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* Mass ANSIfication of function definitions. Doesn't cover all 'extern'Thomas Wouters2000-07-221-2/+2
| | | | declarations yet, those come later.
* Change copyright notice - 2nd try.Guido van Rossum2000-06-301-6/+0
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* Change copyright notice.Guido van Rossum2000-06-301-22/+7
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* Trent Mick <trentm@activestate.com>:Fred Drake2000-06-301-11/+11
| | | | | | | | | | | | | | | | | | | | | | | | | | The common technique for printing out a pointer has been to cast to a long and use the "%lx" printf modifier. This is incorrect on Win64 where casting to a long truncates the pointer. The "%p" formatter should be used instead. The problem as stated by Tim: > Unfortunately, the C committee refused to define what %p conversion "looks > like" -- they explicitly allowed it to be implementation-defined. Older > versions of Microsoft C even stuck a colon in the middle of the address (in > the days of segment+offset addressing)! The result is that the hex value of a pointer will maybe/maybe not have a 0x prepended to it. Notes on the patch: There are two main classes of changes: - in the various repr() functions that print out pointers - debugging printf's in the various thread_*.h files (these are why the patch is large) Closes SourceForge patch #100505.
* - workaround to make 1.6 build under MSVC 5.0. hopefully,Fredrik Lundh2000-06-291-0/+4
| | | | | trent (who broke it in the first place ;-) will come up with a cleaner solution.
* Trent Mick's Win64 changes: size_t vs. int or long; also some overflowGuido van Rossum2000-06-281-2/+5
| | | | tests.
* Bill Tutt:Guido van Rossum2000-05-111-1/+24
| | | | | Calling Sleep(0) for a spinlock can cause a priority inversion, adding comments to explain what's going on.
* Quick fix by Mark Hammond -- Yakov changed a dprintf call but it wasGuido van Rossum2000-05-051-1/+1
| | | | referencing an undefined variable, so we better change it back.
* Fast NonRecursiveMutex support by Yakov Markovitch, markovitch@iso.ru,Guido van Rossum2000-05-041-25/+113
| | | | | | | | | | | | | | | | | | who wrote: Here's the new version of thread_nt.h. More particular, there is a new version of thread lock that uses kernel object (e.g. semaphore) only in case of contention; in other case it simply uses interlocked functions, which are faster by the order of magnitude. It doesn't make much difference without threads present, but as soon as thread machinery initialised and (mostly) the interpreter global lock is on, difference becomes tremendous. I've included a small script, which initialises threads and launches pystone. With original thread_nt.h, Pystone results with initialised threads are twofold worse then w/o threads. With the new version, only 10% worse. I have used this patch for about 6 months (with threaded and non-threaded applications). It works remarkably well (though I'd desperately prefer Python was free-threaded; I hope, it will soon).
* The rest of the changes by Trent Mick and Dale Nagata for warning-freeGuido van Rossum2000-01-201-1/+1
| | | | compilation on NT Alpha. Mostly added casts etc.
* Thanks to Chris Herborth, the thread primitives now have proper Py*Guido van Rossum1998-12-211-45/+45
| | | | | names in the source code (they already had those for the linker, through some smart macros; but the source still had the old, un-Py names).
* Use _beginthread() and _endthread() in favor of CreateThread() andGuido van Rossum1997-08-141-16/+8
| | | | | | | ExitThread(). As discussed in c.l.p, this takes care of initialization and finalization of thread-local storage allocated by the C runtime system. Not sure whether non-MS compilers grok this though (but who cares :-).
* New permission notice, includes CNRI.Guido van Rossum1996-10-251-13/+20
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* Sjoerd's thread changes (including down_sema typo fix).Guido van Rossum1996-10-081-1/+5
| | | | Note: waitflag not supported on NT.
* nt thread supportGuido van Rossum1995-01-171-0/+245