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-rw-r--r--Python/fileutils.c74
1 files changed, 59 insertions, 15 deletions
diff --git a/Python/fileutils.c b/Python/fileutils.c
index ba26904..72cdee2 100644
--- a/Python/fileutils.c
+++ b/Python/fileutils.c
@@ -821,23 +821,41 @@ _Py_EncodeLocaleEx(const wchar_t *text, char **str,
}
-// Get the current locale encoding: locale.getpreferredencoding(False).
+// Get the current locale encoding name:
+//
+// - Return "UTF-8" if _Py_FORCE_UTF8_LOCALE macro is defined (ex: on Android)
+// - Return "UTF-8" if the UTF-8 Mode is enabled
+// - On Windows, return the ANSI code page (ex: "cp1250")
+// - Return "UTF-8" if nl_langinfo(CODESET) returns an empty string
+// and if the _Py_FORCE_UTF8_FS_ENCODING macro is defined (ex: on macOS).
+// - Otherwise, return nl_langinfo(CODESET).
+//
+// Return NULL and set errmsg to an error message
+// if nl_langinfo(CODESET) fails.
+//
+// Return NULL and set errmsg to NULL on memory allocation failure.
+//
// See also config_get_locale_encoding()
-PyObject *
-_Py_GetLocaleEncoding(void)
+wchar_t*
+_Py_GetLocaleEncoding(const char **errmsg)
{
+ *errmsg = NULL;
#ifdef _Py_FORCE_UTF8_LOCALE
// On Android langinfo.h and CODESET are missing,
// and UTF-8 is always used in mbstowcs() and wcstombs().
- return PyUnicode_FromString("UTF-8");
+ return _PyMem_RawWcsdup(L"UTF-8");
#else
const PyPreConfig *preconfig = &_PyRuntime.preconfig;
if (preconfig->utf8_mode) {
- return PyUnicode_FromString("UTF-8");
+ return _PyMem_RawWcsdup(L"UTF-8");
}
-#if defined(MS_WINDOWS)
- return PyUnicode_FromFormat("cp%u", GetACP());
+#ifdef MS_WINDOWS
+ wchar_t encoding[23];
+ unsigned int ansi_codepage = GetACP();
+ swprintf(encoding, Py_ARRAY_LENGTH(encoding), L"cp%u", ansi_codepage);
+ encoding[Py_ARRAY_LENGTH(encoding) - 1] = 0;
+ return _PyMem_RawWcsdup(encoding);
#else
const char *encoding = nl_langinfo(CODESET);
if (!encoding || encoding[0] == '\0') {
@@ -845,19 +863,45 @@ _Py_GetLocaleEncoding(void)
// nl_langinfo() can return an empty string when the LC_CTYPE locale is
// not supported. Default to UTF-8 in that case, because UTF-8 is the
// default charset on macOS.
- encoding = "UTF-8";
+ return _PyMem_RawWcsdup(L"UTF-8");
#else
- PyErr_SetString(PyExc_ValueError,
- "failed to get the locale encoding: "
- "nl_langinfo(CODESET) returns an empty string");
+ *errmsg = "failed to get the locale encoding: "
+ "nl_langinfo(CODESET) returns an empty string";
return NULL;
#endif
}
- // Decode from UTF-8
- return PyUnicode_FromString(encoding);
-#endif // !CODESET
-#endif
+ wchar_t *wstr;
+ int res = decode_current_locale(encoding, &wstr, NULL,
+ errmsg, _Py_ERROR_SURROGATEESCAPE);
+ if (res < 0) {
+ return NULL;
+ }
+ return wstr;
+#endif // !MS_WINDOWS
+
+#endif // !_Py_FORCE_UTF8_LOCALE
+}
+
+
+PyObject *
+_Py_GetLocaleEncodingObject(void)
+{
+ const char *errmsg;
+ wchar_t *encoding = _Py_GetLocaleEncoding(&errmsg);
+ if (encoding == NULL) {
+ if (errmsg != NULL) {
+ PyErr_SetString(PyExc_ValueError, errmsg);
+ }
+ else {
+ PyErr_NoMemory();
+ }
+ return NULL;
+ }
+
+ PyObject *str = PyUnicode_FromWideChar(encoding, -1);
+ PyMem_RawFree(encoding);
+ return str;
}