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diff --git a/Doc/library/tkinter.turtle.rst b/Doc/library/tkinter.turtle.rst new file mode 100644 index 0000000..d91ac8e --- /dev/null +++ b/Doc/library/tkinter.turtle.rst @@ -0,0 +1,288 @@ +:mod:`tkinter.turtle` --- Turtle graphics for Tk +================================================ + +.. module:: tkinter.turtle + :platform: Tk + :synopsis: An environment for turtle graphics. +.. moduleauthor:: Guido van Rossum <guido@python.org> + + +.. sectionauthor:: Moshe Zadka <moshez@zadka.site.co.il> + + +The :mod:`tkinter.turtle` module provides turtle graphics primitives, in both an +object-oriented and procedure-oriented ways. Because it uses :mod:`tkinter` for +the underlying graphics, it needs a version of python installed with Tk support. + +The procedural interface uses a pen and a canvas which are automagically created +when any of the functions are called. + +The :mod:`tkinter.turtle` module defines the following functions: + + +.. function:: degrees() + + Set angle measurement units to degrees. + + +.. function:: radians() + + Set angle measurement units to radians. + + +.. function:: setup(**kwargs) + + Sets the size and position of the main window. Keywords are: + + * ``width``: either a size in pixels or a fraction of the screen. The default is + 50% of the screen. + + * ``height``: either a size in pixels or a fraction of the screen. The default + is 50% of the screen. + + * ``startx``: starting position in pixels from the left edge of the screen. + ``None`` is the default value and centers the window horizontally on screen. + + * ``starty``: starting position in pixels from the top edge of the screen. + ``None`` is the default value and centers the window vertically on screen. + + Examples:: + + # Uses default geometry: 50% x 50% of screen, centered. + setup() + + # Sets window to 200x200 pixels, in upper left of screen + setup (width=200, height=200, startx=0, starty=0) + + # Sets window to 75% of screen by 50% of screen, and centers it. + setup(width=.75, height=0.5, startx=None, starty=None) + + +.. function:: title(title_str) + + Set the window's title to *title*. + + +.. function:: done() + + Enters the Tk main loop. The window will continue to be displayed until the + user closes it or the process is killed. + + +.. function:: reset() + + Clear the screen, re-center the pen, and set variables to the default values. + + +.. function:: clear() + + Clear the screen. + + +.. function:: tracer(flag) + + Set tracing on/off (according to whether flag is true or not). Tracing means + line are drawn more slowly, with an animation of an arrow along the line. + + +.. function:: speed(speed) + + Set the speed of the turtle. Valid values for the parameter *speed* are + ``'fastest'`` (no delay), ``'fast'``, (delay 5ms), ``'normal'`` (delay 10ms), + ``'slow'`` (delay 15ms), and ``'slowest'`` (delay 20ms). + + +.. function:: delay(delay) + + Set the speed of the turtle to *delay*, which is given in ms. + + +.. function:: forward(distance) + + Go forward *distance* steps. + + +.. function:: backward(distance) + + Go backward *distance* steps. + + +.. function:: left(angle) + + Turn left *angle* units. Units are by default degrees, but can be set via the + :func:`degrees` and :func:`radians` functions. + + +.. function:: right(angle) + + Turn right *angle* units. Units are by default degrees, but can be set via the + :func:`degrees` and :func:`radians` functions. + + +.. function:: up() + + Move the pen up --- stop drawing. + + +.. function:: down() + + Move the pen down --- draw when moving. + + +.. function:: width(width) + + Set the line width to *width*. + + +.. function:: color(s) + color((r, g, b)) + color(r, g, b) + + Set the pen color. In the first form, the color is specified as a Tk color + specification as a string. The second form specifies the color as a tuple of + the RGB values, each in the range [0..1]. For the third form, the color is + specified giving the RGB values as three separate parameters (each in the range + [0..1]). + + +.. function:: write(text[, move]) + + Write *text* at the current pen position. If *move* is true, the pen is moved to + the bottom-right corner of the text. By default, *move* is false. + + +.. function:: fill(flag) + + The complete specifications are rather complex, but the recommended usage is: + call ``fill(1)`` before drawing a path you want to fill, and call ``fill(0)`` + when you finish to draw the path. + + +.. function:: begin_fill() + + Switch turtle into filling mode; Must eventually be followed by a corresponding + end_fill() call. Otherwise it will be ignored. + + +.. function:: end_fill() + + End filling mode, and fill the shape; equivalent to ``fill(0)``. + + +.. function:: circle(radius[, extent]) + + Draw a circle with radius *radius* whose center-point is *radius* units left of + the turtle. *extent* determines which part of a circle is drawn: if not given it + defaults to a full circle. + + If *extent* is not a full circle, one endpoint of the arc is the current pen + position. The arc is drawn in a counter clockwise direction if *radius* is + positive, otherwise in a clockwise direction. In the process, the direction of + the turtle is changed by the amount of the *extent*. + + +.. function:: goto(x, y) + goto((x, y)) + + Go to co-ordinates *x*, *y*. The co-ordinates may be specified either as two + separate arguments or as a 2-tuple. + + +.. function:: towards(x, y) + + Return the angle of the line from the turtle's position to the point *x*, *y*. + The co-ordinates may be specified either as two separate arguments, as a + 2-tuple, or as another pen object. + + +.. function:: heading() + + Return the current orientation of the turtle. + + +.. function:: setheading(angle) + + Set the orientation of the turtle to *angle*. + + +.. function:: position() + + Return the current location of the turtle as an ``(x,y)`` pair. + + +.. function:: setx(x) + + Set the x coordinate of the turtle to *x*. + + +.. function:: sety(y) + + Set the y coordinate of the turtle to *y*. + + +.. function:: window_width() + + Return the width of the canvas window. + + +.. function:: window_height() + + Return the height of the canvas window. + + +This module also does ``from math import *``, so see the documentation for the +:mod:`math` module for additional constants and functions useful for turtle +graphics. + + +.. function:: demo() + + Exercise the module a bit. + + +.. exception:: Error + + Exception raised on any error caught by this module. + +For examples, see the code of the :func:`demo` function. + +This module defines the following classes: + + +.. class:: Pen() + + Define a pen. All above functions can be called as a methods on the given pen. + The constructor automatically creates a canvas do be drawn on. + + +.. class:: Turtle() + + Define a pen. This is essentially a synonym for ``Pen()``; :class:`Turtle` is an + empty subclass of :class:`Pen`. + + +.. class:: RawPen(canvas) + + Define a pen which draws on a canvas *canvas*. This is useful if you want to + use the module to create graphics in a "real" program. + + +.. _pen-rawpen-objects: + +Turtle, Pen and RawPen Objects +------------------------------ + +Most of the global functions available in the module are also available as +methods of the :class:`Turtle`, :class:`Pen` and :class:`RawPen` classes, +affecting only the state of the given pen. + +The only method which is more powerful as a method is :func:`degrees`, which +takes an optional argument letting you specify the number of units +corresponding to a full circle: + + +.. method:: Turtle.degrees([fullcircle]) + + *fullcircle* is by default 360. This can cause the pen to have any angular units + whatever: give *fullcircle* ``2*pi`` for radians, or 400 for gradians. + |