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diff --git a/Mac/HISTORY b/Mac/HISTORY new file mode 100644 index 0000000..5eb8fec --- /dev/null +++ b/Mac/HISTORY @@ -0,0 +1,602 @@ +This file contains the release notes of older MacPython versions. + + Changes between 1.4 and 1.3.3 + ------------------------------- + +Aside from all the changes Guido made to the machine-independent part +of Python (see NEWS for those)the following mac-specific changes have +been made: + +- Preference file and other items in the System folder now have the + version number in their name, so old and new python installations + can coexist. +- Fixed a GUSI crash when exiting with files open. +- Fixed interference with some extensions that added resources that + looked like ours. +- Fixed slowness of Python in the background. +- About box added (at last...). +- New release of CWGUSI (1.8.0) incorporated. Note that for Tcl/Tk the + 4.1p1 release is still used (4.2 was a little too late). Everything + ported to CW10. +- Applets can now turn off argc/argv processing (so they can do their + own initial AppleEvent handling). Applets can also delay opening the + console window until it is actually used (and, hence, not open it at + all by refraining from using it). +- MiniAEFrame: Preliminary AppleScript server support. Example code + provided, including an initial stab at writing CGI scripts in Python. +- macfs: FindApplication() locates application given 4-char creator + code. +- macfs: GetDates and SetDates get and set creation date, etc. +- FrameWork: preferred method of ending mainloop() is calling _quit(). +- FrameWork: different menubar handling resulting in less flashing + during menu creation. +- FrameWork: added setarrowcursor and setwatchcursor functions. +- findertools: new module that makes various finder features + available. +- macostools: copy file times too. +- macostools: added touch() to tell finder about changes to a file. +- macerrors: New module with symbolic names for all os-releated + errors. +- EasyDialogs: ProgressBar fixed. +- aetools: start application if needed +- aetools: use aetools.error for server-generated errors, MacOS.error + for communication errors, etc. +- Finder_7_0_Suite: New module with the "simple" finder scripting + interface. +- mac (aka os): xstat() returns resourcesize, creator, type in + addition to stat() information. +- MacOS: added DebugStr method to drop to low-level debugger. +- MacOS: fixed splash() to actually draw the splash box:-) +- Ctl: fixed very nasty bug in DisposeControl and object deletion. +- Dlg: Added GetDialogWindow and other accessor functions +- Waste: fixed bug with object hanlder installation +- Waste: added tab support +- time: added strftime +- twit: a windowing debugger for Python (preliminary release) +- BBPy: a BBEdit extension that send scripts to the Python interpreter, + by Just van Rossum. + +The following set of changes were already in place for the 1.4b3 +release: +- The standard 68K Python is built for CFM68K. This means that PPC and + 68K Python are now largely compatible, both supporting dynamically + loaded modules, python applets, etc. + As a result of this there have been numerous subtle changes in + filenames for PPC plugin modules and such, but these changes should + be transparent to Python programs. + The one missing module in cfm68k is Macspeech, for which no CFM68K + interface library is available (yet?). +- Raise MemoryError on stack overflow. +- Python now always uses 8-byte doubles. +- Removed mactcp, macdnr and stdwin modules from standard + distribution. +- New releases of Tcl/Tk (4.1p1), CWGUSI (1.7.2) and Waste (1.2f) have + been incorporated. +- Macfs.SetFolder method added, which sets initial folder for standard + file dialogs. +- New py_resource module to handle PYC resources. +- List mgr objects "selFlags" and "listFlags" members now accessible. +- QuickDraw got a few new symbolic constants. +- Qt and Cm modules now live in a separate dynamically loadable + module, so other toolbox modules work if you don't have QuickTime + installed. +- Old sound mgr calls {Set,Get}SoundVol removed, version number + interface changed. +- Added convenience routines setarrowcursor and setwatchcursor to + FrameWork. +- Bugfixes to time.sleep(), FrameWork, macostools, +- Minor fixes/additions/updates to demos and documentation in the Demo + folder. +- Internal changes: + - Ported to CW9 + - mwerks_????_config.h organization rationalized + - Projects renamed to reflect architecture (ppc, cfm68k, 68k). + - various defines (HAVE_CONFIG_H, USE_MAC_DYNAMIC_LOADING) no longer + needed. + - shared-library architecture made more conforming to metrowerks + documentation. Check xx plugin projects if you have built your own + dynamically loaded modules. + + + Changes between 1.3.3 and 1.3.2 + -------------------------------- + +A major change since 1.3.2 is in the organization of the files: The +Mac folder has mac-specific demo programs, attempts at documentation and +more. Browse the HTML files in Mac:Demo for more info. + +Also, Toolbox:bgen is not needed anymore for normal use: the relevant +python modules have been moved to Mac:Lib:toolbox. + +Other changes: +- Uses final Tk 4.1 and Tcl 7.5 distributions. +- Override preferences (stored in the interpreter/applet application) + allow overriding of system-wide preferences. Explained in + "using.html". +- New functionality in FrameWork.py: + - ScrolledWindow class + - enable(), settext(), setitem(), setmark(), seticon(), + checkmenu() and delete() methods for menu entries. + - event parameter added to idle() method + - windowbounds() function helps programmer with staggering windows. + - Erase only visRgn on an update event. +- TextEdit interface module added +- Waste interface module added +- Demos for waste, including skeleton for html editor +- Scrap manager interface added +- Ctl.FindControl() could return reference to deleted object. Fixed. +- GrafPorts have an _id attribute (address of grafport) allowing them + to be compared (since a new python object is created each time). +- Standard File folder no longer changed on chdir() (this was + introduced in 1.3.2). +- sys.argv can now be set if you option-drag or option-click a python + source. +- Various dialogs now have sensible defaults. +- binhextree is now a bit more intelligent about when to binhex. +- gensuitemodule fixed to hand '****' type arguments. + + Changes between 1.3.2 and 1.3.1 + ------------------------------- + +The main reason for the 1.3.2 distribution is the availability of Tk +for the mac. The Tk port and its integration in Python is definitely +not bug-free, hence this distribution should be treated as beta +software at best. + +Another major change in this release is that the Python I/O system is +now based on the GUSI library. This is an I/O library that attempts to +mimic a Posix I/O system. Hence, modules like socket and select are +now available in MacPython. If you build dynamically loaded modules +and you use any unix-like feature such as stat() calls you should +compile using the GUSI include files. + +A third major change is that the MacOS creator code has been changed +from 'PYTH' to 'Pyth', due to a conflict. This means that you will +have to change the creator of all your old python programs. The +distribution contains a script "FixCreator.py" that does this +recursively for a whole folder. + +Here are all the changes since 1.3.1, in no particular order: +- complex number support added +- cmath module added +- startup options ("option-drag" dialog) can be retrieved from the + preferences file. EditPythonPrefs hasn't been updated yet, though. +- Creator changed from PYTH to Pyth +- {mac,os}.unlink is now also called {mac,os}.remove +- {mac,os}.mkdir second arg optional +- dup and fdopen calls added +- select module added +- socket module added +- open(file, '*r') for opening resource forks has been removed. It is + replaced by MacOS.openrf(file, 'r'), which returns a simple + file-like object to read (or write) resource forks. +- Added AppleEvent URL suite +- Added AppleEvent netscape suite +- QuickDraw globals are now all accessible, as Qd.qd.xxxx + + + Mac-specific changes between 1.3 and 1.3.1 + -------------------------------------- + +Aside from the changes mentioned here there have also been some +changes in the core python, but these are not documented here. +However, these changes are mainly bugfixes, so there shouldn't be any +incompatabilities. + +- imgsgi and imgpbm modules added +- Various hooks installed to allow integration with MacTk (currently + disabled) +- Added support for MacOS Fixed type in toolbox arguments (represented + as floats in python) +- Added option to keep output window open on normal termination +- Decreased minimum heapsize to run interpreter +- Added progress-bar to EasyDialogs +- Fixed socket.getportname() +- Renamed MACTCP.py to MACTCPconst.py + +- Many fixes to FrameWork.py: + - Added window.SetPort() method + - Added optional bounds and resid parameters to Window.open() + - Fixed apple-menu DA handling + - Fixed activate-event handling + - Added default Application.makeusermenus() (File:Quit only) + - Fixed bug with keyboard input handling + - added idle() method, called from event loop if there are no events + pending + +Toolbox modules: +- component manager module added +- quicktime module added +- font manager module added +- Added color window support +- Added support to obtain pixmap from a window +- Added BitMap type +- Added GrafPort type +- Added support for PenState, Patterns, FontInfo, RGB colors, +- Fixed GetPen and SetPt arguments +- Added read access to members of {C}GrafPort objects +- Added support for cursors +- Provide access to some QuickDraw globals +- Fixed InsetRect, OffsetRect, MapRect +- Added support for various handles such as PatHandle, CursHandle +- Added functions to access members of Window objects + + + + Changes since 1.3beta3 + ---------------------- +- MkPluginAliases.py now works in a virgin distribution environment. It is + also distributed as an applet. +- hexbin from binhex.py has been fixed +- various bits and pieces in readme files clarified +- mkapplet bug wrt owner resource (and, hence, trouble starting applets) fixed. +- Compiled with CodeWarrior 7. +- AE client modules generated with gensuitemodule.py now use keyword args. +- img modules updated to latest version (including pbm and sgi support). +- Everything compiled with all optimization options available. Let me know + if you suspect errors that are due to this. + + Changes since Python 1.2 for the mac + ------------------------------------ +- PPC python now uses a shared library organization. This allows the + creation of dynamically loadable extension modules (contact me) and + creation of python applets (see mkapplet.py). A number of previously + builtin modules are now dynamically loaded. Dynamically loaded + modules are distributed in the PlugIns folder. +- Python modules can live in 'PYC ' resources (with a name equal to the + module name, so many modules can live in a single file). If you put a + file (in stead of a folder) in sys.path its resources will be searched. + See the PackLibDir script for creating such a file. +- new binhex module (partially working, hexbin has problems) +- Python now has a Preferences file, editable with + EditPythonPrefs. Remembered are the python 'home folder' and the + initial value for sys.path. If no preferences file is found a simple + one is created. + NOTE: this only works correctly if you start python the first time + from the correct folder. +- new img modules, to read/write/convert images in various formats +- new MacOS toolbox modules: AE, Ctl, Dlg, Event, List, Qd, Res, Snd + and Win. These provide access to various of the MacOS toolbox + interfaces. No documentation yet, but the __doc__ strings provide at + least the calling sequence (and Inside Mac will give you the + semantics). Minimal demos are provided for most toolbox interfaces, + and the 'scripts' directory has some more examples. +- AppleEvent client interfaces can be generated from aete/aeut + resources. No support for objects yet, nor for server interfaces. +- Lib:mac:FrameWork.py has an application framework (under + construction). +- (PPC Only) support for building Python applets: tiny standalone + python applications. +- fp = open(filename, '*r') opens resource-fork of a file for reading + (and similar for writing). +- option-dragging a file to the interpreter (or immedeately pressing + <option> after launching python) will bring up an Options dialog + allowing you to set options like import-tracing, etc. +- MacOS module method added: GetErrorString(OSErr) -> error string +- There is now a numbering convention for resource-ID's: + 128-255 Resources used by the interpreter itself + 256-511 Resources used by standard modules + 512- Resources for applications +- macfs module changes: + - StandardGetFile without type arguments now shows all files + - PromptGetFile(prompt, ...) is like StandardGetFile but with a + prompt + - GetDirectory (let user select a folder) added + - GetFInfo and SetFInfo methods of FSSpec objects get/set finder + info. FInfo objects have attributes Creator, Type, etc. + - FindFolder (locate trash/preferences/etc) added +- mactcp/macdnr changes: bug fix wrt idle-loop. +- EditPythonPrefs script: change initial sys.path and python home + folder +- (PPC only) MkPluginAliases: Setup aliases for dynamically loadable + modules that live in a single shared library +- PackLibDir: Convert Lib directory to a single resource file + containing all .pyc code +- fixfiletypes: Set file types based on file extension over a whole + tree. +- RunLibScript: Run any script as main program, optionally redirecting + stdin/stdout, supplying arguments, etc. +- binhextree: Binhex all files in a tree, depending on the extension. +- (PPC only) mkapplet: Create a python applet from a sourcefile and + (optional) resourcefile. + + PYTHON 1.2 FOR THE MACINTOSH + **************************** + +Python can be built on the Mac using either THINK C 6.0 (or 7.0), or +CodeWarrior 5.0 (for 68K and PPC). In the past it has also been compiled +with earlier versions of Think, but no guarantees are made that the +source is still compatible with those versions. (Think C 5.0 appears +to be OK.) Likewise, new compiler versions may effectively change the +language accepted (or the library provided!) and thus cause problems. + +MPW is a special case -- it used to be possible to build Python as +an MPW tool using MPW 3.2, and this may still work, but I haven't +tried this lately. What I have tried, however, is building Python +as a shared library for CFM-68K, using the Symantec C compiler for MPW. +See subdirectory MPW and the README file there for more info. + + +1. Using Think C 6.0 (or 7.0) +============================= + +1.1 The directory structure +--------------------------- + +I duplicate the UNIX directory structure from the distribution. The +subdirectories needed to compile are: Mac, Include, Parser, Python, +Objects, Modules. (Don't bother with Grammar and the parser +generator, nor with the Doc subdirectory.) + +For running and testing, you also need Lib and its subdirectories test +and stdwin. You could also copy some things from the Demo/stdwin +directory (unfortunately most other demos are UNIX specific and even +many stdwin demos are). + +Make sure there is no config.c file in the Modules subdirectory (if +you copy from a directory where you have done a UNIX build this might +occur). Also don't use the config.h generated on UNIX. + +1.2 The project file +-------------------- + +I put all source files in one project, which I place in the parent +directory of the source directories. + +1.2.1 Project type + +(This is the Set Project Type... dialog in the Project menu.) + +Set the creator to PYTH; turn on "far data"; leave "far code" and +"separate strs" unchecked (they just serve to bloat the application). +A partition size of 1000K should be enough to run the standard test +suite (which requires a lot of memory because it stress tests the +parser quite a bit) and most demos or medium-size applications. The +interpreter will do basic things in as little at 500K but this may +prevent parsing larger modules. + +1.2.2 Compiler options + +(This is the Options -> THINK C ... dialog in the Edit menu.) + + - Start with Factory Settings. + + - In the Prefix, remove #include <MacHeaders> and add + #define HAVE_CONFIG_H + + - Choose any optimizer and debugger settings you like. - You + can choose 4-byte ints if you want. This requires that you + rebuild the ANSI and unix libraries with 4-bytes ints as well + (better make copies with names like ANSI 32 bit). With 4-byte + ints the interpreter is marginally bigger and somewhat (~10%) + slower, but Python programs can use strings and lists with + more than 32000 items (with 2-byte ints these can cause + crashes). The range of Python integers is not affected (these + are always represented as longs). In fact, nowadays I always + use 4-byte integers, since it is actually rather annoying that + strings >= 64K cause crashes. + +1.2.3 Files to add + +(This is the Add Files... dialog in the Source menu.) + +The following source files must be added to the project. I use a +separate segment for each begin letter -- this avoids segment +overflow, except for 'c', where you have to put either ceval.c or +compile.c in a separate segment. You could also group them by +subdirectory or function, but you may still have to split segments +arbitrarily because of the 32000 bytes restriction. + + - From Mac: all .c files. + + - From Parser: acceler.c, grammar1.c, + myreadline.c, node.c, parser.c, parsetok.c, tokenizer.c. + + - From Python: bltinmodule.c, ceval.c, cgensupport.c, + compile.c, errors.c, getargs.c getopt.c, graminit.c, import.c, + importdl.c, marshal.c, modsupport.c, mystrtoul.c, + pythonmain.c, pythonrun.c, sigcheck.c, structmember.c, + sysmodule.c, traceback.c (i.e. all .c files except dup2.c, + fmod.c, frozenmain.c, getcwd.c, getmtime.c, memmove.c, + sigcheck.c, strerror.c, strtod.c, thread.c) + + - From Objects: all .c files except xxobject.c. + + - From Modules: all the modules listed in config.c (in the Mac + subdirectory) in the initializer for inittab[], before + "ADDMODULE MARKER 2". Also add md5c.c if you add md5module.c, + and regexpr.c if you add regexmodule.c. (You'll find + macmodule.c in the Mac subdirectory, so it should already have + been added in a previous step.) Note that for most modules, + the source file is called <name>module.c, but for a few long + module names it is just <module>.c. Don't add stdwinmodule.c + yet, + +The following THINK C libraries must be added: from Standard +Libraries, ANSI and unix; from Mac Libraries, MacTraps. I put each +library in a separate segment. Also see my earlier remark on 4-byte +ints. + +1.4 Adding STDWIN +----------------- + +STDWIN is built in two separate projects: stdwin.pi contains the core +STDWIN implementation from Ports/mac, textedit.pi contains the files +from Packs/textedit. Use the same compiler options as for Python and +the same general source setup (in a sister directory of the toplevel +Python directory). Put all sources in the same segment. To +stdwin.pi, also add Tools/strdup.c and Gen/wtextbreak.c. + +The two projects can now be added as libraries to the Python project. +You must also add stdwinmodule.c and add "#define USE_STDWIN" to the +Prefix in the compiler options dialog (this only affects macmain.c and +config.c). + +Note that stdwinmodule.c contains an #include statement that +references "stdwin.h" by relative path name -- if the stdwin toplevel +directory is not a sibling of the python toplevel directory, you may +have to adjust the number of colons in the pathname. + +1.5 Resources +------------- + +Since I created them with ResEdit I have no text source of the +resources needed to give the application an icon etc... You can copy +the size, bundle, file reference and icon resources from the +distributed Python application with ResEdit. THINK C automatically +copies resources into the application file from a file +<projectname>.rsrc. + +1.6 Think C 5.0 +--------------- + +Tim Gilbert adds one note that will be helpful to future Think C 5.0 +users: When you have a really big project like python, and you want to +compile and run it, if you just hit Command-R, often Think C will +compile the remaining files, think for a moment, and then give you a +warning "internal error(ZREF)--please remove objects." Don't listen +to it. It is lying. What you should do instead is "Check Link..." +and _then_ hit Run. Why? Ask Symantec. + + +2. Using MicroWerks CodeWarrior 5.0 +=================================== + +Essentially, follow the instructions for Think C. + +XXX Should at least list the project options. + + +--Guido van Rossum, CWI, Amsterdam <Guido.van.Rossum@cwi.nl> +<URL:http://www.cwi.nl/cwi/people/Guido.van.Rossum.html> + + PYTHON RELEASE NOTES FOR THE MACINTOSH + VERSION 1.1 + +For the most part, Python on the Mac works just like Python under UNIX. +The most important differences are: + +- Since there is no shell environment on the Mac, the start-up file + has a fixed name: PythonStartup. If a file by this name exists + (either in the current folder or in the system folder) it is executed + when an interactive interpreter is started. + +- The default search path for modules is different: first the current + directory is searched, then the subdirectories 'lib', 'lib:stdwin' and + 'demo'. As always, you can change this (e.g. in your PythonStartup + file) by assigning or appending to sys.path -- use Macintosh pathnames! + (The default contains no absolute paths because these are unlikely + to make sense on other people's hard disks.) + +- The user interface for typing interactive commands is different. + This is actually the THINK C console I/O module, which is based on + the Mac toolbox TextEdit. A standard Edit menu provides Cut, Copy, + Paste and Clear (Undo is only there for Desk Accessories). A minimal + File menu provides Quit, which immediately exits the application, + without the usual cleanup. You can Copy from previous output, + but you can't scroll back beyond the 24x80 screen. The TAB key + always brings you to the end of the current input line; indentation + must be entered with spaces (a single space is enough). + End-of-file is generated by Command-D; Command-Period interrupts. + There is an annoying limit in the length of an input line to a single + screen line (less the prompt). Use \ to input long statements. + Change your program if it requires long lines typed on input. + Even though there is no resize box, the window can be resized by + dragging its bottom right corner, but the maximum size is 24x80. + +- Tabs in module files are interpreted as 4 (four!) spaces. This is + consistent with most Mac editors that I know. For individual files + you can change the tab size with a comment like + + # vi:set tabsize=8: + + (exactly as shown here, including the colons!). If you are consistent + in always using tabs for indentation on UNIX, your files will be + parsed correctly on the Mac, although they may look funny if you + have nicely lined-up comments or tables using tabs. Never using tabs + also works. Mixing tabs and spaces to simulate 4-character indentation + levels is likely to fail. + +- You can start a script from the Finder by selecting the script and + the Python interpreter together and then double clicking. If you + make the owner of the script PYTH (the type should always be TEXT) + Python will be launched if you double click it! + There is no way to pass command line arguments to Python scripts. + +- The set of built-in modules is different: + + = Operating system functions for the 'os' module is provided by the + built-in module 'mac', not 'posix'. This doesn't have all the + functions from posix, for obvious reasons (if you know the Mac + O/S a little bit). The functions in os.path are provided by + macpath, they know about Mac pathnames etc. + + = None of the UNIX specific modules ('socket', 'pwd', 'grp' etc.) + exists. + + = Module 'stdwin' is always available. It uses the Mac version of + STDWIN, which interfaces directly with the Mac toolbox. The most + important difference is in the font names; setfont() has a second + argument specifying the point size and an optional third one + specifying the variation: a single letter character string, + 'i' for italics, 'b' for bold. Note that when STDWIN is waiting + for events, the standard File and Edit menus are inactive but + still visible, and (most annoyingly) the Apple menu is also inactive; + conversely, menus put up by STDWIN are not active when the Python is + reading from the keyboard. If you open Python together with a text + file containing a Python script, the script will be executed and + a console window is only generated when the script uses standard + input or output. A script that uses STDWIN exclusively for its I/O + will have a working Apple menu and no extraneous File/Edit menus. + (This is because both stdwin and stdio try to initialize the + windowing environment; whoever gets there first owns the Apple menu.) + LIMITATIONS: a few recent additions to STDWIN for X11 have not yet + been added to the Mac version. There are no bitmap objects, and + the setwinpos() and setwinsize() methods are non--functional. + +- Because launching an application on the Mac is so tedious, you will + want to edit your program with a desk accessory editor (e.g., Sigma + edit) and test the changed version without leaving Python. This is + possible but requires some care. Make sure the program is a module + file (filename must be a Python identifier followed by '.py'). You + can then import it when you test it for the first time. There are + now three possibilities: it contains a syntax error; it gets a runtime + error (unhandled exception); or it runs OK but gives wrong results. + (If it gives correct results, you are done testing and don't need + to read the rest of this paragraph. :-) Note that the following + is not Mac-specific -- it's just that on UNIX it's easier to restart + the entire script so it's rarely useful. + + Recovery from a syntax error is easy: edit the file and import it + again. + + Recovery from wrong output is almost as easy: edit the file and, + instead of importing it, call the function reload() with the module + name as argument (e.g., if your module is called foo, type + "reload(foo)"). + + Recovery from an exception is trickier. Once the syntax is correct, + a 'module' entry is placed in an internal table, and following import + statements will not re-read the file, even if the module's initialization + terminated with an error (one reason why this is done is so that + mutually recursive modules are initialized only once). You must + therefore force re-reading the module with reload(), however, if this + happens the first time you try to import the module, the import statement + itself has not completed, and your workspace does not know the module + name (even though the internal table of moduesl does!). The trick is + to first import the module again, then reload it. For instance, + "import foo; reload(foo)". Because the module object already exists + internally, the import statement does not attempt to execute the + module again -- it just places it in your workspace. + + When you edit a module you don't have to worry about the corresponding + '.pyc' file (a "compiled" version of the module, which loads much faster + than the textual version): the interpreter notices that the '.py' file + has changed (because its modification time has changed) and ignores the + '.pyc' file. When parsing is successful, a new '.pyc' file is written; + if this fails (no write permission, disk full or whatever) it is + silently skipped but attempted again the next time the same module + is loaded. (Thus, if you plan to place a Python library on a read-only + disk, it is advisable to "warm the cache" by making the disk writable + and importing all modules once. The standard module 'importall' helps + in doing this.) |