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@@ -42,123 +42,123 @@ API functions in detail.
The Application Programmer's Interface to Python gives C and C++
programmers access to the Python interpreter at a variety of levels.
-There are two fundamentally different reasons for using the Python/C
-API. (The API is equally usable from C++, but for brevity it is
-generally referred to as the Python/C API.) The first reason is to
-write ``extension modules'' for specific purposes; these are C modules
-that extend the Python interpreter. This is probably the most common
-use. The second reason is to use Python as a component in a larger
-application; this technique is generally referred to as ``embedding''
+There are two fundamentally different reasons for using the Python/C
+API. (The API is equally usable from C++, but for brevity it is
+generally referred to as the Python/C API.) The first reason is to
+write ``extension modules'' for specific purposes; these are C modules
+that extend the Python interpreter. This is probably the most common
+use. The second reason is to use Python as a component in a larger
+application; this technique is generally referred to as ``embedding''
Python in an application.
-Writing an extension module is a relatively well-understood process,
-where a ``cookbook'' approach works well. There are several tools
-that automate the process to some extent. While people have embedded
-Python in other applications since its early existence, the process of
-embedding Python is less straightforward that writing an extension.
-Python 1.5 introduces a number of new API functions as well as some
-changes to the build process that make embedding much simpler.
+Writing an extension module is a relatively well-understood process,
+where a ``cookbook'' approach works well. There are several tools
+that automate the process to some extent. While people have embedded
+Python in other applications since its early existence, the process of
+embedding Python is less straightforward that writing an extension.
+Python 1.5 introduces a number of new API functions as well as some
+changes to the build process that make embedding much simpler.
This manual describes the 1.5 state of affair (as of Python 1.5a3).
% XXX Eventually, take the historical notes out
-Many API functions are useful independent of whether you're embedding
-or extending Python; moreover, most applications that embed Python
-will need to provide a custom extension as well, so it's probably a
-good idea to become familiar with writing an extension before
+Many API functions are useful independent of whether you're embedding
+or extending Python; moreover, most applications that embed Python
+will need to provide a custom extension as well, so it's probably a
+good idea to become familiar with writing an extension before
attempting to embed Python in a real application.
\section{Objects, Types and Reference Counts}
-Most Python/C API functions have one or more arguments as well as a
-return value of type \code{PyObject *}. This type is a pointer
-(obviously!) to an opaque data type representing an arbitrary Python
-object. Since all Python object types are treated the same way by the
-Python language in most situations (e.g., assignments, scope rules,
-and argument passing), it is only fitting that they should be
+Most Python/C API functions have one or more arguments as well as a
+return value of type \code{PyObject *}. This type is a pointer
+(obviously!) to an opaque data type representing an arbitrary Python
+object. Since all Python object types are treated the same way by the
+Python language in most situations (e.g., assignments, scope rules,
+and argument passing), it is only fitting that they should be
represented by a single C type. All Python objects live on the heap:
-you never declare an automatic or static variable of type
-\code{PyObject}, only pointer variables of type \code{PyObject *} can
+you never declare an automatic or static variable of type
+\code{PyObject}, only pointer variables of type \code{PyObject *} can
be declared.
-All Python objects (even Python integers) have a ``type'' and a
-``reference count''. An object's type determines what kind of object
-it is (e.g., an integer, a list, or a user-defined function; there are
-many more as explained in the Python Language Reference Manual). For
-each of the well-known types there is a macro to check whether an
-object is of that type; for instance, \code{PyList_Check(a)} is true
+All Python objects (even Python integers) have a ``type'' and a
+``reference count''. An object's type determines what kind of object
+it is (e.g., an integer, a list, or a user-defined function; there are
+many more as explained in the Python Language Reference Manual). For
+each of the well-known types there is a macro to check whether an
+object is of that type; for instance, \code{PyList_Check(a)} is true
iff the object pointed to by \code{a} is a Python list.
-The reference count is important only because today's computers have a
-finite (and often severly limited) memory size; it counts how many
-different places there are that have a reference to an object. Such a
-place could be another object, or a global (or static) C variable, or
-a local variable in some C function. When an object's reference count
-becomes zero, the object is deallocated. If it contains references to
-other objects, their reference count is decremented. Those other
-objects may be deallocated in turn, if this decrement makes their
-reference count become zero, and so on. (There's an obvious problem
-with objects that reference each other here; for now, the solution is
+The reference count is important only because today's computers have a
+finite (and often severly limited) memory size; it counts how many
+different places there are that have a reference to an object. Such a
+place could be another object, or a global (or static) C variable, or
+a local variable in some C function. When an object's reference count
+becomes zero, the object is deallocated. If it contains references to
+other objects, their reference count is decremented. Those other
+objects may be deallocated in turn, if this decrement makes their
+reference count become zero, and so on. (There's an obvious problem
+with objects that reference each other here; for now, the solution is
``don't do that''.)
-Reference counts are always manipulated explicitly. The normal way is
-to use the macro \code{Py_INCREF(a)} to increment an object's
-reference count by one, and \code{Py_DECREF(a)} to decrement it by
-one. The latter macro is considerably more complex than the former,
-since it must check whether the reference count becomes zero and then
-cause the object's deallocator, which is a function pointer contained
-in the object's type structure. The type-specific deallocator takes
-care of decrementing the reference counts for other objects contained
-in the object, and so on, if this is a compound object type such as a
-list. There's no chance that the reference count can overflow; at
-least as many bits are used to hold the reference count as there are
-distinct memory locations in virtual memory (assuming
-\code{sizeof(long) >= sizeof(char *)}). Thus, the reference count
+Reference counts are always manipulated explicitly. The normal way is
+to use the macro \code{Py_INCREF(a)} to increment an object's
+reference count by one, and \code{Py_DECREF(a)} to decrement it by
+one. The latter macro is considerably more complex than the former,
+since it must check whether the reference count becomes zero and then
+cause the object's deallocator, which is a function pointer contained
+in the object's type structure. The type-specific deallocator takes
+care of decrementing the reference counts for other objects contained
+in the object, and so on, if this is a compound object type such as a
+list. There's no chance that the reference count can overflow; at
+least as many bits are used to hold the reference count as there are
+distinct memory locations in virtual memory (assuming
+\code{sizeof(long) >= sizeof(char *)}). Thus, the reference count
increment is a simple operation.
-It is not necessary to increment an object's reference count for every
-local variable that contains a pointer to an object. In theory, the
-oject's reference count goes up by one when the variable is made to
-point to it and it goes down by one when the variable goes out of
-scope. However, these two cancel each other out, so at the end the
-reference count hasn't changed. The only real reason to use the
-reference count is to prevent the object from being deallocated as
-long as our variable is pointing to it. If we know that there is at
-least one other reference to the object that lives at least as long as
-our variable, there is no need to increment the reference count
-temporarily. An important situation where this arises is in objects
-that are passed as arguments to C functions in an extension module
-that are called from Python; the call mechanism guarantees to hold a
+It is not necessary to increment an object's reference count for every
+local variable that contains a pointer to an object. In theory, the
+oject's reference count goes up by one when the variable is made to
+point to it and it goes down by one when the variable goes out of
+scope. However, these two cancel each other out, so at the end the
+reference count hasn't changed. The only real reason to use the
+reference count is to prevent the object from being deallocated as
+long as our variable is pointing to it. If we know that there is at
+least one other reference to the object that lives at least as long as
+our variable, there is no need to increment the reference count
+temporarily. An important situation where this arises is in objects
+that are passed as arguments to C functions in an extension module
+that are called from Python; the call mechanism guarantees to hold a
reference to every argument for the duration of the call.
-However, a common pitfall is to extract an object from a list and
-holding on to it for a while without incrementing its reference count.
-Some other operation might conceivably remove the object from the
-list, decrementing its reference count and possible deallocating it.
-The real danger is that innocent-looking operations may invoke
-arbitrary Python code which could do this; there is a code path which
-allows control to flow back to the user from a \code{Py_DECREF()}, so
+However, a common pitfall is to extract an object from a list and
+holding on to it for a while without incrementing its reference count.
+Some other operation might conceivably remove the object from the
+list, decrementing its reference count and possible deallocating it.
+The real danger is that innocent-looking operations may invoke
+arbitrary Python code which could do this; there is a code path which
+allows control to flow back to the user from a \code{Py_DECREF()}, so
almost any operation is potentially dangerous.
-A safe approach is to always use the generic operations (functions
-whose name begins with \code{PyObject_}, \code{PyNumber_},
-\code{PySequence_} or \code{PyMapping_}). These operations always
-increment the reference count of the object they return. This leaves
-the caller with the responsibility to call \code{Py_DECREF()} when
+A safe approach is to always use the generic operations (functions
+whose name begins with \code{PyObject_}, \code{PyNumber_},
+\code{PySequence_} or \code{PyMapping_}). These operations always
+increment the reference count of the object they return. This leaves
+the caller with the responsibility to call \code{Py_DECREF()} when
they are done with the result; this soon becomes second nature.
-There are very few other data types that play a significant role in
-the Python/C API; most are all simple C types such as \code{int},
-\code{long}, \code{double} and \code{char *}. A few structure types
-are used to describe static tables used to list the functions exported
-by a module or the data attributes of a new object type. These will
+There are very few other data types that play a significant role in
+the Python/C API; most are all simple C types such as \code{int},
+\code{long}, \code{double} and \code{char *}. A few structure types
+are used to describe static tables used to list the functions exported
+by a module or the data attributes of a new object type. These will
be discussed together with the functions that use them.
\section{Exceptions}
-The Python programmer only needs to deal with exceptions if specific
-error handling is required; unhandled exceptions are automatically
-propagated to the caller, then to the caller's caller, and so on, till
-they reach the top-level interpreter, where they are reported to the
+The Python programmer only needs to deal with exceptions if specific
+error handling is required; unhandled exceptions are automatically
+propagated to the caller, then to the caller's caller, and so on, till
+they reach the top-level interpreter, where they are reported to the
user accompanied by a stack trace.
For C programmers, however, error checking always has to be explicit.
@@ -166,57 +166,63 @@ For C programmers, however, error checking always has to be explicit.
\section{Embedding Python}
-The one important task that only embedders of the Python interpreter
-have to worry about is the initialization (and possibly the
-finalization) of the Python interpreter. Most functionality of the
-interpreter can only be used after the interpreter has been
+The one important task that only embedders of the Python interpreter
+have to worry about is the initialization (and possibly the
+finalization) of the Python interpreter. Most functionality of the
+interpreter can only be used after the interpreter has been
initialized.
-
-The basic initialization function is \code{Py_Initialize()}. This
-initializes the table of loaded modules, and creates the fundamental
-modules \code{__builtin__}, \code{__main__} and \code{sys}. It also
+The basic initialization function is \code{Py_Initialize()}. This
+initializes the table of loaded modules, and creates the fundamental
+modules \code{__builtin__}, \code{__main__} and \code{sys}. It also
initializes the module search path (\code{sys.path}).
-\code{Py_Initialize()} does not set the ``script argument list''
-(\code{sys.argv}). If this variable is needed by Python code that
-will be executed later, it must be set explicitly with a call to
-\code{PySys_SetArgv(\var{argc}, \var{argv})} subsequent to the call
+\code{Py_Initialize()} does not set the ``script argument list''
+(\code{sys.argv}). If this variable is needed by Python code that
+will be executed later, it must be set explicitly with a call to
+\code{PySys_SetArgv(\var{argc}, \var{argv})} subsequent to the call
to \code{Py_Initialize()}.
-On Unix, \code{Py_Initialize()} calculates the module search path
-based upon its best guess for the location of the standard Python
-interpreter executable, assuming that the Python library is found in a
-fixed location relative to the Python interpreter executable. In
-particular, it looks for a directory named \code{lib/python1.5}
-(replacing \code{1.5} with the current interpreter version) relative
-to the parent directory where the executable named \code{python} is
-found on the shell command search path (the environment variable
-\code{$PATH}). For instance, if the Python executable is found in
-\code{/usr/local/bin/python}, it will assume that the libraries are in
-\code{/usr/local/lib/python1.5}. In fact, this also the ``fallback''
-location, used when no executable file named \code{python} is found
-along \code{\$PATH}. The user can change this behavior by setting the
-environment variable \code{\$PYTHONHOME}, and can insert additional
-directories in front of the standard path by setting
+On Unix, \code{Py_Initialize()} calculates the module search path
+based upon its best guess for the location of the standard Python
+interpreter executable, assuming that the Python library is found in a
+fixed location relative to the Python interpreter executable. In
+particular, it looks for a directory named \code{lib/python1.5}
+(replacing \code{1.5} with the current interpreter version) relative
+to the parent directory where the executable named \code{python} is
+found on the shell command search path (the environment variable
+\code{$PATH}). For instance, if the Python executable is found in
+\code{/usr/local/bin/python}, it will assume that the libraries are in
+\code{/usr/local/lib/python1.5}. In fact, this also the ``fallback''
+location, used when no executable file named \code{python} is found
+along \code{\$PATH}. The user can change this behavior by setting the
+environment variable \code{\$PYTHONHOME}, and can insert additional
+directories in front of the standard path by setting
\code{\$PYTHONPATH}.
-The embedding application can steer the search by calling
-\code{Py_SetProgramName(\var{file})} \emph{before} calling
-\code{Py_Initialize()}. Note that \code[$PYTHONHOME} still overrides
-this and \code{\$PYTHONPATH} is still inserted in front of the
+The embedding application can steer the search by calling
+\code{Py_SetProgramName(\var{file})} \emph{before} calling
+\code{Py_Initialize()}. Note that \code[$PYTHONHOME} still overrides
+this and \code{\$PYTHONPATH} is still inserted in front of the
standard path.
-Sometimes, it is desirable to ``uninitialize'' Python. For instance,
-the application may want to start over (make another call to
-\code{Py_Initialize()}) or the application is simply done with its
-use of Python and wants to free all memory allocated by Python. This
+Sometimes, it is desirable to ``uninitialize'' Python. For instance,
+the application may want to start over (make another call to
+\code{Py_Initialize()}) or the application is simply done with its
+use of Python and wants to free all memory allocated by Python. This
can be accomplished by calling \code{Py_Finalize()}.
% XXX More...
\section{Embedding Python in Threaded Applications}
-%XXX more here
+
+
+
+
+
+
+
+
\chapter{Old Introduction}
@@ -1258,6 +1264,308 @@ e.g. to check that an object is a dictionary, use
\begin{cfuncdesc}{TYPE}{_PyObject_NEW_VAR}{TYPE, PyTypeObject *, int size}
\end{cfuncdesc}
+\chapter{Initialization, Finalization, and Threads}
+
+% XXX Check argument/return type of all these
+
+\begin{cfuncdesc}{void}{Py_Initialize}{}
+Initialize the Python interpreter. In an application embedding
+Python, this should be called before using any other Python/C API
+functions; with the exception of \code{Py_SetProgramName()},
+\code{PyEval_InitThreads()}, \code{PyEval_ReleaseLock()}, and
+\code{PyEval_AcquireLock()}. This initializes the table of loaded
+modules (\code{sys.modules}), and creates the fundamental modules
+\code{__builtin__}, \code{__main__} and \code{sys}. It also
+initializes the module search path (\code{sys.path}). It does not set
+\code{sys.argv}; use \code{PySys_SetArgv()} for that. It is a fatal
+error to call it for a second time without calling
+\code{Py_Finalize()} first. There is no return value; it is a fatal
+error if the initialization fails.
+\end{cfuncdesc}
+
+\begin{cfuncdesc}{void}{Py_Finalize}{}
+Undo all initializations made by \code{Py_Initialize()} and subsequent
+use of Python/C API functions, and destroy all sub-interpreters (see
+\code{Py_NewInterpreter()} below) that were created and not yet
+destroyed since the last call to \code{Py_Initialize()}. Ideally,
+this frees all memory allocated by the Python interpreter. It is a
+fatal error to call it for a second time without calling
+\code{Py_Initialize()} again first. There is no return value; errors
+during finalization are ignored.
+
+This function is provided for a number of reasons. An embedding
+application might want to restart Python without having to restart the
+application itself. An application that has loaded the Python
+interpreter from a dynamically loadable library (or DLL) might want to
+free all memory allocated by Python before unloading the DLL. During a
+hunt for memory leaks in an application a developer might want to free
+all memory allocated by Python before exiting from the application.
+
+\emph{Bugs and caveats:} The destruction of modules and objects in
+modules is done in random order; this may cause destructors
+(\code{__del__} methods) to fail when they depend on other objects
+(even functions) or modules. Dynamically loaded extension modules
+loaded by Python are not unloaded. Small amounts of memory allocated
+by the Python interpreter may not be freed (if you find a leak, please
+report it). Memory tied up in circular references between objects is
+not freed. Some memory allocated by extension modules may not be
+freed. Some extension may not work properly if their initialization
+routine is called more than once; this can happen if an applcation
+calls \code{Py_Initialize()} and \code{Py_Finalize()} more than once.
+\end{cfuncdesc}
+
+\begin{cfuncdesc}{PyThreadState *}{Py_NewInterpreter}{}
+Create a new sub-interpreter. This is an (almost) totally separate
+environment for the execution of Python code. In particular, the new
+interpreter has separate, independent versions of all imported
+modules, including the fundamental modules \code{__builtin__},
+\code{__main__} and \code{sys}. The table of loaded modules
+(\code{sys.modules}) and the module search path (\code{sys.path}) are
+also separate. The new environment has no \code{sys.argv} variable.
+It has new standard I/O stream file objects \code{sys.stdin},
+\code{sys.stdout} and \code{sys.stderr} (however these refer to the
+same underlying \code{FILE} structures in the C library).
+
+The return value points to the first thread state created in the new
+sub-interpreter. This thread state is made the current thread state.
+Note that no actual thread is created; see the discussion of thread
+states below. If creation of the new interpreter is unsuccessful,
+\code{NULL} is returned; no exception is set since the exception state
+is stored in the current thread state and there may not be a current
+thread state. (Like all other Python/C API functions, the global
+interpreter lock must be held before calling this function and is
+still held when it returns; however, unlike most other Python/C API
+functions, there needn't be a current thread state on entry.)
+
+Extension modules are shared between (sub-)interpreters as follows:
+the first time a particular extension is imported, it is initialized
+normally, and a (shallow) copy of its module's dictionary is
+squirreled away. When the same extension is imported by another
+(sub-)interpreter, a new module is initialized and filled with the
+contents of this copy; the extension's \code{init} function is not
+called. Note that this is different from what happens when as
+extension is imported after the interpreter has been completely
+re-initialized by calling \code{Py_Finalize()} and
+\code{Py_Initialize()}; in that case, the extension's \code{init}
+function \emph{is} called again.
+
+\emph{Bugs and caveats:} Because sub-interpreters (and the main
+interpreter) are part of the same process, the insulation between them
+isn't perfect -- for example, using low-level file operations like
+\code{os.close()} they can (accidentally or maliciously) affect each
+other's open files. Because of the way extensions are shared between
+(sub-)interpreters, some extensions may not work properly; this is
+especially likely when the extension makes use of (static) global
+variables, or when the extension manipulates its module's dictionary
+after its initialization. It is possible to insert objects created in
+one sub-interpreter into a namespace of another sub-interpreter; this
+should be done with great care to avoid sharing user-defined
+functions, methods, instances or classes between sub-interpreters,
+since import operations executed by such objects may affect the
+wrong (sub-)interpreter's dictionary of loaded modules. (XXX This is
+a hard-to-fix bug that will be addressed in a future release.)
+\end{cfuncdesc}
+
+\begin{cfuncdesc}{void}{Py_EndInterpreter}{PyThreadState *tstate}
+Destroy the (sub-)interpreter represented by the given thread state.
+The given thread state must be the current thread state. See the
+discussion of thread states below. When the call returns, the current
+thread state is \code{NULL}. All thread states associated with this
+interpreted are destroyed. (The global interpreter lock must be held
+before calling this function and is still held when it returns.)
+\code{Py_Finalize()} will destroy all sub-interpreters that haven't
+been explicitly destroyed at that point.
+\end{cfuncdesc}
+
+\begin{cfuncdesc}{void}{Py_SetProgramName}{char *name}
+This function should be called before \code{Py_Initialize()} is called
+for the first time, if it is called at all. It tells the interpreter
+the value of the \code{argv[0]} argument to the \code{main()} function
+of the program. This is used by \code{Py_GetPath()} and some other
+functions below to find the Python run-time libraries relative to the
+interpreter executable. The default value is \code{"python"}. The
+argument should point to a zero-terminated character string in static
+storage whose contents will not change for the duration of the
+program's execution. No code in the Python interpreter will change
+the contents of this storage.
+\end{cfuncdesc}
+
+\begin{cfuncdesc}{char *}{Py_GetProgramName}{}
+Return the program name set with \code{Py_SetProgramName()}, or the
+default. The returned string points into static storage; the caller
+should not modify its value.
+\end{cfuncdesc}
+
+\begin{cfuncdesc}{char *}{Py_GetPrefix}{}
+Return the ``prefix'' for installed platform-independent files. This
+is derived through a number of complicated rules from the program name
+set with \code{Py_SetProgramName()} and some environment variables;
+for example, if the program name is \code{"/usr/local/bin/python"},
+the prefix is \code{"/usr/local"}. The returned string points into
+static storage; the caller should not modify its value. This
+corresponds to the \code{prefix} variable in the top-level
+\code{Makefile} and the \code{--prefix} argument to the
+\code{configure} script at build time. The value is available to
+Python code as \code{sys.prefix}. It is only useful on Unix. See
+also the next function.
+\end{cfuncdesc}
+
+\begin{cfuncdesc}{char *}{Py_GetExecPrefix}{}
+Return the ``exec-prefix'' for installed platform-\emph{de}pendent
+files. This is derived through a number of complicated rules from the
+program name set with \code{Py_SetProgramName()} and some environment
+variables; for example, if the program name is
+\code{"/usr/local/bin/python"}, the exec-prefix is
+\code{"/usr/local"}. The returned string points into static storage;
+the caller should not modify its value. This corresponds to the
+\code{exec_prefix} variable in the top-level \code{Makefile} and the
+\code{--exec_prefix} argument to the \code{configure} script at build
+time. The value is available to Python code as
+\code{sys.exec_prefix}. It is only useful on Unix.
+
+Background: The exec-prefix differs from the prefix when platform
+dependent files (such as executables and shared libraries) are
+installed in a different directory tree. In a typical installation,
+platform dependent files may be installed in the
+\code{"/usr/local/plat"} subtree while platform independent may be
+installed in \code{"/usr/local"}.
+
+Generally speaking, a platform is a combination of hardware and
+software families, e.g. Sparc machines running the Solaris 2.x
+operating system are considered the same platform, but Intel machines
+running Solaris 2.x are another platform, and Intel machines running
+Linux are yet another platform. Different major revisions of the same
+operating system generally also form different platforms. Non-Unix
+operating systems are a different story; the installation strategies
+on those systems are so different that the prefix and exec-prefix are
+meaningless, and set to the empty string. Note that compiled Python
+bytecode files are platform independent (but not independent from the
+Python version by which they were compiled!).
+
+System administrators will know how to configure the \code{mount} or
+\code{automount} programs to share \code{"/usr/local"} between platforms
+while having \code{"/usr/local/plat"} be a different filesystem for each
+platform.
+\end{cfuncdesc}
+
+\begin{cfuncdesc}{char *}{Py_GetProgramFullPath}{}
+Return the full program name of the Python executable; this is
+computed as a side-effect of deriving the default module search path
+from the program name (set by \code{Py_SetProgramName() above). The
+returned string points into static storage; the caller should not
+modify its value. The value is available to Python code as
+\code{sys.executable}. % XXX is that the right sys.name?
+\end{cfuncdesc}
+
+\begin{cfuncdesc}{char *}{Py_GetPath}{}
+Return the default module search path; this is computed from the
+program name (set by \code{Py_SetProgramName() above) and some
+environment variables. The returned string consists of a series of
+directory names separated by a platform dependent delimiter character.
+The delimiter character is \code{':'} on Unix, \code{';'} on
+DOS/Windows, and \code{'\n'} (the ASCII newline character) on
+Macintosh. The returned string points into static storage; the caller
+should not modify its value. The value is available to Python code
+as the list \code{sys.path}, which may be modified to change the
+future search path for loaded modules.
+
+% XXX should give the exact rules
+\end{cfuncdesc}
+
+\begin{cfuncdesc}{const char *}{Py_GetVersion}{}
+Return the version of this Python interpreter. This is a string that
+looks something like
+
+\code{"1.5a3 (#67, Aug 1 1997, 22:34:28) [GCC 2.7.2.2]"}.
+
+The first word (up to the first space character) is the current Python
+version; the first three characters are the major and minor version
+separated by a period. The returned string points into static storage;
+the caller should not modify its value. The value is available to
+Python code as the list \code{sys.version}.
+\end{cfuncdesc}
+
+\begin{cfuncdesc}{const char *}{Py_GetPlatform}{}
+Return the platform identifier for the current platform. On Unix,
+this is formed from the ``official'' name of the operating system,
+converted to lower case, followed by the major revision number; e.g.,
+for Solaris 2.x, which is also known as SunOS 5.x, the value is
+\code{"sunos5"}. On Macintosh, it is \code{"mac"}. On Windows, it
+is \code{"win"}. The returned string points into static storage;
+the caller should not modify its value. The value is available to
+Python code as \code{sys.platform}.
+\end{cfuncdesc}
+
+\begin{cfuncdesc}{const char *}{Py_GetCopyright}{}
+Return the official copyright string for the current Python version,
+for example
+
+\code{"Copyright 1991-1995 Stichting Mathematisch Centrum, Amsterdam"}
+
+The returned string points into static storage; the caller should not
+modify its value. The value is available to Python code as the list
+\code{sys.copyright}.
+\end{cfuncdesc}
+
+\begin{cfuncdesc}{const char *}{Py_GetCompiler}{}
+Return an indication of the compiler used to build the current Python
+version, in square brackets, for example
+
+\code{"[GCC 2.7.2.2]"}
+
+The returned string points into static storage; the caller should not
+modify its value. The value is available to Python code as part of
+the variable \code{sys.version}.
+\end{cfuncdesc}
+
+\begin{cfuncdesc}{const char *}{Py_GetBuildInfo}{}
+Return information about the sequence number and build date and time
+of the current Python interpreter instance, for example
+
+\code{"#67, Aug 1 1997, 22:34:28"}
+
+The returned string points into static storage; the caller should not
+modify its value. The value is available to Python code as part of
+the variable \code{sys.version}.
+\end{cfuncdesc}
+
+\begin{cfuncdesc}{int}{PySys_SetArgv}{int argc, char **argv}
+% XXX
+\end{cfuncdesc}
+
+% XXX Other PySys thingies (doesn't really belong in this chapter)
+
+\section{Thread State and the Global Interpreter Lock}
+
+\begin{cfuncdesc}{void}{PyEval_AcquireLock}{}
+\end{cfuncdesc}
+
+\begin{cfuncdesc}{void}{PyEval_ReleaseLock}{}
+\end{cfuncdesc}
+
+\begin{cfuncdesc}{void}{PyEval_AcquireThread}{PyThreadState *tstate}
+\end{cfuncdesc}
+
+\begin{cfuncdesc}{void}{PyEval_ReleaseThread}{PyThreadState *tstate}
+\end{cfuncdesc}
+
+\begin{cfuncdesc}{void}{PyEval_RestoreThread}{PyThreadState *tstate}
+\end{cfuncdesc}
+
+\begin{cfuncdesc}{PyThreadState *}{PyEval_SaveThread}{}
+\end{cfuncdesc}
+
+% XXX These aren't really C functions!
+\begin{cfuncdesc}{Py_BEGIN_ALLOW_THREADS}{}
+\end{cfuncdesc}
+
+\begin{cfuncdesc}{Py_BEGIN_END_THREADS}{}
+\end{cfuncdesc}
+
+\begin{cfuncdesc}{Py_BEGIN_XXX_THREADS}{}
+\end{cfuncdesc}
+
+
XXX To be done:
PyObject, PyVarObject