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"""distutils.ccompiler
Contains MSVCCompiler, an implementation of the abstract CCompiler class
for the Microsoft Visual Studio """
# created 1999/08/19, Perry Stoll
#
__rcsid__ = "$Id$"
import os
import sys
from distutils.errors import *
from distutils.ccompiler import CCompiler
class MSVCCompiler ( CCompiler) :
"""Abstract base class to define the interface that must be implemented
by real compiler abstraction classes. Might have some use as a
place for shared code, but it's not yet clear what code can be
shared between compiler abstraction models for different platforms.
The basic idea behind a compiler abstraction class is that each
instance can be used for all the compile/link steps in building
a single project. Thus, attributes common to all of those compile
and link steps -- include directories, macros to define, libraries
to link against, etc. -- are attributes of the compiler instance.
To allow for variability in how individual files are treated,
most (all?) of those attributes may be varied on a per-compilation
or per-link basis."""
def __init__ (self,
verbose=0,
dry_run=0):
CCompiler.__init__ (self, verbose, dry_run)
# XXX This is a nasty dependency to add on something otherwise
# pretty clean. move it to build_ext under an nt
# specific part.
# shared libraries need to link against python15.lib
self.add_library ( "python" + sys.version[0] + sys.version[2] )
self.add_library_dir( os.path.join( sys.exec_prefix, 'libs' ) )
self.cc = "cl.exe"
self.link = "link.exe"
self.preprocess_options = None
self.compile_options = [ '/nologo' ]
self.ldflags_shared = ['/DLL', '/nologo']
self.ldflags_static = [ '/nologo']
# XXX things not handled by this compiler abstraction model:
# * client can't provide additional options for a compiler,
# e.g. warning, optimization, debugging flags. Perhaps this
# should be the domain of concrete compiler abstraction classes
# (UnixCCompiler, MSVCCompiler, etc.) -- or perhaps the base
# class should have methods for the common ones.
# * can't put output files (object files, libraries, whatever)
# into a separate directory from their inputs. Should this be
# handled by an 'output_dir' attribute of the whole object, or a
# parameter to the compile/link_* methods, or both?
# * can't completely override the include or library searchg
# path, ie. no "cc -I -Idir1 -Idir2" or "cc -L -Ldir1 -Ldir2".
# I'm not sure how widely supported this is even by Unix
# compilers, much less on other platforms. And I'm even less
# sure how useful it is; maybe for cross-compiling, but
# support for that is a ways off. (And anyways, cross
# compilers probably have a dedicated binary with the
# right paths compiled in. I hope.)
# * can't do really freaky things with the library list/library
# dirs, e.g. "-Ldir1 -lfoo -Ldir2 -lfoo" to link against
# different versions of libfoo.a in different locations. I
# think this is useless without the ability to null out the
# library search path anyways.
# -- Worker methods ------------------------------------------------
# (must be implemented by subclasses)
_c_extensions = [ '.c' ]
_cpp_extensions = [ '.cc', 'cpp' ]
_obj_ext = '.obj'
_exe_ext = 'exe'
_shared_lib_ext = '.dll'
_static_lib_ext = '.lib'
def compile (self,
sources,
macros=None,
includes=None):
"""Compile one or more C/C++ source files. 'sources' must be
a list of strings, each one the name of a C/C++ source
file. Return a list of the object filenames generated
(one for each source filename in 'sources').
'macros', if given, must be a list of macro definitions. A
macro definition is either a (name, value) 2-tuple or a (name,)
1-tuple. The former defines a macro; if the value is None, the
macro is defined without an explicit value. The 1-tuple case
undefines a macro. Later definitions/redefinitions/
undefinitions take precedence.
'includes', if given, must be a list of strings, the directories
to add to the default include file search path for this
compilation only."""
if macros is None:
macros = []
if includes is None:
includes = []
objectFiles = []
base_pp_opts = _gen_preprocess_options (self.macros + macros,
self.include_dirs + includes)
base_pp_opts.append('/c')
for srcFile in sources:
base,ext = os.path.splitext(srcFile)
objFile = base + ".obj"
if ext in self._c_extensions:
fileOpt = "/Tc"
elif ext in self._cpp_extensions:
fileOpt = "/Tp"
inputOpt = fileOpt + srcFile
outputOpt = "/Fo" + objFile
pp_opts = base_pp_opts + [ outputOpt, inputOpt ]
returnCode = self.spawn( [ self.cc ] + self.compile_options + pp_opts )
# XXX check for valid return code
objectFiles.append( objFile )
return objectFiles
# XXX this is kind of useless without 'link_binary()' or
# 'link_executable()' or something -- or maybe 'link_static_lib()'
# should not exist at all, and we just have 'link_binary()'?
def link_static_lib (self,
objects,
output_libname,
libraries=None,
library_dirs=None):
"""Link a bunch of stuff together to create a static library
file. The "bunch of stuff" consists of the list of object
files supplied as 'objects', the extra object files supplied
to 'add_link_object()' and/or 'set_link_objects()', the
libraries supplied to 'add_library()' and/or
'set_libraries()', and the libraries supplied as 'libraries'
(if any).
'output_libname' should be a library name, not a filename;
the filename will be inferred from the library name.
'library_dirs', if supplied, should be a list of additional
directories to search on top of the system default and those
supplied to 'add_library_dir()' and/or 'set_library_dirs()'."""
if libraries is None:
libraries = []
if library_dirs is None:
library_dirs = []
if build_info is None:
build_info = {}
lib_opts = _gen_lib_options (self.libraries + libraries,
self.library_dirs + library_dirs)
if build_info.has_key('def_file') :
lib_opts.append('/DEF:' + build_info['def_file'] )
ld_args = self.ldflags_static + lib_opts + \
objects + ['/OUT:' + output_filename]
self.spawn ( [ self.link ] + ld_args )
def link_shared_lib (self,
objects,
output_libname,
libraries=None,
library_dirs=None,
build_info=None):
"""Link a bunch of stuff together to create a shared library
file. Has the same effect as 'link_static_lib()' except
that the filename inferred from 'output_libname' will most
likely be different, and the type of file generated will
almost certainly be different."""
# XXX should we sanity check the library name? (eg. no
# slashes)
self.link_shared_object (objects, self.shared_library_name(output_libname),
build_info=build_info )
def link_shared_object (self,
objects,
output_filename,
libraries=None,
library_dirs=None,
build_info=None):
"""Link a bunch of stuff together to create a shared object
file. Much like 'link_shared_lib()', except the output
filename is explicitly supplied as 'output_filename'."""
if libraries is None:
libraries = []
if library_dirs is None:
library_dirs = []
if build_info is None:
build_info = {}
lib_opts = _gen_lib_options (self.libraries + libraries,
self.library_dirs + library_dirs)
if build_info.has_key('def_file') :
lib_opts.append('/DEF:' + build_info['def_file'] )
ld_args = self.ldflags_shared + lib_opts + \
objects + ['/OUT:' + output_filename]
self.spawn ( [ self.link ] + ld_args )
# -- Filename mangling methods -------------------------------------
def _change_extensions( self, filenames, newExtension ):
object_filenames = []
for srcFile in filenames:
base,ext = os.path.splitext( srcFile )
# XXX should we strip off any existing path?
object_filenames.append( base + newExtension )
return object_filenames
def object_filenames (self, source_filenames):
"""Return the list of object filenames corresponding to each
specified source filename."""
return self._change_extensions( source_filenames, self._obj_ext )
def shared_object_filename (self, source_filename):
"""Return the shared object filename corresponding to a
specified source filename."""
return self._change_extensions( source_filenames, self._shared_lib_ext )
def library_filename (self, libname):
"""Return the static library filename corresponding to the
specified library name."""
return "lib%s%s" %( libname, self._static_lib_ext )
def shared_library_filename (self, libname):
"""Return the shared library filename corresponding to the
specified library name."""
return "lib%s%s" %( libname, self._shared_lib_ext )
# class MSVCCompiler
def _gen_preprocess_options (macros, includes):
# XXX it would be nice (mainly aesthetic, and so we don't generate
# stupid-looking command lines) to go over 'macros' and eliminate
# redundant definitions/undefinitions (ie. ensure that only the
# latest mention of a particular macro winds up on the command
# line). I don't think it's essential, though, since most (all?)
# Unix C compilers only pay attention to the latest -D or -U
# mention of a macro on their command line. Similar situation for
# 'includes'. I'm punting on both for now. Anyways, weeding out
# redundancies like this should probably be the province of
# CCompiler, since the data structures used are inherited from it
# and therefore common to all CCompiler classes.
pp_opts = []
for macro in macros:
if len (macro) == 1: # undefine this macro
pp_opts.append ("-U%s" % macro[0])
elif len (macro) == 2:
if macro[1] is None: # define with no explicit value
pp_opts.append ("-D%s" % macro[0])
else:
# XXX *don't* need to be clever about quoting the
# macro value here, because we're going to avoid the
# shell at all costs when we spawn the command!
pp_opts.append ("-D%s=%s" % macro)
for dir in includes:
pp_opts.append ("-I%s" % dir)
return pp_opts
def _gen_lib_options (libraries, library_dirs):
lib_opts = []
for dir in library_dirs:
lib_opts.append ("/LIBPATH:%s" % dir)
# XXX it's important that we *not* remove redundant library mentions!
# sometimes you really do have to say "-lfoo -lbar -lfoo" in order to
# resolve all symbols. I just hope we never have to say "-lfoo obj.o
# -lbar" to get things to work -- that's certainly a possibility, but a
# pretty nasty way to arrange your C code.
for lib in libraries:
lib_opts.append ("%s.lib" % lib) # import libraries end in .lib
return lib_opts
# _gen_lib_options ()
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