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diff --git a/Doc/library/asyncio-sync.rst b/Doc/library/asyncio-sync.rst new file mode 100644 index 0000000..e6d2dd9 --- /dev/null +++ b/Doc/library/asyncio-sync.rst @@ -0,0 +1,341 @@ +.. _sync: + +Synchronization primitives +========================== + +Locks +----- + +.. class:: Lock(\*, loop=None) + + Primitive lock objects. + + A primitive lock is a synchronization primitive that is not owned by a + particular coroutine when locked. A primitive lock is in one of two states, + 'locked' or 'unlocked'. + + It is created in the unlocked state. It has two basic methods, :meth:`acquire` + and :meth:`release`. When the state is unlocked, acquire() changes the state to + locked and returns immediately. When the state is locked, acquire() blocks + until a call to release() in another coroutine changes it to unlocked, then + the acquire() call resets it to locked and returns. The release() method + should only be called in the locked state; it changes the state to unlocked + and returns immediately. If an attempt is made to release an unlocked lock, + a :exc:`RuntimeError` will be raised. + + When more than one coroutine is blocked in acquire() waiting for the state + to turn to unlocked, only one coroutine proceeds when a release() call + resets the state to unlocked; first coroutine which is blocked in acquire() + is being processed. + + :meth:`acquire` is a coroutine and should be called with ``yield from``. + + Locks also support the context manager protocol. ``(yield from lock)`` + should be used as context manager expression. + + Usage:: + + lock = Lock() + ... + yield from lock + try: + ... + finally: + lock.release() + + Context manager usage:: + + lock = Lock() + ... + with (yield from lock): + ... + + Lock objects can be tested for locking state:: + + if not lock.locked(): + yield from lock + else: + # lock is acquired + ... + + .. method:: locked() + + Return ``True`` if lock is acquired. + + .. method:: acquire() + + Acquire a lock. + + This method blocks until the lock is unlocked, then sets it to locked and + returns ``True``. + + This method returns a :ref:`coroutine <coroutine>`. + + .. method:: release() + + Release a lock. + + When the lock is locked, reset it to unlocked, and return. If any other + coroutines are blocked waiting for the lock to become unlocked, allow + exactly one of them to proceed. + + When invoked on an unlocked lock, a :exc:`RuntimeError` is raised. + + There is no return value. + + +.. class:: Event(\*, loop=None) + + An Event implementation, asynchronous equivalent to :class:`threading.Event`. + + Class implementing event objects. An event manages a flag that can be set to + true with the :meth:`set` method and reset to false with the :meth:`clear` + method. The :meth:`wait` method blocks until the flag is true. The flag is + initially false. + + .. method:: clear() + + Reset the internal flag to false. Subsequently, coroutines calling + :meth:`wait` will block until :meth:`set` is called to set the internal + flag to true again. + + .. method:: is_set() + + Return ``True`` if and only if the internal flag is true. + + .. method:: set() + + Set the internal flag to true. All coroutines waiting for it to become + true are awakened. Coroutine that call :meth:`wait` once the flag is true + will not block at all. + + .. method:: wait() + + Block until the internal flag is true. + + If the internal flag is true on entry, return ``True`` immediately. + Otherwise, block until another coroutine calls :meth:`set` to set the + flag to true, then return ``True``. + + This method returns a :ref:`coroutine <coroutine>`. + + +.. class:: Condition(\*, loop=None) + + A Condition implementation, asynchronous equivalent to + :class:`threading.Condition`. + + This class implements condition variable objects. A condition variable + allows one or more coroutines to wait until they are notified by another + coroutine. + + A new :class:`Lock` object is created and used as the underlying lock. + + .. method:: notify(n=1) + + By default, wake up one coroutine waiting on this condition, if any. + If the calling coroutine has not acquired the lock when this method is + called, a :exc:`RuntimeError` is raised. + + This method wakes up at most *n* of the coroutines waiting for the + condition variable; it is a no-op if no coroutines are waiting. + + .. note:: + + An awakened coroutine does not actually return from its :meth:`wait` + call until it can reacquire the lock. Since :meth:`notify` does not + release the lock, its caller should. + + .. method:: notify_all() + + Wake up all threads waiting on this condition. This method acts like + :meth:`notify`, but wakes up all waiting threads instead of one. If the + calling thread has not acquired the lock when this method is called, a + :exc:`RuntimeError` is raised. + + .. method:: wait() + + Wait until notified. + + If the calling coroutine has not acquired the lock when this method is + called, a :exc:`RuntimeError` is raised. + + This method releases the underlying lock, and then blocks until it is + awakened by a :meth:`notify` or :meth:`notify_all` call for the same + condition variable in another coroutine. Once awakened, it re-acquires + the lock and returns ``True``. + + This method returns a :ref:`coroutine <coroutine>`. + + .. method:: wait_for(predicate) + + Wait until a predicate becomes true. + + The predicate should be a callable which result will be interpreted as a + boolean value. The final predicate value is the return value. + + This method returns a :ref:`coroutine <coroutine>`. + + +Semaphores +---------- + +.. class:: Semaphore(value=1, \*, loop=None) + + A Semaphore implementation. + + A semaphore manages an internal counter which is decremented by each + :meth:`acquire` call and incremented by each :meth:`release` call. The + counter can never go below zero; when :meth:`acquire` finds that it is zero, + it blocks, waiting until some other thread calls :meth:`release`. + + Semaphores also support the context manager protocol. + + The optional argument gives the initial value for the internal counter; it + defaults to ``1``. If the value given is less than ``0``, :exc:`ValueError` + is raised. + + .. method:: acquire() + + Acquire a semaphore. + + If the internal counter is larger than zero on entry, decrement it by one + and return ``True`` immediately. If it is zero on entry, block, waiting + until some other coroutine has called :meth:`release` to make it larger + than ``0``, and then return ``True``. + + This method returns a :ref:`coroutine <coroutine>`. + + .. method:: locked() + + Returns ``True`` if semaphore can not be acquired immediately. + + .. method:: release() + + Release a semaphore, incrementing the internal counter by one. When it + was zero on entry and another coroutine is waiting for it to become + larger than zero again, wake up that coroutine. + + +.. class:: BoundedSemaphore(value=1, \*, loop=None) + + A bounded semaphore implementation. Inherit from :class:`Semaphore`. + + This raises :exc:`ValueError` in :meth:`~Semaphore.release` if it would + increase the value above the initial value. + + +Queues +------ + +.. class:: Queue(maxsize=0, \*, loop=None) + + A queue, useful for coordinating producer and consumer coroutines. + + If *maxsize* is less than or equal to zero, the queue size is infinite. If + it is an integer greater than ``0``, then ``yield from put()`` will block + when the queue reaches *maxsize*, until an item is removed by :meth:`get`. + + Unlike the standard library :mod:`queue`, you can reliably know this Queue's + size with :meth:`qsize`, since your single-threaded Tulip application won't + be interrupted between calling :meth:`qsize` and doing an operation on the + Queue. + + .. method:: empty() + + Return ``True`` if the queue is empty, ``False`` otherwise. + + .. method:: full() + + Return ``True`` if there are maxsize items in the queue. + + .. note:: + + If the Queue was initialized with ``maxsize=0`` (the default), then + :meth:`full()` is never ``True``. + + .. method:: get() + + Remove and return an item from the queue. + + If you yield from :meth:`get()`, wait until a item is available. + + This method returns a :ref:`coroutine <coroutine>`. + + .. method:: get_nowait() + + Remove and return an item from the queue. + + Return an item if one is immediately available, else raise + :exc:`~queue.Empty`. + + .. method:: put(item) + + Put an item into the queue. + + If you yield from ``put()``, wait until a free slot is available before + adding item. + + This method returns a :ref:`coroutine <coroutine>`. + + .. method:: put_nowait(item) + + Put an item into the queue without blocking. + + If no free slot is immediately available, raise :exc:`~queue.Full`. + + .. method:: qsize() + + Number of items in the queue. + + .. attribute:: maxsize + + Number of items allowed in the queue. + + +.. class:: PriorityQueue + + A subclass of :class:`Queue`; retrieves entries in priority order (lowest + first). + + Entries are typically tuples of the form: (priority number, data). + + +.. class:: LifoQueue + + A subclass of :class:`Queue` that retrieves most recently added entries + first. + + +.. class:: JoinableQueue + + A subclass of :class:`Queue` with :meth:`task_done` and :meth:`join` + methods. + + .. method:: join() + + Block until all items in the queue have been gotten and processed. + + The count of unfinished tasks goes up whenever an item is added to the + queue. The count goes down whenever a consumer thread calls + :meth:`task_done` to indicate that the item was retrieved and all work on + it is complete. When the count of unfinished tasks drops to zero, + :meth:`join` unblocks. + + This method returns a :ref:`coroutine <coroutine>`. + + .. method:: task_done() + + Indicate that a formerly enqueued task is complete. + + Used by queue consumers. For each :meth:`~Queue.get` used to fetch a task, a + subsequent call to :meth:`task_done` tells the queue that the processing + on the task is complete. + + If a :meth:`join` is currently blocking, it will resume when all items + have been processed (meaning that a :meth:`task_done` call was received + for every item that had been :meth:`~Queue.put` into the queue). + + Raises :exc:`ValueError` if called more times than there were items + placed in the queue. + |