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+Building Python using VC++ 7.1
+-------------------------------------
+This directory is used to build Python for Win32 platforms, e.g. Windows
+95, 98 and NT. It requires Microsoft Visual C++ 7.1
+(a.k.a. Visual Studio .NET 2003).
+(For other Windows platforms and compilers, see ../PC/readme.txt.)
+
+All you need to do is open the workspace "pcbuild.sln" in MSVC++, select
+the Debug or Release setting (using "Solution Configuration" from
+the "Standard" toolbar"), and build the projects.
+
+The proper order to build subprojects:
+
+1) pythoncore (this builds the main Python DLL and library files,
+ python26.{dll, lib} in Release mode)
+ NOTE: in previous releases, this subproject was
+ named after the release number, e.g. python20.
+
+2) python (this builds the main Python executable,
+ python.exe in Release mode)
+
+3) the other subprojects, as desired or needed (note: you probably don't
+ want to build most of the other subprojects, unless you're building an
+ entire Python distribution from scratch, or specifically making changes
+ to the subsystems they implement, or are running a Python core buildbot
+ test slave; see SUBPROJECTS below)
+
+When using the Debug setting, the output files have a _d added to
+their name: python26_d.dll, python_d.exe, parser_d.pyd, and so on.
+
+SUBPROJECTS
+-----------
+These subprojects should build out of the box. Subprojects other than the
+main ones (pythoncore, python, pythonw) generally build a DLL (renamed to
+.pyd) from a specific module so that users don't have to load the code
+supporting that module unless they import the module.
+
+pythoncore
+ .dll and .lib
+python
+ .exe
+pythonw
+ pythonw.exe, a variant of python.exe that doesn't pop up a DOS box
+_socket
+ socketmodule.c
+_testcapi
+ tests of the Python C API, run via Lib/test/test_capi.py, and
+ implemented by module Modules/_testcapimodule.c
+pyexpat
+ Python wrapper for accelerated XML parsing, which incorporates stable
+ code from the Expat project: http://sourceforge.net/projects/expat/
+select
+ selectmodule.c
+unicodedata
+ large tables of Unicode data
+winsound
+ play sounds (typically .wav files) under Windows
+
+The following subprojects will generally NOT build out of the box. They
+wrap code Python doesn't control, and you'll need to download the base
+packages first and unpack them into siblings of PCbuilds's parent
+directory; for example, if your PCbuild is .......\dist\src\PCbuild\,
+unpack into new subdirectories of dist\.
+
+_tkinter
+ Python wrapper for the Tk windowing system. Requires building
+ Tcl/Tk first. Following are instructions for Tcl/Tk 8.4.12.
+
+ Get source
+ ----------
+ In the dist directory, run
+ svn export http://svn.python.org/projects/external/tcl8.4.12
+ svn export http://svn.python.org/projects/external/tk8.4.12
+ svn export http://svn.python.org/projects/external/tix-8.4.0
+
+ Build Tcl first (done here w/ MSVC 7.1 on Windows XP)
+ ---------------
+ Use "Start -> All Programs -> Microsoft Visual Studio .NET 2003
+ -> Visual Studio .NET Tools -> Visual Studio .NET 2003 Command Prompt"
+ to get a shell window with the correct environment settings
+ cd dist\tcl8.4.12\win
+ nmake -f makefile.vc
+ nmake -f makefile.vc INSTALLDIR=..\..\tcltk install
+
+ XXX Should we compile with OPTS=threads?
+
+ Optional: run tests, via
+ nmake -f makefile.vc test
+
+ On WinXP Pro, wholly up to date as of 30-Aug-2004:
+ all.tcl: Total 10678 Passed 9969 Skipped 709 Failed 0
+ Sourced 129 Test Files.
+
+ Build Tk
+ --------
+ cd dist\tk8.4.12\win
+ nmake -f makefile.vc TCLDIR=..\..\tcl8.4.12
+ nmake -f makefile.vc TCLDIR=..\..\tcl8.4.12 INSTALLDIR=..\..\tcltk install
+
+ XXX Should we compile with OPTS=threads?
+
+ XXX Our installer copies a lot of stuff out of the Tcl/Tk install
+ XXX directory. Is all of that really needed for Python use of Tcl/Tk?
+
+ Optional: run tests, via
+ nmake -f makefile.vc TCLDIR=..\..\tcl8.4.12 test
+
+ On WinXP Pro, wholly up to date as of 30-Aug-2004:
+ all.tcl: Total 8420 Passed 6826 Skipped 1581 Failed 13
+ Sourced 91 Test Files.
+ Files with failing tests: canvImg.test scrollbar.test textWind.test winWm.test
+
+ Built Tix
+ ---------
+ cd dist\tix-8.4.0\win
+ nmake -f python.mak
+ nmake -f python.mak install
+
+bz2
+ Python wrapper for the libbz2 compression library. Homepage
+ http://sources.redhat.com/bzip2/
+ Download the source from the python.org copy into the dist
+ directory:
+
+ svn export http://svn.python.org/projects/external/bzip2-1.0.3
+
+ A custom pre-link step in the bz2 project settings should manage to
+ build bzip2-1.0.3\libbz2.lib by magic before bz2.pyd (or bz2_d.pyd) is
+ linked in PCbuild\.
+ However, the bz2 project is not smart enough to remove anything under
+ bzip2-1.0.3\ when you do a clean, so if you want to rebuild bzip2.lib
+ you need to clean up bzip2-1.0.3\ by hand.
+
+ The build step shouldn't yield any warnings or errors, and should end
+ by displaying 6 blocks each terminated with
+ FC: no differences encountered
+
+ All of this managed to build bzip2-1.0.3\libbz2.lib, which the Python
+ project links in.
+
+
+_bsddb
+ To use the version of bsddb that Python is built with by default, invoke
+ (in the dist directory)
+
+ svn export http://svn.python.org/projects/external/db-4.4.20
+
+
+ Then open a VS.NET 2003 shell, and invoke:
+
+ devenv db-4.4.20\build_win32\Berkeley_DB.sln /build Release /project db_static
+
+ and do that a second time for a Debug build too:
+
+ devenv db-4.4.20\build_win32\Berkeley_DB.sln /build Debug /project db_static
+
+ Alternatively, if you want to start with the original sources,
+ go to Sleepycat's download page:
+ http://www.sleepycat.com/downloads/releasehistorybdb.html
+
+ and download version 4.4.20.
+
+ With or without strong cryptography? You can choose either with or
+ without strong cryptography, as per the instructions below. By
+ default, Python is built and distributed WITHOUT strong crypto.
+
+ Unpack the sources; if you downloaded the non-crypto version, rename
+ the directory from db-4.4.20.NC to db-4.4.20.
+
+ Now apply any patches that apply to your version.
+
+ Open
+ dist\db-4.4.20\docs\index.html
+
+ and follow the "Windows->Building Berkeley DB with Visual C++ .NET"
+ instructions for building the Sleepycat
+ software. Note that Berkeley_DB.dsw is in the build_win32 subdirectory.
+ Build the "db_static" project, for "Release" mode.
+
+ To run extensive tests, pass "-u bsddb" to regrtest.py. test_bsddb3.py
+ is then enabled. Running in verbose mode may be helpful.
+
+ XXX The test_bsddb3 tests don't always pass, on Windows (according to
+ XXX me) or on Linux (according to Barry). (I had much better luck
+ XXX on Win2K than on Win98SE.) The common failure mode across platforms
+ XXX is
+ XXX DBAgainError: (11, 'Resource temporarily unavailable -- unable
+ XXX to join the environment')
+ XXX
+ XXX and it appears timing-dependent. On Win2K I also saw this once:
+ XXX
+ XXX test02_SimpleLocks (bsddb.test.test_thread.HashSimpleThreaded) ...
+ XXX Exception in thread reader 1:
+ XXX Traceback (most recent call last):
+ XXX File "C:\Code\python\lib\threading.py", line 411, in __bootstrap
+ XXX self.run()
+ XXX File "C:\Code\python\lib\threading.py", line 399, in run
+ XXX apply(self.__target, self.__args, self.__kwargs)
+ XXX File "C:\Code\python\lib\bsddb\test\test_thread.py", line 268, in
+ XXX readerThread
+ XXX rec = c.next()
+ XXX DBLockDeadlockError: (-30996, 'DB_LOCK_DEADLOCK: Locker killed
+ XXX to resolve a deadlock')
+ XXX
+ XXX I'm told that DBLockDeadlockError is expected at times. It
+ XXX doesn't cause a test to fail when it happens (exceptions in
+ XXX threads are invisible to unittest).
+
+ Building for Win64:
+ - open a VS.NET 2003 command prompt
+ - run the SDK setenv.cmd script, passing /RETAIL and the target
+ architecture (/SRV64 for Itanium, /X64 for AMD64)
+ - build BerkeleyDB with the solution configuration matching the
+ target ("Release IA64" for Itanium, "Release AMD64" for AMD64), e.g.
+ devenv db-4.4.20\build_win32\Berkeley_DB.sln /build "Release AMD64" /project db_static /useenv
+
+_sqlite3
+ Python wrapper for SQLite library.
+
+ Get the source code through
+
+ svn export http://svn.python.org/projects/external/sqlite-source-3.3.4
+
+ To use the extension module in a Python build tree, copy sqlite3.dll into
+ the PCbuild folder.
+
+_ssl
+ Python wrapper for the secure sockets library.
+
+ Get the source code through
+
+ svn export http://svn.python.org/projects/external/openssl-0.9.8a
+
+ Alternatively, get the latest version from http://www.openssl.org.
+ You can (theoretically) use any version of OpenSSL you like - the
+ build process will automatically select the latest version.
+
+ You must also install ActivePerl from
+ http://www.activestate.com/Products/ActivePerl/
+ as this is used by the OpenSSL build process. Complain to them <wink>.
+
+ The MSVC project simply invokes PCBuild/build_ssl.py to perform
+ the build. This Python script locates and builds your OpenSSL
+ installation, then invokes a simple makefile to build the final .pyd.
+
+ build_ssl.py attempts to catch the most common errors (such as not
+ being able to find OpenSSL sources, or not being able to find a Perl
+ that works with OpenSSL) and give a reasonable error message.
+ If you have a problem that doesn't seem to be handled correctly
+ (eg, you know you have ActivePerl but we can't find it), please take
+ a peek at build_ssl.py and suggest patches. Note that build_ssl.py
+ should be able to be run directly from the command-line.
+
+ build_ssl.py/MSVC isn't clever enough to clean OpenSSL - you must do
+ this by hand.
+
+Building for Itanium
+--------------------
+
+The project files support a ReleaseItanium configuration which creates
+Win64/Itanium binaries. For this to work, you need to install the Platform
+SDK, in particular the 64-bit support. This includes an Itanium compiler
+(future releases of the SDK likely include an AMD64 compiler as well).
+In addition, you need the Visual Studio plugin for external C compilers,
+from http://sf.net/projects/vsextcomp. The plugin will wrap cl.exe, to
+locate the proper target compiler, and convert compiler options
+accordingly. The project files require atleast version 0.9.
+
+Building for AMD64
+------------------
+
+The build process for the ReleaseAMD64 configuration is very similar
+to the Itanium configuration; make sure you use the latest version of
+vsextcomp.
+
+Building Python Using the free MS Toolkit Compiler
+--------------------------------------------------
+
+The build process for Visual C++ can be used almost unchanged with the free MS
+Toolkit Compiler. This provides a way of building Python using freely
+available software.
+
+Note that Microsoft have withdrawn the free MS Toolkit Compiler, so this can
+no longer be considered a supported option. The instructions are still
+correct, but you need to already have a copy of the compiler in order to use
+them. Microsoft now supply Visual C++ 2005 Express Edition for free, but this
+is NOT compatible with Visual C++ 7.1 (it uses a different C runtime), and so
+cannot be used to build a version of Python compatible with the standard
+python.org build. If you are interested in using Visual C++ 2005 Express
+Edition, however, you should look at the PCBuild8 directory.
+
+Requirements
+
+ To build Python, the following tools are required:
+
+ * The Visual C++ Toolkit Compiler
+ no longer available for download - see above
+ * A recent Platform SDK
+ from http://www.microsoft.com/downloads/details.aspx?FamilyID=484269e2-3b89-47e3-8eb7-1f2be6d7123a
+ * The .NET 1.1 SDK
+ from http://www.microsoft.com/downloads/details.aspx?FamilyID=9b3a2ca6-3647-4070-9f41-a333c6b9181d
+
+ [Does anyone have better URLs for the last 2 of these?]
+
+ The toolkit compiler is needed as it is an optimising compiler (the
+ compiler supplied with the .NET SDK is a non-optimising version). The
+ platform SDK is needed to provide the Windows header files and libraries
+ (the Windows 2003 Server SP1 edition, typical install, is known to work -
+ other configurations or versions are probably fine as well). The .NET 1.1
+ SDK is needed because it contains a version of msvcrt.dll which links to
+ the msvcr71.dll CRT. Note that the .NET 2.0 SDK is NOT acceptable, as it
+ references msvcr80.dll.
+
+ All of the above items should be installed as normal.
+
+ If you intend to build the openssl (needed for the _ssl extension) you
+ will need the C runtime sources installed as part of the platform SDK.
+
+ In addition, you will need Nant, available from
+ http://nant.sourceforge.net. The 0.85 release candidate 3 version is known
+ to work. This is the latest released version at the time of writing. Later
+ "nightly build" versions are known NOT to work - it is not clear at
+ present whether future released versions will work.
+
+Setting up the environment
+
+ Start a platform SDK "build environment window" from the start menu. The
+ "Windows XP 32-bit retail" version is known to work.
+
+ Add the following directories to your PATH:
+ * The toolkit compiler directory
+ * The SDK "Win64" binaries directory
+ * The Nant directory
+ Add to your INCLUDE environment variable:
+ * The toolkit compiler INCLUDE directory
+ Add to your LIB environment variable:
+ * The toolkit compiler LIB directory
+ * The .NET SDK Visual Studio 2003 VC7\lib directory
+
+ The following commands should set things up as you need them:
+
+ rem Set these values according to where you installed the software
+ set TOOLKIT=C:\Program Files\Microsoft Visual C++ Toolkit 2003
+ set SDK=C:\Program Files\Microsoft Platform SDK
+ set NET=C:\Program Files\Microsoft Visual Studio .NET 2003
+ set NANT=C:\Utils\Nant
+
+ set PATH=%TOOLKIT%\bin;%PATH%;%SDK%\Bin\win64;%NANT%\bin
+ set INCLUDE=%TOOLKIT%\include;%INCLUDE%
+ set LIB=%TOOLKIT%\lib;%NET%\VC7\lib;%LIB%
+
+ The "win64" directory from the SDK is added to supply executables such as
+ "cvtres" and "lib", which are not available elsewhere. The versions in the
+ "win64" directory are 32-bit programs, so they are fine to use here.
+
+ That's it. To build Python (the core only, no binary extensions which
+ depend on external libraries) you just need to issue the command
+
+ nant -buildfile:python.build all
+
+ from within the PCBuild directory.
+
+Extension modules
+
+ To build those extension modules which require external libraries
+ (_tkinter, bz2, _bsddb, _sqlite3, _ssl) you can follow the instructions
+ for the Visual Studio build above, with a few minor modifications. These
+ instructions have only been tested using the sources in the Python
+ subversion repository - building from original sources should work, but
+ has not been tested.
+
+ For each extension module you wish to build, you should remove the
+ associated include line from the excludeprojects section of pc.build.
+
+ The changes required are:
+
+ _tkinter
+ The tix makefile (tix-8.4.0\win\makefile.vc) must be modified to
+ remove references to TOOLS32. The relevant lines should be changed to
+ read:
+ cc32 = cl.exe
+ link32 = link.exe
+ include32 =
+ The remainder of the build instructions will work as given.
+
+ bz2
+ No changes are needed
+
+ _bsddb
+ The file db.build should be copied from the Python PCBuild directory
+ to the directory db-4.4.20\build_win32.
+
+ The file db_static.vcproj in db-4.4.20\build_win32 should be edited to
+ remove the string "$(SolutionDir)" - this occurs in 2 places, only
+ relevant for 64-bit builds. (The edit is required as otherwise, nant
+ wants to read the solution file, which is not in a suitable form).
+
+ The bsddb library can then be build with the command
+ nant -buildfile:db.build all
+ run from the db-4.4.20\build_win32 directory.
+
+ _sqlite3
+ No changes are needed. However, in order for the tests to succeed, a
+ copy of sqlite3.dll must be downloaded, and placed alongside
+ python.exe.
+
+ _ssl
+ The documented build process works as written. However, it needs a
+ copy of the file setargv.obj, which is not supplied in the platform
+ SDK. However, the sources are available (in the crt source code). To
+ build setargv.obj, proceed as follows:
+
+ Copy setargv.c, cruntime.h and internal.h from %SDK%\src\crt to a
+ temporary directory.
+ Compile using "cl /c /I. /MD /D_CRTBLD setargv.c"
+ Copy the resulting setargv.obj to somewhere on your LIB environment
+ (%SDK%\lib is a reasonable place).
+
+ With setargv.obj in place, the standard build process should work
+ fine.
+
+YOUR OWN EXTENSION DLLs
+-----------------------
+If you want to create your own extension module DLL, there's an example
+with easy-to-follow instructions in ../PC/example/; read the file
+readme.txt there first.