| Commit message (Collapse) | Author | Age | Files | Lines |
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declarations yet, those come later.
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#ifdef DONT_HAVE_header_H ... #endif around #include <header.h>.
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names in the source code (they already had those for the linker,
through some smart macros; but the source still had the old, un-Py names).
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when the pthread package is not installed. configure knows better, so
#undef _POSIX_THREADS when pthread.h does not exist.
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bltinmodule.c: fixed coerce() nightmare in ternary pow().
modsupport.c (initmodule2): pass METH_FREENAME flag to newmethodobject().
pythonrun.c: move flushline() into and around print_error().
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* various modules: added 1993 to copyright.
* thread.c: added copyright notice.
* ceval.c: minor change to error message for "+"
* stdwinmodule.c: check for error from wfetchcolor
* config.c: MS-DOS fixes (define PYTHONPATH, use DELIM, use osdefs.h)
* Add declaration of inittab to import.h
* sysmodule.c: added sys.builtin_module_names
* xxmodule.c, xxobject.c: fix minor errors
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Improved coexistance with dl module.
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* Makefile: svmodule.c.proto and svgen.py are gone, svmodule.c came in
their stead. Also, pass -DUSE_DL flag to thread.c and give
the user a possibility to add the -DDEBUG to just thread.c.
* ceval.c: init_save_thread() can be called more than once now.
* svgen.py, svmodule.c.proto, svmodule.c: Removed prototype file and
replaced it by the generated file.
* thread.c: Added some more checks; added call to DL library when it
is also used to tell it where the shared arena is so that DL
can use some other area.
* threadmodule.c: Call init_save_thread from another place. Also,
added new function getlocklock() which does to lock objects
what getfilefile does to file objects.
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necessary, and when they are, use SIGKILL; when compiled with -DDEBUG,
only print debug messages when "THREADDEBUG" is set in the environment.
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update thread package.
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to avoid hanging in cleanup().
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* socketmodule.c: get rid of makepair(); fix makesocketaddr to fix
broken recvfrom()
* socketmodule: get rid of getStrarg()
* ceval.h: move eval_code() to new file eval.h, so compile.h is no
longer needed.
* ceval.c: move thread comments to ceval.h; always make save/restore
thread functions available (for dynloaded modules)
* cdmodule.c, listobject.c: don't include compile.h
* flmodule.c: include ceval.h
* import.c: include eval.h instead of ceval.h
* cgen.py: add forground(); noport(); winopen(""); to initgl().
* bltinmodule.c, socketmodule.c, fileobject.c, posixmodule.c,
selectmodule.c:
adapt to threads (add BGN/END SAVE macros)
* stdwinmodule.c: adapt to threads and use a special stdwin lock.
* pythonmain.c: don't include getpythonpath().
* pythonrun.c: use BGN/END SAVE instead of direct calls; also more
BGN/END SAVE calls etc.
* thread.c: bigger stack size for sun; change exit() to _exit()
* threadmodule.c: use BGN/END SAVE macros where possible
* timemodule.c: adapt better to threads; use BGN/END SAVE; add
longsleep internal function if BSD_TIME; cosmetics
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* split pythonmain.c in two: most stuff goes to pythonrun.c, in the library.
* new optional built-in threadmodule.c, build upon Sjoerd's thread.{c,h}.
* new module from Sjoerd: mmmodule.c (dynamically loaded).
* new module from Sjoerd: sv (svgen.py, svmodule.c.proto).
* new files thread.{c,h} (from Sjoerd).
* new xxmodule.c (example only).
* myselect.h: bzero -> memset
* select.c: bzero -> memset; removed global variable
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