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from Tkinter import *
# this file demonstrates the creation of widgets as part of a canvas object
class Test(Frame):
def printhi(self):
print "hi"
def createWidgets(self):
self.QUIT = Button(self, {'text': 'QUIT',
'fg': 'red',
'command': self.quit})
self.QUIT.pack({'side': 'bottom', 'fill': 'both'})
self.draw = Canvas(self, {"width" : "5i", "height" : "5i"})
self.button = Button(self, {"text" : "this is a button",
"command" : self.printhi})
# note here the coords are given in pixels (form the
# upper right and corner of the window, as usual for X)
# but might just have well been given in inches or points or
# whatever...use the "anchor" option to control what point of the
# widget (in this case the button) gets mapped to the given x, y.
# you can specify corners, edges, center, etc...
self.draw.create_window(300, 300, {"window" : self.button})
self.draw.pack({'side': 'left'})
def __init__(self, master=None):
Frame.__init__(self, master)
Pack.config(self)
self.createWidgets()
test = Test()
test.mainloop()
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