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-rw-r--r--Lib/test/test_winsound.py36
1 files changed, 19 insertions, 17 deletions
diff --git a/Lib/test/test_winsound.py b/Lib/test/test_winsound.py
index 7cdc275..dac569c 100644
--- a/Lib/test/test_winsound.py
+++ b/Lib/test/test_winsound.py
@@ -23,25 +23,27 @@ class BeepTest(unittest.TestCase):
self.assertRaises(ValueError, winsound.Beep, 32768, 75)
def test_extremes(self):
- if _have_soundcard():
- winsound.Beep(37, 75)
- winsound.Beep(32767, 75)
- else:
- # The behaviour of winsound.Beep() seems to differ between
- # different versions of Windows when there's either a) no
- # sound card entirely, b) legacy beep driver has been disabled,
- # or c) the legacy beep driver has been uninstalled. Sometimes
- # RuntimeErrors are raised, sometimes they're not. Meh.
- try:
- winsound.Beep(37, 75)
- winsound.Beep(32767, 75)
- except RuntimeError:
- pass
+ self._beep(37, 75)
+ self._beep(32767, 75)
def test_increasingfrequency(self):
- if _have_soundcard():
- for i in range(100, 2000, 100):
- winsound.Beep(i, 75)
+ for i in xrange(100, 2000, 100):
+ self._beep(i, 75)
+
+ def _beep(self, *args):
+ # these tests used to use _have_soundcard(), but it's quite
+ # possible to have a soundcard, and yet have the beep driver
+ # disabled. So basically, we have no way of knowing whether
+ # a beep should be produced or not, so currently if these
+ # tests fail we're ignoring them
+ #
+ # XXX the right fix for this is to define something like
+ # _have_enabled_beep_driver() and use that instead of the
+ # try/except below
+ try:
+ winsound.Beep(*args)
+ except RuntimeError:
+ pass
class MessageBeepTest(unittest.TestCase):