diff options
Diffstat (limited to 'Lib/distutils/tests/Setup.sample')
-rw-r--r-- | Lib/distutils/tests/Setup.sample | 67 |
1 files changed, 0 insertions, 67 deletions
diff --git a/Lib/distutils/tests/Setup.sample b/Lib/distutils/tests/Setup.sample deleted file mode 100644 index 36c4290..0000000 --- a/Lib/distutils/tests/Setup.sample +++ /dev/null @@ -1,67 +0,0 @@ -# Setup file from the pygame project - -#--StartConfig -SDL = -I/usr/include/SDL -D_REENTRANT -lSDL -FONT = -lSDL_ttf -IMAGE = -lSDL_image -MIXER = -lSDL_mixer -SMPEG = -lsmpeg -PNG = -lpng -JPEG = -ljpeg -SCRAP = -lX11 -PORTMIDI = -lportmidi -PORTTIME = -lporttime -#--EndConfig - -#DEBUG = -C-W -C-Wall -DEBUG = - -#the following modules are optional. you will want to compile -#everything you can, but you can ignore ones you don't have -#dependencies for, just comment them out - -imageext src/imageext.c $(SDL) $(IMAGE) $(PNG) $(JPEG) $(DEBUG) -font src/font.c $(SDL) $(FONT) $(DEBUG) -mixer src/mixer.c $(SDL) $(MIXER) $(DEBUG) -mixer_music src/music.c $(SDL) $(MIXER) $(DEBUG) -_numericsurfarray src/_numericsurfarray.c $(SDL) $(DEBUG) -_numericsndarray src/_numericsndarray.c $(SDL) $(MIXER) $(DEBUG) -movie src/movie.c $(SDL) $(SMPEG) $(DEBUG) -scrap src/scrap.c $(SDL) $(SCRAP) $(DEBUG) -_camera src/_camera.c src/camera_v4l2.c src/camera_v4l.c $(SDL) $(DEBUG) -pypm src/pypm.c $(SDL) $(PORTMIDI) $(PORTTIME) $(DEBUG) - -GFX = src/SDL_gfx/SDL_gfxPrimitives.c -#GFX = src/SDL_gfx/SDL_gfxBlitFunc.c src/SDL_gfx/SDL_gfxPrimitives.c -gfxdraw src/gfxdraw.c $(SDL) $(GFX) $(DEBUG) - - - -#these modules are required for pygame to run. they only require -#SDL as a dependency. these should not be altered - -base src/base.c $(SDL) $(DEBUG) -cdrom src/cdrom.c $(SDL) $(DEBUG) -color src/color.c $(SDL) $(DEBUG) -constants src/constants.c $(SDL) $(DEBUG) -display src/display.c $(SDL) $(DEBUG) -event src/event.c $(SDL) $(DEBUG) -fastevent src/fastevent.c src/fastevents.c $(SDL) $(DEBUG) -key src/key.c $(SDL) $(DEBUG) -mouse src/mouse.c $(SDL) $(DEBUG) -rect src/rect.c $(SDL) $(DEBUG) -rwobject src/rwobject.c $(SDL) $(DEBUG) -surface src/surface.c src/alphablit.c src/surface_fill.c $(SDL) $(DEBUG) -surflock src/surflock.c $(SDL) $(DEBUG) -time src/time.c $(SDL) $(DEBUG) -joystick src/joystick.c $(SDL) $(DEBUG) -draw src/draw.c $(SDL) $(DEBUG) -image src/image.c $(SDL) $(DEBUG) -overlay src/overlay.c $(SDL) $(DEBUG) -transform src/transform.c src/rotozoom.c src/scale2x.c src/scale_mmx.c $(SDL) $(DEBUG) -mask src/mask.c src/bitmask.c $(SDL) $(DEBUG) -bufferproxy src/bufferproxy.c $(SDL) $(DEBUG) -pixelarray src/pixelarray.c $(SDL) $(DEBUG) -_arraysurfarray src/_arraysurfarray.c $(SDL) $(DEBUG) - - |