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-rw-r--r--Lib/pickle.py52
1 files changed, 28 insertions, 24 deletions
diff --git a/Lib/pickle.py b/Lib/pickle.py
index e433616..c1c7078 100644
--- a/Lib/pickle.py
+++ b/Lib/pickle.py
@@ -283,30 +283,6 @@ class Pickler:
self.save_global(obj)
return
- # Check for instance of subclass of common built-in types
- # XXX This block is experimental code that will go away!
- if self.proto >= 2:
- if isinstance(obj, _builtin_type):
- assert t not in _builtin_type # Proper subclass
- args = ()
- getnewargs = getattr(obj, "__getnewargs__", None)
- if getnewargs:
- args = getnewargs() # This better not reference obj
- self.save_global(t)
- self.save(args)
- self.write(NEWOBJ)
- self.memoize(obj)
- getstate = getattr(obj, "__getstate__", None)
- if getstate:
- state = getstate()
- else:
- state = getattr(obj, "__dict__", None)
- # XXX What about __slots__?
- if state is not None:
- self.save(state)
- self.write(BUILD)
- return
-
# Check copy_reg.dispatch_table
reduce = dispatch_table.get(t)
if reduce:
@@ -315,6 +291,11 @@ class Pickler:
# Check for __reduce__ method
reduce = getattr(obj, "__reduce__", None)
if not reduce:
+ # Check for instance of subclass of common built-in types
+ if self.proto >= 2 and isinstance(obj, _builtin_type):
+ assert t not in _builtin_type # Proper subclass
+ self.save_newobj(obj)
+ return
raise PicklingError("Can't pickle %r object: %r" %
(t.__name__, obj))
rv = reduce()
@@ -384,6 +365,29 @@ class Pickler:
save(state)
write(BUILD)
+ def save_newobj(self, obj):
+ # Save a new-style class instance, using protocol 2.
+ # XXX Much of this is still experimental.
+ t = type(obj)
+ args = ()
+ getnewargs = getattr(obj, "__getnewargs__", None)
+ if getnewargs:
+ args = getnewargs() # This better not reference obj
+ self.save_global(t)
+ self.save(args)
+ self.write(NEWOBJ)
+ self.memoize(obj)
+ getstate = getattr(obj, "__getstate__", None)
+ if getstate:
+ state = getstate()
+ else:
+ state = getattr(obj, "__dict__", None)
+ # XXX What about __slots__?
+ if state is not None:
+ self.save(state)
+ self.write(BUILD)
+ return
+
# Methods below this point are dispatched through the dispatch table
dispatch = {}