods apply. Likewise, decimal objects can
+be copied, pickled, printed, used as dictionary keys, used as set elements,
+compared, sorted, and coerced to another type (such as \class{float}
+or \class{long}).
+
+In addition to the standard numeric properties, decimal floating point objects
+have a number of more specialized methods:
+
+\begin{methoddesc}{adjusted}{}
+ Return the number's adjusted exponent that results from shifting out the
+ coefficients rightmost digits until only the lead digit remains:
+ \code{Decimal("321e+5").adjusted()} returns seven. Used for determining
+ the place value of the most significant digit.
+\end{methoddesc}
+
+\begin{methoddesc}{as_tuple}{}
+ Returns a tuple representation of the number:
+ \samp{(sign, digittuple, exponent)}.
+\end{methoddesc}
+
+\begin{methoddesc}{compare}{other\optional{, context}}
+ Compares like \method{__cmp__()} but returns a decimal instance:
+ \begin{verbatim}
+ a or b is a NaN ==> Decimal("NaN")
+ a < b ==> Decimal("-1")
+ a == b ==> Decimal("0")
+ a > b ==> Decimal("1")
+ \end{verbatim}
+\end{methoddesc}
+
+\begin{methoddesc}{max}{other\optional{, context}}
+ Like \samp{max(self, other)} but returns \constant{NaN} if either is a
+ \constant{NaN}. Applies the context rounding rule before returning.
+\end{methoddesc}
+
+\begin{methoddesc}{min}{other\optional{, context}}
+ Like \samp{min(self, other)} but returns \constant{NaN} if either is a
+ \constant{NaN}. Applies the context rounding rule before returning.
+\end{methoddesc}
+
+\begin{methoddesc}{normalize}{\optional{context}}
+ Normalize the number by striping the rightmost trailing zeroes and
+ converting any result equal to \constant{Decimal("0")} to Decimal("0e0").
+ Used for producing a canonical value for members of an equivalence class.
+ For example, \code{Decimal("32.100")} and \code{Decimal("0.321000e+2")}
+ both normalize to the equivalent value \code{Decimal("32.1")}
+\end{methoddesc}
+
+\begin{methoddesc}{quantize}
+ {\optional{exp \optional{, rounding\optional{, context\optional{, watchexp}}}}}
+ Quantize makes the exponent the same as \var{exp}. Searches for a
+ rounding method in \var{rounding}, then in \var{context}, and then
+ in the current context.
+
+ Of \var{watchexp} is set (default), then an error is returned if
+ the resulting exponent is greater than \member{Emax} or less than
+ \member{Etiny}.
+\end{methoddesc}
+
+\begin{methoddesc}{remainder_near}{other\optional{, context}}
+ Computed the modulo as either a positive or negative value depending
+ on which is closest to zero. For instance,
+ \samp{Decimal(10).remainder_near(6)} returns \code{Decimal("-2")}
+ which is closer to zero than \code{Decimal("4")}.
+
+ If both are equally close, the one chosen will have the same sign
+ as \var{self}.
+\end{methoddesc}
+
+\begin{methoddesc}{same_quantum{other\optional{, context}}}
+ Test whether self and other have the same exponent or whether both
+ are \constant{NaN}.
+\end{methoddesc}
+
+\begin{methoddesc}{sqrt}{\optional{context}}
+ Return the square root to full precision.
+\end{methoddesc}
+
+\begin{methoddesc}{to_eng_string}{\optional{context}}
+ Convert to engineering-type string.
+
+ Engineering notation has an exponent which is a multiple of 3, so there
+ are up to 3 digits left of the decimal place. For example, converts
+ \code{Decimal('123E+1')} to \code{Decimal("1.23E+3")}
+\end{methoddesc}
+
+\begin{methoddesc}{to_integral}{\optional{rounding\optional{, context}}}
+ Rounds to the nearest integer, without signaling \constant{Inexact}
+ or \constant{Rounded}. If given, applies \var{rounding}; otherwise,
+ uses the rounding method in either the supplied \var{context} or the
+ current context.
+\end{methoddesc}
+
+
+%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
+\subsection{Context objects \label{decimal-decimal}}
+
+Contexts are environments for arithmetic operations. They govern the precision,
+rules for rounding, determine which signals are treated as exceptions, and set limits
+on the range for exponents.
+
+Each thread has its own current context which is accessed or changed using
+the \function{getcontext()} and \function{setcontext()} functions:
+
+\begin{funcdesc}{getcontext}{}
+ Return the current context for the active thread.
+\end{funcdesc}
+
+\begin{funcdesc}{setcontext}{c}
+ Set the current context for the active thread to \var{c}.
+\end{funcdesc}
+
+New contexts can formed using the \class{Context} constructor described below.
+In addition, the module provides three pre-made contexts:
+
+
+\begin{classdesc*}{BasicContext}
+ This is a standard context defined by the General Decimal Arithmetic
+ Specification. Precision is set to nine. Rounding is set to
+ \constant{ROUND_HALF_UP}. All flags are cleared. All traps are enabled
+ (treated as exceptions) except \constant{Inexact}, \constant{Rounded}, and
+ \constant{Subnormal}.
+
+ Because many of the traps are enabled, this context is useful for debugging.
+\end{classdesc*}
+
+\begin{classdesc*}{ExtendedContext}
+ This is a standard context defined by the General Decimal Arithmetic
+ Specification. Precision is set to nine. Rounding is set to
+ \constant{ROUND_HALF_EVEN}. All flags are cleared. No traps are enabled
+ (so that exceptions are not raised during computations).
+\end{classdesc*}
+
+\begin{classdesc*}{DefaultContext}
+ This class is used by the \class{Context} constructor as a prototype for
+ new contexts. Changing a field (such a precision) has the effect of
+ changing the default for new contexts creating by the \class{Context}
+ constructor.
+
+ This context is most useful in multi-threaded environments. Changing one of
+ the fields before threads are started has the effect of setting system-wide
+ defaults. Changing the fields after threads have started is not recommended
+ as it would require thread synchronization to prevent race conditions.
+
+ In single threaded environments, it is preferable to not use this context
+ at all. Instead, simply create contexts explicitly. This is especially
+ important because the default values context may change between releases
+ (with initial release having precision=28, rounding=ROUND_HALF_EVEN,
+ cleared flags, and no traps enabled).
+\end{classdesc*}
+
+
+\begin{classdesc}{Context}{prec=None, rounding=None, trap_enablers=None,
+ flags=None, Emin=None, Emax=None, capitals=1}
+ Creates a new context. If a field is not specified or is \constant{None},
+ the default values are copied from the \constant{DefaultContext}. If the
+ \var{flags} field is not specified or is \constant{None}, all flags are
+ cleared.
+
+ The \var{prec} field in an positive integer that sets the precision for
+ arithmetic operations in the context.
+
+ The \var{rounding} option is one of: \constant{ROUND_CEILING},
+ \constant{ROUND_DOWN}, \constant{ROUND_FLOOR}, \constant{ROUND_HALF_DOWN},
+ \constant{ROUND_HALF_EVEN}, \constant{ROUND_HALF_UP}, or
+ \constant{ROUND_UP}.
+
+ The \var{trap_enablers} and \var{flags} fields are mappings from signals
+ to either \constant{0} or \constant{1}.
+
+ The \var{Emin} and \var{Emax} fields are integers specifying the outer
+ limits allowable for exponents.
+
+ The \var{capitals} field is either \constant{0} or \constant{1} (the
+ default). If set to \constant{1}, exponents are printed with a capital
+ \constant{E}; otherwise, lowercase is used: \constant{Decimal('6.02e+23')}.
+\end{classdesc}
+
+The \class{Context} class defines several general methods as well as a
+large number of methods for doing arithmetic directly from the context.
+
+\begin{methoddesc}{clear_flags}{}
+ Sets all of the flags to \constant{0}.
+\end{methoddesc}
+
+\begin{methoddesc}{copy}{}
+ Returns a duplicate of the context.
+\end{methoddesc}
+
+\begin{methoddesc}{create_decimal}{num}
+ Creates a new Decimal instance but using \var{self} as context.
+ Unlike the \class{Decimal} constructor, context precision,
+ rounding method, flags, and traps are applied to the conversion.
+
+ This is useful because constants are often given to a greater
+ precision than is needed by the application.
+\end{methoddesc}
+
+\begin{methoddesc}{Etiny}{}
+ Returns a value equal to \samp{Emin - prec + 1} which is the minimum
+ exponent value for subnormal results. When underflow occurs, the
+ exponont is set to \constant{Etiny}.
+\end{methoddesc}
+
+The usual approach to working with decimals is to create Decimal
+instances and then apply arithmetic operations which take place
+within the current context for the active thread. An alternate
+approach is to use a context method to perform a particular
+computation within the given context rather than the current context.
+
+Those methods parallel those for the \class{Decimal} class and are
+only briefed recounted here.
+
+
+\begin{methoddesc}{abs}{x}
+ Returns the absolute value of \var{x}.
+\end{methoddesc}
+
+\begin{methoddesc}{add}{x, y}
+ Return the sum of \var{x} and \var{y}.
+\end{methoddesc}
+
+\begin{methoddesc}{compare}{x, y}
+ Compares values numerically.
+
+ Like \method{__cmp__()} but returns a decimal instance:
+ \begin{verbatim}
+ a or b is a NaN ==> Decimal("NaN")
+ a < b ==> Decimal("-1")
+ a == b ==> Decimal("0")
+ a > b ==> Decimal("1")
+ \end{verbatim}
+\end{methoddesc}
+
+\begin{methoddesc}{divide}{x, y}
+ Return \var{x} divided by \var{y}.
+\end{methoddesc}
+
+\begin{methoddesc}{divide}{x, y}
+ Divides two numbers and returns the integer part of the result.
+\end{methoddesc}
+
+\begin{methoddesc}{max}{x, y}
+ Compare two values numerically and returns the maximum.
+
+ If they are numerically equal then the left-hand operand is chosen as the
+ result.
+\end{methoddesc}
+
+\begin{methoddesc}{min}{x, y}
+ Compare two values numerically and returns the minimum.
+
+ If they are numerically equal then the left-hand operand is chosen as the
+ result.
+\end{methoddesc}
+
+\begin{methoddesc}{minus}{x}
+ Minus corresponds to unary prefix minus in Python.
+\end{methoddesc}
+
+\begin{methoddesc}{multiply}{x, y}
+ Return the product of \var{x} and \var{y}.
+\end{methoddesc}
+
+\begin{methoddesc}{normalize}{x}
+ Normalize reduces an operand to its simplest form.
+
+ Essentially a plus operation with all trailing zeros removed from the
+ result.
+\end{methoddesc}
+
+\begin{methoddesc}{plus}{x}
+ Minus corresponds to unary prefix plus in Python.
+\end{methoddesc}
+
+\begin{methoddesc}{power}{x, y\optional{, modulo}}
+ Return \samp{x ** y} to the \var{modulo} if given.
+
+ The right-hand operand must be a whole number whose integer part (after any
+ exponent has been applied) has no more than 9 digits and whose fractional
+ part (if any) is all zeros before any rounding. The operand may be positive,
+ negative, or zero; if negative, the absolute value of the power is used, and
+ the left-hand operand is inverted (divided into 1) before use.
+
+ If the increased precision needed for the intermediate calculations exceeds
+ the capabilities of the implementation then an Invalid operation condition
+ is raised.
+
+ If, when raising to a negative power, an underflow occurs during the
+ division into 1, the operation is not halted at that point but continues.
+\end{methoddesc}
+
+\begin{methoddesc}{quantize}{x, y}
+ Returns a value equal to \var{x} after rounding and having the
+ exponent of v\var{y}.
+
+ Unlike other operations, if the length of the coefficient after the quantize
+ operation would be greater than precision then an
+ \constant{InvalidOperation} is signaled. This guarantees that, unless there
+ is an error condition, the exponent of the result of a quantize is always
+ equal to that of the right-hand operand.
+
+ Also unlike other operations, quantize never signals Underflow, even
+ if the result is subnormal and inexact.
+\end{methoddesc}
+
+\begin{methoddesc}{remainder}{x, y}
+ Returns the remainder from integer division.
+
+ The sign of the result, if non-zero, is the same as that of the original
+ dividend.
+\end{methoddesc}
+
+\begin{methoddesc}{remainder_near}{x, y}
+ Computed the modulo as either a positive or negative value depending
+ on which is closest to zero. For instance,
+ \samp{Decimal(10).remainder_near(6)} returns \code{Decimal("-2")}
+ which is closer to zero than \code{Decimal("4")}.
+
+ If both are equally close, the one chosen will have the same sign
+ as \var{self}.
+\end{methoddesc}
+
+\begin{methoddesc}{same_quantum}{x, y}
+ Test whether \var{x} and \var{y} have the same exponent or whether both are
+ \constant{NaN}.
+\end{methoddesc}
+
+\begin{methoddesc}{sqrt}{}
+ Return the square root to full precision.
+\end{methoddesc}
+
+\begin{methoddesc}{substract}{x, y}
+ Return the difference of \var{x} and \var{y}.
+\end{methoddesc}
+
+\begin{methoddesc}{to_eng_string}{}
+ Convert to engineering-type string.
+
+ Engineering notation has an exponent which is a multiple of 3, so there
+ are up to 3 digits left of the decimal place. For example, converts
+ \code{Decimal('123E+1')} to \code{Decimal("1.23E+3")}
+\end{methoddesc}
+
+\begin{methoddesc}{to_integral}{x}
+ Rounds to the nearest integer, without signaling \constant{Inexact}
+ or \constant{Rounded}.
+\end{methoddesc}
+
+\begin{methoddesc}{to_sci_string}{}
+ Converts a number to a string, using scientific notation.
+\end{methoddesc}
+
+
+
+%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
+\subsection{Signals \label{decimal-signals}}
+
+Signals represent conditions that arise during computation.
+Each corresponds to one context flag and one context trap enabler.
+
+The context flag is incremented whenever the condition is encountered.
+After the computation, flags may be checked for informational
+purposed (for instance, to determine whether a computation was exact).
+After checking the flags, be sure to clear all flags before starting
+the next computation.
+
+If the context's trap enabler is set for the signal, then the condition
+causes a Python exception to be raised. For example, if the
+\class{DivisionByZero} trap is set, the a \exception{DivisionByZero}
+exception is raised upon encountering the condition.
+
+
+\begin{classdesc*}{Clamped}
+ Altered an exponent to fit representation constraints.
+
+ Typically, clamping occurs when an exponent falls outside the context's
+ \member{Emin} and \member{Emax} limits. If possible, the exponent is
+ reduced to fit by adding zeroes to the coefficient.
+\end{classdesc*}
+
+
+\begin{classdesc*}{ConversionSyntax}
+ Trying to convert a mal-formed string such as: \code{Decimal('jump')}.
+
+ Decimal converts only strings conforming to the numeric string
+ syntax. If this signal is not trapped, returns \constant{NaN}.
+\end{classdesc*}
+
+
+\begin{classdesc*}{DecimalException}
+ Base class for other signals.
+\end{classdesc*}
+
+
+\begin{classdesc*}{DivisionByZero}
+ Signals the division of a non-infinite number by zero.
+
+ Can occur with division, modulo division, or when raising a number to
+ a negative power. If this signal is not trapped, return
+ \constant{Infinity} or \constant{-Infinity} with sign determined by
+ the inputs to the calculation.
+\end{classdesc*}
+
+
+\begin{classdesc*}{DivisionImpossible}
+ Error performing a division operation. Caused when an intermediate result
+ has more digits that the allowed by the current precision. If not trapped,
+ returns \constant{NaN}.
+\end{classdesc*}
+
+
+\begin{classdesc*}{DivisionUndefined}
+ This is a subclass of \class{DivisionByZero}.
+
+ It occurs only in the context of division operations.
+\end{classdesc*}
+
+
+\begin{classdesc*}{Inexact}
+ Indicates that rounding occurred and the result is not exact.
+
+ Signals whenever non-zero digits were discarded during rounding.
+ The rounded result is returned. The signal flag or trap is used
+ to detect when results are inexact.
+\end{classdesc*}
+
+
+\begin{classdesc*}{InvalidContext}
+ This is a subclass of \class{InvalidOperation}.
+
+ Indicates an error within the Context object such as an unknown
+ rounding operation. If not trapped, returns \constant{NaN}.
+\end{classdesc*}
+
+
+\begin{classdesc*}{InvalidOperation}
+ An invalid operation was performed.
+
+ Indicates that an operation was requested that does not make sense.
+ If not trapped, returns \constant{NaN}. Possible causes include:
+
+ \begin{verbatim}
+ Infinity - Infinity
+ 0 * Infinity
+ Infinity / Infinity
+ x % 0
+ Infinity % x
+ x._rescale( non-integer )
+ sqrt(-x) and x > 0
+ 0 ** 0
+ x ** (non-integer)
+ x ** Infinity
+ \end{verbatim}
+\end{classdesc*}
+
+
+\begin{classdesc*}{Overflow}
+ Numerical overflow.
+
+ Indicates the exponent is larger than \member{Emax} after rounding has
+ occurred. If not trapped, the result depends on the rounding mode, either
+ pulling inward to the largest representable finite number or rounding
+ outward to \constant{Infinity}. In either case, \class{Inexact} and
+ \class{Rounded} are also signaled.
+\end{classdesc*}
+
+
+\begin{classdesc*}{Rounded}
+ Rounding occurred though possibly not information was lost.
+
+ Signaled whenever rounding discards digits; even if those digits are
+ zero (such as rounding \constant{5.00} to \constant{5.0}). If not
+ trapped, returns the result unchanged. This signal is used to detect
+ loss of significant digits.
+\end{classdesc*}
+
+
+\begin{classdesc*}{Subnormal}
+ Exponent was lower than \member{Emin} prior to rounding.
+
+ Occurs when an operation result is subnormal (the exponent is too small).
+ If not trapped, returns the result unchanged.
+\end{classdesc*}
+
+
+\begin{classdesc*}{Underflow}
+ Numerical underflow with result rounded to zero.
+
+ Occurs when a subnormal result is pushed to zero by rounding.
+ \class{Inexact} and \class{Subnormal} are also signaled.
+\end{classdesc*}
+
+
+The following table summarizes the hierarchy of signals:
+
+\begin{verbatim}
+ exceptions.ArithmeticError(exceptions.StandardError)
+ DecimalException
+ Clamped
+ DivisionByZero(DecimalException, exceptions.ZeroDivisionError)
+ Inexact
+ Overflow(Inexact, Rounded)
+ Underflow(Inexact, Rounded, Subnormal)
+ InvalidOperation
+ ConversionSyntax
+ DivisionImpossible
+ DivisionUndefined(InvalidOperation, exceptions.ZeroDivisionError)
+ InvalidContext
+ Rounded
+ Subnormal
+\end{verbatim}
+
+%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
+\subsection{Working with threads \label{decimal-threads}}
+
+The \function{getcontext()} function accesses a different \class{Context}
+object for each thread. Having separate contexts means that threads may make
+changes (such as \code{getcontext.prec=10}) without interfering with other
+threads and without needing mutexes.
+
+Likewise, the \function{setcontext()} function automatically assigns its target
+to the current thread.
+
+If \function{setcontext()} has not been called before \function{getcontext()},
+then \function{getcontext()} will automatically create a new context for use
+in the current thread.
+
+The new context is copied from a prototype context called \var{DefaultContext}.
+To control the defaults so that each thread will use the same values
+throughout the application, directly modify the \var{DefaultContext} object.
+This should be done \emph{before} any threads are started so that there won't
+be a race condition with threads calling \function{getcontext()}. For example:
+
+\begin{verbatim}
+# Set application wide defaults for all threads about to be launched
+DefaultContext.prec=12
+DefaultContext.rounding=ROUND_DOWN
+DefaultContext.trap_enablers=dict.fromkeys(Signals, 0)
+setcontext(DefaultContext)
+
+# Now start all of the threads
+t1.start()
+t2.start()
+t3.start()
+ . . .
+\end{verbatim}
+
+
+
+
+
+
+
+