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-<HTML><HEAD><TITLE>Creating true standalone applications in Python</TITLE></HEAD>
-<BODY>
-<H1>Creating true standalone applications in Python</H1>
-<HR>
-<EM>NOTE</EM> This document is obsolete. See <A HREF="freezing.html">Freezing Python
-scripts</A> for a more up-to-date treatise. <p>
-</HR>
-You can use Python to create true standalone macintosh applications: applications
-that you can distribute to other people as a single file, without dependencies
-on Python being installed, etc. The process is not easy, however, and at the
-moment you need a source distribution (and a C development environment, CodeWarrior
-most preferred). You should first familiarize yourself with the sections
-<a href="building.html">building Python from source</a> and
-<a href="example2.html">building applets</a>. <p>
-
-The application we are going to build will contain a complete interpreter,
-plus <code>'PYC '</code> resources for all the Python modules the program uses.
-We start by creating a resource file that contains all the modules we need,
-in PYC-resource form. There are two ways to do this:
-<UL>
-<LI> Modify the standard <code>freeze.py</code> module to print the names of
-all modules used. Copy these to a single folder, run <code>compileall.py</code>
-on that folder and then run <code>PackLibDir.py</code> from the scripts folder
-to create the resourcefile. This has one disadvantage: freeze finds the modules
-used by parsing your Python code, so modules you don't use (for instance because
-they are system-dependent and not used on the mac) are also included. You
-may also have problems with dynamically loaded modules. You will also have to rename
-your main module to __main__.py.
-
-<LI> Another way to find the modules used is by option-starting your script
-and setting the "interactive mode after script" flag. Exercise every corner of
-your program so all your modules have been imported, and when you exit your
-program and get back to the interpreter use <code>findmodulefiles.findmodulefiles</code>
-to get a list of all modules used. You can now use
-<code>findmodulefiles.mkpycresourcefile</code> to create your resourcefile.
-</UL>
-
-Next we create the application project. Copy the <code>PythonStandalone.prj</code>
-project, replace <code>macapplication.c</code> by <code>macapplet.c</code> and
-replace <code>bundle.rsrc</code> by <code>appletbundle.rsrc</code>. Also
-add the PYC resource file you made in the previous step and any other resource
-files you need. Set the target output file names (for all three of ppc/68k/fat).
-Build your application. <p>
-
-Finally we have to give the application the right <code>sys.path</code> initialisation.
-We do this by dropping the application on <code>EditPythonPrefs</code> and removing
-all path components replacing them with a single <code>$(APPLICATION)</code>. You
-may have to use ResEdit after this step to remove an "alis" resource from your application,
-I am not sure why this is sometimes created. <p>
-
-If you want to get fancy you may be able to make your application smaller by removing
-all unused builtin modules. If you used the findmodulefiles method above to find
-your modules you can start a standalone interpreter and use
-<code>findmodulefiles.findunusedbuiltins</code> to get the names of all builtin
-modules your program doesn't use. You can then create a private copy of
-<code>config.c</code> from which you remove all unused modules.
-
-</BODY></HTML>