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+/*
+** Modified version of GUSISIOUX.cp especially for Python.
+** Changes (by Jack):
+** - Optionally delay the console window until something is written to it.
+** - Tell the upper layers whether the last command was a read or a write.
+** - Tell SIOUX not to use WaitNextEvent (both Python and SIOUX trying to be
+** nice to background apps means we're yielding almost 100% of the time).
+** - Make sure signals are processed when returning from read/write.
+*/
+#define GUSI_SOURCE
+#include "GUSIInternal.h"
+#include "GUSISIOUX.h"
+#include "GUSIDevice.h"
+#include "GUSIDescriptor.h"
+#include "GUSIBasics.h"
+#include "GUSIDiag.h"
+//#ifndef WITHOUT_JACK_MODS
+//#include "GUSIConfig.h"
+//#endif
+
+#include <LowMem.h>
+
+#include <fcntl.h>
+#include <sys/stat.h>
+#include <sys/ioctl.h>
+#include <errno.h>
+#include <console.h>
+
+#include "Python.h"
+#include "macglue.h"
+extern Boolean SIOUXUseWaitNextEvent;
+
+class GUSISIOUXSocket : public GUSISocket {
+public:
+ ~GUSISIOUXSocket();
+
+
+ssize_t read(const GUSIScatterer & buffer);
+ssize_t write(const GUSIGatherer & buffer);
+virtual int ioctl(unsigned int request, va_list arg);
+virtual int fstat(struct stat * buf);
+virtual int isatty();
+bool select(bool * canRead, bool * canWrite, bool *);
+
+ static GUSISIOUXSocket * Instance();
+private:
+ static GUSISIOUXSocket * sInstance;
+
+ GUSISIOUXSocket();
+ bool initialized;
+ void Initialize();
+ bool fDelayConsole;
+};
+class GUSISIOUXDevice : public GUSIDevice {
+public:
+ static GUSISIOUXDevice * Instance();
+
+
+virtual bool Want(GUSIFileToken & file);
+virtual GUSISocket * open(GUSIFileToken &, int flags);
+private:
+ GUSISIOUXDevice() {}
+
+ static GUSISIOUXDevice * sInstance;
+};
+GUSISIOUXSocket * GUSISIOUXSocket::sInstance;
+
+GUSISIOUXSocket * GUSISIOUXSocket::Instance()
+{
+ if (!sInstance)
+ if (sInstance = new GUSISIOUXSocket)
+ sInstance->AddReference();
+
+ return sInstance;
+}
+// This declaration lies about the return type
+extern "C" void SIOUXHandleOneEvent(EventRecord *userevent);
+
+GUSISIOUXSocket::GUSISIOUXSocket()
+{
+ if (PyMac_GetDelayConsoleFlag())
+ fDelayConsole = true;
+ else
+ fDelayConsole = false;
+ if ( fDelayConsole )
+ initialized = 0;
+ else
+ Initialize();
+ /* Tell the upper layers there's no unseen output */
+ PyMac_OutputSeen();
+}
+
+void
+GUSISIOUXSocket::Initialize()
+{
+ initialized = 1;
+ InstallConsole(0);
+ GUSISetHook(GUSI_EventHook+nullEvent, (GUSIHook)SIOUXHandleOneEvent);
+ GUSISetHook(GUSI_EventHook+mouseDown, (GUSIHook)SIOUXHandleOneEvent);
+ GUSISetHook(GUSI_EventHook+mouseUp, (GUSIHook)SIOUXHandleOneEvent);
+ GUSISetHook(GUSI_EventHook+updateEvt, (GUSIHook)SIOUXHandleOneEvent);
+ GUSISetHook(GUSI_EventHook+diskEvt, (GUSIHook)SIOUXHandleOneEvent);
+ GUSISetHook(GUSI_EventHook+activateEvt, (GUSIHook)SIOUXHandleOneEvent);
+ GUSISetHook(GUSI_EventHook+osEvt, (GUSIHook)SIOUXHandleOneEvent);
+}
+GUSISIOUXSocket::~GUSISIOUXSocket()
+{
+ if ( !initialized ) return;
+ RemoveConsole();
+}
+ssize_t GUSISIOUXSocket::read(const GUSIScatterer & buffer)
+{
+ if ( !initialized ) Initialize();
+ GUSIStdioFlush();
+ PyMac_OutputSeen();
+ return buffer.SetLength(
+ ReadCharsFromConsole((char *) buffer.Buffer(), (int)buffer.Length()));
+ GUSIContext::Yield(kGUSIPoll);
+}
+ssize_t GUSISIOUXSocket::write(const GUSIGatherer & buffer)
+{
+ ssize_t rv;
+
+ if ( !initialized ) Initialize();
+ PyMac_OutputNotSeen();
+ SIOUXUseWaitNextEvent = false;
+ rv = WriteCharsToConsole((char *) buffer.Buffer(), (int)buffer.Length());
+ GUSIContext::Yield(kGUSIPoll);
+ return rv;
+}
+int GUSISIOUXSocket::ioctl(unsigned int request, va_list)
+{
+ switch (request) {
+ case FIOINTERACTIVE:
+ return 0;
+ default:
+ return GUSISetPosixError(EOPNOTSUPP);
+ }
+}
+int GUSISIOUXSocket::fstat(struct stat * buf)
+{
+ GUSISocket::fstat(buf);
+ buf->st_mode = S_IFCHR | 0666;
+
+ return 0;
+}
+int GUSISIOUXSocket::isatty()
+{
+ return 1;
+}
+static bool input_pending()
+{
+#if !TARGET_API_MAC_CARBON
+ // Jack thinks that completely removing this code is a bit
+ // too much...
+ QHdrPtr eventQueue = LMGetEventQueue();
+ EvQElPtr element = (EvQElPtr)eventQueue->qHead;
+
+ // now, count the number of pending keyDown events.
+ while (element != nil) {
+ if (element->evtQWhat == keyDown || element->evtQWhat == autoKey)
+ return true;
+ element = (EvQElPtr)element->qLink;
+ }
+#endif
+ return false;
+}
+
+bool GUSISIOUXSocket::select(bool * canRead, bool * canWrite, bool *)
+{
+ if ( !initialized ) Initialize();
+ bool cond = false;
+ if (canRead)
+ if (*canRead = input_pending())
+ cond = true;
+ if (canWrite)
+ cond = *canWrite = true;
+
+ return cond;
+}
+GUSISIOUXDevice * GUSISIOUXDevice::sInstance;
+GUSISIOUXDevice * GUSISIOUXDevice::Instance()
+{
+ if (!sInstance)
+ sInstance = new GUSISIOUXDevice();
+ return sInstance;
+}
+bool GUSISIOUXDevice::Want(GUSIFileToken & file)
+{
+ switch (file.WhichRequest()) {
+ case GUSIFileToken::kWillOpen:
+ return file.IsDevice() && (file.StrStdStream(file.Path()) > -1);
+ default:
+ return false;
+ }
+}
+GUSISocket * GUSISIOUXDevice::open(GUSIFileToken &, int)
+{
+ return GUSISIOUXSocket::Instance();
+}
+void GUSISetupConsoleDescriptors()
+{
+ GUSIDescriptorTable * table = GUSIDescriptorTable::Instance();
+ GUSISIOUXSocket * SIOUX = GUSISIOUXSocket::Instance();
+
+ table->InstallSocket(SIOUX);
+ table->InstallSocket(SIOUX);
+ table->InstallSocket(SIOUX);
+}