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Diffstat (limited to 'Demo/tkinter/guido/electrons.py')
-rwxr-xr-x | Demo/tkinter/guido/electrons.py | 89 |
1 files changed, 89 insertions, 0 deletions
diff --git a/Demo/tkinter/guido/electrons.py b/Demo/tkinter/guido/electrons.py new file mode 100755 index 0000000..56f33f4 --- /dev/null +++ b/Demo/tkinter/guido/electrons.py @@ -0,0 +1,89 @@ +#!/ufs/guido/bin/sgi/tkpython +# Simulate "electrons" migrating across the screen. +# An optional bitmap file in can be in the background. +# +# Usage: electrons [n [bitmapfile]] +# +# n is the number of electrons to animate; default is 4, maximum 15. +# +# The bitmap file can be any X11 bitmap file (look in +# /usr/include/X11/bitmaps for samples); it is displayed as the +# background of the animation. Default is no bitmap. + +# This uses Steen Lumholt's Tk interface +from Tkinter import * + + + +# The graphical interface +class Electrons: + + # Create our objects + def __init__(self, n, bitmap = None): + self.n = n + self.tk = tk = Tk() + self.canvas = c = Canvas(tk) + c.pack() + width, height = tk.getint(c['width']), tk.getint(c['height']) + + # Add background bitmap + if bitmap: + self.bitmap = c.create_bitmap(width/2, height/2, + {'bitmap': bitmap, + 'foreground': 'blue'}) + + self.pieces = {} + x1, y1, x2, y2 = 10,70,14,74 + for i in range(n,0,-1): + p = c.create_oval(x1, y1, x2, y2, + {'fill': 'red'}) + self.pieces[i] = p + y1, y2 = y1 +2, y2 + 2 + self.tk.update() + + def random_move(self,n): + for i in range(1,n+1): + p = self.pieces[i] + c = self.canvas + import rand + x = rand.choice(range(-2,4)) + y = rand.choice(range(-3,4)) + c.move(p, x, y) + self.tk.update() + # Run -- never returns + def run(self): + while 1: + self.random_move(self.n) + self.tk.mainloop() # Hang around... + +# Main program +def main(): + import sys, string + + # First argument is number of pegs, default 4 + if sys.argv[1:]: + n = string.atoi(sys.argv[1]) + else: + n = 30 + + # Second argument is bitmap file, default none + if sys.argv[2:]: + bitmap = sys.argv[2] + # Reverse meaning of leading '@' compared to Tk + if bitmap[0] == '@': bitmap = bitmap[1:] + else: bitmap = '@' + bitmap + else: + bitmap = None + + # Create the graphical objects... + h = Electrons(n, bitmap) + + # ...and run! + h.run() + + +# Call main when run as script +if __name__ == '__main__': + main() + + |