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-rw-r--r--Mac/Resources/app/Info.plist60
-rw-r--r--Mac/Resources/app/PkgInfo1
-rw-r--r--Mac/Resources/app/Resources/English.lproj/Documentation/PackageManager.gifbin0 -> 6087 bytes
-rw-r--r--Mac/Resources/app/Resources/English.lproj/Documentation/community.html69
-rw-r--r--Mac/Resources/app/Resources/English.lproj/Documentation/doc/index.html21
-rw-r--r--Mac/Resources/app/Resources/English.lproj/Documentation/finder.html36
-rw-r--r--Mac/Resources/app/Resources/English.lproj/Documentation/gui.html54
-rw-r--r--Mac/Resources/app/Resources/English.lproj/Documentation/ide/IDE.gifbin0 -> 10249 bytes
-rw-r--r--Mac/Resources/app/Resources/English.lproj/Documentation/ide/entering_in_new_window.gifbin0 -> 15578 bytes
-rw-r--r--Mac/Resources/app/Resources/English.lproj/Documentation/ide/hello_world.gifbin0 -> 15681 bytes
-rw-r--r--Mac/Resources/app/Resources/English.lproj/Documentation/ide/index.html222
-rw-r--r--Mac/Resources/app/Resources/English.lproj/Documentation/ide/loading_ide.gifbin0 -> 50595 bytes
-rw-r--r--Mac/Resources/app/Resources/English.lproj/Documentation/ide/making_new_window.gifbin0 -> 25978 bytes
-rw-r--r--Mac/Resources/app/Resources/English.lproj/Documentation/ide/new_ide_window.gifbin0 -> 20606 bytes
-rw-r--r--Mac/Resources/app/Resources/English.lproj/Documentation/ide/new_window_made.gifbin0 -> 21808 bytes
-rw-r--r--Mac/Resources/app/Resources/English.lproj/Documentation/ide/output_window.gifbin0 -> 37660 bytes
-rw-r--r--Mac/Resources/app/Resources/English.lproj/Documentation/ide/saving_edited_file.gifbin0 -> 26559 bytes
-rw-r--r--Mac/Resources/app/Resources/English.lproj/Documentation/ide/simple_commands.gifbin0 -> 14134 bytes
-rw-r--r--Mac/Resources/app/Resources/English.lproj/Documentation/ide/syntax_error.gifbin0 -> 12850 bytes
-rw-r--r--Mac/Resources/app/Resources/English.lproj/Documentation/index.html51
-rw-r--r--Mac/Resources/app/Resources/English.lproj/Documentation/intro.html76
-rw-r--r--Mac/Resources/app/Resources/English.lproj/Documentation/packman.html64
-rw-r--r--Mac/Resources/app/Resources/English.lproj/Documentation/python.gifbin0 -> 6389 bytes
-rw-r--r--Mac/Resources/app/Resources/English.lproj/Documentation/pythonsmall.gifbin0 -> 138 bytes
-rw-r--r--Mac/Resources/app/Resources/English.lproj/Documentation/scripting.html53
-rw-r--r--Mac/Resources/app/Resources/English.lproj/Documentation/shell.html52
-rw-r--r--Mac/Resources/app/Resources/English.lproj/InfoPlist.stringsbin0 -> 656 bytes
-rw-r--r--Mac/Resources/app/Resources/PythonApplet.icnsbin0 -> 63136 bytes
-rw-r--r--Mac/Resources/app/Resources/PythonInterpreter.icnsbin0 -> 42658 bytes
-rw-r--r--Mac/Resources/framework/English.lproj/InfoPlist.stringsbin0 -> 358 bytes
-rw-r--r--Mac/Resources/framework/Info.plist26
-rw-r--r--Mac/Resources/framework/version.plist18
-rw-r--r--Mac/Resources/iconsrc/IDE.psdbin0 -> 83876 bytes
-rw-r--r--Mac/Resources/iconsrc/PackageManager.psdbin0 -> 71056 bytes
-rw-r--r--Mac/Resources/iconsrc/PythonApplet.psdbin0 -> 41543 bytes
-rwxr-xr-xMac/Resources/iconsrc/PythonCompiled.psdbin0 -> 76118 bytes
-rwxr-xr-xMac/Resources/iconsrc/PythonIcon.psdbin0 -> 67236 bytes
-rwxr-xr-xMac/Resources/iconsrc/PythonSource.psdbin0 -> 62075 bytes
-rw-r--r--Mac/Resources/iconsrc/PythonWSource.psdbin0 -> 64185 bytes
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diff --git a/Mac/Resources/app/Info.plist b/Mac/Resources/app/Info.plist
new file mode 100644
index 0000000..387bbed
--- /dev/null
+++ b/Mac/Resources/app/Info.plist
@@ -0,0 +1,60 @@
+<?xml version="1.0" encoding="UTF-8"?>
+<!DOCTYPE plist PUBLIC "-//Apple Computer//DTD PLIST 1.0//EN" "http://www.apple.com/DTDs/PropertyList-1.0.dtd">
+<plist version="1.0">
+<dict>
+ <key>CFBundleDevelopmentRegion</key>
+ <string>English</string>
+ <key>CFBundleDocumentTypes</key>
+ <array>
+ <dict>
+ <key>CFBundleTypeOSTypes</key>
+ <array>
+ <string>****</string>
+ <string>fold</string>
+ <string>disk</string>
+ </array>
+ <key>CFBundleTypeRole</key>
+ <string>Viewer</string>
+ </dict>
+ </array>
+ <key>CFBundleExecutable</key>
+ <string>Python</string>
+ <key>CFBundleGetInfoString</key>
+ <string>2.5alpha0, (c) 2004 Python Software Foundation.</string>
+ <key>CFBundleHelpBookFolder</key>
+ <array>
+ <string>Documentation</string>
+ <string>PythonDocumentation</string>
+ </array>
+ <key>CFBundleHelpBookName</key>
+ <string>MacPython Help</string>
+ <key>CFBundleHelpTOCFile</key>
+ <string>index.html</string>
+ <key>CFBundleIconFile</key>
+ <string>PythonInterpreter.icns</string>
+ <key>CFBundleIdentifier</key>
+ <string>org.python.python</string>
+ <key>CFBundleInfoDictionaryVersion</key>
+ <string>6.0</string>
+ <key>CFBundleLongVersionString</key>
+ <string>2.5alpha0, (c) 2004 Python Software Foundation.</string>
+ <key>CFBundleName</key>
+ <string>Python</string>
+ <key>CFBundlePackageType</key>
+ <string>APPL</string>
+ <key>CFBundleShortVersionString</key>
+ <string>2.5alpha0</string>
+ <key>CFBundleSignature</key>
+ <string>PytX</string>
+ <key>CFBundleVersion</key>
+ <string>2.5alpha0</string>
+ <key>CSResourcesFileMapped</key>
+ <true/>
+ <key>LSRequiresCarbon</key>
+ <true/>
+ <key>NSAppleScriptEnabled</key>
+ <true/>
+ <key>NSHumanReadableCopyright</key>
+ <string>(c) 2004 Python Software Foundation.</string>
+</dict>
+</plist>
diff --git a/Mac/Resources/app/PkgInfo b/Mac/Resources/app/PkgInfo
new file mode 100644
index 0000000..67c491a
--- /dev/null
+++ b/Mac/Resources/app/PkgInfo
@@ -0,0 +1 @@
+APPLPytX \ No newline at end of file
diff --git a/Mac/Resources/app/Resources/English.lproj/Documentation/PackageManager.gif b/Mac/Resources/app/Resources/English.lproj/Documentation/PackageManager.gif
new file mode 100644
index 0000000..2b93dc8
--- /dev/null
+++ b/Mac/Resources/app/Resources/English.lproj/Documentation/PackageManager.gif
Binary files differ
diff --git a/Mac/Resources/app/Resources/English.lproj/Documentation/community.html b/Mac/Resources/app/Resources/English.lproj/Documentation/community.html
new file mode 100644
index 0000000..140a38b
--- /dev/null
+++ b/Mac/Resources/app/Resources/English.lproj/Documentation/community.html
@@ -0,0 +1,69 @@
+<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN"
+ "http://www.w3.org/TR/1999/REC-html401-19991224/loose.dtd">
+<html lang="en">
+<head>
+ <meta http-equiv="content-type" content="text/html; charset=iso-8859-1">
+ <title>What is MacPython?</title>
+ <meta name="generator" content="BBEdit 6.5.3">
+ <link rel="SHORTCUT ICON" href="pythonsmall.gif">
+ <META NAME="AppleIcon" CONTENT="pythonsmall.gif">
+</head>
+<body>
+ <table>
+ <tr>
+ <td>
+ <img src="python.gif" width="128" height="128" align="top" alt="">
+ </td>
+ <td>
+ <h1>MacPython Community</h1>
+ </td>
+ </tr>
+ </table>
+ <hr>
+
+<h2>Web Sites</h2>
+
+<p>The MacPython homepage, <a href="http://www.cwi.nl/~jack/macpython.html">
+www.cwi.nl/~jack/macpython.html</a>
+is where you can find installers, documents, links to useful packages and more.
+And, of course,
+<a href="http://www.python.org">www.python.org</a> has a much larger collection
+of material on Python that is not Mac-specific.</p>
+
+<h2>News groups and Mailing lists</h2>
+
+<p>There are a lot of mailing lists on Python. Some of the more interesting
+ones are:</p>
+<ul>
+<li><a href="mailto:python-help@python.org">python-help@python.org</a> where
+you can send questions for individual support. Please check the websites mentioned
+above first, though!</li>
+<li>The <a href="news:comp.lang.python">comp.lang.python</a> newsgroup for general
+discussion. Also available as a
+<a href="http://www.python.org/mailman/listinfo/python-list">mailing list</a>.</li>
+<li>The <a href="news:comp.lang.python.announce">comp.lang.python.announce</a>
+newsgroup for announcements. Low-volume and moderated. Also available as a
+<a href="http://www.python.org/mailman/listinfo/python-announce-list">mailing list</a>.</li>
+<li>Last but not least, the <a href="http://www.python.org/sigs/pythonmac-sig/">pythonmac-sig</a>
+mailing list is specifically for MacPython. Discussions on the implementation of new
+features, but beginners questions are welcome too.</li>
+</ul>
+
+<p>In addition there are Python <a href="http://www.python.org/sigs/">Special Interest Group</a>
+mailing lists on a wide variety of topics such as image processing, numerical algorithms
+and more.</p>
+
+<h2>More</h2>
+
+<p>An index of conferences, Wiki's, bookshops and more can be found at the
+<a href="http://www.python.org/psa/">Community</a> section of the Python website.</p>
+
+<p>If you find a bug you are kindly requested to report it, preferrably through the
+automatic bug tracker at <a href="http://www.python.org">www.python.org</a></p>
+
+<p>If you want to become an active developer you are very welcome! Join the
+pythonmac-sig mailing list mentioned above, and read the
+<a href="http://www.python.org/dev/">Developer</a> section on the Python website.</p>
+
+</body>
+</html>
diff --git a/Mac/Resources/app/Resources/English.lproj/Documentation/doc/index.html b/Mac/Resources/app/Resources/English.lproj/Documentation/doc/index.html
new file mode 100644
index 0000000..2ce7357
--- /dev/null
+++ b/Mac/Resources/app/Resources/English.lproj/Documentation/doc/index.html
@@ -0,0 +1,21 @@
+<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN"
+ "http://www.w3.org/TR/1999/REC-html401-19991224/loose.dtd">
+<html lang="en">
+<head>
+ <meta http-equiv="content-type" content="text/html; charset=iso-8859-1">
+ <title>Python Language Documentation</title>
+ <meta name="generator" content="BBEdit 6.5.3">
+</head>
+<body>
+<h1>Python Language and runtime documentation</h1>
+
+<p>This volume of documentation is rather big (17 Megabytes) and contains
+a tutorial, full description of the Python library (all the modules
+and packages included), formal description of the language and more.</p>
+
+<p>You can <a href="http://www.python.org/doc">view it online</a>, where
+you can also download PDFs for printing, or you can download and install it
+through the <a href="../packman.html">Package Manager</a> for viewing and
+searching via Apple Help Viewer.</p>
+</body>
+</html>
diff --git a/Mac/Resources/app/Resources/English.lproj/Documentation/finder.html b/Mac/Resources/app/Resources/English.lproj/Documentation/finder.html
new file mode 100644
index 0000000..a8877ba
--- /dev/null
+++ b/Mac/Resources/app/Resources/English.lproj/Documentation/finder.html
@@ -0,0 +1,36 @@
+<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN"
+ "http://www.w3.org/TR/1999/REC-html401-19991224/loose.dtd">
+<html lang="en">
+<head>
+ <meta http-equiv="content-type" content="text/html; charset=iso-8859-1">
+ <title>Python and the Finder</title>
+ <meta name="generator" content="BBEdit 6.5.3">
+ <link rel="SHORTCUT ICON" href="pythonsmall.gif">
+ <META NAME="AppleIcon" CONTENT="pythonsmall.gif">
+</head>
+<body>
+<h1>Running Python scripts from the Finder</h1>
+ <table>
+ <tr>
+ <td>
+ <img src="python.gif" width="128" height="128" align="top" alt="">
+ </td>
+ <td>
+ <p>The application PythonLauncher will start a Python interpreter
+ when you drop a Python source file onto it, any file with a <tt>.py</tt>
+ or <tt>.pyw</tt> extension. If you set PythonLauncher as the default
+ application to open a file
+(<a href="help:search=Changing%20the%20application%20that%20opens%20a%20file bookID=Mac%20Help">
+tell me more</a>) this also works when you double click a Python script.</p>
+
+ <p>PythonLauncher has preferences per filetype for selecting
+ the interpreter to use, and how to launch it: in a Terminal window
+ or not, etc. Holding the Option key while launching your script will
+ bring up a window that allows changing these settings for a single
+ run. </p>
+ </td>
+ </tr>
+ </table>
+ <hr>
+</body>
+</html>
diff --git a/Mac/Resources/app/Resources/English.lproj/Documentation/gui.html b/Mac/Resources/app/Resources/English.lproj/Documentation/gui.html
new file mode 100644
index 0000000..252c78c
--- /dev/null
+++ b/Mac/Resources/app/Resources/English.lproj/Documentation/gui.html
@@ -0,0 +1,54 @@
+<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN"
+ "http://www.w3.org/TR/1999/REC-html401-19991224/loose.dtd">
+<html lang="en">
+<head>
+ <meta http-equiv="content-type" content="text/html; charset=iso-8859-1">
+ <title>Creating a User Interface with MacPython</title>
+ <meta name="generator" content="BBEdit 6.5.3">
+ <link rel="SHORTCUT ICON" href="pythonsmall.gif">
+ <META NAME="AppleIcon" CONTENT="pythonsmall.gif">
+</head>
+<body>
+<h1>Creating a User Interface with MacPython</h1>
+
+<p>There are a number of packages that allow creation of a user interface
+for your Python code, each of which has its own merits:</p>
+
+<ul>
+ <li> The Carbon package gives low-level access to the old Macintosh toolbox
+ calls for windows, events, dialogs and more. The <tt>FrameWork</tt> module
+ wraps these in a minimal framework. For documentation see the Macintosh
+ Library section of the <a href="doc/index.html">Python Language and runtime
+ documentation</a> and the Human Interface Toolbox section of
+ <a href="help:openbook=Carbon">Apple's Carbon Documentation</a>.
+ This solution is compatible with MacPython-OS9.</li>
+ <li> The <tt>W</tt> framework is built on top of this, and easier to use.
+ The MacPython IDE uses W. Some documentation is available on
+ <a href="http://www.nevada.edu/~cwebster/Python/index.html">Corran Webster's website</a>.
+ Compatible with MacPython-OS9.</li>
+</ul>
+
+<p>For new work, however, one of the following packages may be better suited.
+They may be available out of the box in this distribution, otherwise you
+can install them through the <a href="packman.html">Package Manager</a>:</p>
+
+<ul>
+ <li> <a href="http://pyobjc.sourceforge.net/">PyObjC</a> allows complete access to Cocoa.
+ In technical terms it is a
+ bidirectional bridge between Python and Objectve-C, similar to Apple's Java
+ bridge. Probably the best choice for Mac OS X-only applications, but at the
+ time of this writing PyObjC is still in beta.</li>
+
+ <li> <a href="http://wxpython.sourceforge.net/">wxPython</a> gives Python programs
+ access to the wxWindows GUI toolkit. Many people consider this
+ the best open source cross-platform GUI solution available today.</li>
+
+ <li> Tkinter is the oldest cross-platform GUI toolkit for Python, bridging Python
+ to Tcl/Tk. If you install AquaTk it creates a native user interface on Mac OS X.
+ Documented in the Library section, Tkinter subsection of the
+ <a href="doc/index.html">Python Language and runtime documentation</a>. Tkinter
+ is not available for MacPython-OS9.</li>
+</ul>
+
+</body>
+</html>
diff --git a/Mac/Resources/app/Resources/English.lproj/Documentation/ide/IDE.gif b/Mac/Resources/app/Resources/English.lproj/Documentation/ide/IDE.gif
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--- /dev/null
+++ b/Mac/Resources/app/Resources/English.lproj/Documentation/ide/index.html
@@ -0,0 +1,222 @@
+<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN"
+ "http://www.w3.org/TR/1999/REC-html401-19991224/loose.dtd">
+<html lang="en">
+<head>
+ <title>One Day of MacPython IDE Toying</title>
+ <link rel="SHORTCUT ICON" href="../pythonsmall.gif">
+ <META NAME="AppleIcon" CONTENT="../pythonsmall.gif">
+</head>
+<body bgcolor="#ffffff">
+ <h1>One Day of MacPython IDE Toying</h1>
+ <table>
+ <tr>
+ <td>
+ <img src="IDE.gif" alt="">
+ </td>
+ <td>
+ <p>This document gives a very basic introduction to the
+ MacPython <b>I</b>ntegrated <b>D</b>evelopment <b>E</b>nvironment (IDE) on Mac OS. It was
+ written specifically for MacPython 2.3 on Mac OS X, but most of
+ it is applicable to MacPython-OS9 too. It is based on
+ <a href="http://www-hkn.eecs.berkeley.edu/~dyoo/python/idle_intro/">&quot;One
+ Day of IDLE Toying&quot;</a> by Danny Yoo, which you should read if
+ you want to use the cross-platform IDLE Python development
+ environment.</p>
+
+ </td>
+ </tr>
+ </table>
+ <hr>
+ <br style="page-break-after: always">
+
+<p>Ok, let's assume that we've already installed Python. (If not, we can
+visit: <a href="http://www.cwi.nl/~jack/macpython.html">http://www.cwi.nl/~jack/macpython.html</a>
+or <a href="http://python.org">http://python.org</a>
+and download the most recent Python interpreter. Get the Mac OSX binary
+installer.) The first thing we'd like to do is actually start running it!
+We can do this by opening up the IDE, which should be in Applications
+under the newly-created MacPython program folder: </p><p><img
+src="loading_ide.gif" border=1 alt="image of IDE icon"></p>
+
+<hr><br style="page-break-after: always">
+
+<p>The IDE starts up and shows an interactive window: </p>
+<p><img src="new_ide_window.gif" alt="image of new window"></p>
+
+<p>If the window does not show up (because you have run the IDE before
+and closed it: it remembers that between runs) open it with the <tt>Windows-&gt;Python Interactive</tt>
+menu entry. </p>
+
+<p>This is the interactive window to the IDE, it allows us to enter
+commands directly into Python, and as soon as we enter a command,
+Python will execute it and spit its result back to us. We'll be
+using this interactive window a lot when we're exploring Python: it's
+very nice because we get back our results immediately. If it helps,
+we can think of it as a very powerful calculator.</p>
+
+<hr><br style="page-break-after: always">
+
+<p>Let's try something now! As per tradition, let's get Python to say
+the immortal words, "Hello World". <img src="hello_world.gif"
+border=1 alt="image of hello world program"></p> <p>Those '<tt>&gt;&gt;&gt;</tt>' signs act as a prompt
+for us: Python is ready to read in a new command by giving us that
+visual cue. Also, we notice that as we enter commands, Python will
+give us its output immediately.
+</p>
+
+<hr><br style="page-break-after: always">
+
+<p>Ok, this seems pretty simple enough. Let's try a few more
+commands. If we look below:</p>
+
+<p><img src="simple_commands.gif" border=1 alt="image of command window"></p>
+
+<p>we'll see the result of running a few more commands. Don't worry
+too much about knowing the exact rules for making programs yet: the
+idea is that we can experiment with Python by typing in commands. If
+things don't work, then we can correct the mistake, and try it
+again.</p>
+
+<p>If you got to this point, you now know enough to start playing
+around with Python! Crack open one of the tutorials from the <a
+href="http://python.org/doc/Newbies.html">Python For Beginners</a> web
+page, and start exploring with the interpreter. No time limit here. *grin*</p>
+
+<hr><br style="page-break-after: always">
+
+<p>Now that we've paddled long enough, we might be asking: ok, this is
+neat, but if we close down Python and start it up again, how do we get
+the computer to remember what we typed?</p>
+
+<p>The solution is a little subtle: we can't directly save what's in
+the interpreter window, because it will include both our commands and
+the system's responses. What we'd like is to make a prepared file,
+with just our own commands, and to be able to save that file as a
+document. When we're in the mood, we can later open that file and
+"run" Python over it, saving us the time of retyping the whole
+thing over again.</p>
+
+<p>Let's try this. First, let's start with a clean slate by opening
+up a new window.</p>
+
+<p><img src="making_new_window.gif" border=1 alt="image of making new window"></p>
+
+<p>Here's the result of that menu command:</p>
+
+<p><img src="new_window_made.gif" border=1 alt="image of new window"></p>
+
+<p>We notice that there's nothing in this new window. What this means
+is that this file is purely for our commands: Python won't interject
+with its own responses as we enter the program, that is, not until we
+tell it to. This is called an edit window, and it is very similar
+to edit windows in other editors such as TextEdit or BBEdit.</p>
+
+<hr><br style="page-break-after: always">
+
+<p>What we wanted to do before was save some of the stuff we had
+tried out on the interpreter window. Let's do that by typing (or
+copy/pasting) those commands into our edit window.</p>
+<p><img src="entering_in_new_window.gif" border=1 alt="image of entering commands"></p>
+
+<p>Ok, we're done with copying and pasting.
+One big thing to notice
+is that we're careful to get rid of the "<tt>&gt;&gt;&gt;</tt>"
+prompts because they're not really part of our program. The
+interpreter uses them just to tell us that we're in the interpreter,
+but now that we're editing in a separate file, we can remove the
+artifacts that the interpreter introduces.
+I have added
+an extra empty print statement so our output ends with a newline.
+</p>
+
+<hr><br style="page-break-after: always">
+
+<p>Let's save the file now. The Save command is located under the <tt>File</tt> menu:</p>
+<p><img src="saving_edited_file.gif" border=1 alt="image of saving file"></p>
+
+
+<hr><br style="page-break-after: always">
+
+<p>Now that we've saved the program, how do we run the program? Use the
+Run All button at the top of the editing window, or the equivalent
+menu command <tt>Python-&gt;Run Window</tt>. The output will appear in a new
+window called Output Window. </p>
+
+<p>By the way, one thing to notice is that I made a typo: I didn't
+quite copy exactly what I had entered in the interpreter window
+before. Does this affect things?</p>
+
+<p><img src="syntax_error.gif" border=1 alt="image of syntax error"></p>
+
+<p>Ooops. Here is an example of what Python calls a "syntax error".
+Python sees that we made a typo, and warns us to take a much closer
+look at our program. The designers of Python feel that having the
+system point out the error is better than trying to guess at what the
+programmer meant. Press the Edit button and you will be brought to
+the trouble spot. </p>
+
+<p>Python is often perceptive enough to direct us toward the problem,
+and in this case, it's telling us that we forgot to put something at
+the end of this line. In this case, we need to add a
+quotation mark at the end. Let's add that in now.</p>
+
+<p>Other errors, which usually occur later, when your program has
+already done something, result in a different dialog that allows you
+to look at variables and such in addition to showing you where
+the error occurred. </p>
+
+<hr><br style="page-break-after: always">
+
+<p>Ok, let's say that we fixed that silly typo. Let's try to run the
+program again. This gives us a new window, the Output window, showing
+the output of our program:</p>
+<p><img src="output_window.gif" border=1 alt="image of output window"></p>
+
+<hr><br style="page-break-after: always">
+
+<p>As we play with Python, we'll find ourselves "switching modes"
+between the Interpreter window and the edit window. However,
+if we try anything more complicated than two or three lines it
+is often a good idea to work in an edit window. Align
+your edit and output window such that you can see them at the same time.</p>
+
+<p>This is pretty much all we need to know about the MacPython IDE to actually do
+interesting things. There is a lot more to the IDE, here is a quick
+breakdown of things to see and explore:</p>
+
+<ul>
+ <li>All sorts of edit commands such as find and replace can be
+ used in the editor windows. See the <tt>Edit</tt> menu.</li>
+
+ <li>The bottom of the edit window has the scrollbar, but at the
+ left are two navigation devices: a line number box that you can type
+ numbers into to quickly go to a specific place, and a popup menu
+ that lists all classes, functions and methods in your file.</li>
+
+ <li>Above the vertical scrollbar you find another popup menu, this
+ influences how the Run command works. You should try the debugger
+ some time! If you do, and you wonder what the new small column on
+ the left of your script is: you can click in it to make Python stop
+ when it reaches this line so you can inspect things. The profiler
+ is also nifty: it shows you where your program is spending its time.</li>
+
+ <li>The module browser (<tt>Python-&gt;Module Browser</tt>) shows you all Python
+ modules currently loaded. You can look at the contents of the module with
+ Browse... and (for modules written in Python) at the source with Source...</li>
+
+ <li>The Package Manager (under the <tt>File</tt> menu, also available as a
+ separate application) allows you to easily install Python extension packages
+ for all sorts of things: scientific computation, image processing,
+ building user interfaces and more. </li>
+
+ <li>The <tt>Help</tt> menu gives you quick access to both the Python documentation,
+ if you have installed it with the Package Manager, and the Apple Developer
+ documentation. </li>
+
+ <li>The <tt>File-&gt;Save as Applet</tt> menu command saves your script as a MacOSX
+ application. This allows you to create a script that you can drop files on,
+ and much more. The IDE itself is such an applet, completely written in Python. </li>
+
+</ul>
+</body>
+</html>
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+<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN"
+ "http://www.w3.org/TR/1999/REC-html401-19991224/loose.dtd">
+<html lang="en">
+<head>
+ <meta http-equiv="content-type" content="text/html; charset=iso-8859-1">
+ <title>MacPython Help</title>
+ <meta name="generator" content="BBEdit 6.5.3">
+ <link rel="SHORTCUT ICON" href="pythonsmall.gif">
+ <META NAME="AppleIcon" CONTENT="pythonsmall.gif">
+ <META NAME="AppleTitle" CONTENT="MacPython Help">
+</head>
+<body>
+
+<h1>MacPython Help</h1>
+ <table>
+ <tr>
+ <td>
+ <img src="python.gif" width="128" height="128" align="top" alt="">
+ </td>
+ <td>
+<p>Choose a topic, or enter keywords into the search field:</p>
+<ul>
+ <li><a href="intro.html">What is MacPython?</a>
+ </li>
+ <li><a href="ide/index.html">MacPython
+ Integrated Development Environment Introduction</a>
+ </li>
+ <li><a href="doc/index.html">Python Language and runtime documentation</a>
+ </li>
+ <li><a href="finder.html">Running Python scripts from the Finder</a>
+ </li>
+ <li><a href="shell.html">Running Python scripts from the Unix Shell</a>
+ </li>
+ <li><a href="gui.html">Creating a User Interface with MacPython</a>
+ </li>
+ <li><a href="scripting.html">Controlling other Applications from MacPython</a>
+ </li>
+ <li><a href="packman.html">Installing additional functionality with the
+ Package Manager</a>
+ </li>
+ <li><a href="community.html">MacPython community</a>
+ </li>
+</ul>
+
+ </td>
+ </tr>
+ </table>
+ <hr>
+
+</body>
+</html>
diff --git a/Mac/Resources/app/Resources/English.lproj/Documentation/intro.html b/Mac/Resources/app/Resources/English.lproj/Documentation/intro.html
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+<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN"
+ "http://www.w3.org/TR/1999/REC-html401-19991224/loose.dtd">
+<html lang="en">
+<head>
+ <meta http-equiv="content-type" content="text/html; charset=iso-8859-1">
+ <title>What is MacPython?</title>
+ <meta name="generator" content="BBEdit 6.5.3">
+ <link rel="SHORTCUT ICON" href="pythonsmall.gif">
+ <META NAME="AppleIcon" CONTENT="pythonsmall.gif">
+</head>
+<body>
+<h1>What is MacPython?</h1>
+ <table>
+ <tr>
+ <td>
+ <img src="python.gif" width="128" height="128" align="top" alt="">
+ </td>
+ <td>
+<p>Python is a programming language. MacPython is a package containing
+that programming language plus Mac-specific tools and extensions.</p>
+
+ </td>
+ </tr>
+ </table>
+ <hr>
+
+<h2>The Python Language</h2>
+<p>The Python programming language is available for many hardware
+platforms, and most general documentation is Unix- or Windows-centered. Keep
+this in mind when reading the rest of this help, or information on the web.
+</p>
+
+<p>The Python website, <a href="http://www.python.org">www.python.org</a>,
+has a <em>Beginners Guide</em> section including an
+<a href="http://python.org/doc/essays/blurb.html">executive summary</a> on
+the language and a
+<a href="http://python.org/doc/essays/comparisons.html">comparison</a> of Python
+to other languages. Or read the (rather longwinded) Python
+Tutorial in the <a href="doc/index.html">Python Language and runtime documentation</a>.</p>
+
+<p>MacPython contains a complete <a href="shell.html">unix interpreter</a> so
+if you are familiar with Python on unix you should feel right at home.</p>
+
+<h2>MacPython additions</h2>
+
+<p>The MacPython Integrated Development Environment (IDE) allows
+easy editing, running and debugging of scripts. Read the
+<a href="ide/index.html">Introduction
+to the IDE</a> to whet your appetite.</p>
+
+<p>MacPython comes with lots of modules that allow access to
+MacOS-specific technology, such as Carbon, Quicktime and AppleScript.
+See the <em>Macintosh
+Modules</em> section of the
+<a href="doc/index.html">Python Language and runtime documentation</a>,
+but please keep in mind that some information there still pertains to
+Mac OS 9.
+
+Full access to the Cocoa APIs
+and tools such as Interface Builder is available separately through the
+<a href="packman.html">Package Manager</a>.</p>
+
+<p>The <a href="packman.html">Package Manager</a> also gives you access to extension
+packages for cross-platform GUI development (Tkinter, wxPython, PyOpenGL),
+image processing (PIL), scientific
+computing (Numeric) and much more. <em>PyObjC</em> deserves a special mention: it allows
+transparent access to Cocoa and Interface Builder, similar to what Java provides,
+thereby making Python a first class citizen in the Mac OS X developer world. </p>
+
+<p>Python scripts can be saved as <em>applets</em>, semi-standalone applications
+that work just like a normal application. Additionally you can even create
+true standalone application that have everything embedded and can be
+shipped to anyone, without the need to install Python. You do <em>not</em>
+need to install the Apple Developer Tools for this. </p>
+</body>
+</html>
diff --git a/Mac/Resources/app/Resources/English.lproj/Documentation/packman.html b/Mac/Resources/app/Resources/English.lproj/Documentation/packman.html
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+<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN"
+ "http://www.w3.org/TR/1999/REC-html401-19991224/loose.dtd">
+<html lang="en">
+<head>
+ <meta http-equiv="content-type" content="text/html; charset=iso-8859-1">
+ <title>Python Package Manager</title>
+ <meta name="generator" content="BBEdit 6.5.3">
+ <link rel="SHORTCUT ICON" href="pythonsmall.gif">
+ <META NAME="AppleIcon" CONTENT="pythonsmall.gif">
+</head>
+<body>
+<h1>Installing additional Python Packages</h1>
+ <table>
+ <tr>
+ <td>
+ <img src="PackageManager.gif" width="128" height="128" align="top" alt="">
+ </td>
+ <td>
+ <p>The Python Package Manager helps you installing additional
+ packages that enhance Python. It determines the exact MacOS version
+ and Python version you have and uses that information to download
+ a database that has packages that are test and tried on that
+ combination. In other words: if something is in your Package Manager
+ window but does not work you are free to blame the database maintainer.</p>
+
+ <p>PackageManager then checks which of the packages you have installed
+ and which ones not. This should also work when you have installed packages
+ outside of PackageManager.
+ You can select packages and install them, and PackageManager will work
+ out the requirements and install these too.</p>
+
+ <p>Often PackageManager will list a package in two flavors: binary
+ and source. Binary should always work, source will only work if
+ you have installed the Apple Developer Tools. PackageManager will warn
+ you about this, and also about other external dependencies.</p>
+
+ <p>PackageManager is available as a separate application and also
+ as a function of the IDE, through the <tt>File-&gt;Package Manager</tt> menu
+ entry. </p>
+
+ <h2>Troubleshooting</h2>
+
+ <p>If package manager fails to open the database first check that you are
+ connected to the internet. If you are connected then the problem
+ could be that there is no database (yet?) for your version of Mac OS X.
+ You may be able to find an alternative
+ database that works for your system at
+ <a href="http://www.python.org/packman">http://www.python.org/packman</a>.
+ In the standalone Package Manager you can then open such an alternative database
+ with the <tt>File-&gt;Open URL...</tt> command, but you should realize that
+ you are now on untested ground.</p>
+
+ <p>Another potential problem source is that you are behind a firewall. This version
+ of PackageManager uses the Unix method of setting a firewall: you need to set the
+ environment variable <tt>http_proxy</tt> to <tt>"http://<i>proxyhost</i>:<i>port</i>"</tt>.
+ See <a href="http://developer.apple.com/qa/qa2001/qa1067.html">Apple Technical
+ Q&amp;A QA1067</a> for instructions.</p>
+
+ </td>
+ </tr>
+ </table>
+ <hr>
+</body>
+</html>
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+++ b/Mac/Resources/app/Resources/English.lproj/Documentation/scripting.html
@@ -0,0 +1,53 @@
+<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN"
+ "http://www.w3.org/TR/1999/REC-html401-19991224/loose.dtd">
+<html lang="en">
+<head>
+ <meta http-equiv="content-type" content="text/html; charset=iso-8859-1">
+ <title>Controlling other Applications from MacPython</title>
+ <meta name="generator" content="BBEdit 6.5.3">
+ <link rel="SHORTCUT ICON" href="pythonsmall.gif">
+ <META NAME="AppleIcon" CONTENT="pythonsmall.gif">
+</head>
+<body>
+<h1>Controlling other Applications from MacPython</h1>
+
+<p>Python has a fairly complete implementation of the Open Scripting
+Architecure (OSA, also commonly referred to as AppleScript), allowing
+you to control scriptable applications from your Python program,
+and with a fairly pythonic interface. This piece of
+Python:</p>
+
+<blockquote><pre><tt>
+import Finder
+
+f = Finder.Finder()
+print f.get(f.window(1).name)
+</tt></pre></blockquote>
+
+<p>is identical to the following piece of AppleScript:</p>
+
+<blockquote><pre><tt>
+tell application "Finder"
+ get name of window 1
+end tell
+</tt></pre></blockquote>
+
+<p>To send AppleEvents to an application you must first create the Python
+modules interfacing to the terminology of the application (what
+<tt>Script Editor</tt> calls the "Dictionary"). Use the IDE menu command
+<tt>File-&gt;Generate OSA Suite...</tt> for this. For more control run</p>
+
+<blockquote><tt>
+pythonw .../Lib/plat-mac/gensuitemodule.py --help
+</tt></blockquote>
+
+<p>from a terminal window.</p>
+
+<h2>Creating a scriptable application in Python</h2>
+
+You can also create a scriptable application in Python, but this is not
+very well documented. For Carbon
+applications you should look at the <tt>MiniAEFrame</tt> module.
+
+</body>
+</html>
diff --git a/Mac/Resources/app/Resources/English.lproj/Documentation/shell.html b/Mac/Resources/app/Resources/English.lproj/Documentation/shell.html
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+++ b/Mac/Resources/app/Resources/English.lproj/Documentation/shell.html
@@ -0,0 +1,52 @@
+<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN"
+ "http://www.w3.org/TR/1999/REC-html401-19991224/loose.dtd">
+<html lang="en">
+<head>
+ <meta http-equiv="content-type" content="text/html; charset=iso-8859-1">
+ <title>Python and the Unix Shell</title>
+ <meta name="generator" content="BBEdit 6.5.3">
+ <link rel="SHORTCUT ICON" href="pythonsmall.gif">
+ <META NAME="AppleIcon" CONTENT="pythonsmall.gif">
+</head>
+<body>
+<h1>Running Python scripts from the Unix Shell</h1>
+ <table>
+ <tr>
+ <td>
+ <img src="python.gif" width="128" height="128" align="top" alt="">
+ </td>
+ <td>
+ <p>MacPython 2.3 installs a perfectly normal Unix commandline
+ python interpreter in <tt>/usr/local/bin/python</tt>. As of Mac OS X 10.2, however,
+ <tt>/usr/local/bin</tt> is not on the search path of your shell. Moreover,
+ Apple's python 2.2, which lives in <tt>/usr/bin</tt> <em>is</em> on your
+ search path, so this can lead to confusion.</p>
+
+ <p>If you use <tt>tcsh</tt> you should add the following line
+ to the file <tt>.login</tt> in your home directory and restart Terminal:
+ <br>
+ <tt>setenv PATH /usr/local/bin:$PATH</tt>
+ </p>
+
+ <p>If you use <tt>bash</tt> or <tt>zsh</tt>
+ you should add the following line
+ to the file <tt>.profile</tt> in your home directory and restart Terminal:
+ <br>
+ <tt>export PATH=/usr/local/bin:$PATH</tt>
+ </p>
+
+ <h2>GUI scripts</h2>
+
+ <p>Due to the way MacOS handles windowing applications you need to run
+ <em>all</em> scripts that use the window manager (be it through
+ Carbon, Cocoa, Tkinter, wxPython, PyOpenGL or anything else) with the
+ <tt>pythonw</tt> interpreter, also installed in <tt>/usr/local/bin</tt>.</p>
+
+ <p>Running with <tt>python</tt> results in an inability to bring the
+ script to the front, or interacting with it. </p>
+ </td>
+ </tr>
+ </table>
+ <hr>
+</body>
+</html>
diff --git a/Mac/Resources/app/Resources/English.lproj/InfoPlist.strings b/Mac/Resources/app/Resources/English.lproj/InfoPlist.strings
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+++ b/Mac/Resources/framework/Info.plist
@@ -0,0 +1,26 @@
+<?xml version="1.0" encoding="UTF-8"?>
+<!DOCTYPE plist SYSTEM "file://localhost/System/Library/DTDs/PropertyList.dtd">
+<plist version="0.9">
+<dict>
+ <key>CFBundleDevelopmentRegion</key>
+ <string>English</string>
+ <key>CFBundleExecutable</key>
+ <string>Python</string>
+ <key>CFBundleGetInfoString</key>
+ <string>Python Runtime and Library</string>
+ <key>CFBundleIdentifier</key>
+ <string>org.python.python</string>
+ <key>CFBundleInfoDictionaryVersion</key>
+ <string>6.0</string>
+ <key>CFBundleName</key>
+ <string>Python</string>
+ <key>CFBundlePackageType</key>
+ <string>FMWK</string>
+ <key>CFBundleShortVersionString</key>
+ <string>2.5</string>
+ <key>CFBundleSignature</key>
+ <string>????</string>
+ <key>CFBundleVersion</key>
+ <string>2.5</string>
+</dict>
+</plist>
diff --git a/Mac/Resources/framework/version.plist b/Mac/Resources/framework/version.plist
new file mode 100644
index 0000000..7527442
--- /dev/null
+++ b/Mac/Resources/framework/version.plist
@@ -0,0 +1,18 @@
+<?xml version="1.0" encoding="UTF-8"?>
+<!DOCTYPE plist PUBLIC "-//Apple Computer//DTD PLIST 1.0//EN" "http://www.apple.com/DTDs/PropertyList-1.0.dtd">
+<plist version="1.0">
+<dict>
+ <key>BuildVersion</key>
+ <string>1</string>
+ <key>CFBundleShortVersionString</key>
+ <string>2.5alpha0</string>
+ <key>CFBundleVersion</key>
+ <string>2.5alpha0</string>
+ <key>ProjectName</key>
+ <string>Python</string>
+ <key>ReleaseStatus</key>
+ <string>alfa</string>
+ <key>SourceVersion</key>
+ <string>2.4a0</string>
+</dict>
+</plist>
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