1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
|
#! /ufs/guido/bin/sgi/python
# XXX This file is being hacked -- some functionality has been taken out!
# JUKEBOX: browse directories full of sampled sound files.
#
# One or more "list windows" display the files and subdirectories of
# the arguments. Double-clicking on a subdirectory opens a new window
# displaying its contents (and so on recursively). Double clicking
# on a file plays it as a sound file (assuming it is one).
#
# Playing is asynchronous: the application keeps listening to events
# while the sample is playing, so you can change the volume (gain)
# during playing, cancel playing or start a new sample right away.
#
# The control window displays the current output gain and a primitive
# "stop button" to cancel the current play request.
#
# Sound files must currently be in Dik Winter's compressed Mac format.
# Since decompression is costly, decompressed samples are saved in
# /usr/tmp/@j* until the application is left. The files are read
# afresh each time, though.
import commands
import getopt
import os
import rand
import stdwin
from stdwinevents import *
import string
import sys
import tempfile
from WindowParent import WindowParent
from HVSplit import VSplit
from Buttons import PushButton
from Sliders import ComplexSlider
# Pathnames
DEF_DB = '/usr/local/sounds/aiff' # Default directory of sounds
SOX = '/usr/local/sox' # Sound format conversion program
SFPLAY = '/usr/sbin/sfplay' # Sound playing program
# Global variables
class struct(): pass # Class to define featureless structures
G = struct() # Holds writable global variables
# Main program
def main():
G.synchronous = 0 # If set, use synchronous audio.write()
G.debug = 0 # If set, print debug messages
G.busy = 0 # Set while asynchronous playing is active
G.windows = [] # List of open windows, except control
G.mode = '' # File type (default any that sfplay knows)
G.rate = 0 # Sampling rate (default " " " ")
G.tempprefix = tempfile.mktemp()
#
try:
optlist, args = getopt.getopt(sys.argv[1:], 'dr:st:')
except getopt.error, msg:
sys.stdout = sys.stderr
print msg
print 'usage: jukebox [-d] [-s] [-t type] [-r rate]'
print ' -d debugging'
print ' -s synchronous playing'
print ' -t type file type'
print ' -r rate sampling rate'
sys.exit(2)
#
for optname, optarg in optlist:
if optname == '-d':
G.debug = 1
elif optname == '-r':
G.rate = int(eval(optarg))
elif optname == '-s':
G.synchronous = 1
elif optname == '-t':
G.mode = optarg
#
if not args:
args = [DEF_DB]
#
G.cw = opencontrolwindow()
for dirname in args:
G.windows.append(openlistwindow(dirname))
#
#
try:
maineventloop()
finally:
clearcache()
killchild()
def maineventloop():
mouse_events = WE_MOUSE_DOWN, WE_MOUSE_MOVE, WE_MOUSE_UP
while G.windows:
type, w, detail = event = stdwin.getevent()
if w == G.cw.win:
if type == WE_CLOSE:
return
if type == WE_TIMER:
checkchild()
if G.busy:
G.cw.win.settimer(1)
else:
G.cw.dispatch(event)
else:
if type == WE_DRAW:
w.drawproc(w, detail)
elif type in mouse_events:
w.mouse(w, type, detail)
elif type == WE_CLOSE:
w.close(w)
del w, event
else:
if G.debug: print type, w, detail
def checkchild():
if G.busy:
waitchild(1)
def killchild():
if G.busy:
os.kill(G.busy, 9)
waitchild(0)
def waitchild(options):
pid, sts = os.wait(G.busy, options)
if pid == G.busy:
G.busy = 0
G.stop.enable(0)
# Control window -- to set gain and cancel play operations in progress
def opencontrolwindow():
stdwin.setdefscrollbars(0, 0)
cw = WindowParent().create('Jukebox', (0, 0))
v = VSplit().create(cw)
#
stop = PushButton().definetext(v, 'Stop')
stop.hook = stop_hook
stop.enable(0)
G.stop = stop
#
cw.realize()
return cw
def stop_hook(self):
killchild()
# List windows -- to display list of files and subdirectories
def openlistwindow(dirname):
list = os.listdir(dirname)
list.sort()
i = 0
while i < len(list):
if list[i] == '.' or list[i] == '..':
del list[i]
else:
i = i+1
for i in range(len(list)):
name = list[i]
if os.path.isdir(os.path.join(dirname, name)):
list[i] = list[i] + '/'
width = maxwidth(list)
# width = width + stdwin.textwidth(' ') # XXX X11 stdwin bug workaround
height = len(list) * stdwin.lineheight()
stdwin.setdefwinsize(width, min(height, 500))
stdwin.setdefscrollbars(0, 1)
w = stdwin.open(dirname)
stdwin.setdefwinsize(0, 0)
w.setdocsize(width, height)
w.drawproc = drawlistwindow
w.mouse = mouselistwindow
w.close = closelistwindow
w.dirname = dirname
w.list = list
w.selected = -1
return w
def maxwidth(list):
width = 1
for name in list:
w = stdwin.textwidth(name)
if w > width: width = w
return width
def drawlistwindow(w, area):
## (left, top), (right, bottom) = area
d = w.begindrawing()
d.erase((0, 0), (1000, 10000))
lh = d.lineheight()
h, v = 0, 0
for name in w.list:
d.text((h, v), name)
v = v + lh
showselection(w, d)
d.close()
def hideselection(w, d):
if w.selected >= 0:
invertselection(w, d)
def showselection(w, d):
if w.selected >= 0:
invertselection(w, d)
def invertselection(w, d):
lh = d.lineheight()
h1, v1 = p1 = 0, w.selected*lh
h2, v2 = p2 = 1000, v1 + lh
d.invert(p1, p2)
def mouselistwindow(w, type, detail):
(h, v), clicks, button = detail[:3]
d = w.begindrawing()
lh = d.lineheight()
if 0 <= v < lh*len(w.list):
i = v / lh
else:
i = -1
if w.selected <> i:
hideselection(w, d)
w.selected = i
showselection(w, d)
d.close()
if type == WE_MOUSE_DOWN and clicks >= 2 and i >= 0:
setcursors('watch')
name = os.path.join(w.dirname, w.list[i])
if name[-1:] == '/':
if clicks == 2:
G.windows.append(openlistwindow(name[:-1]))
else:
playfile(name)
setcursors('cross')
def closelistwindow(w):
remove(G.windows, w)
def remove(list, item):
for i in range(len(list)):
if list[i] == item:
del list[i]
break
def setcursors(cursor):
for w in G.windows:
w.setwincursor(cursor)
G.cw.win.setwincursor(cursor)
# Playing tools
cache = {}
def clearcache():
for x in cache.keys():
try:
sts = os.system('rm -f ' + cache[x])
if sts:
print cmd
print 'Exit status', sts
except:
print cmd
print 'Exception?!'
del cache[x]
def playfile(name):
killchild()
if G.mode in ('', 'au', 'aiff'):
tempname = name
elif cache.has_key(name):
tempname = cache[name]
else:
tempname = G.tempprefix + `rand.rand()` + '.aiff'
cmd = SOX
if G.mode <> '' and G.mode <> 'sox':
cmd = cmd + ' -t ' + G.mode
cmd = cmd + ' ' + commands.mkarg(name)
cmd = cmd + ' -t aiff'
if G.rate:
cmd = cmd + ' -r ' + `G.rate`
cmd = cmd + ' ' + tempname
if G.debug: print cmd
sts = os.system(cmd)
if sts:
print cmd
print 'Exit status', sts
stdwin.fleep()
return
cache[name] = tempname
pid = os.fork()
if pid == 0:
# Child
os.exec(SFPLAY, [SFPLAY, '-r', tempname])
# NOTREACHED
# Parent
if G.synchronous:
sts = os.wait(pid, 0)
else:
G.busy = pid
G.stop.enable(1)
G.cw.win.settimer(1)
main()
|