:mod:`enum` --- Support for enumerations ======================================== .. module:: enum :synopsis: Implementation of an enumeration class. .. moduleauthor:: Ethan Furman .. sectionauthor:: Barry Warsaw .. sectionauthor:: Eli Bendersky .. sectionauthor:: Ethan Furman .. versionadded:: 3.4 **Source code:** :source:`Lib/enum.py` .. sidebar:: Important This page contains the API reference information. For tutorial information and discussion of more advanced topics, see * :ref:`Basic Tutorial ` * :ref:`Advanced Tutorial ` * :ref:`Enum Cookbook ` --------------- An enumeration: * is a set of symbolic names (members) bound to unique values * can be iterated over to return its canonical (i.e. non-alias) members in definition order * uses *call* syntax to return members by value * uses *index* syntax to return members by name Enumerations are created either by using :keyword:`class` syntax, or by using function-call syntax:: >>> from enum import Enum >>> # class syntax >>> class Color(Enum): ... RED = 1 ... GREEN = 2 ... BLUE = 3 >>> # functional syntax >>> Color = Enum('Color', ['RED', 'GREEN', 'BLUE']) Even though we can use :keyword:`class` syntax to create Enums, Enums are not normal Python classes. See :ref:`How are Enums different? ` for more details. .. note:: Nomenclature - The class :class:`!Color` is an *enumeration* (or *enum*) - The attributes :attr:`!Color.RED`, :attr:`!Color.GREEN`, etc., are *enumeration members* (or *members*) and are functionally constants. - The enum members have *names* and *values* (the name of :attr:`!Color.RED` is ``RED``, the value of :attr:`!Color.BLUE` is ``3``, etc.) --------------- Module Contents --------------- :class:`EnumType` The ``type`` for Enum and its subclasses. :class:`Enum` Base class for creating enumerated constants. :class:`IntEnum` Base class for creating enumerated constants that are also subclasses of :class:`int`. (`Notes`_) :class:`StrEnum` Base class for creating enumerated constants that are also subclasses of :class:`str`. (`Notes`_) :class:`Flag` Base class for creating enumerated constants that can be combined using the bitwise operations without losing their :class:`Flag` membership. :class:`IntFlag` Base class for creating enumerated constants that can be combined using the bitwise operators without losing their :class:`IntFlag` membership. :class:`IntFlag` members are also subclasses of :class:`int`. (`Notes`_) :class:`ReprEnum` Used by :class:`IntEnum`, :class:`StrEnum`, and :class:`IntFlag` to keep the :class:`str() ` of the mixed-in type. :class:`EnumCheck` An enumeration with the values ``CONTINUOUS``, ``NAMED_FLAGS``, and ``UNIQUE``, for use with :func:`verify` to ensure various constraints are met by a given enumeration. :class:`FlagBoundary` An enumeration with the values ``STRICT``, ``CONFORM``, ``EJECT``, and ``KEEP`` which allows for more fine-grained control over how invalid values are dealt with in an enumeration. :class:`auto` Instances are replaced with an appropriate value for Enum members. :class:`StrEnum` defaults to the lower-cased version of the member name, while other Enums default to 1 and increase from there. :func:`~enum.property` Allows :class:`Enum` members to have attributes without conflicting with member names. The ``value`` and ``name`` attributes are implemented this way. :func:`unique` Enum class decorator that ensures only one name is bound to any one value. :func:`verify` Enum class decorator that checks user-selectable constraints on an enumeration. :func:`member` Make ``obj`` a member. Can be used as a decorator. :func:`nonmember` Do not make ``obj`` a member. Can be used as a decorator. :func:`global_enum` Modify the :class:`str() ` and :func:`repr` of an enum to show its members as belonging to the module instead of its class, and export the enum members to the global namespace. :func:`show_flag_values` Return a list of all power-of-two integers contained in a flag. .. versionadded:: 3.6 ``Flag``, ``IntFlag``, ``auto`` .. versionadded:: 3.11 ``StrEnum``, ``EnumCheck``, ``ReprEnum``, ``FlagBoundary``, ``property``, ``member``, ``nonmember``, ``global_enum``, ``show_flag_values`` --------------- Data Types ---------- .. class:: EnumType *EnumType* is the :term:`metaclass` for *enum* enumerations. It is possible to subclass *EnumType* -- see :ref:`Subclassing EnumType ` for details. ``EnumType`` is responsible for setting the correct :meth:`!__repr__`, :meth:`!__str__`, :meth:`!__format__`, and :meth:`!__reduce__` methods on the final *enum*, as well as creating the enum members, properly handling duplicates, providing iteration over the enum class, etc. .. method:: EnumType.__call__(cls, value, names=None, \*, module=None, qualname=None, type=None, start=1, boundary=None) This method is called in two different ways: * to look up an existing member: :cls: The enum class being called. :value: The value to lookup. * to use the ``cls`` enum to create a new enum (only if the existing enum does not have any members): :cls: The enum class being called. :value: The name of the new Enum to create. :names: The names/values of the members for the new Enum. :module: The name of the module the new Enum is created in. :qualname: The actual location in the module where this Enum can be found. :type: A mix-in type for the new Enum. :start: The first integer value for the Enum (used by :class:`auto`). :boundary: How to handle out-of-range values from bit operations (:class:`Flag` only). .. method:: EnumType.__contains__(cls, member) Returns ``True`` if member belongs to the ``cls``:: >>> some_var = Color.RED >>> some_var in Color True >>> Color.RED.value in Color True .. versionchanged:: 3.12 Before Python 3.12, a ``TypeError`` is raised if a non-Enum-member is used in a containment check. .. method:: EnumType.__dir__(cls) Returns ``['__class__', '__doc__', '__members__', '__module__']`` and the names of the members in *cls*:: >>> dir(Color) ['BLUE', 'GREEN', 'RED', '__class__', '__contains__', '__doc__', '__getitem__', '__init_subclass__', '__iter__', '__len__', '__members__', '__module__', '__name__', '__qualname__'] .. method:: EnumType.__getitem__(cls, name) Returns the Enum member in *cls* matching *name*, or raises a :exc:`KeyError`:: >>> Color['BLUE'] .. method:: EnumType.__iter__(cls) Returns each member in *cls* in definition order:: >>> list(Color) [, , ] .. method:: EnumType.__len__(cls) Returns the number of member in *cls*:: >>> len(Color) 3 .. attribute:: EnumType.__members__ Returns a mapping of every enum name to its member, including aliases .. method:: EnumType.__reversed__(cls) Returns each member in *cls* in reverse definition order:: >>> list(reversed(Color)) [, , ] .. method:: EnumType._add_alias_ Adds a new name as an alias to an existing member. Raises a :exc:`NameError` if the name is already assigned to a different member. .. method:: EnumType._add_value_alias_ Adds a new value as an alias to an existing member. Raises a :exc:`ValueError` if the value is already linked with a different member. .. versionadded:: 3.11 Before 3.11 ``EnumType`` was called ``EnumMeta``, which is still available as an alias. .. class:: Enum *Enum* is the base class for all *enum* enumerations. .. attribute:: Enum.name The name used to define the ``Enum`` member:: >>> Color.BLUE.name 'BLUE' .. attribute:: Enum.value The value given to the ``Enum`` member:: >>> Color.RED.value 1 .. note:: Enum member values Member values can be anything: :class:`int`, :class:`str`, etc. If the exact value is unimportant you may use :class:`auto` instances and an appropriate value will be chosen for you. See :class:`auto` for the details. .. attribute:: Enum._name_ Name of the member. .. attribute:: Enum._value_ Value of the member, can be set in :meth:`~object.__new__`. .. attribute:: Enum._order_ No longer used, kept for backward compatibility. (class attribute, removed during class creation). .. attribute:: Enum._ignore_ ``_ignore_`` is only used during creation and is removed from the enumeration once creation is complete. ``_ignore_`` is a list of names that will not become members, and whose names will also be removed from the completed enumeration. See :ref:`TimePeriod ` for an example. .. method:: Enum.__dir__(self) Returns ``['__class__', '__doc__', '__module__', 'name', 'value']`` and any public methods defined on *self.__class__*:: >>> from datetime import date >>> class Weekday(Enum): ... MONDAY = 1 ... TUESDAY = 2 ... WEDNESDAY = 3 ... THURSDAY = 4 ... FRIDAY = 5 ... SATURDAY = 6 ... SUNDAY = 7 ... @classmethod ... def today(cls): ... print('today is %s' % cls(date.today().isoweekday()).name) ... >>> dir(Weekday.SATURDAY) ['__class__', '__doc__', '__eq__', '__hash__', '__module__', 'name', 'today', 'value'] .. method:: Enum._generate_next_value_(name, start, count, last_values) :name: The name of the member being defined (e.g. 'RED'). :start: The start value for the Enum; the default is 1. :count: The number of members currently defined, not including this one. :last_values: A list of the previous values. A *staticmethod* that is used to determine the next value returned by :class:`auto`:: >>> from enum import auto >>> class PowersOfThree(Enum): ... @staticmethod ... def _generate_next_value_(name, start, count, last_values): ... return 3 ** (count + 1) ... FIRST = auto() ... SECOND = auto() ... >>> PowersOfThree.SECOND.value 9 .. method:: Enum.__init__(self, \*args, \**kwds) By default, does nothing. If multiple values are given in the member assignment, those values become separate arguments to ``__init__``; e.g. >>> from enum import Enum >>> class Weekday(Enum): ... MONDAY = 1, 'Mon' ``Weekday.__init__()`` would be called as ``Weekday.__init__(self, 1, 'Mon')`` .. method:: Enum.__init_subclass__(cls, \**kwds) A *classmethod* that is used to further configure subsequent subclasses. By default, does nothing. .. method:: Enum._missing_(cls, value) A *classmethod* for looking up values not found in *cls*. By default it does nothing, but can be overridden to implement custom search behavior:: >>> from enum import StrEnum >>> class Build(StrEnum): ... DEBUG = auto() ... OPTIMIZED = auto() ... @classmethod ... def _missing_(cls, value): ... value = value.lower() ... for member in cls: ... if member.value == value: ... return member ... return None ... >>> Build.DEBUG.value 'debug' >>> Build('deBUG') .. method:: Enum.__new__(cls, \*args, \**kwds) By default, doesn't exist. If specified, either in the enum class definition or in a mixin class (such as ``int``), all values given in the member assignment will be passed; e.g. >>> from enum import Enum >>> class MyIntEnum(Enum): ... SEVENTEEN = '1a', 16 results in the call ``int('1a', 16)`` and a value of ``17`` for the member. .. method:: Enum.__repr__(self) Returns the string used for *repr()* calls. By default, returns the *Enum* name, member name, and value, but can be overridden:: >>> class OtherStyle(Enum): ... ALTERNATE = auto() ... OTHER = auto() ... SOMETHING_ELSE = auto() ... def __repr__(self): ... cls_name = self.__class__.__name__ ... return f'{cls_name}.{self.name}' ... >>> OtherStyle.ALTERNATE, str(OtherStyle.ALTERNATE), f"{OtherStyle.ALTERNATE}" (OtherStyle.ALTERNATE, 'OtherStyle.ALTERNATE', 'OtherStyle.ALTERNATE') .. method:: Enum.__str__(self) Returns the string used for *str()* calls. By default, returns the *Enum* name and member name, but can be overridden:: >>> class OtherStyle(Enum): ... ALTERNATE = auto() ... OTHER = auto() ... SOMETHING_ELSE = auto() ... def __str__(self): ... return f'{self.name}' ... >>> OtherStyle.ALTERNATE, str(OtherStyle.ALTERNATE), f"{OtherStyle.ALTERNATE}" (, 'ALTERNATE', 'ALTERNATE') .. method:: Enum.__format__(self) Returns the string used for *format()* and *f-string* calls. By default, returns :meth:`__str__` return value, but can be overridden:: >>> class OtherStyle(Enum): ... ALTERNATE = auto() ... OTHER = auto() ... SOMETHING_ELSE = auto() ... def __format__(self, spec): ... return f'{self.name}' ... >>> OtherStyle.ALTERNATE, str(OtherStyle.ALTERNATE), f"{OtherStyle.ALTERNATE}" (, 'OtherStyle.ALTERNATE', 'ALTERNATE') .. note:: Using :class:`auto` with :class:`Enum` results in integers of increasing value, starting with ``1``. .. versionchanged:: 3.12 Added :ref:`enum-dataclass-support` .. class:: IntEnum *IntEnum* is the same as :class:`Enum`, but its members are also integers and can be used anywhere that an integer can be used. If any integer operation is performed with an *IntEnum* member, the resulting value loses its enumeration status. >>> from enum import IntEnum >>> class Number(IntEnum): ... ONE = 1 ... TWO = 2 ... THREE = 3 ... >>> Number.THREE >>> Number.ONE + Number.TWO 3 >>> Number.THREE + 5 8 >>> Number.THREE == 3 True .. note:: Using :class:`auto` with :class:`IntEnum` results in integers of increasing value, starting with ``1``. .. versionchanged:: 3.11 :meth:`~object.__str__` is now :meth:`!int.__str__` to better support the *replacement of existing constants* use-case. :meth:`~object.__format__` was already :meth:`!int.__format__` for that same reason. .. class:: StrEnum ``StrEnum`` is the same as :class:`Enum`, but its members are also strings and can be used in most of the same places that a string can be used. The result of any string operation performed on or with a *StrEnum* member is not part of the enumeration. .. note:: There are places in the stdlib that check for an exact :class:`str` instead of a :class:`str` subclass (i.e. ``type(unknown) == str`` instead of ``isinstance(unknown, str)``), and in those locations you will need to use ``str(StrEnum.member)``. .. note:: Using :class:`auto` with :class:`StrEnum` results in the lower-cased member name as the value. .. note:: :meth:`~object.__str__` is :meth:`!str.__str__` to better support the *replacement of existing constants* use-case. :meth:`~object.__format__` is likewise :meth:`!str.__format__` for that same reason. .. versionadded:: 3.11 .. class:: Flag ``Flag`` is the same as :class:`Enum`, but its members support the bitwise operators ``&`` (*AND*), ``|`` (*OR*), ``^`` (*XOR*), and ``~`` (*INVERT*); the results of those operators are members of the enumeration. .. method:: __contains__(self, value) Returns *True* if value is in self:: >>> from enum import Flag, auto >>> class Color(Flag): ... RED = auto() ... GREEN = auto() ... BLUE = auto() ... >>> purple = Color.RED | Color.BLUE >>> white = Color.RED | Color.GREEN | Color.BLUE >>> Color.GREEN in purple False >>> Color.GREEN in white True >>> purple in white True >>> white in purple False .. method:: __iter__(self): Returns all contained non-alias members:: >>> list(Color.RED) [] >>> list(purple) [, ] .. versionadded:: 3.11 .. method:: __len__(self): Returns number of members in flag:: >>> len(Color.GREEN) 1 >>> len(white) 3 .. method:: __bool__(self): Returns *True* if any members in flag, *False* otherwise:: >>> bool(Color.GREEN) True >>> bool(white) True >>> black = Color(0) >>> bool(black) False .. method:: __or__(self, other) Returns current flag binary or'ed with other:: >>> Color.RED | Color.GREEN .. method:: __and__(self, other) Returns current flag binary and'ed with other:: >>> purple & white >>> purple & Color.GREEN .. method:: __xor__(self, other) Returns current flag binary xor'ed with other:: >>> purple ^ white >>> purple ^ Color.GREEN .. method:: __invert__(self): Returns all the flags in *type(self)* that are not in *self*:: >>> ~white >>> ~purple >>> ~Color.RED .. method:: _numeric_repr_ Function used to format any remaining unnamed numeric values. Default is the value's repr; common choices are :func:`hex` and :func:`oct`. .. note:: Using :class:`auto` with :class:`Flag` results in integers that are powers of two, starting with ``1``. .. versionchanged:: 3.11 The *repr()* of zero-valued flags has changed. It is now:: >>> Color(0) # doctest: +SKIP .. class:: IntFlag ``IntFlag`` is the same as :class:`Flag`, but its members are also integers and can be used anywhere that an integer can be used. >>> from enum import IntFlag, auto >>> class Color(IntFlag): ... RED = auto() ... GREEN = auto() ... BLUE = auto() ... >>> Color.RED & 2 >>> Color.RED | 2 If any integer operation is performed with an *IntFlag* member, the result is not an *IntFlag*:: >>> Color.RED + 2 3 If a :class:`Flag` operation is performed with an *IntFlag* member and: * the result is a valid *IntFlag*: an *IntFlag* is returned * the result is not a valid *IntFlag*: the result depends on the :class:`FlagBoundary` setting The :func:`repr()` of unnamed zero-valued flags has changed. It is now: >>> Color(0) .. note:: Using :class:`auto` with :class:`IntFlag` results in integers that are powers of two, starting with ``1``. .. versionchanged:: 3.11 :meth:`~object.__str__` is now :meth:`!int.__str__` to better support the *replacement of existing constants* use-case. :meth:`~object.__format__` was already :meth:`!int.__format__` for that same reason. Inversion of an :class:`!IntFlag` now returns a positive value that is the union of all flags not in the given flag, rather than a negative value. This matches the existing :class:`Flag` behavior. .. class:: ReprEnum :class:`!ReprEnum` uses the :meth:`repr() ` of :class:`Enum`, but the :class:`str() ` of the mixed-in data type: * :meth:`!int.__str__` for :class:`IntEnum` and :class:`IntFlag` * :meth:`!str.__str__` for :class:`StrEnum` Inherit from :class:`!ReprEnum` to keep the :class:`str() ` / :func:`format` of the mixed-in data type instead of using the :class:`Enum`-default :meth:`str() `. .. versionadded:: 3.11 .. class:: EnumCheck *EnumCheck* contains the options used by the :func:`verify` decorator to ensure various constraints; failed constraints result in a :exc:`ValueError`. .. attribute:: UNIQUE Ensure that each value has only one name:: >>> from enum import Enum, verify, UNIQUE >>> @verify(UNIQUE) ... class Color(Enum): ... RED = 1 ... GREEN = 2 ... BLUE = 3 ... CRIMSON = 1 Traceback (most recent call last): ... ValueError: aliases found in : CRIMSON -> RED .. attribute:: CONTINUOUS Ensure that there are no missing values between the lowest-valued member and the highest-valued member:: >>> from enum import Enum, verify, CONTINUOUS >>> @verify(CONTINUOUS) ... class Color(Enum): ... RED = 1 ... GREEN = 2 ... BLUE = 5 Traceback (most recent call last): ... ValueError: invalid enum 'Color': missing values 3, 4 .. attribute:: NAMED_FLAGS Ensure that any flag groups/masks contain only named flags -- useful when values are specified instead of being generated by :func:`auto`:: >>> from enum import Flag, verify, NAMED_FLAGS >>> @verify(NAMED_FLAGS) ... class Color(Flag): ... RED = 1 ... GREEN = 2 ... BLUE = 4 ... WHITE = 15 ... NEON = 31 Traceback (most recent call last): ... ValueError: invalid Flag 'Color': aliases WHITE and NEON are missing combined values of 0x18 [use enum.show_flag_values(value) for details] .. note:: CONTINUOUS and NAMED_FLAGS are designed to work with integer-valued members. .. versionadded:: 3.11 .. class:: FlagBoundary ``FlagBoundary`` controls how out-of-range values are handled in :class:`Flag` and its subclasses. .. attribute:: STRICT Out-of-range values cause a :exc:`ValueError` to be raised. This is the default for :class:`Flag`:: >>> from enum import Flag, STRICT, auto >>> class StrictFlag(Flag, boundary=STRICT): ... RED = auto() ... GREEN = auto() ... BLUE = auto() ... >>> StrictFlag(2**2 + 2**4) Traceback (most recent call last): ... ValueError: invalid value 20 given 0b0 10100 allowed 0b0 00111 .. attribute:: CONFORM Out-of-range values have invalid values removed, leaving a valid :class:`Flag` value:: >>> from enum import Flag, CONFORM, auto >>> class ConformFlag(Flag, boundary=CONFORM): ... RED = auto() ... GREEN = auto() ... BLUE = auto() ... >>> ConformFlag(2**2 + 2**4) .. attribute:: EJECT Out-of-range values lose their :class:`Flag` membership and revert to :class:`int`. >>> from enum import Flag, EJECT, auto >>> class EjectFlag(Flag, boundary=EJECT): ... RED = auto() ... GREEN = auto() ... BLUE = auto() ... >>> EjectFlag(2**2 + 2**4) 20 .. attribute:: KEEP Out-of-range values are kept, and the :class:`Flag` membership is kept. This is the default for :class:`IntFlag`:: >>> from enum import Flag, KEEP, auto >>> class KeepFlag(Flag, boundary=KEEP): ... RED = auto() ... GREEN = auto() ... BLUE = auto() ... >>> KeepFlag(2**2 + 2**4) .. versionadded:: 3.11 --------------- Supported ``__dunder__`` names """""""""""""""""""""""""""""" :attr:`~EnumType.__members__` is a read-only ordered mapping of ``member_name``:``member`` items. It is only available on the class. :meth:`~object.__new__`, if specified, must create and return the enum members; it is also a very good idea to set the member's :attr:`!_value_` appropriately. Once all the members are created it is no longer used. Supported ``_sunder_`` names """""""""""""""""""""""""""" - :meth:`~EnumType._add_alias_` -- adds a new name as an alias to an existing member. - :meth:`~EnumType._add_value_alias_` -- adds a new value as an alias to an existing member. - :attr:`~Enum._name_` -- name of the member - :attr:`~Enum._value_` -- value of the member; can be set in ``__new__`` - :meth:`~Enum._missing_` -- a lookup function used when a value is not found; may be overridden - :attr:`~Enum._ignore_` -- a list of names, either as a :class:`list` or a :class:`str`, that will not be transformed into members, and will be removed from the final class - :attr:`~Enum._order_` -- no longer used, kept for backward compatibility (class attribute, removed during class creation) - :meth:`~Enum._generate_next_value_` -- used to get an appropriate value for an enum member; may be overridden .. note:: For standard :class:`Enum` classes the next value chosen is the highest value seen incremented by one. For :class:`Flag` classes the next value chosen will be the next highest power-of-two. .. versionadded:: 3.6 ``_missing_``, ``_order_``, ``_generate_next_value_`` .. versionadded:: 3.7 ``_ignore_`` .. versionadded:: 3.13 ``_add_alias_``, ``_add_value_alias_`` --------------- Utilities and Decorators ------------------------ .. class:: auto *auto* can be used in place of a value. If used, the *Enum* machinery will call an :class:`Enum`'s :meth:`~Enum._generate_next_value_` to get an appropriate value. For :class:`Enum` and :class:`IntEnum` that appropriate value will be the last value plus one; for :class:`Flag` and :class:`IntFlag` it will be the first power-of-two greater than the highest value; for :class:`StrEnum` it will be the lower-cased version of the member's name. Care must be taken if mixing *auto()* with manually specified values. *auto* instances are only resolved when at the top level of an assignment: * ``FIRST = auto()`` will work (auto() is replaced with ``1``); * ``SECOND = auto(), -2`` will work (auto is replaced with ``2``, so ``2, -2`` is used to create the ``SECOND`` enum member; * ``THREE = [auto(), -3]`` will *not* work (``, -3`` is used to create the ``THREE`` enum member) .. versionchanged:: 3.11.1 In prior versions, ``auto()`` had to be the only thing on the assignment line to work properly. ``_generate_next_value_`` can be overridden to customize the values used by *auto*. .. note:: in 3.13 the default ``_generate_next_value_`` will always return the highest member value incremented by 1, and will fail if any member is an incompatible type. .. decorator:: property A decorator similar to the built-in *property*, but specifically for enumerations. It allows member attributes to have the same names as members themselves. .. note:: the *property* and the member must be defined in separate classes; for example, the *value* and *name* attributes are defined in the *Enum* class, and *Enum* subclasses can define members with the names ``value`` and ``name``. .. versionadded:: 3.11 .. decorator:: unique A :keyword:`class` decorator specifically for enumerations. It searches an enumeration's :attr:`~EnumType.__members__`, gathering any aliases it finds; if any are found :exc:`ValueError` is raised with the details:: >>> from enum import Enum, unique >>> @unique ... class Mistake(Enum): ... ONE = 1 ... TWO = 2 ... THREE = 3 ... FOUR = 3 ... Traceback (most recent call last): ... ValueError: duplicate values found in : FOUR -> THREE .. decorator:: verify A :keyword:`class` decorator specifically for enumerations. Members from :class:`EnumCheck` are used to specify which constraints should be checked on the decorated enumeration. .. versionadded:: 3.11 .. decorator:: member A decorator for use in enums: its target will become a member. .. versionadded:: 3.11 .. decorator:: nonmember A decorator for use in enums: its target will not become a member. .. versionadded:: 3.11 .. decorator:: global_enum A decorator to change the :class:`str() ` and :func:`repr` of an enum to show its members as belonging to the module instead of its class. Should only be used when the enum members are exported to the module global namespace (see :class:`re.RegexFlag` for an example). .. versionadded:: 3.11 .. function:: show_flag_values(value) Return a list of all power-of-two integers contained in a flag *value*. .. versionadded:: 3.11 --------------- Notes ----- :class:`IntEnum`, :class:`StrEnum`, and :class:`IntFlag` These three enum types are designed to be drop-in replacements for existing integer- and string-based values; as such, they have extra limitations: - ``__str__`` uses the value and not the name of the enum member - ``__format__``, because it uses ``__str__``, will also use the value of the enum member instead of its name If you do not need/want those limitations, you can either create your own base class by mixing in the ``int`` or ``str`` type yourself:: >>> from enum import Enum >>> class MyIntEnum(int, Enum): ... pass or you can reassign the appropriate :meth:`str`, etc., in your enum:: >>> from enum import Enum, IntEnum >>> class MyIntEnum(IntEnum): ... __str__ = Enum.__str__