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diff --git a/Doc/howto/unicode.rst b/Doc/howto/unicode.rst new file mode 100644 index 0000000..7ad61c1 --- /dev/null +++ b/Doc/howto/unicode.rst @@ -0,0 +1,765 @@ +Unicode HOWTO +================ + +**Version 1.02** + +This HOWTO discusses Python's support for Unicode, and explains various +problems that people commonly encounter when trying to work with Unicode. + +Introduction to Unicode +------------------------------ + +History of Character Codes +'''''''''''''''''''''''''''''' + +In 1968, the American Standard Code for Information Interchange, +better known by its acronym ASCII, was standardized. ASCII defined +numeric codes for various characters, with the numeric values running from 0 to +127. For example, the lowercase letter 'a' is assigned 97 as its code +value. + +ASCII was an American-developed standard, so it only defined +unaccented characters. There was an 'e', but no 'é' or 'Í'. This +meant that languages which required accented characters couldn't be +faithfully represented in ASCII. (Actually the missing accents matter +for English, too, which contains words such as 'naïve' and 'café', and some +publications have house styles which require spellings such as +'coöperate'.) + +For a while people just wrote programs that didn't display accents. I +remember looking at Apple ][ BASIC programs, published in French-language +publications in the mid-1980s, that had lines like these:: + + PRINT "FICHER EST COMPLETE." + PRINT "CARACTERE NON ACCEPTE." + +Those messages should contain accents, and they just look wrong to +someone who can read French. + +In the 1980s, almost all personal computers were 8-bit, meaning that +bytes could hold values ranging from 0 to 255. ASCII codes only went +up to 127, so some machines assigned values between 128 and 255 to +accented characters. Different machines had different codes, however, +which led to problems exchanging files. Eventually various commonly +used sets of values for the 128-255 range emerged. Some were true +standards, defined by the International Standards Organization, and +some were **de facto** conventions that were invented by one company +or another and managed to catch on. + +255 characters aren't very many. For example, you can't fit +both the accented characters used in Western Europe and the Cyrillic +alphabet used for Russian into the 128-255 range because there are more than +127 such characters. + +You could write files using different codes (all your Russian +files in a coding system called KOI8, all your French files in +a different coding system called Latin1), but what if you wanted +to write a French document that quotes some Russian text? In the +1980s people began to want to solve this problem, and the Unicode +standardization effort began. + +Unicode started out using 16-bit characters instead of 8-bit characters. 16 +bits means you have 2^16 = 65,536 distinct values available, making it +possible to represent many different characters from many different +alphabets; an initial goal was to have Unicode contain the alphabets for +every single human language. It turns out that even 16 bits isn't enough to +meet that goal, and the modern Unicode specification uses a wider range of +codes, 0-1,114,111 (0x10ffff in base-16). + +There's a related ISO standard, ISO 10646. Unicode and ISO 10646 were +originally separate efforts, but the specifications were merged with +the 1.1 revision of Unicode. + +(This discussion of Unicode's history is highly simplified. I don't +think the average Python programmer needs to worry about the +historical details; consult the Unicode consortium site listed in the +References for more information.) + + +Definitions +'''''''''''''''''''''''' + +A **character** is the smallest possible component of a text. 'A', +'B', 'C', etc., are all different characters. So are 'È' and +'Í'. Characters are abstractions, and vary depending on the +language or context you're talking about. For example, the symbol for +ohms (Ω) is usually drawn much like the capital letter +omega (Ω) in the Greek alphabet (they may even be the same in +some fonts), but these are two different characters that have +different meanings. + +The Unicode standard describes how characters are represented by +**code points**. A code point is an integer value, usually denoted in +base 16. In the standard, a code point is written using the notation +U+12ca to mean the character with value 0x12ca (4810 decimal). The +Unicode standard contains a lot of tables listing characters and their +corresponding code points:: + + 0061 'a'; LATIN SMALL LETTER A + 0062 'b'; LATIN SMALL LETTER B + 0063 'c'; LATIN SMALL LETTER C + ... + 007B '{'; LEFT CURLY BRACKET + +Strictly, these definitions imply that it's meaningless to say 'this is +character U+12ca'. U+12ca is a code point, which represents some particular +character; in this case, it represents the character 'ETHIOPIC SYLLABLE WI'. +In informal contexts, this distinction between code points and characters will +sometimes be forgotten. + +A character is represented on a screen or on paper by a set of graphical +elements that's called a **glyph**. The glyph for an uppercase A, for +example, is two diagonal strokes and a horizontal stroke, though the exact +details will depend on the font being used. Most Python code doesn't need +to worry about glyphs; figuring out the correct glyph to display is +generally the job of a GUI toolkit or a terminal's font renderer. + + +Encodings +''''''''' + +To summarize the previous section: +a Unicode string is a sequence of code points, which are +numbers from 0 to 0x10ffff. This sequence needs to be represented as +a set of bytes (meaning, values from 0-255) in memory. The rules for +translating a Unicode string into a sequence of bytes are called an +**encoding**. + +The first encoding you might think of is an array of 32-bit integers. +In this representation, the string "Python" would look like this:: + + P y t h o n + 0x50 00 00 00 79 00 00 00 74 00 00 00 68 00 00 00 6f 00 00 00 6e 00 00 00 + 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 + +This representation is straightforward but using +it presents a number of problems. + +1. It's not portable; different processors order the bytes + differently. + +2. It's very wasteful of space. In most texts, the majority of the code + points are less than 127, or less than 255, so a lot of space is occupied + by zero bytes. The above string takes 24 bytes compared to the 6 + bytes needed for an ASCII representation. Increased RAM usage doesn't + matter too much (desktop computers have megabytes of RAM, and strings + aren't usually that large), but expanding our usage of disk and + network bandwidth by a factor of 4 is intolerable. + +3. It's not compatible with existing C functions such as ``strlen()``, + so a new family of wide string functions would need to be used. + +4. Many Internet standards are defined in terms of textual data, and + can't handle content with embedded zero bytes. + +Generally people don't use this encoding, choosing other encodings +that are more efficient and convenient. + +Encodings don't have to handle every possible Unicode character, and +most encodings don't. For example, Python's default encoding is the +'ascii' encoding. The rules for converting a Unicode string into the +ASCII encoding are are simple; for each code point: + +1. If the code point is <128, each byte is the same as the value of the + code point. + +2. If the code point is 128 or greater, the Unicode string can't + be represented in this encoding. (Python raises a + ``UnicodeEncodeError`` exception in this case.) + +Latin-1, also known as ISO-8859-1, is a similar encoding. Unicode +code points 0-255 are identical to the Latin-1 values, so converting +to this encoding simply requires converting code points to byte +values; if a code point larger than 255 is encountered, the string +can't be encoded into Latin-1. + +Encodings don't have to be simple one-to-one mappings like Latin-1. +Consider IBM's EBCDIC, which was used on IBM mainframes. Letter +values weren't in one block: 'a' through 'i' had values from 129 to +137, but 'j' through 'r' were 145 through 153. If you wanted to use +EBCDIC as an encoding, you'd probably use some sort of lookup table to +perform the conversion, but this is largely an internal detail. + +UTF-8 is one of the most commonly used encodings. UTF stands for +"Unicode Transformation Format", and the '8' means that 8-bit numbers +are used in the encoding. (There's also a UTF-16 encoding, but it's +less frequently used than UTF-8.) UTF-8 uses the following rules: + +1. If the code point is <128, it's represented by the corresponding byte value. +2. If the code point is between 128 and 0x7ff, it's turned into two byte values + between 128 and 255. +3. Code points >0x7ff are turned into three- or four-byte sequences, where + each byte of the sequence is between 128 and 255. + +UTF-8 has several convenient properties: + +1. It can handle any Unicode code point. +2. A Unicode string is turned into a string of bytes containing no embedded zero bytes. This avoids byte-ordering issues, and means UTF-8 strings can be processed by C functions such as ``strcpy()`` and sent through protocols that can't handle zero bytes. +3. A string of ASCII text is also valid UTF-8 text. +4. UTF-8 is fairly compact; the majority of code points are turned into two bytes, and values less than 128 occupy only a single byte. +5. If bytes are corrupted or lost, it's possible to determine the start of the next UTF-8-encoded code point and resynchronize. It's also unlikely that random 8-bit data will look like valid UTF-8. + + + +References +'''''''''''''' + +The Unicode Consortium site at <http://www.unicode.org> has character +charts, a glossary, and PDF versions of the Unicode specification. Be +prepared for some difficult reading. +<http://www.unicode.org/history/> is a chronology of the origin and +development of Unicode. + +To help understand the standard, Jukka Korpela has written an +introductory guide to reading the Unicode character tables, +available at <http://www.cs.tut.fi/~jkorpela/unicode/guide.html>. + +Roman Czyborra wrote another explanation of Unicode's basic principles; +it's at <http://czyborra.com/unicode/characters.html>. +Czyborra has written a number of other Unicode-related documentation, +available from <http://www.cyzborra.com>. + +Two other good introductory articles were written by Joel Spolsky +<http://www.joelonsoftware.com/articles/Unicode.html> and Jason +Orendorff <http://www.jorendorff.com/articles/unicode/>. If this +introduction didn't make things clear to you, you should try reading +one of these alternate articles before continuing. + +Wikipedia entries are often helpful; see the entries for "character +encoding" <http://en.wikipedia.org/wiki/Character_encoding> and UTF-8 +<http://en.wikipedia.org/wiki/UTF-8>, for example. + + +Python's Unicode Support +------------------------ + +Now that you've learned the rudiments of Unicode, we can look at +Python's Unicode features. + + +The Unicode Type +''''''''''''''''''' + +Unicode strings are expressed as instances of the ``unicode`` type, +one of Python's repertoire of built-in types. It derives from an +abstract type called ``basestring``, which is also an ancestor of the +``str`` type; you can therefore check if a value is a string type with +``isinstance(value, basestring)``. Under the hood, Python represents +Unicode strings as either 16- or 32-bit integers, depending on how the +Python interpreter was compiled, but this + +The ``unicode()`` constructor has the signature ``unicode(string[, encoding, errors])``. +All of its arguments should be 8-bit strings. The first argument is converted +to Unicode using the specified encoding; if you leave off the ``encoding`` argument, +the ASCII encoding is used for the conversion, so characters greater than 127 will +be treated as errors:: + + >>> unicode('abcdef') + u'abcdef' + >>> s = unicode('abcdef') + >>> type(s) + <type 'unicode'> + >>> unicode('abcdef' + chr(255)) + Traceback (most recent call last): + File "<stdin>", line 1, in ? + UnicodeDecodeError: 'ascii' codec can't decode byte 0xff in position 6: + ordinal not in range(128) + +The ``errors`` argument specifies the response when the input string can't be converted according to the encoding's rules. Legal values for this argument +are 'strict' (raise a ``UnicodeDecodeError`` exception), +'replace' (add U+FFFD, 'REPLACEMENT CHARACTER'), +or 'ignore' (just leave the character out of the Unicode result). +The following examples show the differences:: + + >>> unicode('\x80abc', errors='strict') + Traceback (most recent call last): + File "<stdin>", line 1, in ? + UnicodeDecodeError: 'ascii' codec can't decode byte 0x80 in position 0: + ordinal not in range(128) + >>> unicode('\x80abc', errors='replace') + u'\ufffdabc' + >>> unicode('\x80abc', errors='ignore') + u'abc' + +Encodings are specified as strings containing the encoding's name. +Python 2.4 comes with roughly 100 different encodings; see the Python +Library Reference at +<http://docs.python.org/lib/standard-encodings.html> for a list. Some +encodings have multiple names; for example, 'latin-1', 'iso_8859_1' +and '8859' are all synonyms for the same encoding. + +One-character Unicode strings can also be created with the +``unichr()`` built-in function, which takes integers and returns a +Unicode string of length 1 that contains the corresponding code point. +The reverse operation is the built-in `ord()` function that takes a +one-character Unicode string and returns the code point value:: + + >>> unichr(40960) + u'\ua000' + >>> ord(u'\ua000') + 40960 + +Instances of the ``unicode`` type have many of the same methods as +the 8-bit string type for operations such as searching and formatting:: + + >>> s = u'Was ever feather so lightly blown to and fro as this multitude?' + >>> s.count('e') + 5 + >>> s.find('feather') + 9 + >>> s.find('bird') + -1 + >>> s.replace('feather', 'sand') + u'Was ever sand so lightly blown to and fro as this multitude?' + >>> s.upper() + u'WAS EVER FEATHER SO LIGHTLY BLOWN TO AND FRO AS THIS MULTITUDE?' + +Note that the arguments to these methods can be Unicode strings or 8-bit strings. +8-bit strings will be converted to Unicode before carrying out the operation; +Python's default ASCII encoding will be used, so characters greater than 127 will cause an exception:: + + >>> s.find('Was\x9f') + Traceback (most recent call last): + File "<stdin>", line 1, in ? + UnicodeDecodeError: 'ascii' codec can't decode byte 0x9f in position 3: ordinal not in range(128) + >>> s.find(u'Was\x9f') + -1 + +Much Python code that operates on strings will therefore work with +Unicode strings without requiring any changes to the code. (Input and +output code needs more updating for Unicode; more on this later.) + +Another important method is ``.encode([encoding], [errors='strict'])``, +which returns an 8-bit string version of the +Unicode string, encoded in the requested encoding. The ``errors`` +parameter is the same as the parameter of the ``unicode()`` +constructor, with one additional possibility; as well as 'strict', +'ignore', and 'replace', you can also pass 'xmlcharrefreplace' which +uses XML's character references. The following example shows the +different results:: + + >>> u = unichr(40960) + u'abcd' + unichr(1972) + >>> u.encode('utf-8') + '\xea\x80\x80abcd\xde\xb4' + >>> u.encode('ascii') + Traceback (most recent call last): + File "<stdin>", line 1, in ? + UnicodeEncodeError: 'ascii' codec can't encode character '\ua000' in position 0: ordinal not in range(128) + >>> u.encode('ascii', 'ignore') + 'abcd' + >>> u.encode('ascii', 'replace') + '?abcd?' + >>> u.encode('ascii', 'xmlcharrefreplace') + 'ꀀabcd޴' + +Python's 8-bit strings have a ``.decode([encoding], [errors])`` method +that interprets the string using the given encoding:: + + >>> u = unichr(40960) + u'abcd' + unichr(1972) # Assemble a string + >>> utf8_version = u.encode('utf-8') # Encode as UTF-8 + >>> type(utf8_version), utf8_version + (<type 'str'>, '\xea\x80\x80abcd\xde\xb4') + >>> u2 = utf8_version.decode('utf-8') # Decode using UTF-8 + >>> u == u2 # The two strings match + True + +The low-level routines for registering and accessing the available +encodings are found in the ``codecs`` module. However, the encoding +and decoding functions returned by this module are usually more +low-level than is comfortable, so I'm not going to describe the +``codecs`` module here. If you need to implement a completely new +encoding, you'll need to learn about the ``codecs`` module interfaces, +but implementing encodings is a specialized task that also won't be +covered here. Consult the Python documentation to learn more about +this module. + +The most commonly used part of the ``codecs`` module is the +``codecs.open()`` function which will be discussed in the section +on input and output. + + +Unicode Literals in Python Source Code +'''''''''''''''''''''''''''''''''''''''''' + +In Python source code, Unicode literals are written as strings +prefixed with the 'u' or 'U' character: ``u'abcdefghijk'``. Specific +code points can be written using the ``\u`` escape sequence, which is +followed by four hex digits giving the code point. The ``\U`` escape +sequence is similar, but expects 8 hex digits, not 4. + +Unicode literals can also use the same escape sequences as 8-bit +strings, including ``\x``, but ``\x`` only takes two hex digits so it +can't express an arbitrary code point. Octal escapes can go up to +U+01ff, which is octal 777. + +:: + + >>> s = u"a\xac\u1234\u20ac\U00008000" + ^^^^ two-digit hex escape + ^^^^^^ four-digit Unicode escape + ^^^^^^^^^^ eight-digit Unicode escape + >>> for c in s: print ord(c), + ... + 97 172 4660 8364 32768 + +Using escape sequences for code points greater than 127 is fine in +small doses, but becomes an annoyance if you're using many accented +characters, as you would in a program with messages in French or some +other accent-using language. You can also assemble strings using the +``unichr()`` built-in function, but this is even more tedious. + +Ideally, you'd want to be able to write literals in your language's +natural encoding. You could then edit Python source code with your +favorite editor which would display the accented characters naturally, +and have the right characters used at runtime. + +Python supports writing Unicode literals in any encoding, but you have +to declare the encoding being used. This is done by including a +special comment as either the first or second line of the source +file:: + + #!/usr/bin/env python + # -*- coding: latin-1 -*- + + u = u'abcdé' + print ord(u[-1]) + +The syntax is inspired by Emacs's notation for specifying variables local to a file. +Emacs supports many different variables, but Python only supports 'coding'. +The ``-*-`` symbols indicate that the comment is special; within them, +you must supply the name ``coding`` and the name of your chosen encoding, +separated by ``':'``. + +If you don't include such a comment, the default encoding used will be +ASCII. Versions of Python before 2.4 were Euro-centric and assumed +Latin-1 as a default encoding for string literals; in Python 2.4, +characters greater than 127 still work but result in a warning. For +example, the following program has no encoding declaration:: + + #!/usr/bin/env python + u = u'abcdé' + print ord(u[-1]) + +When you run it with Python 2.4, it will output the following warning:: + + amk:~$ python p263.py + sys:1: DeprecationWarning: Non-ASCII character '\xe9' + in file p263.py on line 2, but no encoding declared; + see http://www.python.org/peps/pep-0263.html for details + + +Unicode Properties +''''''''''''''''''' + +The Unicode specification includes a database of information about +code points. For each code point that's defined, the information +includes the character's name, its category, the numeric value if +applicable (Unicode has characters representing the Roman numerals and +fractions such as one-third and four-fifths). There are also +properties related to the code point's use in bidirectional text and +other display-related properties. + +The following program displays some information about several +characters, and prints the numeric value of one particular character:: + + import unicodedata + + u = unichr(233) + unichr(0x0bf2) + unichr(3972) + unichr(6000) + unichr(13231) + + for i, c in enumerate(u): + print i, '%04x' % ord(c), unicodedata.category(c), + print unicodedata.name(c) + + # Get numeric value of second character + print unicodedata.numeric(u[1]) + +When run, this prints:: + + 0 00e9 Ll LATIN SMALL LETTER E WITH ACUTE + 1 0bf2 No TAMIL NUMBER ONE THOUSAND + 2 0f84 Mn TIBETAN MARK HALANTA + 3 1770 Lo TAGBANWA LETTER SA + 4 33af So SQUARE RAD OVER S SQUARED + 1000.0 + +The category codes are abbreviations describing the nature of the +character. These are grouped into categories such as "Letter", +"Number", "Punctuation", or "Symbol", which in turn are broken up into +subcategories. To take the codes from the above output, ``'Ll'`` +means 'Letter, lowercase', ``'No'`` means "Number, other", ``'Mn'`` is +"Mark, nonspacing", and ``'So'`` is "Symbol, other". See +<http://www.unicode.org/Public/UNIDATA/UCD.html#General_Category_Values> +for a list of category codes. + +References +'''''''''''''' + +The Unicode and 8-bit string types are described in the Python library +reference at <http://docs.python.org/lib/typesseq.html>. + +The documentation for the ``unicodedata`` module is at +<http://docs.python.org/lib/module-unicodedata.html>. + +The documentation for the ``codecs`` module is at +<http://docs.python.org/lib/module-codecs.html>. + +Marc-André Lemburg gave a presentation at EuroPython 2002 +titled "Python and Unicode". A PDF version of his slides +is available at <http://www.egenix.com/files/python/Unicode-EPC2002-Talk.pdf>, +and is an excellent overview of the design of Python's Unicode features. + + +Reading and Writing Unicode Data +---------------------------------------- + +Once you've written some code that works with Unicode data, the next +problem is input/output. How do you get Unicode strings into your +program, and how do you convert Unicode into a form suitable for +storage or transmission? + +It's possible that you may not need to do anything depending on your +input sources and output destinations; you should check whether the +libraries used in your application support Unicode natively. XML +parsers often return Unicode data, for example. Many relational +databases also support Unicode-valued columns and can return Unicode +values from an SQL query. + +Unicode data is usually converted to a particular encoding before it +gets written to disk or sent over a socket. It's possible to do all +the work yourself: open a file, read an 8-bit string from it, and +convert the string with ``unicode(str, encoding)``. However, the +manual approach is not recommended. + +One problem is the multi-byte nature of encodings; one Unicode +character can be represented by several bytes. If you want to read +the file in arbitrary-sized chunks (say, 1K or 4K), you need to write +error-handling code to catch the case where only part of the bytes +encoding a single Unicode character are read at the end of a chunk. +One solution would be to read the entire file into memory and then +perform the decoding, but that prevents you from working with files +that are extremely large; if you need to read a 2Gb file, you need 2Gb +of RAM. (More, really, since for at least a moment you'd need to have +both the encoded string and its Unicode version in memory.) + +The solution would be to use the low-level decoding interface to catch +the case of partial coding sequences. The work of implementing this +has already been done for you: the ``codecs`` module includes a +version of the ``open()`` function that returns a file-like object +that assumes the file's contents are in a specified encoding and +accepts Unicode parameters for methods such as ``.read()`` and +``.write()``. + +The function's parameters are +``open(filename, mode='rb', encoding=None, errors='strict', buffering=1)``. ``mode`` can be +``'r'``, ``'w'``, or ``'a'``, just like the corresponding parameter to the +regular built-in ``open()`` function; add a ``'+'`` to +update the file. ``buffering`` is similarly +parallel to the standard function's parameter. +``encoding`` is a string giving +the encoding to use; if it's left as ``None``, a regular Python file +object that accepts 8-bit strings is returned. Otherwise, a wrapper +object is returned, and data written to or read from the wrapper +object will be converted as needed. ``errors`` specifies the action +for encoding errors and can be one of the usual values of 'strict', +'ignore', and 'replace'. + +Reading Unicode from a file is therefore simple:: + + import codecs + f = codecs.open('unicode.rst', encoding='utf-8') + for line in f: + print repr(line) + +It's also possible to open files in update mode, +allowing both reading and writing:: + + f = codecs.open('test', encoding='utf-8', mode='w+') + f.write(u'\u4500 blah blah blah\n') + f.seek(0) + print repr(f.readline()[:1]) + f.close() + +Unicode character U+FEFF is used as a byte-order mark (BOM), +and is often written as the first character of a file in order +to assist with autodetection of the file's byte ordering. +Some encodings, such as UTF-16, expect a BOM to be present at +the start of a file; when such an encoding is used, +the BOM will be automatically written as the first character +and will be silently dropped when the file is read. There are +variants of these encodings, such as 'utf-16-le' and 'utf-16-be' +for little-endian and big-endian encodings, that specify +one particular byte ordering and don't +skip the BOM. + + +Unicode filenames +''''''''''''''''''''''''' + +Most of the operating systems in common use today support filenames +that contain arbitrary Unicode characters. Usually this is +implemented by converting the Unicode string into some encoding that +varies depending on the system. For example, MacOS X uses UTF-8 while +Windows uses a configurable encoding; on Windows, Python uses the name +"mbcs" to refer to whatever the currently configured encoding is. On +Unix systems, there will only be a filesystem encoding if you've set +the ``LANG`` or ``LC_CTYPE`` environment variables; if you haven't, +the default encoding is ASCII. + +The ``sys.getfilesystemencoding()`` function returns the encoding to +use on your current system, in case you want to do the encoding +manually, but there's not much reason to bother. When opening a file +for reading or writing, you can usually just provide the Unicode +string as the filename, and it will be automatically converted to the +right encoding for you:: + + filename = u'filename\u4500abc' + f = open(filename, 'w') + f.write('blah\n') + f.close() + +Functions in the ``os`` module such as ``os.stat()`` will also accept +Unicode filenames. + +``os.listdir()``, which returns filenames, raises an issue: should it +return the Unicode version of filenames, or should it return 8-bit +strings containing the encoded versions? ``os.listdir()`` will do +both, depending on whether you provided the directory path as an 8-bit +string or a Unicode string. If you pass a Unicode string as the path, +filenames will be decoded using the filesystem's encoding and a list +of Unicode strings will be returned, while passing an 8-bit path will +return the 8-bit versions of the filenames. For example, assuming the +default filesystem encoding is UTF-8, running the following program:: + + fn = u'filename\u4500abc' + f = open(fn, 'w') + f.close() + + import os + print os.listdir('.') + print os.listdir(u'.') + +will produce the following output:: + + amk:~$ python t.py + ['.svn', 'filename\xe4\x94\x80abc', ...] + [u'.svn', u'filename\u4500abc', ...] + +The first list contains UTF-8-encoded filenames, and the second list +contains the Unicode versions. + + + +Tips for Writing Unicode-aware Programs +'''''''''''''''''''''''''''''''''''''''''''' + +This section provides some suggestions on writing software that +deals with Unicode. + +The most important tip is: + + Software should only work with Unicode strings internally, + converting to a particular encoding on output. + +If you attempt to write processing functions that accept both +Unicode and 8-bit strings, you will find your program vulnerable to +bugs wherever you combine the two different kinds of strings. Python's +default encoding is ASCII, so whenever a character with an ASCII value >127 +is in the input data, you'll get a ``UnicodeDecodeError`` +because that character can't be handled by the ASCII encoding. + +It's easy to miss such problems if you only test your software +with data that doesn't contain any +accents; everything will seem to work, but there's actually a bug in your +program waiting for the first user who attempts to use characters >127. +A second tip, therefore, is: + + Include characters >127 and, even better, characters >255 in your + test data. + +When using data coming from a web browser or some other untrusted source, +a common technique is to check for illegal characters in a string +before using the string in a generated command line or storing it in a +database. If you're doing this, be careful to check +the string once it's in the form that will be used or stored; it's +possible for encodings to be used to disguise characters. This is especially +true if the input data also specifies the encoding; +many encodings leave the commonly checked-for characters alone, +but Python includes some encodings such as ``'base64'`` +that modify every single character. + +For example, let's say you have a content management system that takes a +Unicode filename, and you want to disallow paths with a '/' character. +You might write this code:: + + def read_file (filename, encoding): + if '/' in filename: + raise ValueError("'/' not allowed in filenames") + unicode_name = filename.decode(encoding) + f = open(unicode_name, 'r') + # ... return contents of file ... + +However, if an attacker could specify the ``'base64'`` encoding, +they could pass ``'L2V0Yy9wYXNzd2Q='``, which is the base-64 +encoded form of the string ``'/etc/passwd'``, to read a +system file. The above code looks for ``'/'`` characters +in the encoded form and misses the dangerous character +in the resulting decoded form. + +References +'''''''''''''' + +The PDF slides for Marc-André Lemburg's presentation "Writing +Unicode-aware Applications in Python" are available at +<http://www.egenix.com/files/python/LSM2005-Developing-Unicode-aware-applications-in-Python.pdf> +and discuss questions of character encodings as well as how to +internationalize and localize an application. + + +Revision History and Acknowledgements +------------------------------------------ + +Thanks to the following people who have noted errors or offered +suggestions on this article: Nicholas Bastin, +Marius Gedminas, Kent Johnson, Ken Krugler, +Marc-André Lemburg, Martin von Löwis. + +Version 1.0: posted August 5 2005. + +Version 1.01: posted August 7 2005. Corrects factual and markup +errors; adds several links. + +Version 1.02: posted August 16 2005. Corrects factual errors. + + +.. comment Additional topic: building Python w/ UCS2 or UCS4 support +.. comment Describe obscure -U switch somewhere? + +.. comment + Original outline: + + - [ ] Unicode introduction + - [ ] ASCII + - [ ] Terms + - [ ] Character + - [ ] Code point + - [ ] Encodings + - [ ] Common encodings: ASCII, Latin-1, UTF-8 + - [ ] Unicode Python type + - [ ] Writing unicode literals + - [ ] Obscurity: -U switch + - [ ] Built-ins + - [ ] unichr() + - [ ] ord() + - [ ] unicode() constructor + - [ ] Unicode type + - [ ] encode(), decode() methods + - [ ] Unicodedata module for character properties + - [ ] I/O + - [ ] Reading/writing Unicode data into files + - [ ] Byte-order marks + - [ ] Unicode filenames + - [ ] Writing Unicode programs + - [ ] Do everything in Unicode + - [ ] Declaring source code encodings (PEP 263) + - [ ] Other issues + - [ ] Building Python (UCS2, UCS4) |