diff options
Diffstat (limited to 'Demo/tkinter/matt/rubber-line-demo-1.py')
-rw-r--r-- | Demo/tkinter/matt/rubber-line-demo-1.py | 68 |
1 files changed, 34 insertions, 34 deletions
diff --git a/Demo/tkinter/matt/rubber-line-demo-1.py b/Demo/tkinter/matt/rubber-line-demo-1.py index f6d8535..59b8bd9 100644 --- a/Demo/tkinter/matt/rubber-line-demo-1.py +++ b/Demo/tkinter/matt/rubber-line-demo-1.py @@ -2,49 +2,49 @@ from Tkinter import * class Test(Frame): def printit(self): - print "hi" + print "hi" def createWidgets(self): - self.QUIT = Button(self, text='QUIT', - background='red', - foreground='white', - height=3, - command=self.quit) - self.QUIT.pack(side=BOTTOM, fill=BOTH) + self.QUIT = Button(self, text='QUIT', + background='red', + foreground='white', + height=3, + command=self.quit) + self.QUIT.pack(side=BOTTOM, fill=BOTH) - self.canvasObject = Canvas(self, width="5i", height="5i") - self.canvasObject.pack(side=LEFT) + self.canvasObject = Canvas(self, width="5i", height="5i") + self.canvasObject.pack(side=LEFT) def mouseDown(self, event): - # canvas x and y take the screen coords from the event and translate - # them into the coordinate system of the canvas object - self.startx = self.canvasObject.canvasx(event.x) - self.starty = self.canvasObject.canvasy(event.y) + # canvas x and y take the screen coords from the event and translate + # them into the coordinate system of the canvas object + self.startx = self.canvasObject.canvasx(event.x) + self.starty = self.canvasObject.canvasy(event.y) def mouseMotion(self, event): - # canvas x and y take the screen coords from the event and translate - # them into the coordinate system of the canvas object - x = self.canvasObject.canvasx(event.x) - y = self.canvasObject.canvasy(event.y) - - if (self.startx != event.x) and (self.starty != event.y) : - self.canvasObject.delete(self.rubberbandLine) - self.rubberbandLine = self.canvasObject.create_line( - self.startx, self.starty, x, y) - # this flushes the output, making sure that - # the rectangle makes it to the screen - # before the next event is handled - self.update_idletasks() + # canvas x and y take the screen coords from the event and translate + # them into the coordinate system of the canvas object + x = self.canvasObject.canvasx(event.x) + y = self.canvasObject.canvasy(event.y) + + if (self.startx != event.x) and (self.starty != event.y) : + self.canvasObject.delete(self.rubberbandLine) + self.rubberbandLine = self.canvasObject.create_line( + self.startx, self.starty, x, y) + # this flushes the output, making sure that + # the rectangle makes it to the screen + # before the next event is handled + self.update_idletasks() def __init__(self, master=None): - Frame.__init__(self, master) - Pack.config(self) - self.createWidgets() - # this is a "tagOrId" for the rectangle we draw on the canvas - self.rubberbandLine = None - Widget.bind(self.canvasObject, "<Button-1>", self.mouseDown) - Widget.bind(self.canvasObject, "<Button1-Motion>", self.mouseMotion) - + Frame.__init__(self, master) + Pack.config(self) + self.createWidgets() + # this is a "tagOrId" for the rectangle we draw on the canvas + self.rubberbandLine = None + Widget.bind(self.canvasObject, "<Button-1>", self.mouseDown) + Widget.bind(self.canvasObject, "<Button1-Motion>", self.mouseMotion) + test = Test() |