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-rw-r--r--Lib/idlelib/PyShell.py32
-rw-r--r--Lib/idlelib/boolcheck.py10
-rwxr-xr-xLib/idlelib/idle33
-rw-r--r--Lib/idlelib/macosx_main.py46
-rw-r--r--Lib/idlelib/run.py2
5 files changed, 107 insertions, 16 deletions
diff --git a/Lib/idlelib/PyShell.py b/Lib/idlelib/PyShell.py
index 5af9ca0..e13bafc 100644
--- a/Lib/idlelib/PyShell.py
+++ b/Lib/idlelib/PyShell.py
@@ -298,24 +298,27 @@ class ModifiedInterpreter(InteractiveInterpreter):
rpcpid = None
def spawn_subprocess(self):
- w = ['-W' + s for s in sys.warnoptions]
- args = [self.find_executable()] + w \
- + ["-c", "__import__('run').main()", str(self.port)]
+ args = self.build_subprocess_arglist()
self.rpcpid = os.spawnv(os.P_NOWAIT, args[0], args)
- def find_executable(self):
- if sys.platform == 'darwin' and sys.executable.count('.app'):
- # On Mac OS X, avoid calling sys.executable because it ignores
- # command-line options (sys.executable is an applet)
+ def build_subprocess_arglist(self):
+ if sys.platform == 'darwin' and sys.argv[0].count('.app'):
+ # We need to avoid using sys.executable because it fails on some
+ # of the applet architectures On Mac OS X.
#
- # Instead, find the executable by looking relative to
- # sys.prefix.
- executable = os.path.join(sys.prefix, 'Resources',
- 'Python.app', 'Contents',
- 'MacOS', 'python')
- return executable
+ # here are the applet architectures tried:
+ #
+ # framework applet: sys.executable + -p is correct
+ # python 2.2 + pure python main applet:
+ # sys.executable + -p is correct
+ # pythonw idle.py: sys.executable + -c is correct
+ #
+ # XXX what about warnoptions?
+ return [sys.executable, '-p', str(self.port)]
else:
- return sys.executable
+ w = ['-W' + s for s in sys.warnoptions]
+ return [sys.executable] + w \
+ + ["-c", "__import__('run').main()", str(self.port)]
def start_subprocess(self):
addr = ("localhost", self.port)
@@ -1174,6 +1177,7 @@ def main():
fixwordbreaks(root)
root.withdraw()
flist = PyShellFileList(root)
+
if enable_edit:
if not (cmd or script):
for filename in args:
diff --git a/Lib/idlelib/boolcheck.py b/Lib/idlelib/boolcheck.py
new file mode 100644
index 0000000..bc988d7
--- /dev/null
+++ b/Lib/idlelib/boolcheck.py
@@ -0,0 +1,10 @@
+"boolcheck - import this module to ensure True, False, bool() builtins exist."
+try:
+ True
+except NameError:
+ import __builtin__
+ __builtin__.True = 1
+ __builtin__.False = 0
+ from operator import truth
+ __builtin__.bool = truth
+
diff --git a/Lib/idlelib/idle b/Lib/idlelib/idle
index 8638a16..d5aab04 100755
--- a/Lib/idlelib/idle
+++ b/Lib/idlelib/idle
@@ -1,4 +1,33 @@
#! /usr/bin/env python
-import PyShell
-PyShell.main()
+# Add IDLE.app/Contents/Resources/idlelib to path.
+# __file__ refers to this file when it is used as a module, sys.argv[0]
+# refers to this file when it is used as a script (pythonw macosx_main.py)
+import sys
+from os.path import split, join
+try:
+ __file__
+except NameError:
+ __file__ = sys.argv[0]
+idlelib = join(split(__file__)[0], 'idlelib')
+if os.path.isdir(idlelib):
+ sys.path.append(idlelib)
+
+# Make sure True, False, bool() builtins exist.
+# - preserves 2.2 compatibility - 2.2.1 includes bool, 2.2 does not.
+# - important for Mac OS X because it ships python 2.2
+import boolcheck
+
+# see if we are being asked to execute the subprocess code
+if '-p' in sys.argv:
+ # run expects only the port number in sys.argv
+ sys.argv.remove('-p')
+
+ # this module will become the namepsace used by the interactive
+ # interpreter; remove all variables we have defined.
+ del sys, __file__, boolcheck, split, join
+ __import__('run').main()
+else:
+ # start the application.
+ import PyShell
+ PyShell.main()
diff --git a/Lib/idlelib/macosx_main.py b/Lib/idlelib/macosx_main.py
new file mode 100644
index 0000000..88e4197
--- /dev/null
+++ b/Lib/idlelib/macosx_main.py
@@ -0,0 +1,46 @@
+"""IDLE.app
+
+Installation:
+ see the install_IDLE target in python/dist/src/Mac/OSX/Makefile
+
+Usage:
+
+1. Double clicking IDLE icon will open IDLE.
+2. Dropping file on IDLE icon will open that file in IDLE.
+3. Launch from command line with files with this command-line:
+
+ /Applications/Python/IDLE.app/Contents/MacOS/python file1 file2 file3
+
+"""
+
+# Add IDLE.app/Contents/Resources/idlelib to path.
+# __file__ refers to this file when it is used as a module, sys.argv[0]
+# refers to this file when it is used as a script (pythonw macosx_main.py)
+import sys
+
+from os.path import split, join, isdir
+try:
+ __file__
+except NameError:
+ __file__ = sys.argv[0]
+idlelib = join(split(__file__)[0], 'idlelib')
+if isdir(idlelib):
+ sys.path.append(idlelib)
+
+# Make sure True, False, bool() builtins exist.
+# - preserves 2.2 compatibility - 2.2.1 includes bool, 2.2 does not.
+# - important for Mac OS X because it ships python 2.2
+import boolcheck
+
+# see if we are being asked to execute the subprocess code
+if '-p' in sys.argv:
+ # run expects only the port number in sys.argv
+ sys.argv.remove('-p')
+
+ # this module will become the namepsace used by the interactive
+ # interpreter; remove all variables we have defined.
+ del sys, __file__, boolcheck, split, join
+ __import__('run').main()
+else:
+ # Load idlelib/idle.py which starts the application.
+ import idle
diff --git a/Lib/idlelib/run.py b/Lib/idlelib/run.py
index 5b9864c..f394bac 100644
--- a/Lib/idlelib/run.py
+++ b/Lib/idlelib/run.py
@@ -2,6 +2,8 @@ import sys
import time
import socket
+import boolcheck
+
import CallTips
import RemoteDebugger
import RemoteObjectBrowser