diff options
Diffstat (limited to 'Lib')
34 files changed, 0 insertions, 3829 deletions
diff --git a/Lib/lib-stdwin/Abstract.py b/Lib/lib-stdwin/Abstract.py deleted file mode 100644 index 51bd305..0000000 --- a/Lib/lib-stdwin/Abstract.py +++ /dev/null @@ -1,63 +0,0 @@ -# Abstract classes for parents and children. -# -# Do not use as base class -- this is for documentation only. -# -# Note that the tree must be built top down (create the parent, -# then add the children). -# -# Also note that the creation methods are not standardized -- -# these have extra parameters dependent on the widget type. -# For historical reasons, button creation methods are called -# define() while split creation methods are called create(). - -class AbstractParent: - # - # Upcalls from child to parent - # - def addchild(self, child): unimpl() - def delchild(self, child): unimpl() - # - def need_mouse(self, child): unimpl() - def no_mouse(self, child): unimpl() - # - def need_timer(self, child): unimpl() - def no_timer(self, child): unimpl() - # - # XXX need_kbd, no_kbd; focus??? - # - def begindrawing(self): return unimpl() - def beginmeasuring(self): return unimpl() - def getwindow(self): return unimpl() # Only for very special cases - # - def change(self, area): unimpl() - def scroll(self, area, (dh, dv)): unimpl() - def settimer(self, itimer): unimpl() - -class AbstractChild: - # - # Downcalls from parent to child - # - def destroy(self): unimpl() - # - def realize(self): return unimpl() - def getminsize(self, m, (width, height)): return unimpl() - def getbounds(self): return unimpl() - def setbounds(self, bounds): unimpl() - def draw(self, d, area): unimpl() - # - # Downcalls only made after certain upcalls - # - def mouse_down(self, detail): unimpl() - def mouse_move(self, detail): unimpl() - def mouse_up(self, detail): unimpl() - # - def timer(self): unimpl() - -# A "Split" is a child that manages one or more children. -# (This terminology is due to DEC SRC, except for CSplits.) -# A child of a split may be another split, a button, a slider, etc. -# Certain upcalls and downcalls can be handled transparently, but -# for others (e.g., all geometry related calls) this is not possible. - -class AbstractSplit(AbstractChild, AbstractParent): - pass diff --git a/Lib/lib-stdwin/BoxParent.py b/Lib/lib-stdwin/BoxParent.py deleted file mode 100644 index c792731..0000000 --- a/Lib/lib-stdwin/BoxParent.py +++ /dev/null @@ -1,40 +0,0 @@ -from TransParent import TransParent - -class BoxParent(TransParent): - # - def create(self, parent, (dh, dv)): - self = TransParent.create(self, parent) - self.dh = dh - self.dv = dv - return self - # - def getminsize(self, m, (width, height)): - width = max(0, width - 2*self.dh) - height = max(0, height - 2*self.dv) - width, height = self.child.getminsize(m, (width, height)) - return width + 2*self.dh, height + 2*self.dv - # - def setbounds(self, bounds): - (left, top), (right, bottom) = bounds - self.bounds = bounds - left = min(right, left + self.dh) - top = min(bottom, top + self.dv) - right = max(left, right - self.dh) - bottom = max(top, bottom - self.dv) - self.innerbounds = (left, top), (right, bottom) - self.child.setbounds(self.innerbounds) - # - def getbounds(self): - return self.bounds - # - def draw(self, d, area): - (left, top), (right, bottom) = self.bounds - left = left + 1 - top = top + 1 - right = right - 1 - bottom = bottom - 1 - d.box((left, top), (right, bottom)) - TransParent.draw(self, d, area) # XXX clip to innerbounds? - # - # XXX should scroll clip to innerbounds??? - # XXX currently the only user restricts itself to child's bounds diff --git a/Lib/lib-stdwin/Buttons.py b/Lib/lib-stdwin/Buttons.py deleted file mode 100644 index 9a99707..0000000 --- a/Lib/lib-stdwin/Buttons.py +++ /dev/null @@ -1,411 +0,0 @@ -# Module 'Buttons' - - -# Import module 'rect' renamed as '_rect' to avoid exporting it on -# 'from Buttons import *' -# -import rect -_rect = rect -del rect - - -# Field indices in mouse event detail -# -_HV = 0 -_CLICKS = 1 -_BUTTON = 2 -_MASK = 3 - - -# LabelAppearance provides defaults for all appearance methods. -# selected state not visible -# disabled --> crossed out -# hilited --> inverted -# -class LabelAppearance: - # - # Initialization - # - def init_appearance(self): - self.bounds = _rect.empty - self.enabled = 1 - self.hilited = 0 - self.selected = 0 - self.text = '' - # - # Size enquiry - # - def getminsize(self, m, (width, height)): - width = max(width, m.textwidth(self.text) + 6) - height = max(height, m.lineheight() + 6) - return width, height - # - def getbounds(self): - return self.bounds - # - # Changing the parameters - # - def settext(self, text): - self.text = text - if self.bounds <> _rect.empty: - self.recalctextpos() - self.redraw() - # - def setbounds(self, bounds): - self.bounds = bounds - if self.bounds <> _rect.empty: - self.recalc() - # - def realize(self): - pass - # - # Changing the state bits - # - def enable(self, flag): - if flag <> self.enabled: - self.enabled = flag - if self.bounds <> _rect.empty: - self.flipenable(self.parent.begindrawing()) - # - def hilite(self, flag): - if flag <> self.hilited: - self.hilited = flag - if self.bounds <> _rect.empty: - self.fliphilite(self.parent.begindrawing()) - # - def select(self, flag): - if flag <> self.selected: - self.selected = flag - if self.bounds <> _rect.empty: - self.redraw() - # - # Recalculate the box bounds and text position. - # This can be overridden by buttons that draw different boxes - # or want their text in a different position. - # - def recalc(self): - if self.bounds <> _rect.empty: - self.recalcbounds() - self.recalctextpos() - # - def recalcbounds(self): - self.hilitebounds = _rect.inset(self.bounds, (3, 3)) - self.crossbounds = self.bounds - # - def recalctextpos(self): - (left, top), (right, bottom) = self.bounds - m = self.parent.beginmeasuring() - h = (left + right - m.textwidth(self.text)) / 2 - v = (top + bottom - m.lineheight()) / 2 - self.textpos = h, v - # - # Generic drawing interface. - # Do not override redraw() or draw() methods; override drawit() c.s. - # - def redraw(self): - if self.bounds <> _rect.empty: - d = self.parent.begindrawing() - d.erase(self.bounds) - self.draw(d, self.bounds) - # - def draw(self, d, area): - area = _rect.intersect([area, self.bounds]) - if area == _rect.empty: - return - d.cliprect(area) - self.drawit(d) - d.noclip() - # - # The drawit() method is fairly generic but may be overridden. - # - def drawit(self, d): - self.drawpict(d) - if self.text: - d.text(self.textpos, self.text) - if not self.enabled: - self.flipenable(d) - if self.hilited: - self.fliphilite(d) - # - # Default drawing detail functions. - # Overriding these is normally sufficient to get different - # appearances. - # - def drawpict(self, d): - pass - # - def flipenable(self, d): - _xorcross(d, self.crossbounds) - # - def fliphilite(self, d): - d.invert(self.hilitebounds) - - -# A Strut is a label with no width of its own. - -class StrutAppearance(LabelAppearance): - # - def getminsize(self, m, (width, height)): - height = max(height, m.lineheight() + 6) - return width, height - # - - -# ButtonAppearance displays a centered string in a box. -# selected --> bold border -# disabled --> crossed out -# hilited --> inverted -# -class ButtonAppearance(LabelAppearance): - # - def drawpict(self, d): - d.box(_rect.inset(self.bounds, (1, 1))) - if self.selected: - # Make a thicker box - d.box(self.bounds) - d.box(_rect.inset(self.bounds, (2, 2))) - d.box(_rect.inset(self.bounds, (3, 3))) - # - - -# CheckAppearance displays a small square box and a left-justified string. -# selected --> a cross appears in the box -# disabled --> whole button crossed out -# hilited --> box is inverted -# -class CheckAppearance(LabelAppearance): - # - def getminsize(self, m, (width, height)): - minwidth = m.textwidth(self.text) + 6 - minheight = m.lineheight() + 6 - width = max(width, minwidth + minheight + m.textwidth(' ')) - height = max(height, minheight) - return width, height - # - def drawpict(self, d): - d.box(self.boxbounds) - if self.selected: _xorcross(d, self.boxbounds) - # - def recalcbounds(self): - LabelAppearance.recalcbounds(self) - (left, top), (right, bottom) = self.bounds - self.size = bottom - top - 4 - self.boxbounds = (left+2, top+2), (left+2+self.size, bottom-2) - self.hilitebounds = self.boxbounds - # - def recalctextpos(self): - m = self.parent.beginmeasuring() - (left, top), (right, bottom) = self.boxbounds - h = right + m.textwidth(' ') - v = top + (self.size - m.lineheight()) / 2 - self.textpos = h, v - # - - -# RadioAppearance displays a round indicator and a left-justified string. -# selected --> a dot appears in the indicator -# disabled --> whole button crossed out -# hilited --> indicator is inverted -# -class RadioAppearance(CheckAppearance): - # - def drawpict(self, d): - (left, top), (right, bottom) = self.boxbounds - radius = self.size / 2 - center = left + radius, top + radius - d.circle(center, radius) - if self.selected: - d.fillcircle(center, radius*3/5) - # - - -# NoReactivity ignores mouse events. -# -class NoReactivity: - def init_reactivity(self): pass - - -# BaseReactivity defines hooks and asks for mouse events, -# but provides only dummy mouse event handlers. -# The trigger methods call the corresponding hooks set by the user. -# Hooks (and triggers) mean the following: -# down_hook called on some mouse-down events -# move_hook called on some mouse-move events -# up_hook called on mouse-up events -# on_hook called for buttons with on/off state, when it goes on -# hook called when a button 'fires' or a radiobutton goes on -# There are usually extra conditions, e.g., hooks are only called -# when the button is enabled, or active, or selected (on). -# -class BaseReactivity: - # - def init_reactivity(self): - self.down_hook = self.move_hook = self.up_hook = \ - self.on_hook = self.off_hook = \ - self.hook = self.active = 0 - self.parent.need_mouse(self) - # - def mousetest(self, hv): - return _rect.pointinrect(hv, self.bounds) - # - def mouse_down(self, detail): - pass - # - def mouse_move(self, detail): - pass - # - def mouse_up(self, detail): - pass - # - def down_trigger(self): - if self.down_hook: self.down_hook(self) - # - def move_trigger(self): - if self.move_hook: self.move_hook(self) - # - def up_trigger(self): - if self.up_hook: self.up_hook(self) - # - def on_trigger(self): - if self.on_hook: self.on_hook(self) - # - def off_trigger(self): - if self.off_hook: self.off_hook(self) - # - def trigger(self): - if self.hook: self.hook(self) - - -# ToggleReactivity acts like a simple pushbutton. -# It toggles its hilite state on mouse down events. -# -class ToggleReactivity(BaseReactivity): - # - def mouse_down(self, detail): - if self.enabled and self.mousetest(detail[_HV]): - self.active = 1 - self.hilite(not self.hilited) - self.down_trigger() - # - def mouse_move(self, detail): - if self.active: - self.move_trigger() - # - def mouse_up(self, detail): - if self.active: - self.up_trigger() - self.active = 0 - # - def down_trigger(self): - if self.hilited: - self.on_trigger() - else: - self.off_trigger() - self.trigger() - # - - -# TriggerReactivity acts like a fancy pushbutton. -# It hilites itself while the mouse is down within its bounds. -# -class TriggerReactivity(BaseReactivity): - # - def mouse_down(self, detail): - if self.enabled and self.mousetest(detail[_HV]): - self.active = 1 - self.hilite(1) - self.down_trigger() - # - def mouse_move(self, detail): - if self.active: - self.hilite(self.mousetest(detail[_HV])) - if self.hilited: - self.move_trigger() - # - def mouse_up(self, detail): - if self.active: - self.hilite(self.mousetest(detail[_HV])) - if self.hilited: - self.up_trigger() - self.trigger() - self.active = 0 - self.hilite(0) - # - - -# CheckReactivity handles mouse events like TriggerReactivity, -# It overrides the up_trigger method to flip its selected state. -# -class CheckReactivity(TriggerReactivity): - # - def up_trigger(self): - self.select(not self.selected) - if self.selected: - self.on_trigger() - else: - self.off_trigger() - self.trigger() - - -# RadioReactivity turns itself on and the other buttons in its group -# off when its up_trigger method is called. -# -class RadioReactivity(TriggerReactivity): - # - def init_reactivity(self): - TriggerReactivity.init_reactivity(self) - self.group = [] - # - def up_trigger(self): - for b in self.group: - if b <> self: - if b.selected: - b.select(0) - b.off_trigger() - self.select(1) - self.on_trigger() - self.trigger() - - -# Auxiliary class for 'define' method. -# Call the initializers in the right order. -# -class Define: - # - def define(self, parent): - self.parent = parent - parent.addchild(self) - self.init_appearance() - self.init_reactivity() - return self - # - def destroy(self): - self.parent = 0 - # - def definetext(self, parent, text): - self = self.define(parent) - self.settext(text) - return self - - -# Subroutine to cross out a rectangle. -# -def _xorcross(d, bounds): - ((left, top), (right, bottom)) = bounds - # This is s bit funny to make it look better - left = left + 2 - right = right - 2 - top = top + 2 - bottom = bottom - 3 - d.xorline(((left, top), (right, bottom))) - d.xorline((left, bottom), (right, top)) - - -# Ready-made button classes. -# -class Label(NoReactivity, LabelAppearance, Define): pass -class Strut(NoReactivity, StrutAppearance, Define): pass -class PushButton(TriggerReactivity, ButtonAppearance, Define): pass -class CheckButton(CheckReactivity, CheckAppearance, Define): pass -class RadioButton(RadioReactivity, RadioAppearance, Define): pass -class ToggleButton(ToggleReactivity, ButtonAppearance, Define): pass diff --git a/Lib/lib-stdwin/CSplit.py b/Lib/lib-stdwin/CSplit.py deleted file mode 100644 index 90d5111..0000000 --- a/Lib/lib-stdwin/CSplit.py +++ /dev/null @@ -1,69 +0,0 @@ -# A CSplit is a Clock-shaped split: the children are grouped in a circle. -# The numbering is a little different from a real clock: the 12 o'clock -# position is called 0, not 12. This is a little easier since Python -# usually counts from zero. (BTW, there needn't be exactly 12 children.) - - -from math import pi, sin, cos -from Split import Split - -class CSplit(Split): - # - def getminsize(self, m, (width, height)): - # Since things look best if the children are spaced evenly - # along the circle (and often all children have the same - # size anyway) we compute the max child size and assume - # this is each child's size. - for child in self.children: - wi, he = child.getminsize(m, (0, 0)) - width = max(width, wi) - height = max(height, he) - # In approximation, the diameter of the circle we need is - # (diameter of box) * (#children) / pi. - # We approximate pi by 3 (so we slightly overestimate - # our minimal size requirements -- not so bad). - # Because the boxes stick out of the circle we add the - # box size to each dimension. - # Because we really deal with ellipses, do everything - # separate in each dimension. - n = len(self.children) - return width + (width*n + 2)/3, height + (height*n + 2)/3 - # - def getbounds(self): - return self.bounds - # - def setbounds(self, bounds): - self.bounds = bounds - # Place the children. This involves some math. - # Compute center positions for children as if they were - # ellipses with a diameter about 1/N times the - # circumference of the big ellipse. - # (There is some rounding involved to make it look - # reasonable for small and large N alike.) - # XXX One day Python will have automatic conversions... - n = len(self.children) - fn = float(n) - if n == 0: return - (left, top), (right, bottom) = bounds - width, height = right-left, bottom-top - child_width, child_height = width*3/(n+4), height*3/(n+4) - half_width, half_height = \ - float(width-child_width)/2.0, \ - float(height-child_height)/2.0 - center_h, center_v = center = (left+right)/2, (top+bottom)/2 - fch, fcv = float(center_h), float(center_v) - alpha = 2.0 * pi / fn - for i in range(n): - child = self.children[i] - fi = float(i) - fh, fv = \ - fch + half_width*sin(fi*alpha), \ - fcv - half_height*cos(fi*alpha) - left, top = \ - int(fh) - child_width/2, \ - int(fv) - child_height/2 - right, bottom = \ - left + child_width, \ - top + child_height - child.setbounds(((left, top), (right, bottom))) - # diff --git a/Lib/lib-stdwin/DirList.py b/Lib/lib-stdwin/DirList.py deleted file mode 100644 index 446d33b..0000000 --- a/Lib/lib-stdwin/DirList.py +++ /dev/null @@ -1,58 +0,0 @@ -# DirList -- Directory Listing widget - -# XXX Displays messy paths when following '..' - -import os -import stdwin, rect -from stdwinevents import * -from Buttons import PushButton -from WindowParent import WindowParent -from HVSplit import HSplit, VSplit - -class DirList(VSplit): - # - def create(self, parent, dirname): - self = VSplit.create(self, parent) - names = os.listdir(dirname) - for name in names: - if os.path.isdir(os.path.join(dirname, name)): - fullname = os.path.join(dirname, name) - btn = SubdirButton().definetext(self, fullname) - elif name[-3:] == '.py': - btn = ModuleButton().definetext(self, name) - else: - btn = FileButton().definetext(self, name) - return self - # - -class DirListWindow(WindowParent): - # - def create(self, dirname): - self = WindowParent.create(self, dirname, (0, 0)) - child = DirList().create(self, dirname) - self.realize() - return self - # - -class SubdirButton(PushButton): - # - def drawpict(self, d): - PushButton.drawpict(self, d) - d.box(rect.inset(self.bounds, (3, 1))) - # - def up_trigger(self): - window = DirListWindow().create(self.text) - # - -class FileButton(PushButton): - # - def up_trigger(self): - stdwin.fleep() - # - -class ModuleButton(FileButton): - # - def drawpict(self, d): - PushButton.drawpict(self, d) - d.box(rect.inset(self.bounds, (1, 3))) - # diff --git a/Lib/lib-stdwin/FormSplit.py b/Lib/lib-stdwin/FormSplit.py deleted file mode 100644 index 271cb23..0000000 --- a/Lib/lib-stdwin/FormSplit.py +++ /dev/null @@ -1,58 +0,0 @@ -# A FormSplit lets you place its children exactly where you want them -# (including silly places!). -# It does no explicit geometry management except moving its children -# when it is moved. -# The interface to place children is as follows. -# Before you add a child, you may specify its (left, top) position -# relative to the FormSplit. If you don't specify a position for -# a child, it goes right below the previous child; the first child -# goes to (0, 0) by default. -# NB: This places data attributes named form_* on its children. -# XXX Yes, I know, there should be options to do all sorts of relative -# placement, but for now this will do. - -from Split import Split - -class FormSplit(Split): - # - def create(self, parent): - self.next_left = self.next_top = 0 - self.last_child = None - return Split.create(self, parent) - # - def getminsize(self, m, sugg_size): - max_width, max_height = 0, 0 - for c in self.children: - c.form_width, c.form_height = c.getminsize(m, (0, 0)) - max_width = max(max_width, c.form_width + c.form_left) - max_height = max(max_height, \ - c.form_height + c.form_top) - return max_width, max_height - # - def getbounds(self): - return self.bounds - # - def setbounds(self, bounds): - self.bounds = bounds - fleft, ftop = bounds[0] - for c in self.children: - left, top = c.form_left + fleft, c.form_top + ftop - right, bottom = left + c.form_width, top + c.form_height - c.setbounds(((left, top), (right, bottom))) - # - def placenext(self, left, top): - self.next_left = left - self.next_top = top - self.last_child = None - # - def addchild(self, child): - if self.last_child: - width, height = \ - self.last_child.getminsize(self.beginmeasuring(), \ - (0, 0)) - self.next_top = self.next_top + height - child.form_left = self.next_left - child.form_top = self.next_top - Split.addchild(self, child) - self.last_child = child - # diff --git a/Lib/lib-stdwin/HVSplit.py b/Lib/lib-stdwin/HVSplit.py deleted file mode 100644 index 62e0de7..0000000 --- a/Lib/lib-stdwin/HVSplit.py +++ /dev/null @@ -1,62 +0,0 @@ -# HVSplit contains generic code for HSplit and VSplit. -# HSplit and VSplit are specializations to either dimension. - -# XXX This does not yet stretch/shrink children if there is too much -# XXX or too little space in the split dimension. -# XXX (NB There is no interface to ask children for stretch preferences.) - -from Split import Split - -class HVSplit(Split): - # - def create(self, parent, hv): - # hv is 0 for HSplit, 1 for VSplit - self = Split.create(self, parent) - self.hv = hv - return self - # - def getminsize(self, m, sugg_size): - hv, vh = self.hv, 1 - self.hv - size = [0, 0] - sugg_size = [sugg_size[0], sugg_size[1]] - sugg_size[hv] = 0 - sugg_size = sugg_size[0], sugg_size[1] # Make a tuple - for c in self.children: - csize = c.getminsize(m, sugg_size) - if csize[vh] > size[vh]: size[vh] = csize[vh] - size[hv] = size[hv] + csize[hv] - return size[0], size[1] - # - def getbounds(self): - return self.bounds - # - def setbounds(self, bounds): - self.bounds = bounds - hv, vh = self.hv, 1 - self.hv - mf = self.parent.beginmeasuring - begin, end = bounds - sugg_size = end[0] - begin[0], end[1] - begin[1] - size = self.getminsize(mf(), sugg_size) - origin = [begin[0], begin[1]] - sugg_size = [sugg_size[0], sugg_size[1]] # Make a list - sugg_size[hv] = 0 - sugg_size = sugg_size[0], sugg_size[1] # Make a tuple - for c in self.children: - size = c.getminsize(mf(), sugg_size) - corner = [0, 0] - corner[vh] = end[vh] - corner[hv] = origin[hv] + size[hv] - c.setbounds(((origin[0], origin[1]), \ - (corner[0], corner[1]))) - origin[hv] = corner[hv] - # XXX stretch - # XXX too-small - # - -class HSplit(HVSplit): - def create(self, parent): - return HVSplit.create(self, parent, 0) - -class VSplit(HVSplit): - def create(self, parent): - return HVSplit.create(self, parent, 1) diff --git a/Lib/lib-stdwin/Histogram.py b/Lib/lib-stdwin/Histogram.py deleted file mode 100644 index 74a75f3..0000000 --- a/Lib/lib-stdwin/Histogram.py +++ /dev/null @@ -1,36 +0,0 @@ -# Module 'Histogram' - -from Buttons import * - -# A Histogram displays a histogram of numeric data. -# -class HistogramAppearance(LabelAppearance, Define): - # - def define(self, parent): - Define.define(self, (parent, '')) - self.ydata = [] - self.scale = (0, 100) - return self - # - def setdata(self, ydata, scale): - self.ydata = ydata - self.scale = scale # (min, max) - self.parent.change(self.bounds) - # - def drawpict(self, d): - (left, top), (right, bottom) = self.bounds - min, max = self.scale - size = max-min - width, height = right-left, bottom-top - ydata = self.ydata - npoints = len(ydata) - v1 = top + height # constant - h1 = left # changed in loop - for i in range(npoints): - h0 = h1 - v0 = top + height - (ydata[i]-min)*height/size - h1 = left + (i+1) * width/npoints - d.paint((h0, v0), (h1, v1)) - # - -class Histogram(NoReactivity, HistogramAppearance): pass diff --git a/Lib/lib-stdwin/Sliders.py b/Lib/lib-stdwin/Sliders.py deleted file mode 100644 index cbf776d..0000000 --- a/Lib/lib-stdwin/Sliders.py +++ /dev/null @@ -1,174 +0,0 @@ -# Module 'Sliders' - - -import stdwin -from stdwinevents import * -import rect -from Buttons import * -from HVSplit import HSplit - - -# Field indices in event detail -# -_HV = 0 -_CLICKS = 1 -_BUTTON = 2 -_MASK = 3 - - -# DragSlider is the simplest possible slider. -# It looks like a button but dragging the mouse left or right -# changes the controlled value. -# It does not support any of the triggers or hooks defined by Buttons, -# but defines its own setval_trigger and setval_hook. -# -class DragSliderReactivity(BaseReactivity): - # - def mouse_down(self, detail): - h, v = hv = detail[_HV] - if self.enabled and self.mousetest(hv): - self.anchor = h - self.oldval = self.val - self.active = 1 - # - def mouse_move(self, detail): - if self.active: - h, v = detail[_HV] - self.setval(self.oldval + (h - self.anchor)) - # - def mouse_up(self, detail): - if self.active: - h, v = detail[_HV] - self.setval(self.oldval + (h - self.anchor)) - self.active = 0 - # - -class DragSliderAppearance(ButtonAppearance): - # - # INVARIANTS maintained by the setval method: - # - # self.min <= self.val <= self.max - # self.text = self.pretext + `self.val` + self.postext - # - # (Notice that unlike Python ranges, the end point belongs - # to the range.) - # - def init_appearance(self): - ButtonAppearance.init_appearance(self) - self.min = 0 - self.val = 0 - self.max = 100 - self.hook = 0 - self.pretext = self.postext = '' - self.recalctext() - # - # The 'get*' and 'set*' methods belong to the generic slider interface - # - def getval(self): return self.val - # - def sethook(self, hook): - self.hook = hook - # - def setminvalmax(self, min, val, max): - self.min = min - self.max = max - self.setval(val) - # - def settexts(self, pretext, postext): - self.pretext = pretext - self.postext = postext - self.recalctext() - # - def setval(self, val): - val = min(self.max, max(self.min, val)) - if val <> self.val: - self.val = val - self.recalctext() - self.trigger() - # - def trigger(self): - if self.hook: - self.hook(self) - # - def recalctext(self): - self.settext(self.pretext + `self.val` + self.postext) - # - -class DragSlider(DragSliderReactivity, DragSliderAppearance, Define): - def definetext(self, parent, text): - raise RuntimeError, 'DragSlider.definetext() not supported' - - -# Auxiliary class for PushButton incorporated in ComplexSlider -# -class _StepButton(PushButton): - def define(self, parent): - self = PushButton.define(self, parent) - self.step = 0 - return self - def setstep(self, step): - self.step = step - def definetextstep(self, parent, text, step): - self = self.definetext(parent, text) - self.setstep(step) - return self - def init_reactivity(self): - PushButton.init_reactivity(self) - self.parent.need_timer(self) - def step_trigger(self): - self.parent.setval(self.parent.getval() + self.step) - def down_trigger(self): - self.step_trigger() - self.parent.settimer(5) - def timer(self): - if self.hilited: - self.step_trigger() - if self.active: - self.parent.settimer(1) - - -# A complex slider is an HSplit initialized to three buttons: -# one to step down, a dragslider, and one to step up. -# -class ComplexSlider(HSplit): - # - # Override Slider define() method - # - def define(self, parent): - self = self.create(parent) # HSplit - # - self.downbutton = _StepButton().definetextstep(self, '-', -1) - self.dragbutton = DragSlider().define(self) - self.upbutton = _StepButton().definetextstep(self, '+', 1) - # - return self - # - # Override HSplit methods - # - def getminsize(self, m, (width, height)): - w1, h1 = self.downbutton.getminsize(m, (0, height)) - w3, h3 = self.upbutton.getminsize(m, (0, height)) - w1 = max(w1, h1) - w3 = max(w3, h3) - w2, h2 = self.dragbutton.getminsize(m, (width-w1-w3, height)) - return w1+w2+w3, max(h1, h2, h3) - # - def setbounds(self, bounds): - (left, top), (right, bottom) = self.bounds = bounds - size = bottom - top - self.downbutton.setbounds(((left, top), (left+size, bottom))) - self.dragbutton.setbounds(((left+size, top), \ - (right-size, bottom))) - self.upbutton.setbounds(((right-size, top), (right, bottom))) - # - # Pass other Slider methods on to dragbutton - # - def getval(self): return self.dragbutton.getval() - def sethook(self, hook): self.dragbutton.sethook(hook) - def setminvalmax(self, args): self.dragbutton.setminvalmax(args) - def settexts(self, args): self.dragbutton.settexts(args) - def setval(self, val): self.dragbutton.setval(val) - def enable(self, flag): - self.downbutton.enable(flag) - self.dragbutton.enable(flag) - self.upbutton.enable(flag) diff --git a/Lib/lib-stdwin/Soundogram.py b/Lib/lib-stdwin/Soundogram.py deleted file mode 100644 index e3c797e..0000000 --- a/Lib/lib-stdwin/Soundogram.py +++ /dev/null @@ -1,36 +0,0 @@ -# Module 'Soundogram' - -import audio -from Histogram import Histogram - -class Soundogram(Histogram): - # - def define(self, win, chunk): - width, height = corner = win.getwinsize() - bounds = (0, 0), corner - self.chunk = chunk - self.step = (len(chunk)-1)/(width/2+1) + 1 - ydata = _make_ydata(chunk, self.step) - return Histogram.define(self, (win, bounds, ydata, (0, 128))) - # - def setchunk(self, chunk): - self.chunk = chunk - self.recompute() - # - def recompute(self): - (left, top), (right, bottom) = self.bounds - width = right - left - self.step = (len(chunk)-1)/width + 1 - ydata = _make_ydata(chunk, self.step) - self.setdata(ydata, (0, 128)) - # - - -def _make_ydata(chunk, step): - ydata = [] - for i in range(0, len(chunk), step): - piece = audio.chr2num(chunk[i:i+step]) - mi, ma = min(piece), max(piece) - y = max(abs(mi), abs(ma)) - ydata.append(y) - return ydata diff --git a/Lib/lib-stdwin/Split.py b/Lib/lib-stdwin/Split.py deleted file mode 100644 index 5ff9808..0000000 --- a/Lib/lib-stdwin/Split.py +++ /dev/null @@ -1,211 +0,0 @@ -# Generic Split implementation. -# Use as a base class for other splits. -# Derived classes should at least implement the methods that call -# unimpl() below: getminsize(), getbounds() and setbounds(). - -Error = 'Split.Error' # Exception - -import rect -from stdwinevents import * - -class Split: - # - # Calls from creator - # NB derived classes may add parameters to create() - # - def create(self, parent): - parent.addchild(self) - self.parent = parent - self.children = [] - self.mouse_interest = [] - self.keybd_interest = [] - self.timer_interest = [] - self.altdraw_interest = [] - self.mouse_focus = None - self.keybd_focus = None - return self - # - # Downcalls from parent to child - # - def destroy(self): - self.parent = None - for child in self.children: - child.destroy() - del self.children[:] - del self.mouse_interest[:] - del self.keybd_interest[:] - del self.timer_interest[:] - del self.altdraw_interest[:] - self.mouse_focus = None - self.keybd_focus = None - # - def getminsize(self, m, (width, height)): - return unimpl() # Should ask children - def getbounds(self): - return unimpl() - def setbounds(self, bounds): - unimpl() # Should tell children - # - def realize(self): - for child in self.children: - child.realize() - # - def draw(self, d, detail): - # (Could avoid calls to children outside the area) - for child in self.children: - child.draw(d, detail) - # - def altdraw(self, detail): - for child in self.altdraw_interest: - child.altdraw(detail) - # - # Keyboard focus handling (used internally) - # XXX This is not enough if two levels of splits - # XXX surround text fields! - # - def set_keybd_focus(self, child): - if self.keybd_focus <> child: - if self.keybd_focus: - self.keybd_focus.deactivate() - self.keybd_focus = None - if child: - child.activate() - self.keybd_focus = child - def next_keybd_focus(self): - if not self.keybd_interest: - self.set_keybd_focus(None) - return - if self.keybd_focus in self.keybd_interest: - i = self.keybd_interest.index(self.keybd_focus) - i = (i+1) % len(self.keybd_interest) - else: - i = 0 - self.set_keybd_focus(self.keybd_interest[i]) - # - # Downcalls only made after certain upcalls - # - def mouse_down(self, detail): - if self.mouse_focus: - self.mouse_focus.mouse_down(detail) - return - p = detail[0] - for child in self.mouse_interest: - if rect.pointinrect(p, child.getbounds()): - self.mouse_focus = child - if child in self.keybd_interest: - self.set_keybd_focus(child) - child.mouse_down(detail) - def mouse_move(self, detail): - if self.mouse_focus: - self.mouse_focus.mouse_move(detail) - def mouse_up(self, detail): - if self.mouse_focus: - self.mouse_focus.mouse_up(detail) - self.mouse_focus = None - # - def activate(self): - if self.keybd_focus: - self.keybd_focus.activate() - else: - self.next_keybd_focus() - def deactivate(self): - if self.keybd_focus: - self.keybd_focus.deactivate() - # - def keybd(self, type, detail): - if not self.keybd_focus: - self.set_keybd_focus(self.keybd_interest[0]) - if type == WE_COMMAND and detail == WC_TAB and \ - len(self.keybd_interest) > 1: - self.next_keybd_focus() - return - self.keybd_focus.keybd(type, detail) - # - def timer(self): - for child in self.timer_interest: - child.timer() - # - # Upcalls from child to parent - # - def addchild(self, child): - if child in self.children: - raise Error, 'addchild: child already inlist' - self.children.append(child) - def delchild(self, child): - if child not in self.children: - raise Error, 'delchild: child not in list' - self.children.remove(child) - if child in self.mouse_interest: - self.mouse_interest.remove(child) - if child in self.keybd_interest: - self.keybd_interest.remove(child) - if child in self.timer_interest: - self.timer_interest.remove(child) - if child in self.altdraw_interest: - self.altdraw_interest.remove(child) - if child == self.mouse_focus: - self.mouse_focus = None - if child == self.keybd_focus: - self.keybd_focus = None - # - def need_mouse(self, child): - if child not in self.mouse_interest: - self.mouse_interest.append(child) - self.parent.need_mouse(self) - def no_mouse(self, child): - if child == self.mouse_focus: - self.mouse_focus = None - if child in self.mouse_interest: - self.mouse_interest.remove(child) - if not self.mouse_interest: - self.parent.no_mouse(self) - # - def need_keybd(self, child): - if child not in self.keybd_interest: - self.keybd_interest.append(child) - self.parent.need_keybd(self) - if not self.keybd_focus: - self.set_keybd_focus(child) - def no_keybd(self, child): - if child == self.keybd_focus: - self.keybd_focus = None # Don't call child.deactivate() - if child in self.keybd_interest: - self.keybd_interest.remove(child) - if not self.keybd_interest: - self.parent.no_keybd(self) - # - def need_timer(self, child): - if child not in self.timer_interest: - self.timer_interest.append(child) - self.parent.need_timer(self) - def no_timer(self, child): - if child in self.timer_interest: - self.timer_interest.remove(child) - if not self.timer_interest: - self.parent.no_timer(self) - # - def need_altdraw(self, child): - if child not in self.altdraw_interest: - self.altdraw_interest.append(child) - self.parent.need_altdraw(self) - def no_altdraw(self, child): - if child in self.altdraw_interest: - self.altdraw_interest.remove(child) - if not self.altdraw_interest: - self.parent.no_altdraw(self) - # - # The rest are transparent: - # - def begindrawing(self): - return self.parent.begindrawing() - def beginmeasuring(self): - return self.parent.beginmeasuring() - def getwindow(self): - return self.parent.getwindow() - # - def change(self, area): - self.parent.change(area) - def scroll(self, area, vector): - self.parent.scroll(area, vector) - def settimer(self, itimer): - self.parent.settimer(itimer) diff --git a/Lib/lib-stdwin/StripChart.py b/Lib/lib-stdwin/StripChart.py deleted file mode 100644 index afec007..0000000 --- a/Lib/lib-stdwin/StripChart.py +++ /dev/null @@ -1,70 +0,0 @@ -# Module 'StripChart' - -import rect -from Buttons import LabelAppearance, NoReactivity - -# A StripChart doesn't really look like a label but it needs a base class. -# LabelAppearance allows it to be disabled and hilited. - -class StripChart(LabelAppearance, NoReactivity): - # - def define(self, parent, scale): - self.parent = parent - parent.addchild(self) - self.init_appearance() - self.init_reactivity() - self.ydata = [] - self.scale = scale - self.resetbounds() - return self - # - def destroy(self): - self.parent = 0 - # - def setbounds(self, bounds): - LabelAppearance.setbounds(self, bounds) - self.resetbounds() - # - def resetbounds(self): - (left, top), (right, bottom) = self.bounds - self.width = right-left - self.height = bottom-top - excess = len(self.ydata) - self.width - if excess > 0: - del self.ydata[:excess] - elif excess < 0: - while len(self.ydata) < self.width: - self.ydata.insert(0, 0) - # - def append(self, y): - self.ydata.append(y) - excess = len(self.ydata) - self.width - if excess > 0: - del self.ydata[:excess] - if self.bounds <> rect.empty: - self.parent.scroll(self.bounds, (-excess, 0)) - if self.bounds <> rect.empty: - (left, top), (right, bottom) = self.bounds - i = len(self.ydata) - area = (left+i-1, top), (left+i, bottom) - self.draw(self.parent.begindrawing(), area) - # - def draw(self, d, area): - area = rect.intersect([area, self.bounds]) - if area == rect.empty: - return - d.cliprect(area) - d.erase(self.bounds) - (a_left, a_top), (a_right, a_bottom) = area - (left, top), (right, bottom) = self.bounds - height = bottom - top - i1 = a_left - left - i2 = a_right - left - for i in range(max(0, i1), min(len(self.ydata), i2)): - split = bottom-self.ydata[i]*height/self.scale - d.paint((left+i, split), (left+i+1, bottom)) - if not self.enabled: - self.flipenable(d) - if self.hilited: - self.fliphilite(d) - d.noclip() diff --git a/Lib/lib-stdwin/TextEdit.py b/Lib/lib-stdwin/TextEdit.py deleted file mode 100644 index e08e496..0000000 --- a/Lib/lib-stdwin/TextEdit.py +++ /dev/null @@ -1,126 +0,0 @@ -# Text editing widget - -# NB: this always assumes fixed bounds. -# For auto-growing TextEdit windows, different code would be needed. - -from stdwinevents import * - -class TextEdit: - # - def create(self, parent, (cols, rows)): - parent.addchild(self) - self.parent = parent - self.cols = cols - self.rows = rows - self.text = '' - # Creation of the editor is done in realize() - self.editor = None - self.dh = self.dv = 0 - return self - # - def createboxed(self, parent, (cols, rows), (dh, dv)): - self = self.create(parent, (cols, rows)) - self.dh = max(0, dh) - self.dv = max(0, dv) - return self - # - def settext(self, text): - self.editor.settext(text) - # - def gettext(self): - return self.editor.gettext(text) - # - # Downcalls from parent to child - # - def destroy(self): - del self.parent - del self.editor - del self.window - # - def getminsize(self, m, (width, height)): - width = max(0, width - 2*self.dh) - height = max(0, height - 2*self.dv) - if width > 0 and self.editor: - (left, top), (right, bottom) = self.editor.getrect() - act_width, act_height = right - left, bottom - top - if width >= act_width: - width = width + 2*self.dh - height = max(height, act_height) + 2*self.dv - return width, height - width = max(width, self.cols*m.textwidth('in')/2) + 2*self.dh - height = max(height, self.rows*m.lineheight()) + 2*self.dv - return width, height - # - def setbounds(self, bounds): - self.bounds = bounds - if self.editor: - (left, top), (right, bottom) = bounds - left = left + self.dh - top = top + self.dv - right = right - self.dh - bottom = bottom - self.dv - self.editor.move((left, top), (right, bottom)) - if self.dh and self.dv: - (left, top), (right, bottom) = bounds - left = left + 1 - top = top + 1 - right = right - 1 - bottom = bottom - 1 - bounds = (left, top), (right, bottom) - self.editor.setview(bounds) - # - def getbounds(self): - return self.bounds - # - def realize(self): - self.window = self.parent.getwindow() - (left, top), (right, bottom) = self.bounds - left = left + self.dh - top = top + self.dv - right = right - self.dh - bottom = bottom - self.dv - self.editor = \ - self.window.textcreate((left, top), (right, bottom)) - self.editor.setactive(0) - bounds = self.bounds - if self.dh and self.dv: - (left, top), (right, bottom) = bounds - left = left + 1 - top = top + 1 - right = right - 1 - bottom = bottom - 1 - bounds = (left, top), (right, bottom) - self.editor.setview(bounds) - self.editor.settext(self.text) - self.parent.need_mouse(self) - self.parent.need_keybd(self) - self.parent.need_altdraw(self) - # - def draw(self, d, area): - if self.dh and self.dv: - d.box(self.bounds) - # - def altdraw(self, area): - self.editor.draw(area) - # - # Event downcalls - # - def mouse_down(self, detail): - x = self.editor.event(WE_MOUSE_DOWN, self.window, detail) - # - def mouse_move(self, detail): - x = self.editor.event(WE_MOUSE_MOVE, self.window, detail) - # - def mouse_up(self, detail): - x = self.editor.event(WE_MOUSE_UP, self.window, detail) - # - def keybd(self, type, detail): - x = self.editor.event(type, self.window, detail) - # - def activate(self): - self.editor.setfocus(0, 30000) - self.editor.setactive(1) - # - def deactivate(self): - self.editor.setactive(0) - # diff --git a/Lib/lib-stdwin/TransParent.py b/Lib/lib-stdwin/TransParent.py deleted file mode 100644 index 49dcd3d..0000000 --- a/Lib/lib-stdwin/TransParent.py +++ /dev/null @@ -1,123 +0,0 @@ -# A class that sits transparently between a parent and one child. -# First create the parent, then this thing, then the child. -# Use this as a base class for objects that are almost transparent. -# Don't use as a base class for parents with multiple children. - -Error = 'TransParent.Error' # Exception - -class ManageOneChild: - # - # Upcalls shared with other single-child parents - # - def addchild(self, child): - if self.child: - raise Error, 'addchild: one child only' - if not child: - raise Error, 'addchild: bad child' - self.child = child - # - def delchild(self, child): - if not self.child: - raise Error, 'delchild: no child' - if child <> self.child: - raise Error, 'delchild: not my child' - self.child = 0 - -class TransParent(ManageOneChild): - # - # Calls from creator - # NB derived classes may add parameters to create() - # - def create(self, parent): - parent.addchild(self) - self.parent = parent - self.child = None # No child yet - return self - # - # Downcalls from parent to child - # - def destroy(self): - del self.parent - if self.child: self.child.destroy() - del self.child - # - def getminsize(self, args): - if not self.child: - m, size = args - return size - else: - return self.child.getminsize(args) - def getbounds(self, bounds): - if not self.child: - raise Error, 'getbounds w/o child' - else: - return self.child.getbounds() - def setbounds(self, bounds): - if not self.child: - raise Error, 'setbounds w/o child' - else: - self.child.setbounds(bounds) - def realize(self): - if self.child: - self.child.realize() - def draw(self, d, area): - if self.child: - self.child.draw(d, area) - def altdraw(self, area): - if self.child: - self.child.altdraw(area) - # - # Downcalls only made after certain upcalls - # - def mouse_down(self, detail): - if self.child: self.child.mouse_down(detail) - def mouse_move(self, detail): - if self.child: self.child.mouse_move(detail) - def mouse_up(self, detail): - if self.child: self.child.mouse_up(detail) - # - def keybd(self, type_detail): - self.child.keybd(type_detail) - def activate(self): - self.child.activate() - def deactivate(self): - self.child.deactivate() - # - def timer(self): - if self.child: self.child.timer() - # - # Upcalls from child to parent - # - def need_mouse(self, child): - self.parent.need_mouse(self) - def no_mouse(self, child): - self.parent.no_mouse(self) - # - def need_timer(self, child): - self.parent.need_timer(self) - def no_timer(self, child): - self.parent.no_timer(self) - # - def need_altdraw(self, child): - self.parent.need_altdraw(self) - def no_altdraw(self, child): - self.parent.no_altdraw(self) - # - def need_keybd(self, child): - self.parent.need_keybd(self) - def no_keybd(self, child): - self.parent.no_keybd(self) - # - def begindrawing(self): - return self.parent.begindrawing() - def beginmeasuring(self): - return self.parent.beginmeasuring() - def getwindow(self): - return self.parent.getwindow() - # - def change(self, area): - self.parent.change(area) - def scroll(self, area, vector): - self.parent.scroll(area, vector) - def settimer(self, itimer): - self.parent.settimer(itimer) diff --git a/Lib/lib-stdwin/VUMeter.py b/Lib/lib-stdwin/VUMeter.py deleted file mode 100644 index ed9a473..0000000 --- a/Lib/lib-stdwin/VUMeter.py +++ /dev/null @@ -1,47 +0,0 @@ -# Module 'VUMeter' - -import audio -from StripChart import StripChart - -K = 1024 -Rates = [0, 32*K, 16*K, 8*K] - -class VUMeter(StripChart): - # - # Override define() and timer() methods - # - def define(self, parent): - self = StripChart.define(self, (parent, 128)) - self.parent.need_timer(self) - self.sampling = 0 - self.rate = 3 - self.enable(0) - return self - # - def timer(self): - if self.sampling: - chunk = audio.wait_recording() - self.sampling = 0 - nums = audio.chr2num(chunk) - ampl = max(abs(min(nums)), abs(max(nums))) - self.append(ampl) - if self.enabled and not self.sampling: - audio.setrate(self.rate) - size = Rates[self.rate]/10 - size = size/48*48 - audio.start_recording(size) - self.sampling = 1 - if self.sampling: - self.parent.settimer(1) - # - # New methods: start() and stop() - # - def stop(self): - if self.sampling: - chunk = audio.stop_recording() - self.sampling = 0 - self.enable(0) - # - def start(self): - self.enable(1) - self.timer() diff --git a/Lib/lib-stdwin/WindowParent.py b/Lib/lib-stdwin/WindowParent.py deleted file mode 100644 index cdec10b..0000000 --- a/Lib/lib-stdwin/WindowParent.py +++ /dev/null @@ -1,189 +0,0 @@ -# A 'WindowParent' is the only module that uses real stdwin functionality. -# It is the root of the tree. -# It should have exactly one child when realized. -# -# There is also an alternative interface to "mainloop" here. - -import stdwin -from stdwinevents import * -import mainloop - -from TransParent import ManageOneChild - -Error = 'WindowParent.Error' # Exception - -class WindowParent(ManageOneChild): - # - def create(self, title, size): - self.title = title - self.size = size # (width, height) - self._reset() - self.close_hook = WindowParent.delayed_destroy - return self - # - def _reset(self): - self.child = None - self.win = None - self.itimer = 0 - self.do_mouse = 0 - self.do_keybd = 0 - self.do_timer = 0 - self.do_altdraw = 0 - self.pending_destroy = 0 - self.close_hook = None - self.menu_hook = None - # - def destroy(self): - mainloop.unregister(self.win) - if self.child: self.child.destroy() - self._reset() - # - def delayed_destroy(self): - # This interface to be used by 'Close' buttons etc.; - # destroying a window from within a button hook - # is not a good idea... - self.pending_destroy = 1 - # - def close_trigger(self): - if self.close_hook: self.close_hook(self) - # - def menu_trigger(self, menu, item): - if self.menu_hook: - self.menu_hook(self, menu, item) - # - def need_mouse(self, child): self.do_mouse = 1 - def no_mouse(self, child): self.do_mouse = 0 - # - def need_keybd(self, child): - self.do_keybd = 1 - self.child.activate() - def no_keybd(self, child): - self.do_keybd = 0 - self.child.deactivate() - # - def need_timer(self, child): self.do_timer = 1 - def no_timer(self, child): self.do_timer = 0 - # - def need_altdraw(self, child): self.do_altdraw = 1 - def no_altdraw(self, child): self.do_altdraw = 0 - # - def realize(self): - if self.win: - raise Error, 'realize(): called twice' - if not self.child: - raise Error, 'realize(): no child' - # Compute suggested size - self.size = self.child.getminsize(self.beginmeasuring(), \ - self.size) - save_defsize = stdwin.getdefwinsize() - scrwidth, scrheight = stdwin.getscrsize() - width, height = self.size - if width > scrwidth: - width = scrwidth * 2/3 - if height > scrheight: - height = scrheight * 2/3 - stdwin.setdefwinsize(width, height) - self.hbar, self.vbar = stdwin.getdefscrollbars() - self.win = stdwin.open(self.title) - stdwin.setdefwinsize(save_defsize) - self.win.setdocsize(self.size) - if self.itimer: - self.win.settimer(self.itimer) - width, height = self.win.getwinsize() - if self.hbar: - width = self.size[0] - if self.vbar: - height = self.size[1] - self.child.setbounds(((0, 0), (width, height))) - self.child.realize() - self.win.dispatch = self.dispatch - mainloop.register(self.win) - # - def fixup(self): - # XXX This could share code with realize() above - self.size = self.child.getminsize(self.beginmeasuring(), \ - self.win.getwinsize()) - self.win.setdocsize(self.size) - width, height = self.win.getwinsize() - if self.hbar: - width = self.size[0] - if self.vbar: - height = self.size[1] - self.child.setbounds(((0, 0), (width, height))) - # Force a redraw of the entire window: - self.win.change((0, 0), self.size) - # - def beginmeasuring(self): - # Return something with which a child can measure text - if self.win: - return self.win.begindrawing() - else: - return stdwin - # - def begindrawing(self): - if self.win: - return self.win.begindrawing() - else: - raise Error, 'begindrawing(): not realized yet' - # - def getwindow(self): - if self.win: - return self.win - else: - raise Error, 'getwindow(): not realized yet' - # - def change(self, area): - if self.win: - self.win.change(area) - # - def scroll(self, area, vector): - if self.win: - self.win.scroll(area, vector) - # - def settimer(self, itimer): - if self.win: - self.win.settimer(itimer) - else: - self.itimer = itimer - # - # Only call dispatch once we are realized - # - def dispatch(self, (type, win, detail)): - if type == WE_DRAW: - d = self.win.begindrawing() - self.child.draw(d, detail) - del d - if self.do_altdraw: self.child.altdraw(detail) - elif type == WE_MOUSE_DOWN: - if self.do_mouse: self.child.mouse_down(detail) - elif type == WE_MOUSE_MOVE: - if self.do_mouse: self.child.mouse_move(detail) - elif type == WE_MOUSE_UP: - if self.do_mouse: self.child.mouse_up(detail) - elif type in (WE_CHAR, WE_COMMAND): - if self.do_keybd: self.child.keybd(type, detail) - elif type == WE_TIMER: - if self.do_timer: self.child.timer() - elif type == WE_SIZE: - self.fixup() - elif type == WE_CLOSE: - self.close_trigger() - elif type == WE_MENU: - self.menu_trigger(detail) - if self.pending_destroy: - self.destroy() - # - -def MainLoop(): - mainloop.mainloop() - -def Dispatch(event): - mainloop.dispatch(event) - -# Interface used by WindowSched: - -def CountWindows(): - return mainloop.countwindows() - -def AnyWindow(): - return mainloop.anywindow() diff --git a/Lib/lib-stdwin/WindowSched.py b/Lib/lib-stdwin/WindowSched.py deleted file mode 100644 index 119a41f..0000000 --- a/Lib/lib-stdwin/WindowSched.py +++ /dev/null @@ -1,62 +0,0 @@ -# Combine a real-time scheduling queue and stdwin event handling. -# Keeps times in milliseconds. - -import stdwin, stdwinq -from stdwinevents import WE_TIMER -import mainloop -import sched -import time - -# Delay function called by the scheduler when it has nothing to do. -# Return immediately when something is done, or when the delay is up. -# -def delayfunc(msecs): - msecs = int(msecs) - # - # Check for immediate stdwin event - # - event = stdwinq.pollevent() - if event: - mainloop.dispatch(event) - return - # - # Use sleep for very short delays or if there are no windows - # - if msecs < 100 or mainloop.countwindows() == 0: - if msecs > 0: - time.sleep(msecs * 0.001) - return - # - # Post a timer event on an arbitrary window and wait for it - # - window = mainloop.anywindow() - window.settimer(msecs/100) - event = stdwinq.getevent() - window.settimer(0) - if event[0] <> WE_TIMER: - mainloop.dispatch(event) - -def millitimer(): - return time.time() * 1000 - -q = sched.scheduler(millitimer, delayfunc) - -# Export functions enter, enterabs and cancel just like a scheduler -# -enter = q.enter -enterabs = q.enterabs -cancel = q.cancel - -# Emptiness check must check both queues -# -def empty(): - return q.empty() and mainloop.countwindows() == 0 - -# Run until there is nothing left to do -# -def run(): - while not empty(): - if q.empty(): - mainloop.dispatch(stdwinq.getevent()) - else: - q.run() diff --git a/Lib/lib-stdwin/anywin.py b/Lib/lib-stdwin/anywin.py deleted file mode 100644 index 38ee869..0000000 --- a/Lib/lib-stdwin/anywin.py +++ /dev/null @@ -1,14 +0,0 @@ -# Module 'anywin' -# Open a file or directory in a window - -import dirwin -import filewin -import os - -def open(name): - print 'opening', name, '...' - if os.path.isdir(name): - w = dirwin.open(name) - else: - w = filewin.open(name) - return w diff --git a/Lib/lib-stdwin/basewin.py b/Lib/lib-stdwin/basewin.py deleted file mode 100644 index 7a43536..0000000 --- a/Lib/lib-stdwin/basewin.py +++ /dev/null @@ -1,64 +0,0 @@ -# basewin.py - -import stdwin -import mainloop -from stdwinevents import * - -class BaseWindow: - - def __init__(self, title): - self.win = stdwin.open(title) - self.win.dispatch = self.dispatch - mainloop.register(self.win) - -# def reopen(self): -# title = self.win.gettitle() -# winpos = self.win.getwinpos() -# winsize = self.win.getwinsize() -# origin = self.win.getorigin() -# docsize = self.win.getdocsize() -# mainloop.unregister(self.win) -# del self.win.dispatch -# self.win.close() -# stdwin.setdefwinpos(winpos) -# stdwin.setdefwinsize(winsize) -# self.win = stdwin.open(title) -# stdwin.setdefwinpos(0, 0) -# stdwin.setdefwinsize(0, 0) -# self.win.setdocsize(docsize) -# self.win.setorigin(origin) -# self.win.dispatch = self.dispatch -# mainloop.register(self.win) - - def popup(self): - if self.win is not stdwin.getactive(): - self.win.setactive() - - def close(self): - mainloop.unregister(self.win) - del self.win.dispatch - self.win.close() - - def dispatch(self, event): - type, win, detail = event - if type == WE_CHAR: - self.char(detail) - elif type == WE_COMMAND: - self.command(detail) - elif type == WE_MOUSE_DOWN: - self.mouse_down(detail) - elif type == WE_MOUSE_MOVE: - self.mouse_move(detail) - elif type == WE_MOUSE_UP: - self.mouse_up(detail) - elif type == WE_DRAW: - self.draw(detail) - elif type == WE_CLOSE: - self.close() - - def no_op(self, detail): - pass - char = command = mouse_down = mouse_move = mouse_up = draw = no_op - - def refreshall(self): - self.win.change((-10, 0), (10000, 30000)) diff --git a/Lib/lib-stdwin/dirwin.py b/Lib/lib-stdwin/dirwin.py deleted file mode 100644 index e8b0170..0000000 --- a/Lib/lib-stdwin/dirwin.py +++ /dev/null @@ -1,29 +0,0 @@ -# Module 'dirwin' - -# Directory windows, a subclass of listwin - -import os -import gwin -import listwin -import anywin -import dircache - -def action(w, string, i, detail): - (h, v), clicks, button, mask = detail - if clicks == 2: - name = os.path.join(w.name, string) - try: - w2 = anywin.open(name) - w2.parent = w - except os.error, why: - stdwin.message('Can\'t open ' + name + ': ' + why[1]) - -def open(name): - name = os.path.join(name, '') - list = dircache.opendir(name)[:] - list.sort() - dircache.annotate(name, list) - w = listwin.open(name, list) - w.name = name - w.action = action - return w diff --git a/Lib/lib-stdwin/filewin.py b/Lib/lib-stdwin/filewin.py deleted file mode 100644 index df6aa7d..0000000 --- a/Lib/lib-stdwin/filewin.py +++ /dev/null @@ -1,20 +0,0 @@ -# Module 'filewin' -# File windows, a subclass of textwin (which is a subclass of gwin) - -import textwin -import __builtin__ - - -# FILE WINDOW - -def open_readonly(fn): # Open a file window - fp = __builtin__.open(fn, 'r') - w = textwin.open_readonly(fn, fp.read()) - w.fn = fn - return w - -def open(fn): # Open a file window - fp = __builtin__.open(fn, 'r') - w = textwin.open(fn, fp.read()) - w.fn = fn - return w diff --git a/Lib/lib-stdwin/formatter.py b/Lib/lib-stdwin/formatter.py deleted file mode 100644 index 7ddfc1d..0000000 --- a/Lib/lib-stdwin/formatter.py +++ /dev/null @@ -1,207 +0,0 @@ -# A class to help applications that do fancy text formatting. -# You create an instance each time you must redraw the window. -# Set the initial left, top and right coordinates; -# then feed it words, font changes and vertical movements. -# -# This class should eventually be extended to support much fancier -# formatting, along the lines of TeX; for now, a very simple model -# is sufficient. -# -class formatter: - # - # Initialize a formatter instance. - # Pass the window's drawing object, and left, top, right - # coordinates of the drawing space as arguments. - # - def __init__(self, d, left, top, right): - self.d = d # Drawing object - self.left = left # Left margin - self.right = right # Right margin - self.v = top # Top of current line - self.center = 0 - self.justify = 1 - self.setfont('') # Default font - self._reset() # Prepare for new line - # - # Reset for start of fresh line. - # - def _reset(self): - self.boxes = [] # Boxes and glue still to be output - self.sum_width = 0 # Total width of boxes - self.sum_space = 0 # Total space between boxes - self.sum_stretch = 0 # Total stretch for space between boxes - self.max_ascent = 0 # Max ascent of current line - self.max_descent = 0 # Max descent of current line - self.avail_width = self.right - self.left - self.hang_indent = 0 - # - # Set the current font, and compute some values from it. - # - def setfont(self, font): - self.font = font - self.d.setfont(font) - self.font_space = self.d.textwidth(' ') - self.font_ascent = self.d.baseline() - self.font_descent = self.d.lineheight() - self.font_ascent - # - # Add a word to the list of boxes; first flush if line is full. - # Space and stretch factors are expressed in fractions - # of the current font's space width. - # (Two variations: one without, one with explicit stretch factor.) - # - def addword(self, word, spacefactor): - self.addwordstretch(word, spacefactor, spacefactor) - # - def addwordstretch(self, word, spacefactor, stretchfactor): - width = self.d.textwidth(word) - if width > self.avail_width: - self._flush(1) - space = int(float(self.font_space) * float(spacefactor)) - stretch = int(float(self.font_space) * float(stretchfactor)) - box = (self.font, word, width, space, stretch) - self.boxes.append(box) - self.sum_width = self.sum_width + width - self.sum_space = self.sum_space + space - self.sum_stretch = self.sum_stretch + stretch - self.max_ascent = max(self.font_ascent, self.max_ascent) - self.max_descent = max(self.font_descent, self.max_descent) - self.avail_width = self.avail_width - width - space - # - # Flush current line and start a new one. - # Flushing twice is harmless (i.e. does not introduce a blank line). - # (Two versions: the internal one has a parameter for justification.) - # - def flush(self): - self._flush(0) - # - def _flush(self, justify): - if not self.boxes: - return - # - # Compute amount of stretch needed. - # - if justify and self.justify or self.center: - # - # Compute extra space to fill; - # this is avail_width plus glue from last box. - # Also compute available stretch. - # - last_box = self.boxes[len(self.boxes)-1] - font, word, width, space, stretch = last_box - tot_extra = self.avail_width + space - tot_stretch = self.sum_stretch - stretch - else: - tot_extra = tot_stretch = 0 - # - # Output the boxes. - # - baseline = self.v + self.max_ascent - h = self.left + self.hang_indent - if self.center: - h = h + tot_extra / 2 - tot_extra = tot_stretch = 0 - for font, word, width, space, stretch in self.boxes: - self.d.setfont(font) - v = baseline - self.d.baseline() - self.d.text((h, v), word) - h = h + width + space - if tot_extra > 0 and tot_stretch > 0: - extra = stretch * tot_extra / tot_stretch - h = h + extra - tot_extra = tot_extra - extra - tot_stretch = tot_stretch - stretch - # - # Prepare for next line. - # - self.v = baseline + self.max_descent - self.d.setfont(self.font) - self._reset() - # - # Add vertical space; first flush. - # Vertical space is expressed in fractions of the current - # font's line height. - # - def vspace(self, lines): - self.vspacepixels(int(lines * self.d.lineheight())) - # - # Add vertical space given in pixels. - # - def vspacepixels(self, dv): - self.flush() - self.v = self.v + dv - # - # Set temporary (hanging) indent, for paragraph start. - # First flush. - # - def tempindent(self, space): - self.flush() - hang = int(float(self.font_space) * float(space)) - self.hang_indent = hang - self.avail_width = self.avail_width - hang - # - # Add (permanent) left indentation. First flush. - # - def addleftindent(self, space): - self.flush() - self.left = self.left \ - + int(float(self.font_space) * float(space)) - self._reset() - # - - -# Test procedure -# -def test(): - import stdwin, stdwinq - from stdwinevents import * - try: - import mac - # Mac font assignments: - font1 = 'times', '', 12 - font2 = 'times', 'b', 14 - except ImportError: - # X11R4 font assignments - font1 = '*times-medium-r-*-120-*' - font2 = '*times-bold-r-*-140-*' - words = \ - ['The','quick','brown','fox','jumps','over','the','lazy','dog.'] - words = words * 2 - stage = 0 - stages = [(0,0,'ragged'), (1,0,'justified'), (0,1,'centered')] - justify, center, title = stages[stage] - stdwin.setdefwinsize(300,200) - w = stdwin.open(title) - winsize = w.getwinsize() - while 1: - type, window, detail = stdwinq.getevent() - if type == WE_CLOSE: - break - elif type == WE_SIZE: - newsize = w.getwinsize() - if newsize <> winsize: - w.change((0,0), winsize) - winsize = newsize - w.change((0,0), winsize) - elif type == WE_MOUSE_DOWN: - stage = (stage + 1) % len(stages) - justify, center, title = stages[stage] - w.settitle(title) - w.change((0, 0), (1000, 1000)) - elif type == WE_DRAW: - width, height = winsize - f = formatter(w.begindrawing(), 0, 0, width) - f.center = center - f.justify = justify - if not center: - f.tempindent(5) - for font in font1, font2, font1: - f.setfont(font) - for word in words: - space = 1 + (word[-1:] == '.') - f.addword(word, space) - if center and space > 1: - f.flush() - f.flush() - height = f.v - del f - w.setdocsize(0, height) diff --git a/Lib/lib-stdwin/gwin.py b/Lib/lib-stdwin/gwin.py deleted file mode 100644 index 626c8fa..0000000 --- a/Lib/lib-stdwin/gwin.py +++ /dev/null @@ -1,110 +0,0 @@ -# Module 'gwin' -# Generic stdwin windows - -# This is used as a base class from which to derive other window types. -# XXX DON'T USE THIS CODE ANY MORE! It is ages old! - -import stdwin, stdwinq -from stdwinevents import * -from mainloop import mainloop, register, unregister, windows - -# Open a window - -def open(title): # Open a generic window - w = stdwin.open(title) - stdwin.setdefwinsize(0, 0) - # Set default event handlers - w.draw = nop - w.char = nop - w.mdown = nop - w.mmove = nop - w.mup = nop - w.m2down = m2down - w.m2up = m2up - w.size = nop - w.move = nop - w.activate = w.deactivate = nop - w.timer = nop - # default command handlers - w.close = close - w.tab = tab - w.enter = enter - w.backspace = backspace - w.arrow = arrow - w.kleft = w.kup = w.kright = w.kdown = nop - w.dispatch = treatevent - register(w) - return w - - -def treatevent(e): # Handle a stdwin event - type, w, detail = e - if type == WE_DRAW: - w.draw(w, detail) - elif type == WE_MENU: - m, item = detail - m.action[item](w, m, item) - elif type == WE_COMMAND: - treatcommand(w, detail) - elif type == WE_CHAR: - w.char(w, detail) - elif type == WE_MOUSE_DOWN: - if detail[1] > 1: w.m2down(w, detail) - else: w.mdown(w, detail) - elif type == WE_MOUSE_MOVE: - w.mmove(w, detail) - elif type == WE_MOUSE_UP: - if detail[1] > 1: w.m2up(w, detail) - else: w.mup(w, detail) - elif type == WE_SIZE: - w.size(w, w.getwinsize()) - elif type == WE_ACTIVATE: - w.activate(w) - elif type == WE_DEACTIVATE: - w.deactivate(w) - elif type == WE_MOVE: - w.move(w) - elif type == WE_TIMER: - w.timer(w) - elif type == WE_CLOSE: - w.close(w) - -def treatcommand(w, type): # Handle a we_command event - if type == WC_CLOSE: - w.close(w) - elif type == WC_RETURN: - w.enter(w) - elif type == WC_TAB: - w.tab(w) - elif type == WC_BACKSPACE: - w.backspace(w) - elif type in (WC_LEFT, WC_UP, WC_RIGHT, WC_DOWN): - w.arrow(w, type) - - -# Methods - -def close(w): # Close method - unregister(w) - del w.close # Delete our close function - w.close() # Call the close method - -def arrow(w, detail): # Arrow key method - if detail == WC_LEFT: - w.kleft(w) - elif detail == WC_UP: - w.kup(w) - elif detail == WC_RIGHT: - w.kright(w) - elif detail == WC_DOWN: - w.kdown(w) - - -# Trivial methods - -def tab(w): w.char(w, '\t') -def enter(w): w.char(w, '\n') # 'return' is a Python reserved word -def backspace(w): w.char(w, '\b') -def m2down(w, detail): w.mdown(w, detail) -def m2up(w, detail): w.mup(w, detail) -def nop(*args): pass diff --git a/Lib/lib-stdwin/listwin.py b/Lib/lib-stdwin/listwin.py deleted file mode 100644 index 9480a81..0000000 --- a/Lib/lib-stdwin/listwin.py +++ /dev/null @@ -1,47 +0,0 @@ -# Module 'listwin' -# List windows, a subclass of gwin - -import gwin -import stdwin - -def maxlinewidth(a): # Compute maximum textwidth of lines in a sequence - max = 0 - for line in a: - width = stdwin.textwidth(line) - if width > max: max = width - return max - -def action(w, string, i, detail): # Default item selection method - pass - -def mup(w, detail): # Mouse up method - (h, v), clicks, button, mask = detail - i = divmod(v, w.lineheight)[0] - if 0 <= i < len(w.data): - w.action(w, w.data[i], i, detail) - -def draw(w, ((left, top), (right, bottom))): # Text window draw method - data = w.data - d = w.begindrawing() - lh = w.lineheight - itop = top/lh - ibot = (bottom-1)/lh + 1 - if itop < 0: itop = 0 - if ibot > len(data): ibot = len(data) - for i in range(itop, ibot): d.text((0, i*lh), data[i]) - -def open(title, data): # Display a list of texts in a window - lineheight = stdwin.lineheight() - h, v = maxlinewidth(data), len(data)*lineheight - h0, v0 = h + stdwin.textwidth(' '), v + lineheight - if h0 > stdwin.textwidth(' ')*80: h0 = 0 - if v0 > stdwin.lineheight()*24: v0 = 0 - stdwin.setdefwinsize(h0, v0) - w = gwin.open(title) - w.setdocsize(h, v) - w.lineheight = lineheight - w.data = data - w.draw = draw - w.action = action - w.mup = mup - return w diff --git a/Lib/lib-stdwin/mainloop.py b/Lib/lib-stdwin/mainloop.py deleted file mode 100644 index aa40c34..0000000 --- a/Lib/lib-stdwin/mainloop.py +++ /dev/null @@ -1,256 +0,0 @@ -# Standard main loop for *all* STDWIN applications. -# This requires that applications: -# - register their windows on creation and unregister them when closed -# - have a 'dispatch' function as a window member - - -import stdwin, stdwinq -from stdwinevents import * - - -# List of windows known to the main loop. -# -windows = [] - - -# Last window that ever received an event -# -last_window = None - - -# Function to register a window. -# -def register(win): - # First test the dispatch function by passing it a null event -- - # this catches registration of unconforming windows. - win.dispatch((WE_NULL, win, None)) - if win not in windows: - windows.append(win) - - -# Function to unregister a window. -# It is not an error to unregister an already unregistered window -# (this is useful for cleanup actions). -# -def unregister(win): - global last_window - if win == last_window: - last_window = None - if win in windows: - windows.remove(win) # Not in 0.9.1 - # 0.9.1 solution: - #for i in range(len(windows)): - # if windows[i] = win: - # del windows[i] - # break - - -# Interfaces used by WindowSched. -# -def countwindows(): - return len(windows) -# -def anywindow(): - if windows: - return windows[0] - else: - return None - - -# NEW: register any number of file descriptors -# -fdlist = [] -select_args = None -select_handlers = None -# -def registerfd(fd, mode, handler): - if mode not in ('r', 'w', 'x'): - raise ValueError, 'mode must be r, w or x' - if type(fd) <> type(0): - fd = fd.fileno() # If this fails it's not a proper select arg - for i in range(len(fdlist)): - if fdlist[i][:2] == (fd, mode): - raise ValueError, \ - '(fd, mode) combination already registered' - fdlist.append((fd, mode, handler)) - make_select_args() -# -def unregisterfd(fd, *args): - if type(fd) <> type(0): - fd = fd.fileno() # If this fails it's not a proper select arg - args = (fd,) + args - n = len(args) - for i in range(len(fdlist)): - if fdlist[i][:n] == args: - del fdlist[i] - make_select_args() -# -def make_select_args(): - global select_args, select_handlers - rlist, wlist, xlist = [], [], [] - rhandlers, whandlers, xhandlers = {}, {}, {} - for fd, mode, handler in fdlist: - if mode == 'r': - rlist.append(fd) - rhandlers[`fd`] = handler - if mode == 'w': - wlist.append(fd) - whandlers[`fd`] = handler - if mode == 'x': - xlist.append(fd) - xhandlers[`fd`] = handler - if rlist or wlist or xlist: - select_args = rlist, wlist, xlist - select_handlers = rhandlers, whandlers, xhandlers - else: - select_args = None - select_handlers = None -# -def do_select(): - import select - reply = apply(select.select, select_args) - for mode in 0, 1, 2: - list = reply[mode] - for fd in list: - handler = select_handlers[mode][`fd`] - handler(fd, 'rwx'[mode]) - - -# Event processing main loop. -# Return when there are no windows left, or when an unhandled -# exception occurs. (It is safe to restart the main loop after -# an unsuccessful exit.) -# Python's stdwin.getevent() turns WE_COMMAND/WC_CANCEL events -# into KeyboardInterrupt exceptions; these are turned back in events. -# -recursion_level = 0 # Hack to make it reentrant -def mainloop(): - global recursion_level - recursion_level = recursion_level + 1 - try: - stdwin_select_handler() # Process events already in queue - while 1: - if windows and not fdlist: - while windows and not fdlist: - try: - event = stdwinq.getevent() - except KeyboardInterrupt: - event = (WE_COMMAND, \ - None, WC_CANCEL) - dispatch(event) - elif windows and fdlist: - fd = stdwin.fileno() - if recursion_level == 1: - registerfd(fd, 'r', stdwin_select_handler) - try: - while windows: - do_select() - stdwin_select_handler() - finally: - if recursion_level == 1: - unregisterfd(fd) - elif fdlist: - while fdlist and not windows: - do_select() - else: - break - finally: - recursion_level = recursion_level - 1 - - -# Check for events without ever blocking -# -def check(): - stdwin_select_handler() - # XXX Should check for socket stuff as well - - -# Handle stdwin events until none are left -# -def stdwin_select_handler(*args): - while 1: - try: - event = stdwinq.pollevent() - except KeyboardInterrupt: - event = (WE_COMMAND, None, WC_CANCEL) - if event is None: - break - dispatch(event) - - -# Run a modal dialog loop for a window. The dialog window must have -# been registered first. This prohibits most events (except size/draw -# events) to other windows. The modal dialog loop ends when the -# dialog window unregisters itself. -# -passthrough = WE_SIZE, WE_DRAW -beeping = WE_MOUSE_DOWN, WE_COMMAND, WE_CHAR, WE_KEY, WE_CLOSE, WE_MENU -# -def modaldialog(window): - if window not in windows: - raise ValueError, 'modaldialog window not registered' - while window in windows: - try: - event = stdwinq.getevent() - except KeyboardInterrupt: - event = WE_COMMAND, None, WC_CANCEL - etype, ewindow, edetail = event - if etype not in passthrough and ewindow <> window: - if etype in beeping: - stdwin.fleep() - continue - dispatch(event) - - -# Dispatch a single event. -# Events for the no window in particular are sent to the active window -# or to the last window that received an event (these hacks are for the -# WE_LOST_SEL event, which is directed to no particular window). -# Windows not in the windows list don't get their events: -# events for such windows are silently ignored. -# -def dispatch(event): - global last_window - if event[1] == None: - active = stdwin.getactive() - if active: last_window = active - else: - last_window = event[1] - if last_window in windows: - last_window.dispatch(event) - - -# Dialog base class -# -class Dialog: - # - def __init__(self, title): - self.window = stdwin.open(title) - self.window.dispatch = self.dispatch - register(self.window) - # - def close(self): - unregister(self.window) - del self.window.dispatch - self.window.close() - # - def dispatch(self, event): - etype, ewindow, edetail = event - if etype == WE_CLOSE: - self.close() - - -# Standard modal dialogs -# XXX implemented using stdwin dialogs for now -# -def askstr(prompt, default): - return stdwin.askstr(prompt, default) -# -def askync(prompt, yesorno): - return stdwin.askync(prompt, yesorno) -# -def askfile(prompt, default, new): - return stdwin.askfile(prompt, default, new) -# -def message(msg): - stdwin.message(msg) diff --git a/Lib/lib-stdwin/rect.py b/Lib/lib-stdwin/rect.py deleted file mode 100644 index 393eafd..0000000 --- a/Lib/lib-stdwin/rect.py +++ /dev/null @@ -1,89 +0,0 @@ -# Module 'rect'. -# -# Operations on rectangles. -# There is some normalization: all results return the object 'empty' -# if their result would contain no points. - - -# Exception. -# -error = 'rect.error' - - -# The empty rectangle. -# -empty = (0, 0), (0, 0) - - -# Check if a rectangle is empty. -# -def is_empty(r): - (left, top), (right, bottom) = r - return left >= right or top >= bottom - - -# Compute the intersection or two or more rectangles. -# This works with a list or tuple argument. -# -def intersect(list): - if not list: raise error, 'intersect called with empty list' - if is_empty(list[0]): return empty - (left, top), (right, bottom) = list[0] - for rect in list[1:]: - if is_empty(rect): - return empty - (l, t), (r, b) = rect - if left < l: left = l - if top < t: top = t - if right > r: right = r - if bottom > b: bottom = b - if is_empty(((left, top), (right, bottom))): - return empty - return (left, top), (right, bottom) - - -# Compute the smallest rectangle containing all given rectangles. -# This works with a list or tuple argument. -# -def union(list): - (left, top), (right, bottom) = list[0] - for (l, t), (r, b) in list[1:]: - if not is_empty(((l, t), (r, b))): - if l < left: left = l - if t < top: top = t - if r > right: right = r - if b > bottom: bottom = b - res = (left, top), (right, bottom) - if is_empty(res): - return empty - return res - - -# Check if a point is in a rectangle. -# -def pointinrect((h, v), ((left, top), (right, bottom))): - return left <= h < right and top <= v < bottom - - -# Return a rectangle that is dh, dv inside another -# -def inset(((left, top), (right, bottom)), (dh, dv)): - left = left + dh - top = top + dv - right = right - dh - bottom = bottom - dv - r = (left, top), (right, bottom) - if is_empty(r): - return empty - else: - return r - - -# Conversions between rectangles and 'geometry tuples', -# given as origin (h, v) and dimensions (width, height). -# -def rect2geom((left, top), (right, bottom)): - return (left, top), (right-left, bottom-top) - -def geom2rect((h, v), (width, height)): - return (h, v), (h+width, v+height) diff --git a/Lib/lib-stdwin/srcwin.py b/Lib/lib-stdwin/srcwin.py deleted file mode 100644 index 29b7801..0000000 --- a/Lib/lib-stdwin/srcwin.py +++ /dev/null @@ -1,129 +0,0 @@ -# srcwin.py -- a source listing window - -import stdwin -from stdwinevents import * -import basewin - -WIDTH = 40 -MAXHEIGHT = 24 - - -class TextWindow(basewin.BaseWindow): - - def __init__(self, title, contents): - self.contents = contents - self.linecount = countlines(self.contents) - # - self.lineheight = lh = stdwin.lineheight() - self.leftmargin = self.getmargin() - self.top = 0 - self.rightmargin = 30000 # Infinity - self.bottom = lh * self.linecount - # - width = WIDTH*stdwin.textwidth('0') - height = lh*min(MAXHEIGHT, self.linecount) - stdwin.setdefwinsize(width, height) - basewin.BaseWindow.__init__(self, title) - # - self.win.setdocsize(0, self.bottom) - self.initeditor() - - def initeditor(self): - r = (self.leftmargin, self.top), (self.rightmargin, self.bottom) - self.editor = self.win.textcreate(r) - self.editor.settext(self.contents) - - def closeeditor(self): - self.editor.close() - -# def reopen(self): -# self.closeeditor() -# basewin.BaseWindow.reopen(self) -# self.initeditor() - - # Override the following two methods to format line numbers differently - - def getmark(self, lineno): - return `lineno` - - def getmargin(self): - return stdwin.textwidth(`self.linecount + 1` + ' ') - - # Event dispatcher, called from mainloop.mainloop() - - def dispatch(self, event): - if event[0] == WE_NULL: return # Dummy tested by mainloop - if event[0] == WE_DRAW or not self.editor.event(event): - basewin.BaseWindow.dispatch(self, event) - - # Event handlers - - def close(self): - self.closeeditor() - basewin.BaseWindow.close(self) - - def draw(self, detail): - dummy = self.editor.draw(detail) - # Draw line numbers - (left, top), (right, bottom) = detail - topline = top/self.lineheight - botline = bottom/self.lineheight + 1 - botline = min(self.linecount, botline) - d = self.win.begindrawing() - try: - h, v = 0, self.lineheight * topline - for lineno in range(topline+1, botline+1): - d.text((h, v), self.getmark(lineno)) - v = v + self.lineheight - finally: - d.close() - - # Calls from outside - - def changemark(self, lineno): # redraw the mark for a line - left = 0 - top = (lineno-1) * self.lineheight - right = self.leftmargin - bottom = lineno * self.lineheight - d = self.win.begindrawing() - try: - d.erase((left, top), (right, bottom)) - d.text((left, top), self.getmark(lineno)) - finally: - d.close() - - def showline(self, lineno): # scroll to make a line visible - left = 0 - top = (lineno-1) * self.lineheight - right = self.leftmargin - bottom = lineno * self.lineheight - self.win.show((left, top), (right, bottom)) - - -# Subroutine to count the number of lines in a string - -def countlines(text): - n = 0 - for c in text: - if c == '\n': n = n+1 - if text and text[-1] != '\n': n = n+1 # Partial last line - return n - - -class SourceWindow(TextWindow): - - def __init__(self, filename): - self.filename = filename - f = open(self.filename, 'r') - contents = f.read() - f.close() - TextWindow.__init__(self, self.filename, contents) - -# ------------------------------ testing ------------------------------ - -TESTFILE = 'srcwin.py' - -def test(): - import mainloop - sw = SourceWindow(TESTFILE) - mainloop.mainloop() diff --git a/Lib/lib-stdwin/stdwinevents.py b/Lib/lib-stdwin/stdwinevents.py deleted file mode 100644 index 62cf8d2..0000000 --- a/Lib/lib-stdwin/stdwinevents.py +++ /dev/null @@ -1,61 +0,0 @@ -# Module 'stdwinevents' -- Constants for stdwin event types -# -# Suggested usage: -# from stdwinevents import * - -# The function stdwin.getevent() returns a tuple containing: -# (type, window, detail) -# where detail may be <no value> or a value depending on type, see below: - -# Values for type: - -WE_NULL = 0 # not reported -- means 'no event' internally -WE_ACTIVATE = 1 # detail is None -WE_CHAR = 2 # detail is the character -WE_COMMAND = 3 # detail is one of the WC_* constants below -WE_MOUSE_DOWN = 4 # detail is ((h, v), clicks, button, mask) -WE_MOUSE_MOVE = 5 # ditto -WE_MOUSE_UP = 6 # ditto -WE_MENU = 7 # detail is (menu, item) -WE_SIZE = 8 # detail is (width, height) -WE_MOVE = 9 # not reported -- reserved for future use -WE_DRAW = 10 # detail is ((left, top), (right, bottom)) -WE_TIMER = 11 # detail is None -WE_DEACTIVATE = 12 # detail is None -WE_EXTERN = 13 # detail is None -WE_KEY = 14 # detail is ??? -WE_LOST_SEL = 15 # detail is selection number -WE_CLOSE = 16 # detail is None - -# Values for detail when type is WE_COMMAND: - -WC_CLOSE = 1 # obsolete; now reported as WE_CLOSE -WC_LEFT = 2 # left arrow key -WC_RIGHT = 3 # right arrow key -WC_UP = 4 # up arrow key -WC_DOWN = 5 # down arrow key -WC_CANCEL = 6 # not reported -- turned into KeyboardInterrupt -WC_BACKSPACE = 7 # backspace key -WC_TAB = 8 # tab key -WC_RETURN = 9 # return or enter key - -# Selection numbers - -WS_CLIPBOARD = 0 -WS_PRIMARY = 1 -WS_SECONDARY = 2 - -# Modifier masks in key and mouse events - -WM_SHIFT = (1 << 0) -WM_LOCK = (1 << 1) -WM_CONTROL = (1 << 2) -WM_META = (1 << 3) -WM_OPTION = (1 << 4) -WM_NUM = (1 << 5) - -WM_BUTTON1 = (1 << 8) -WM_BUTTON2 = (1 << 9) -WM_BUTTON3 = (1 << 10) -WM_BUTTON4 = (1 << 11) -WM_BUTTON5 = (1 << 12) diff --git a/Lib/lib-stdwin/stdwinq.py b/Lib/lib-stdwin/stdwinq.py deleted file mode 100644 index af72986..0000000 --- a/Lib/lib-stdwin/stdwinq.py +++ /dev/null @@ -1,53 +0,0 @@ -# Replacements for getevent() and pollevent(), -# and new functions ungetevent() and sync(). - - -# Every library module should ideally use this instead of -# stdwin.{get,poll}event(), so applications can use the services -# of ungetevent() and sync(). - - -import stdwin - - -# Events read ahead are stored in this queue. -# -queue = [] - - -# Replacement for getevent(). -# -def getevent(): - if queue: - event = queue[0] - del queue[0] - return event - else: - return stdwin.getevent() - - -# Replacement for pollevent(). -# -def pollevent(): - if queue: - return getevent() - else: - return stdwin.pollevent() - - -# Push an event back in the queue. -# -def ungetevent(event): - queue.insert(0, event) - - -# Synchronize the display. It turns out that this is the way to -# force STDWIN to call XSync(), which some (esoteric) applications need. -# (This is stronger than just flushing -- it actually waits for a -# positive response from the X server on the last command issued.) -# -def sync(): - while 1: - event = stdwin.pollevent() - if not event: break - queue.append(event) diff --git a/Lib/lib-stdwin/tablewin.py b/Lib/lib-stdwin/tablewin.py deleted file mode 100644 index 43ce809..0000000 --- a/Lib/lib-stdwin/tablewin.py +++ /dev/null @@ -1,236 +0,0 @@ -# Module 'tablewin' - -# Display a table, with per-item actions: - -# A1 | A2 | A3 | .... | AN -# B1 | B2 | B3 | .... | BN -# C1 | C2 | C3 | .... | CN -# .. | .. | .. | .... | .. -# Z1 | Z2 | Z3 | .... | ZN - -# Not all columns need to have the same length. -# The data structure is a list of columns; -# each column is a list of items. -# Each item is a pair of a string and an action procedure. -# The first item may be a column title. - -import stdwin -import gwin -from stdwinevents import * - -def open(title, data): # Public function to open a table window - # - # Set geometry parameters (one day, these may be changeable) - # - margin = stdwin.textwidth(' ') - lineheight = stdwin.lineheight() - # - # Geometry calculations - # - colstarts = [0] - totwidth = 0 - maxrows = 0 - for coldata in data: - # Height calculations - rows = len(coldata) - if rows > maxrows: maxrows = rows - # Width calculations - width = colwidth(coldata) + margin - totwidth = totwidth + width - colstarts.append(totwidth) - # - # Calculate document and window height - # - docwidth, docheight = totwidth, maxrows*lineheight - winwidth, winheight = docwidth, docheight - if winwidth > stdwin.textwidth('n')*100: winwidth = 0 - if winheight > stdwin.lineheight()*30: winheight = 0 - # - # Create the window - # - stdwin.setdefwinsize(winwidth, winheight) - w = gwin.open(title) - # - # Set properties and override methods - # - w.data = data - w.margin = margin - w.lineheight = lineheight - w.colstarts = colstarts - w.totwidth = totwidth - w.maxrows = maxrows - w.selection = (-1, -1) - w.lastselection = (-1, -1) - w.selshown = 0 - w.setdocsize(docwidth, docheight) - w.draw = draw - w.mup = mup - w.arrow = arrow - # - # Return - # - return w - -def update(w, data): # Change the data - # - # Hide selection - # - hidesel(w, w.begindrawing()) - # - # Get old geometry parameters - # - margin = w.margin - lineheight = w.lineheight - # - # Geometry calculations - # - colstarts = [0] - totwidth = 0 - maxrows = 0 - for coldata in data: - # Height calculations - rows = len(coldata) - if rows > maxrows: maxrows = rows - # Width calculations - width = colwidth(coldata) + margin - totwidth = totwidth + width - colstarts.append(totwidth) - # - # Calculate document and window height - # - docwidth, docheight = totwidth, maxrows*lineheight - # - # Set changed properties and change window size - # - w.data = data - w.colstarts = colstarts - w.totwidth = totwidth - w.maxrows = maxrows - w.change((0, 0), (10000, 10000)) - w.setdocsize(docwidth, docheight) - w.change((0, 0), (docwidth, docheight)) - # - # Show selection, or forget it if out of range - # - showsel(w, w.begindrawing()) - if not w.selshown: w.selection = (-1, -1) - -def colwidth(coldata): # Subroutine to calculate column width - maxwidth = 0 - for string, action in coldata: - width = stdwin.textwidth(string) - if width > maxwidth: maxwidth = width - return maxwidth - -def draw(w, ((left, top), (right, bottom))): # Draw method - ileft = whichcol(w, left) - iright = whichcol(w, right-1) + 1 - if iright > len(w.data): iright = len(w.data) - itop = divmod(top, w.lineheight)[0] - if itop < 0: itop = 0 - ibottom, remainder = divmod(bottom, w.lineheight) - if remainder: ibottom = ibottom + 1 - d = w.begindrawing() - if ileft <= w.selection[0] < iright: - if itop <= w.selection[1] < ibottom: - hidesel(w, d) - d.erase((left, top), (right, bottom)) - for i in range(ileft, iright): - col = w.data[i] - jbottom = len(col) - if ibottom < jbottom: jbottom = ibottom - h = w.colstarts[i] - v = itop * w.lineheight - for j in range(itop, jbottom): - string, action = col[j] - d.text((h, v), string) - v = v + w.lineheight - showsel(w, d) - -def mup(w, detail): # Mouse up method - (h, v), nclicks, button, mask = detail - icol = whichcol(w, h) - if 0 <= icol < len(w.data): - irow = divmod(v, w.lineheight)[0] - col = w.data[icol] - if 0 <= irow < len(col): - string, action = col[irow] - action(w, string, (icol, irow), detail) - -def whichcol(w, h): # Return column number (may be >= len(w.data)) - for icol in range(0, len(w.data)): - if h < w.colstarts[icol+1]: - return icol - return len(w.data) - -def arrow(w, type): - if type == WC_LEFT: - incr = -1, 0 - elif type == WC_UP: - incr = 0, -1 - elif type == WC_RIGHT: - incr = 1, 0 - elif type == WC_DOWN: - incr = 0, 1 - else: - return - icol, irow = w.lastselection - icol = icol + incr[0] - if icol < 0: icol = len(w.data)-1 - if icol >= len(w.data): icol = 0 - if 0 <= icol < len(w.data): - irow = irow + incr[1] - if irow < 0: irow = len(w.data[icol]) - 1 - if irow >= len(w.data[icol]): irow = 0 - else: - irow = 0 - if 0 <= icol < len(w.data) and 0 <= irow < len(w.data[icol]): - w.lastselection = icol, irow - string, action = w.data[icol][irow] - detail = (0, 0), 1, 1, 1 - action(w, string, (icol, irow), detail) - - -# Selection management -# TO DO: allow multiple selected entries - -def select(w, selection): # Public function to set the item selection - d = w.begindrawing() - hidesel(w, d) - w.selection = selection - showsel(w, d) - if w.selshown: lastselection = selection - -def hidesel(w, d): # Hide the selection, if shown - if w.selshown: invertsel(w, d) - -def showsel(w, d): # Show the selection, if hidden - if not w.selshown: invertsel(w, d) - -def invertsel(w, d): # Invert the selection, if valid - icol, irow = w.selection - if 0 <= icol < len(w.data) and 0 <= irow < len(w.data[icol]): - left = w.colstarts[icol] - right = w.colstarts[icol+1] - top = irow * w.lineheight - bottom = (irow+1) * w.lineheight - d.invert((left, top), (right, bottom)) - w.selshown = (not w.selshown) - - -# Demonstration - -def demo_action(w, string, (icol, irow), detail): # Action function for demo - select(w, (irow, icol)) - -def demo(): # Demonstration - da = demo_action # shorthand - col0 = [('a1', da), ('bbb1', da), ('c1', da)] - col1 = [('a2', da), ('bbb2', da)] - col2 = [('a3', da), ('b3', da), ('c3', da), ('d4', da), ('d5', da)] - col3 = [] - for i in range(1, 31): col3.append(('xxx' + `i`, da)) - data = [col0, col1, col2, col3] - w = open('tablewin.demo', data) - gwin.mainloop() - return w diff --git a/Lib/lib-stdwin/textwin.py b/Lib/lib-stdwin/textwin.py deleted file mode 100644 index 778717f..0000000 --- a/Lib/lib-stdwin/textwin.py +++ /dev/null @@ -1,117 +0,0 @@ -# Module 'textwin' - -# Text windows, a subclass of gwin - -import stdwin -import gwin -from stdwinevents import * - - -def fixsize(w): - docwidth, docheight = w.text.getrect()[1] - winheight = w.getwinsize()[1] - if winheight > docheight: docheight = winheight - w.setdocsize(0, docheight) - fixeditmenu(w) - -def cut(w, m, id): - s = w.text.getfocustext() - if s: - stdwin.setcutbuffer(0, s) - w.text.replace('') - fixsize(w) - -def copy(w, m, id): - s = w.text.getfocustext() - if s: - stdwin.setcutbuffer(0, s) - fixeditmenu(w) - -def paste(w, m, id): - w.text.replace(stdwin.getcutbuffer(0)) - fixsize(w) - -def addeditmenu(w): - m = w.editmenu = w.menucreate('Edit') - m.action = [] - m.additem('Cut', 'X') - m.action.append(cut) - m.additem('Copy', 'C') - m.action.append(copy) - m.additem('Paste', 'V') - m.action.append(paste) - -def fixeditmenu(w): - m = w.editmenu - f = w.text.getfocus() - can_copy = (f[0] < f[1]) - m.enable(1, can_copy) - if not w.readonly: - m.enable(0, can_copy) - m.enable(2, (stdwin.getcutbuffer(0) <> '')) - -def draw(w, area): # Draw method - w.text.draw(area) - -def size(w, newsize): # Size method - w.text.move((0, 0), newsize) - fixsize(w) - -def close(w): # Close method - del w.text # Break circular ref - gwin.close(w) - -def char(w, c): # Char method - w.text.replace(c) - fixsize(w) - -def backspace(w): # Backspace method - void = w.text.event(WE_COMMAND, w, WC_BACKSPACE) - fixsize(w) - -def arrow(w, detail): # Arrow method - w.text.arrow(detail) - fixeditmenu(w) - -def mdown(w, detail): # Mouse down method - void = w.text.event(WE_MOUSE_DOWN, w, detail) - fixeditmenu(w) - -def mmove(w, detail): # Mouse move method - void = w.text.event(WE_MOUSE_MOVE, w, detail) - -def mup(w, detail): # Mouse up method - void = w.text.event(WE_MOUSE_UP, w, detail) - fixeditmenu(w) - -def activate(w): # Activate method - fixeditmenu(w) - -def open(title, str): # Display a string in a window - w = gwin.open(title) - w.readonly = 0 - w.text = w.textcreate((0, 0), w.getwinsize()) - w.text.replace(str) - w.text.setfocus(0, 0) - addeditmenu(w) - fixsize(w) - w.draw = draw - w.size = size - w.close = close - w.mdown = mdown - w.mmove = mmove - w.mup = mup - w.char = char - w.backspace = backspace - w.arrow = arrow - w.activate = activate - return w - -def open_readonly(title, str): # Same with char input disabled - w = open(title, str) - w.readonly = 1 - w.char = w.backspace = gwin.nop - # Disable Cut and Paste menu item; leave Copy alone - w.editmenu.enable(0, 0) - w.editmenu.enable(2, 0) - return w diff --git a/Lib/lib-stdwin/wdb.py b/Lib/lib-stdwin/wdb.py deleted file mode 100644 index 27bbe51..0000000 --- a/Lib/lib-stdwin/wdb.py +++ /dev/null @@ -1,316 +0,0 @@ -# wdb.py -- a window-based Python debugger - -# XXX To do: -# - don't fall out of bottom frame - - -import stdwin -from stdwinevents import * -import sys -import basewin -import bdb -import repr - -WIDTH = 40 -HEIGHT = 8 - -WdbDone = 'wdb.WdbDone' # Exception to continue execution - - -class Wdb(bdb.Bdb, basewin.BaseWindow): # Window debugger - - def __init__(self): - self.sourcewindows = {} - self.framewindows = {} - bdb.Bdb.__init__(self) - width = WIDTH*stdwin.textwidth('0') - height = HEIGHT*stdwin.lineheight() - stdwin.setdefwinsize(width, height) - basewin.BaseWindow.__init__(self, '--Stack--') - self.closed = 0 - - def reset(self): - if self.closed: raise RuntimeError, 'already closed' - bdb.Bdb.reset(self) - self.forget() - - def forget(self): - self.lineno = None - self.stack = [] - self.curindex = 0 - self.curframe = None - for fn in self.sourcewindows.keys(): - self.sourcewindows[fn].resetlineno() - - def setup(self, f, t): - self.forget() - self.stack, self.curindex = self.get_stack(f, t) - self.curframe = self.stack[self.curindex][0] - # Build a list of current frames - cfl = [] - for f, i in self.stack: cfl.append(f) - # Remove deactivated frame windows - for name in self.framewindows.keys(): - fw = self.framewindows[name] - if fw.frame not in cfl: fw.close() - else: fw.refreshframe() - # Refresh the stack window - self.refreshstack() - - # Override Bdb methods (except user_call, for now) - - def user_line(self, frame): - # This function is called when we stop or break at this line - self.interaction(frame, None) - - def user_return(self, frame, return_value): - # This function is called when a return trap is set here - frame.f_locals['__return__'] = return_value - self.settitle('--Return--') - self.interaction(frame, None) - if not self.closed: - self.settitle('--Stack--') - - def user_exception(self, frame, (exc_type, exc_value, exc_traceback)): - # This function is called if an exception occurs, - # but only if we are to stop at or just below this level - frame.f_locals['__exception__'] = exc_type, exc_value - if type(exc_type) == type(''): - exc_type_name = exc_type - else: exc_type_name = exc_type.__name__ - self.settitle(exc_type_name + ': ' + repr.repr(exc_value)) - stdwin.fleep() - self.interaction(frame, exc_traceback) - if not self.closed: - self.settitle('--Stack--') - - # Change the title - - def settitle(self, title): - self.savetitle = self.win.gettitle() - self.win.settitle(title) - - # General interaction function - - def interaction(self, frame, traceback): - import mainloop - self.popup() - self.setup(frame, traceback) - try: - mainloop.mainloop() - except WdbDone: - pass - self.forget() - - # Functions whose name is do_X for some character X - # are callable directly from the keyboard. - - def do_up(self): - if self.curindex == 0: - stdwin.fleep() - else: - self.curindex = self.curindex - 1 - self.curframe = self.stack[self.curindex][0] - self.refreshstack() - do_u = do_up - - def do_down(self): - if self.curindex + 1 == len(self.stack): - stdwin.fleep() - else: - self.curindex = self.curindex + 1 - self.curframe = self.stack[self.curindex][0] - self.refreshstack() - do_d = do_down - - def do_step(self): - self.set_step() - raise WdbDone - do_s = do_step - - def do_next(self): - self.set_next(self.curframe) - raise WdbDone - do_n = do_next - - def do_return(self): - self.set_return(self.curframe) - raise WdbDone - do_r = do_return - - def do_continue(self): - self.set_continue() - raise WdbDone - do_c = do_cont = do_continue - - def do_quit(self): - self.close() - raise WdbDone - do_q = do_quit - - def do_list(self): - fn = self.curframe.f_code.co_filename - if not self.sourcewindows.has_key(fn): - import wdbsrcwin - try: - self.sourcewindows[fn] = wdbsrcwin. \ - DebuggerSourceWindow(self, fn) - except IOError: - stdwin.fleep() - return - w = self.sourcewindows[fn] - lineno = self.stack[self.curindex][1] - w.setlineno(lineno) - w.popup() - do_l = do_list - - def do_frame(self): - name = 'locals' + `self.curframe`[16:-1] - if self.framewindows.has_key(name): - self.framewindows[name].popup() - else: - import wdbframewin - self.framewindows[name] = \ - wdbframewin.FrameWindow(self, \ - self.curframe, \ - self.curframe.f_locals, name) - do_f = do_frame - - def do_globalframe(self): - name = 'globals' + `self.curframe`[16:-1] - if self.framewindows.has_key(name): - self.framewindows[name].popup() - else: - import wdbframewin - self.framewindows[name] = \ - wdbframewin.FrameWindow(self, \ - self.curframe, \ - self.curframe.f_globals, name) - do_g = do_globalframe - - # Link between the debugger and the window - - def refreshstack(self): - height = stdwin.lineheight() * (1 + len(self.stack)) - self.win.setdocsize((0, height)) - self.refreshall() # XXX be more subtle later - # Also pass the information on to the source windows - filename = self.curframe.f_code.co_filename - lineno = self.curframe.f_lineno - for fn in self.sourcewindows.keys(): - w = self.sourcewindows[fn] - if fn == filename: - w.setlineno(lineno) - else: - w.resetlineno() - - # The remaining methods override BaseWindow methods - - def close(self): - if not self.closed: - basewin.BaseWindow.close(self) - self.closed = 1 - for key in self.sourcewindows.keys(): - self.sourcewindows[key].close() - for key in self.framewindows.keys(): - self.framewindows[key].close() - self.set_quit() - - def char(self, detail): - try: - func = eval('self.do_' + detail) - except (AttributeError, SyntaxError): - stdwin.fleep() - return - func() - - def command(self, detail): - if detail == WC_UP: - self.do_up() - elif detail == WC_DOWN: - self.do_down() - - def mouse_down(self, detail): - (h, v), clicks, button, mask = detail - i = v / stdwin.lineheight() - if 0 <= i < len(self.stack): - if i != self.curindex: - self.curindex = i - self.curframe = self.stack[self.curindex][0] - self.refreshstack() - elif clicks == 2: - self.do_frame() - else: - stdwin.fleep() - - def draw(self, detail): - import linecache, string - d = self.win.begindrawing() - try: - h, v = 0, 0 - for f, lineno in self.stack: - fn = f.f_code.co_filename - if f is self.curframe: - s = '> ' - else: - s = ' ' - s = s + fn + '(' + `lineno` + ')' - s = s + f.f_code.co_name - if f.f_locals.has_key('__args__'): - args = f.f_locals['__args__'] - if args is not None: - s = s + repr.repr(args) - if f.f_locals.has_key('__return__'): - rv = f.f_locals['__return__'] - s = s + '->' - s = s + repr.repr(rv) - line = linecache.getline(fn, lineno) - if line: s = s + ': ' + string.strip(line) - d.text((h, v), s) - v = v + d.lineheight() - finally: - d.close() - - -# Simplified interface - -def run(statement, globals=None, locals=None): - x = Wdb() - try: x.run(statement, globals, locals) - finally: x.close() - -def runeval(expression, globals=None, locals=None): - x = Wdb() - try: return x.runeval(expression, globals, locals) - finally: x.close() - -def runctx(statement, globals, locals): - # B/W compatibility - run(statement, globals, locals) - -def runcall(*args): - x = Wdb() - try: return apply(x.runcall, args) - finally: x.close() - -def set_trace(): - Wdb().set_trace() - -# Post-Mortem interface - -def post_mortem(traceback): - x = Wdb() - x.reset() - x.interaction(None, traceback) - -def pm(): - import sys - post_mortem(sys.last_traceback) - - -# Main program for testing - -TESTCMD = 'import x; x.main()' - -def test(): - run(TESTCMD) diff --git a/Lib/lib-stdwin/wdbframewin.py b/Lib/lib-stdwin/wdbframewin.py deleted file mode 100644 index 7a0ff39..0000000 --- a/Lib/lib-stdwin/wdbframewin.py +++ /dev/null @@ -1,146 +0,0 @@ -# wdbframewin.py -- frame window for wdb.py - -# XXX To do: -# - display function name in window title -# - execute arbitrary statements instead of just evaluating expressions -# - allow setting variables by editing their values - - -import stdwin -from stdwinevents import * -import basewin -import sys - -WIDTH = 40 -MINHEIGHT = 8 -MAXHEIGHT = 16 - -class FrameWindow(basewin.BaseWindow): - - def __init__(self, debugger, frame, dict, name): - self.debugger = debugger - self.frame = frame # Not used except for identity tests - self.dict = dict - self.name = name - nl = max(MINHEIGHT, len(self.dict) + 5) - nl = min(nl, MAXHEIGHT) - width = WIDTH*stdwin.textwidth('0') - height = nl*stdwin.lineheight() - stdwin.setdefwinsize(width, height) - basewin.BaseWindow.__init__( - self, '--Frame ' + name + '--') - # XXX Should use current function name - self.initeditor() - self.displaylist = ['>>>', '', '-'*WIDTH] - self.refreshframe() - - def initeditor(self): - r = (stdwin.textwidth('>>> '), 0), (30000, stdwin.lineheight()) - self.editor = self.win.textcreate(r) - - def closeeditor(self): - self.editor.close() - - def dispatch(self, event): - type, win, detail = event - if type == WE_NULL: return # Dummy tested by mainloop - if type in (WE_DRAW, WE_COMMAND) \ - or not self.editor.event(event): - basewin.BaseWindow.dispatch(self, event) - - def close(self): - del self.debugger.framewindows[self.name] - del self.debugger, self.dict - self.closeeditor() - basewin.BaseWindow.close(self) - - def command(self, detail): - if detail == WC_RETURN: - self.re_eval() - else: - dummy = self.editor.event(WE_COMMAND, \ - self.win, detail) - - def mouse_down(self, detail): - (h, v), clicks, button, mask = detail - if clicks != 2: - return - i = v / stdwin.lineheight() - if 5 <= i < len(self.displaylist): - import string - name = string.splitfields(self.displaylist[i],' = ')[0] - if not self.dict.has_key(name): - stdwin.fleep() - return - value = self.dict[name] - if not hasattr(value, '__dict__'): - stdwin.fleep() - return - name = 'instance ' + `value` - if self.debugger.framewindows.has_key(name): - self.debugger.framewindows[name].popup() - else: - self.debugger.framewindows[name] = \ - FrameWindow(self.debugger, - self.frame, value.__dict__, - name) - return - stdwin.fleep() - - def re_eval(self): - import string, repr - expr = string.strip(self.editor.gettext()) - if expr == '': - output = '' - else: - globals = self.frame.f_globals - globals['__privileged__'] = 1 - locals = self.dict - try: - value = eval(expr, globals, locals) - output = repr.repr(value) - except: - if type(sys.exc_type) == type(''): - exc_type_name = sys.exc_type - else: exc_type_name = sys.exc_type.__name__ - output = exc_type_name + ': ' + `sys.exc_value` - self.displaylist[1] = output - lh = stdwin.lineheight() - r = (-10, 0), (30000, 2*lh) - self.win.change(r) - self.editor.setfocus(0, len(expr)) - - def draw(self, detail): - (left, top), (right, bottom) = detail - dummy = self.editor.draw(detail) - d = self.win.begindrawing() - try: - lh = d.lineheight() - h, v = 0, 0 - for line in self.displaylist: - if v+lh > top and v < bottom: - d.text((h, v), line) - v = v + lh - finally: - d.close() - - def refreshframe(self): - import repr - del self.displaylist[3:] - self.re_eval() - names = self.dict.keys() - for key, label in ('__args__', 'Args: '), \ - ('__return__', 'Return: '): - if self.dict.has_key(key): - names.remove(key) - value = self.dict[key] - label = label + repr.repr(value) - self.displaylist.append(label) - names.sort() - for name in names: - value = self.dict[name] - line = name + ' = ' + repr.repr(value) - self.displaylist.append(line) - self.win.setdocsize(0, \ - stdwin.lineheight() * len(self.displaylist)) - self.refreshall() # XXX Be more subtle later diff --git a/Lib/lib-stdwin/wdbsrcwin.py b/Lib/lib-stdwin/wdbsrcwin.py deleted file mode 100644 index f79fab9..0000000 --- a/Lib/lib-stdwin/wdbsrcwin.py +++ /dev/null @@ -1,100 +0,0 @@ -# wdbsrcwin.py -- source window for wdb - -import stdwin -from stdwinevents import * -import srcwin - - -class DebuggerSourceWindow(srcwin.SourceWindow): - - def __init__(self, debugger, filename): - self.debugger = debugger - self.curlineno = 0 - self.focus = 0 - srcwin.SourceWindow.__init__(self, filename) - - def close(self): - del self.debugger.sourcewindows[self.filename] - del self.debugger - srcwin.SourceWindow.close(self) - - def dispatch(self, event): - type, win, detail = event - if type == WE_CHAR: - self.char(detail) - elif type == WE_COMMAND: - self.command(detail) - elif type == WE_MOUSE_DOWN: - self.mouse_down(detail) - else: - srcwin.SourceWindow.dispatch(self, event) - - def char(self, detail): - self.debugger.char(detail) - - def command(self, detail): - self.debugger.command(detail) - - def mouse_down(self, detail): - (h, v), clicks, button, mask = detail - if h >= self.leftmargin: - srcwin.SourceWindow.dispatch(self, \ - (WE_MOUSE_DOWN, self.win, detail)) - return - lineno = v/self.lineheight + 1 - if 1 <= lineno <= self.linecount: - if self.debugger.get_break(self.filename, lineno): - f = self.debugger.clear_break - else: - f = self.debugger.set_break - err = f(self.filename, lineno) - if err: stdwin.message(err) - else: self.changemark(lineno) - else: - stdwin.fleep() - - def getmark(self, lineno): - s = `lineno` - if lineno == self.focus: - s = '[' + s + ']' - else: - s = ' ' + s + ' ' - if lineno == self.curlineno: - s = s + '->' - else: - s = s + ' ' - br = self.debugger.breaks - if br.has_key(self.filename) and lineno in br[self.filename]: - s = s + 'B' - else: - s = s + ' ' - return s - - def getmargin(self): - return stdwin.textwidth('[' + `self.linecount+1` + ']->B ') - - def setlineno(self, newlineno): - if newlineno != self.curlineno: - oldlineno = self.curlineno - self.curlineno = newlineno - self.changemark(oldlineno) - self.changemark(newlineno) - if newlineno != 0: - self.showline(newlineno) - - def resetlineno(self): - self.setlineno(0) - - def setfocus(self, newfocus): - if newfocus != self.focus: - oldfocus = self.focus - self.focus = newfocus - self.changemark(oldfocus) - self.changemark(newfocus) - if newfocus != 0: - self.showline(newfocus) - - def resetfocus(self): - self.setfocus(0) - -# XXX Should get rid of focus stuff again |