"""Utilities dealing with code objects.""" import sys import string import traceback def compile_command(source, filename="", symbol="single"): r"""Compile a command and determine whether it is incomplete. Arguments: source -- the source string; may contain \n characters filename -- optional filename from which source was read; default "" symbol -- optional grammar start symbol; "single" (default) or "eval" Return value / exception raised: - Return a code object if the command is complete and valid - Return None if the command is incomplete - Raise SyntaxError if the command is a syntax error Approach: Compile three times: as is, with \n, and with \n\n appended. If it compiles as is, it's complete. If it compiles with one \n appended, we expect more. If it doesn't compile either way, we compare the error we get when compiling with \n or \n\n appended. If the errors are the same, the code is broken. But if the errors are different, we expect more. Not intuitive; not even guaranteed to hold in future releases; but this matches the compiler's behavior in Python 1.4 and 1.5. """ err = err1 = err2 = None code = code1 = code2 = None try: code = compile(source, filename, symbol) except SyntaxError, err: pass try: code1 = compile(source + "\n", filename, symbol) except SyntaxError, err1: pass try: code2 = compile(source + "\n\n", filename, symbol) except SyntaxError, err2: pass if code: return code try: e1 = err1.__dict__ except AttributeError: e1 = err1 try: e2 = err2.__dict__ except AttributeError: e2 = err2 if not code1 and e1 == e2: raise SyntaxError, err1 class InteractiveConsole: """Closely emulate the behavior of the interactive Python interpreter. After code by Jeff Epler and Fredrik Lundh. """ def __init__(self, filename="", locals=None): """Constructor. The optional filename argument specifies the (file)name of the input stream; it will show up in tracebacks. It defaults to ''. """ self.filename = filename if locals is None: locals = {} self.locals = locals self.resetbuffer() def resetbuffer(self): """Reset the input buffer (but not the variables!).""" self.buffer = [] def interact(self, banner=None): """Closely emulate the interactive Python console.""" try: sys.ps1 except AttributeError: sys.ps1 = ">>> " try: sys.ps2 except AttributeError: sys.ps2 = "... " if banner is None: self.write("Python %s on %s\n%s\n(%s)\n" % (sys.version, sys.platform, sys.copyright, self.__class__.__name__)) else: self.write("%s\n" % str(banner)) more = 0 while 1: try: if more: prompt = sys.ps2 else: prompt = sys.ps1 try: line = self.raw_input(prompt) except EOFError: self.write("\n") break else: more = self.push(line) except KeyboardInterrupt: self.write("\nKeyboardInterrupt\n") self.resetbuffer() more = 0 def push(self, line): """Push a line to the interpreter. The line should not have a trailing newline. One of three things will happen: 1) The input is incorrect; compile_command() raised SyntaxError. A syntax traceback will be printed. 2) The input is incomplete, and more input is required; compile_command() returned None. 3) The input is complete; compile_command() returned a code object. The code is executed. When an exception occurs, a traceback is printed. All exceptions are caught except SystemExit, which is reraised. The return value is 1 in case 2, 0 in the other cases. (The return value can be used to decide whether to use sys.ps1 or sys.ps2 to prompt the next line.) A note about KeyboardInterrupt: this exception may occur elsewhere in this code, and will not always be caught. The caller should be prepared to deal with it. """ self.buffer.append(line) try: x = compile_command(string.join(self.buffer, "\n"), filename=self.filename) except SyntaxError: # Case 1 self.showsyntaxerror() self.resetbuffer() return 0 if x is None: # Case 2 return 1 # Case 3 try: exec x in self.locals except SystemExit: raise except: self.showtraceback() self.resetbuffer() return 0 def showsyntaxerror(self): """Display the syntax error that just occurred. This doesn't display a stack trace because there isn't one. The output is written by self.write(), below. """ type, value = sys.exc_info()[:2] # Work hard to stuff the correct filename in the exception try: msg, (filename, lineno, offset, line) = value except: pass else: try: value = SyntaxError(msg, (self.filename, lineno, offset, line)) except: value = msg, (self.filename, lineno, offset, line) list = traceback.format_exception_only(type, value) map(self.write, list) def showtraceback(self): """Display the exception that just occurred. We remove the first stack item because it is our own code. The output is written by self.write(), below. """ try: type, value, tb = sys.exc_info() tblist = traceback.extract_tb(tb) del tblist[0] list = traceback.format_list(tblist) list[len(list):] = traceback.format_exception_only(type, value) finally: tblist = tb = None map(self.write, list) def write(self, data): """Write a string. The base implementation writes to sys.stderr; a subclass may replace this with a different implementation. """ sys.stderr.write(data) def raw_input(self, prompt=""): """Write a prompt and read a line. The returned line does not include the trailing newline. When the user enters the EOF key sequence, EOFError is raised. The base implementation uses the built-in function raw_input(); a subclass may replace this with a different implementation. """ return raw_input(prompt) def interact(banner=None, readfunc=None, locals=None): """Closely emulate the interactive Python interpreter. This is a backwards compatible interface to the InteractiveConsole class. It attempts to import the readline module to enable GNU readline if it is available. Arguments (all optional, all default to None): banner -- passed to InteractiveConsole.interact() readfunc -- if not None, replaces InteractiveConsole.raw_input() locals -- passed to InteractiveConsole.__init__() """ try: import readline except: pass console = InteractiveConsole(locals=locals) if readfunc is not None: console.raw_input = readfunc console.interact(banner) if __name__ == '__main__': interact()