diff options
Diffstat (limited to 'Mac/Tools/IDE/Wapplication.py')
-rw-r--r-- | Mac/Tools/IDE/Wapplication.py | 911 |
1 files changed, 455 insertions, 456 deletions
diff --git a/Mac/Tools/IDE/Wapplication.py b/Mac/Tools/IDE/Wapplication.py index 553391e..4cfc77b 100644 --- a/Mac/Tools/IDE/Wapplication.py +++ b/Mac/Tools/IDE/Wapplication.py @@ -11,472 +11,471 @@ import macresource from Carbon import File if hasattr(Win, "FrontNonFloatingWindow"): - MyFrontWindow = Win.FrontNonFloatingWindow + MyFrontWindow = Win.FrontNonFloatingWindow else: - MyFrontWindow = Win.FrontWindow + MyFrontWindow = Win.FrontWindow KILLUNKNOWNWINDOWS = 0 # Set to 0 for debugging. class Application(FrameWork.Application): - - def __init__(self, signature='Pyth'): - # Open our resource file, if it is not open yet - macresource.need('CURS', 468, "Widgets.rsrc") - import W - W.setapplication(self, signature) - FrameWork.Application.__init__(self) - self._suspended = 0 - self.quitting = 0 - self.debugger_quitting = 1 - self.DebuggerQuit = 'DebuggerQuitDummyException' - self._idlefuncs = [] - # map certain F key codes to equivalent command-letter combos (JJS) - self.fkeymaps = {122:"z", 120:"x", 99:"c", 118:"v"} - - def mainloop(self, mask=FrameWork.everyEvent, wait=None): - import W - self.quitting = 0 - if hasattr(MacOS, 'EnableAppswitch'): - saveyield = MacOS.EnableAppswitch(-1) - try: - while not self.quitting: - try: - self.do1event(mask, wait) - except W.AlertError, detail: - if hasattr(MacOS, 'EnableAppswitch'): - MacOS.EnableAppswitch(-1) - W.Message(detail) - except self.DebuggerQuit: - if hasattr(MacOS, 'EnableAppswitch'): - MacOS.EnableAppswitch(-1) - except: - if hasattr(MacOS, 'EnableAppswitch'): - MacOS.EnableAppswitch(-1) - import PyEdit - PyEdit.tracebackwindow.traceback() - finally: - if hasattr(MacOS, 'EnableAppswitch'): - MacOS.EnableAppswitch(1) - - def debugger_mainloop(self, mask=FrameWork.everyEvent, wait=None): - import W - self.debugger_quitting = 0 - if hasattr(MacOS, 'EnableAppswitch'): - saveyield = MacOS.EnableAppswitch(-1) - try: - while not self.quitting and not self.debugger_quitting: - try: - self.do1event(mask, wait) - except W.AlertError, detail: - W.Message(detail) - except: - import PyEdit - PyEdit.tracebackwindow.traceback() - finally: - if hasattr(MacOS, 'EnableAppswitch'): - MacOS.EnableAppswitch(saveyield) - - def breathe(self, wait=1): - import W - ok, event = Evt.WaitNextEvent(FrameWork.updateMask | - FrameWork.mDownMask | FrameWork.osMask | - FrameWork.activMask, - wait) - if ok: - (what, message, when, where, modifiers) = event - #print FrameWork.eventname[what] - if FrameWork.eventname[what] == 'mouseDown': - partcode, wid = Win.FindWindow(where) - if FrameWork.partname[partcode] <> 'inDesk': - return - else: - W.SetCursor('watch') - self.dispatch(event) - - def refreshwindows(self, wait=1): - import W - while 1: - ok, event = Evt.WaitNextEvent(FrameWork.updateMask, wait) - if not ok: - break - self.dispatch(event) - - def addidlefunc(self, func): - self._idlefuncs.append(func) - - def removeidlefunc(self, func): - self._idlefuncs.remove(func) - - def idle(self, event): - if not self._suspended: - if not self.do_frontWindowMethod("idle", event): - Qd.InitCursor() - if self._idlefuncs: - for func in self._idlefuncs: - try: - func() - except: - import sys - sys.stderr.write("exception in idle function %r; killed:\n" % (func,)) - traceback.print_exc() - self._idlefuncs.remove(func) - break - - def do_frontWindowMethod(self, attr, *args): - wid = MyFrontWindow() - if wid and self._windows.has_key(wid): - window = self._windows[wid] - if hasattr(window, attr): - handler = getattr(window, attr) - apply(handler, args) - return 1 - - def getfrontwindow(self): - wid = MyFrontWindow() - if wid and self._windows.has_key(wid): - return self._windows[wid] - return None - - def appendwindow(self, wid, window): - self._windows[wid] = window - self.makeopenwindowsmenu() - - def removewindow(self, wid): - del self._windows[wid] - self.makeopenwindowsmenu() - - def makeopenwindowsmenu(self): - # dummy; could be the full version from PythonIDEMain.py - self._openwindows = {} - self._openwindowscheckmark = 0 - if not hasattr(self, "_menustocheck"): - self._menustocheck = [] - - def do_key(self, event): - (what, message, when, where, modifiers) = event - ch = chr(message & FrameWork.charCodeMask) - rest = message & ~FrameWork.charCodeMask - keycode = (message & FrameWork.keyCodeMask) >> 8 - if keycode in self.fkeymaps.keys(): # JJS - ch = self.fkeymaps[keycode] - modifiers = modifiers | FrameWork.cmdKey - wid = MyFrontWindow() - if modifiers & FrameWork.cmdKey and not modifiers & FrameWork.shiftKey: - if wid and self._windows.has_key(wid): - self.checkmenus(self._windows[wid]) - else: - self.checkmenus(None) - event = (what, ord(ch) | rest, when, where, modifiers) - result = MenuToolbox.MenuKey(ord(ch)) - id = (result>>16) & 0xffff # Hi word - item = result & 0xffff # Lo word - if id: - self.do_rawmenu(id, item, None, event) - return # here! we had a menukey! - #else: - # print "XXX Command-%r" % ch - # See whether the front window wants it - if wid and self._windows.has_key(wid): - window = self._windows[wid] - try: - do_char = window.do_char - except AttributeError: - do_char = self.do_char - do_char(ch, event) - # else it wasn't for us, sigh... - - def do_inMenuBar(self, partcode, window, event): - Qd.InitCursor() - (what, message, when, where, modifiers) = event - self.checkopenwindowsmenu() - wid = MyFrontWindow() - if wid and self._windows.has_key(wid): - self.checkmenus(self._windows[wid]) - else: - self.checkmenus(None) - result = MenuToolbox.MenuSelect(where) - id = (result>>16) & 0xffff # Hi word - if id >= 0x8000: - id = -0x10000 + id - item = result & 0xffff # Lo word - self.do_rawmenu(id, item, window, event) - - def do_updateEvt(self, event): - (what, message, when, where, modifiers) = event - wid = Win.WhichWindow(message) - if wid and self._windows.has_key(wid): - window = self._windows[wid] - window.do_rawupdate(wid, event) - else: - if KILLUNKNOWNWINDOWS and wid: - wid.HideWindow() - import sys - sys.stderr.write("XXX killed unknown (crashed?) Python window.\n") - else: - if hasattr(MacOS, 'HandleEvent'): - MacOS.HandleEvent(event) - else: - print 'Unexpected updateEvent:', event - - def suspendresume(self, onoff): - pass - - def do_suspendresume(self, event): - self._suspended = not event[1] & 1 - FrameWork.Application.do_suspendresume(self, event) - - def checkopenwindowsmenu(self): - if self._openwindowscheckmark: - self.openwindowsmenu.menu.CheckMenuItem(self._openwindowscheckmark, 0) - window = MyFrontWindow() - if window: - for item, wid in self._openwindows.items(): - if wid == window: - #self.pythonwindowsmenuitem.check(1) - self.openwindowsmenu.menu.CheckMenuItem(item, 1) - self._openwindowscheckmark = item - break - else: - self._openwindowscheckmark = 0 - #if self._openwindows: - # self.pythonwindowsmenuitem.enable(1) - #else: - # self.pythonwindowsmenuitem.enable(0) - - def checkmenus(self, window): - for item in self._menustocheck: - callback = item.menu.items[item.item-1][2] - if type(callback) <> StringType: - item.enable(1) - elif hasattr(window, "domenu_" + callback): - if hasattr(window, "can_" + callback): - canhandler = getattr(window, "can_" + callback) - if canhandler(item): - item.enable(1) - else: - item.enable(0) - else: - item.enable(1) - else: - item.enable(0) - - def enablemenubar(self, onoff): - for m in self.menubar.menus.values(): - if onoff: - m.menu.EnableMenuItem(0) - elif m.menu.GetMenuItemText(3) <> 'Cut': # ew... - m.menu.DisableMenuItem(0) - MenuToolbox.DrawMenuBar() - - def makemenubar(self): - self.menubar = MenuBar(self) - FrameWork.AppleMenu(self.menubar, self.getabouttext(), self.do_about) - self.makeusermenus() - - def scriptswalk(self, top, menu, done=None): - if menu.id > 200: - import W - W.Message("Scripts folder not completely traversed: running out of menus") - return False - if done is None: - done = {} - if done.has_key(top): - return True - done[top] = 1 - import os, string - try: - names = os.listdir(top) - except os.error: - FrameWork.MenuItem(menu, '(Scripts Folder not found)', None, None) - return True - savedir = os.getcwd() - os.chdir(top) - for name in names: - if name == "CVS": - continue - try: - fsr, isdir, isalias = File.FSResolveAliasFile(name, 1) - except: - # maybe a broken alias - continue - path = fsr.as_pathname() - if done.has_key(path): - continue - name = string.strip(name) - if os.name == "posix": - name = unicode(name, "utf-8") - if name[-3:] == '---': - menu.addseparator() - elif isdir: - submenu = FrameWork.SubMenu(menu, name) - if not self.scriptswalk(path, submenu, done): - return False - else: - creator, type = MacOS.GetCreatorAndType(path) - if type == 'TEXT': - if name[-3:] == '.py': - name = name[:-3] - item = FrameWork.MenuItem(menu, name, None, self.domenu_script) - self._scripts[(menu.id, item.item)] = path - done[path] = 1 - os.chdir(savedir) - return True - - def domenu_script(self, id, item, window, event): - (what, message, when, where, modifiers) = event - path = self._scripts[(id, item)] - import os - if not os.path.exists(path): - self.makescriptsmenu() - import W - raise W.AlertError, "File not found." - if ord(Evt.GetKeys()[7]) & 4: - self.openscript(path) - else: - import W, MacOS, sys - W.SetCursor("watch") - sys.argv = [path] - #cwd = os.getcwd() - #os.chdir(os.path.dirname(path) + ':') - try: - # xxx if there is a script window for this file, - # exec in that window's namespace. - # xxx what to do when it's not saved??? - # promt to save? - if hasattr(MacOS, 'EnableAppswitch'): - MacOS.EnableAppswitch(0) - execfile(path, {'__name__': '__main__', '__file__': path}) - except W.AlertError, detail: - if hasattr(MacOS, 'EnableAppswitch'): - MacOS.EnableAppswitch(-1) - raise W.AlertError, detail - except KeyboardInterrupt: - if hasattr(MacOS, 'EnableAppswitch'): - MacOS.EnableAppswitch(-1) - except: - if hasattr(MacOS, 'EnableAppswitch'): - MacOS.EnableAppswitch(-1) - import PyEdit - PyEdit.tracebackwindow.traceback(1) - else: - if hasattr(MacOS, 'EnableAppswitch'): - MacOS.EnableAppswitch(-1) - #os.chdir(cwd) - - def openscript(self, filename, lineno=None, charoffset=0, modname=""): - import os, PyEdit, W - editor = self.getscript(filename) - if editor: - editor.select() - elif os.path.exists(filename): - editor = PyEdit.Editor(filename) - elif filename[-3:] == '.py' or filename[-4:] == '.pyc': - import imp - if not modname: - if filename[-1] == 'c': - modname = os.path.basename(filename)[:-4] - else: - modname = os.path.basename(filename)[:-3] - try: - # XXX This does not work correctly with packages! - # XXX The docs say we should do it manually, pack, then sub, then sub2 etc. - # XXX It says we should use imp.load_module(), but that *reloads* a package, - # XXX and that's the last thing we want here. - f, filename, (suff, mode, dummy) = imp.find_module(modname) - except ImportError: - raise W.AlertError, "Can't find file for \"%s\"" % modname - else: - if not f: - raise W.AlertError, "Can't find file for \"%s\"" % modname - f.close() - if suff == '.py': - self.openscript(filename, lineno, charoffset) - return - else: - raise W.AlertError, "Can't find file for \"%s\"" % modname - else: - raise W.AlertError, "Can't find file \"%s\"" % filename - if lineno is not None: - editor.selectline(lineno, charoffset) - return editor - - def getscript(self, filename): - if filename[:1] == '<' and filename[-1:] == '>': - filename = filename[1:-1] - import string - lowpath = string.lower(filename) - for wid, window in self._windows.items(): - if hasattr(window, "path") and type(window.path) == StringType and \ - lowpath == string.lower(window.path): - return window - elif hasattr(window, "path") and filename == wid.GetWTitle(): - return window - - def getprefs(self): - import MacPrefs - return MacPrefs.GetPrefs(self.preffilepath) - - def do_editorprefs(self, *args): - import PyEdit - PyEdit.EditorDefaultSettings() - - def do_setwindowfont(self, *args): - import FontSettings, W - prefs = self.getprefs() - settings = FontSettings.FontDialog(prefs.defaultfont) - if settings: - prefs.defaultfont, tabsettings = settings - raise W.AlertError, "Note that changes will only affect new windows!" + + def __init__(self, signature='Pyth'): + # Open our resource file, if it is not open yet + macresource.need('CURS', 468, "Widgets.rsrc") + import W + W.setapplication(self, signature) + FrameWork.Application.__init__(self) + self._suspended = 0 + self.quitting = 0 + self.debugger_quitting = 1 + self.DebuggerQuit = 'DebuggerQuitDummyException' + self._idlefuncs = [] + # map certain F key codes to equivalent command-letter combos (JJS) + self.fkeymaps = {122:"z", 120:"x", 99:"c", 118:"v"} + + def mainloop(self, mask=FrameWork.everyEvent, wait=None): + import W + self.quitting = 0 + if hasattr(MacOS, 'EnableAppswitch'): + saveyield = MacOS.EnableAppswitch(-1) + try: + while not self.quitting: + try: + self.do1event(mask, wait) + except W.AlertError, detail: + if hasattr(MacOS, 'EnableAppswitch'): + MacOS.EnableAppswitch(-1) + W.Message(detail) + except self.DebuggerQuit: + if hasattr(MacOS, 'EnableAppswitch'): + MacOS.EnableAppswitch(-1) + except: + if hasattr(MacOS, 'EnableAppswitch'): + MacOS.EnableAppswitch(-1) + import PyEdit + PyEdit.tracebackwindow.traceback() + finally: + if hasattr(MacOS, 'EnableAppswitch'): + MacOS.EnableAppswitch(1) + + def debugger_mainloop(self, mask=FrameWork.everyEvent, wait=None): + import W + self.debugger_quitting = 0 + if hasattr(MacOS, 'EnableAppswitch'): + saveyield = MacOS.EnableAppswitch(-1) + try: + while not self.quitting and not self.debugger_quitting: + try: + self.do1event(mask, wait) + except W.AlertError, detail: + W.Message(detail) + except: + import PyEdit + PyEdit.tracebackwindow.traceback() + finally: + if hasattr(MacOS, 'EnableAppswitch'): + MacOS.EnableAppswitch(saveyield) + + def breathe(self, wait=1): + import W + ok, event = Evt.WaitNextEvent(FrameWork.updateMask | + FrameWork.mDownMask | FrameWork.osMask | + FrameWork.activMask, + wait) + if ok: + (what, message, when, where, modifiers) = event + #print FrameWork.eventname[what] + if FrameWork.eventname[what] == 'mouseDown': + partcode, wid = Win.FindWindow(where) + if FrameWork.partname[partcode] <> 'inDesk': + return + else: + W.SetCursor('watch') + self.dispatch(event) + + def refreshwindows(self, wait=1): + import W + while 1: + ok, event = Evt.WaitNextEvent(FrameWork.updateMask, wait) + if not ok: + break + self.dispatch(event) + + def addidlefunc(self, func): + self._idlefuncs.append(func) + + def removeidlefunc(self, func): + self._idlefuncs.remove(func) + + def idle(self, event): + if not self._suspended: + if not self.do_frontWindowMethod("idle", event): + Qd.InitCursor() + if self._idlefuncs: + for func in self._idlefuncs: + try: + func() + except: + import sys + sys.stderr.write("exception in idle function %r; killed:\n" % (func,)) + traceback.print_exc() + self._idlefuncs.remove(func) + break + + def do_frontWindowMethod(self, attr, *args): + wid = MyFrontWindow() + if wid and self._windows.has_key(wid): + window = self._windows[wid] + if hasattr(window, attr): + handler = getattr(window, attr) + apply(handler, args) + return 1 + + def getfrontwindow(self): + wid = MyFrontWindow() + if wid and self._windows.has_key(wid): + return self._windows[wid] + return None + + def appendwindow(self, wid, window): + self._windows[wid] = window + self.makeopenwindowsmenu() + + def removewindow(self, wid): + del self._windows[wid] + self.makeopenwindowsmenu() + + def makeopenwindowsmenu(self): + # dummy; could be the full version from PythonIDEMain.py + self._openwindows = {} + self._openwindowscheckmark = 0 + if not hasattr(self, "_menustocheck"): + self._menustocheck = [] + + def do_key(self, event): + (what, message, when, where, modifiers) = event + ch = chr(message & FrameWork.charCodeMask) + rest = message & ~FrameWork.charCodeMask + keycode = (message & FrameWork.keyCodeMask) >> 8 + if keycode in self.fkeymaps.keys(): # JJS + ch = self.fkeymaps[keycode] + modifiers = modifiers | FrameWork.cmdKey + wid = MyFrontWindow() + if modifiers & FrameWork.cmdKey and not modifiers & FrameWork.shiftKey: + if wid and self._windows.has_key(wid): + self.checkmenus(self._windows[wid]) + else: + self.checkmenus(None) + event = (what, ord(ch) | rest, when, where, modifiers) + result = MenuToolbox.MenuKey(ord(ch)) + id = (result>>16) & 0xffff # Hi word + item = result & 0xffff # Lo word + if id: + self.do_rawmenu(id, item, None, event) + return # here! we had a menukey! + #else: + # print "XXX Command-%r" % ch + # See whether the front window wants it + if wid and self._windows.has_key(wid): + window = self._windows[wid] + try: + do_char = window.do_char + except AttributeError: + do_char = self.do_char + do_char(ch, event) + # else it wasn't for us, sigh... + + def do_inMenuBar(self, partcode, window, event): + Qd.InitCursor() + (what, message, when, where, modifiers) = event + self.checkopenwindowsmenu() + wid = MyFrontWindow() + if wid and self._windows.has_key(wid): + self.checkmenus(self._windows[wid]) + else: + self.checkmenus(None) + result = MenuToolbox.MenuSelect(where) + id = (result>>16) & 0xffff # Hi word + if id >= 0x8000: + id = -0x10000 + id + item = result & 0xffff # Lo word + self.do_rawmenu(id, item, window, event) + + def do_updateEvt(self, event): + (what, message, when, where, modifiers) = event + wid = Win.WhichWindow(message) + if wid and self._windows.has_key(wid): + window = self._windows[wid] + window.do_rawupdate(wid, event) + else: + if KILLUNKNOWNWINDOWS and wid: + wid.HideWindow() + import sys + sys.stderr.write("XXX killed unknown (crashed?) Python window.\n") + else: + if hasattr(MacOS, 'HandleEvent'): + MacOS.HandleEvent(event) + else: + print 'Unexpected updateEvent:', event + + def suspendresume(self, onoff): + pass + + def do_suspendresume(self, event): + self._suspended = not event[1] & 1 + FrameWork.Application.do_suspendresume(self, event) + + def checkopenwindowsmenu(self): + if self._openwindowscheckmark: + self.openwindowsmenu.menu.CheckMenuItem(self._openwindowscheckmark, 0) + window = MyFrontWindow() + if window: + for item, wid in self._openwindows.items(): + if wid == window: + #self.pythonwindowsmenuitem.check(1) + self.openwindowsmenu.menu.CheckMenuItem(item, 1) + self._openwindowscheckmark = item + break + else: + self._openwindowscheckmark = 0 + #if self._openwindows: + # self.pythonwindowsmenuitem.enable(1) + #else: + # self.pythonwindowsmenuitem.enable(0) + + def checkmenus(self, window): + for item in self._menustocheck: + callback = item.menu.items[item.item-1][2] + if type(callback) <> StringType: + item.enable(1) + elif hasattr(window, "domenu_" + callback): + if hasattr(window, "can_" + callback): + canhandler = getattr(window, "can_" + callback) + if canhandler(item): + item.enable(1) + else: + item.enable(0) + else: + item.enable(1) + else: + item.enable(0) + + def enablemenubar(self, onoff): + for m in self.menubar.menus.values(): + if onoff: + m.menu.EnableMenuItem(0) + elif m.menu.GetMenuItemText(3) <> 'Cut': # ew... + m.menu.DisableMenuItem(0) + MenuToolbox.DrawMenuBar() + + def makemenubar(self): + self.menubar = MenuBar(self) + FrameWork.AppleMenu(self.menubar, self.getabouttext(), self.do_about) + self.makeusermenus() + + def scriptswalk(self, top, menu, done=None): + if menu.id > 200: + import W + W.Message("Scripts folder not completely traversed: running out of menus") + return False + if done is None: + done = {} + if done.has_key(top): + return True + done[top] = 1 + import os, string + try: + names = os.listdir(top) + except os.error: + FrameWork.MenuItem(menu, '(Scripts Folder not found)', None, None) + return True + savedir = os.getcwd() + os.chdir(top) + for name in names: + if name == "CVS": + continue + try: + fsr, isdir, isalias = File.FSResolveAliasFile(name, 1) + except: + # maybe a broken alias + continue + path = fsr.as_pathname() + if done.has_key(path): + continue + name = string.strip(name) + if os.name == "posix": + name = unicode(name, "utf-8") + if name[-3:] == '---': + menu.addseparator() + elif isdir: + submenu = FrameWork.SubMenu(menu, name) + if not self.scriptswalk(path, submenu, done): + return False + else: + creator, type = MacOS.GetCreatorAndType(path) + if type == 'TEXT': + if name[-3:] == '.py': + name = name[:-3] + item = FrameWork.MenuItem(menu, name, None, self.domenu_script) + self._scripts[(menu.id, item.item)] = path + done[path] = 1 + os.chdir(savedir) + return True + + def domenu_script(self, id, item, window, event): + (what, message, when, where, modifiers) = event + path = self._scripts[(id, item)] + import os + if not os.path.exists(path): + self.makescriptsmenu() + import W + raise W.AlertError, "File not found." + if ord(Evt.GetKeys()[7]) & 4: + self.openscript(path) + else: + import W, MacOS, sys + W.SetCursor("watch") + sys.argv = [path] + #cwd = os.getcwd() + #os.chdir(os.path.dirname(path) + ':') + try: + # xxx if there is a script window for this file, + # exec in that window's namespace. + # xxx what to do when it's not saved??? + # promt to save? + if hasattr(MacOS, 'EnableAppswitch'): + MacOS.EnableAppswitch(0) + execfile(path, {'__name__': '__main__', '__file__': path}) + except W.AlertError, detail: + if hasattr(MacOS, 'EnableAppswitch'): + MacOS.EnableAppswitch(-1) + raise W.AlertError, detail + except KeyboardInterrupt: + if hasattr(MacOS, 'EnableAppswitch'): + MacOS.EnableAppswitch(-1) + except: + if hasattr(MacOS, 'EnableAppswitch'): + MacOS.EnableAppswitch(-1) + import PyEdit + PyEdit.tracebackwindow.traceback(1) + else: + if hasattr(MacOS, 'EnableAppswitch'): + MacOS.EnableAppswitch(-1) + #os.chdir(cwd) + + def openscript(self, filename, lineno=None, charoffset=0, modname=""): + import os, PyEdit, W + editor = self.getscript(filename) + if editor: + editor.select() + elif os.path.exists(filename): + editor = PyEdit.Editor(filename) + elif filename[-3:] == '.py' or filename[-4:] == '.pyc': + import imp + if not modname: + if filename[-1] == 'c': + modname = os.path.basename(filename)[:-4] + else: + modname = os.path.basename(filename)[:-3] + try: + # XXX This does not work correctly with packages! + # XXX The docs say we should do it manually, pack, then sub, then sub2 etc. + # XXX It says we should use imp.load_module(), but that *reloads* a package, + # XXX and that's the last thing we want here. + f, filename, (suff, mode, dummy) = imp.find_module(modname) + except ImportError: + raise W.AlertError, "Can't find file for \"%s\"" % modname + else: + if not f: + raise W.AlertError, "Can't find file for \"%s\"" % modname + f.close() + if suff == '.py': + self.openscript(filename, lineno, charoffset) + return + else: + raise W.AlertError, "Can't find file for \"%s\"" % modname + else: + raise W.AlertError, "Can't find file \"%s\"" % filename + if lineno is not None: + editor.selectline(lineno, charoffset) + return editor + + def getscript(self, filename): + if filename[:1] == '<' and filename[-1:] == '>': + filename = filename[1:-1] + import string + lowpath = string.lower(filename) + for wid, window in self._windows.items(): + if hasattr(window, "path") and type(window.path) == StringType and \ + lowpath == string.lower(window.path): + return window + elif hasattr(window, "path") and filename == wid.GetWTitle(): + return window + + def getprefs(self): + import MacPrefs + return MacPrefs.GetPrefs(self.preffilepath) + + def do_editorprefs(self, *args): + import PyEdit + PyEdit.EditorDefaultSettings() + + def do_setwindowfont(self, *args): + import FontSettings, W + prefs = self.getprefs() + settings = FontSettings.FontDialog(prefs.defaultfont) + if settings: + prefs.defaultfont, tabsettings = settings + raise W.AlertError, "Note that changes will only affect new windows!" class MenuBar(FrameWork.MenuBar): - - possibleIDs = range(10, 256) - - def getnextid(self): - id = self.possibleIDs[0] - del self.possibleIDs[0] - return id - - def __init__(self, parent = None): - self.bar = MenuToolbox.GetMenuBar() - MenuToolbox.ClearMenuBar() - self.menus = {} - self.parent = parent - - def dispatch(self, id, item, window, event): - if self.menus.has_key(id): - self.menus[id].dispatch(id, item, window, event) - - def delmenu(self, id): - MenuToolbox.DeleteMenu(id) - if id in self.possibleIDs: - print "XXX duplicate menu ID!", id - self.possibleIDs.append(id) - + + possibleIDs = range(10, 256) + + def getnextid(self): + id = self.possibleIDs[0] + del self.possibleIDs[0] + return id + + def __init__(self, parent = None): + self.bar = MenuToolbox.GetMenuBar() + MenuToolbox.ClearMenuBar() + self.menus = {} + self.parent = parent + + def dispatch(self, id, item, window, event): + if self.menus.has_key(id): + self.menus[id].dispatch(id, item, window, event) + + def delmenu(self, id): + MenuToolbox.DeleteMenu(id) + if id in self.possibleIDs: + print "XXX duplicate menu ID!", id + self.possibleIDs.append(id) + class Menu(FrameWork.Menu): - - def dispatch(self, id, item, window, event): - title, shortcut, callback, kind = self.items[item-1] - if type(callback) == StringType: - callback = self._getmenuhandler(callback) - if callback: - import W - W.CallbackCall(callback, 0, id, item, window, event) - - def _getmenuhandler(self, callback): - menuhandler = None - wid = MyFrontWindow() - if wid and self.bar.parent._windows.has_key(wid): - window = self.bar.parent._windows[wid] - if hasattr(window, "domenu_" + callback): - menuhandler = getattr(window, "domenu_" + callback) - elif hasattr(self.bar.parent, "domenu_" + callback): - menuhandler = getattr(self.bar.parent, "domenu_" + callback) - elif hasattr(self.bar.parent, "domenu_" + callback): - menuhandler = getattr(self.bar.parent, "domenu_" + callback) - return menuhandler + def dispatch(self, id, item, window, event): + title, shortcut, callback, kind = self.items[item-1] + if type(callback) == StringType: + callback = self._getmenuhandler(callback) + if callback: + import W + W.CallbackCall(callback, 0, id, item, window, event) + + def _getmenuhandler(self, callback): + menuhandler = None + wid = MyFrontWindow() + if wid and self.bar.parent._windows.has_key(wid): + window = self.bar.parent._windows[wid] + if hasattr(window, "domenu_" + callback): + menuhandler = getattr(window, "domenu_" + callback) + elif hasattr(self.bar.parent, "domenu_" + callback): + menuhandler = getattr(self.bar.parent, "domenu_" + callback) + elif hasattr(self.bar.parent, "domenu_" + callback): + menuhandler = getattr(self.bar.parent, "domenu_" + callback) + return menuhandler |