1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
|
"""Easy to use dialogs.
Message(msg) -- display a message and an OK button.
AskString(prompt, default) -- ask for a string, display OK and Cancel buttons.
AskPassword(prompt, default) -- like AskString(), but shows text as bullets.
AskYesNoCancel(question, default) -- display a question and Yes, No and Cancel buttons.
bar = Progress(label, maxvalue) -- Display a progress bar
bar.set(value) -- Set value
bar.inc( *amount ) -- increment value by amount (default=1)
bar.label( *newlabel ) -- get or set text label.
More documentation in each function.
This module uses DLOG resources 260 and on.
Based upon STDWIN dialogs with the same names and functions.
"""
from Dlg import GetNewDialog, SetDialogItemText, GetDialogItemText, ModalDialog
import Qd
import QuickDraw
import Dialogs
import Windows
import Dlg,Win,Evt,Events # sdm7g
import Ctl
import MacOS
import string
from ControlAccessor import * # Also import Controls constants
def cr2lf(text):
if '\r' in text:
text = string.join(string.split(text, '\r'), '\n')
return text
def lf2cr(text):
if '\n' in text:
text = string.join(string.split(text, '\n'), '\r')
if len(text) > 253:
text = text[:253] + '\311'
return text
def Message(msg, id=260, ok=None):
"""Display a MESSAGE string.
Return when the user clicks the OK button or presses Return.
The MESSAGE string can be at most 255 characters long.
"""
d = GetNewDialog(id, -1)
if not d:
print "Can't get DLOG resource with id =", id
return
h = d.GetDialogItemAsControl(2)
SetDialogItemText(h, lf2cr(msg))
if ok != None:
h = d.GetDialogItemAsControl(1)
h.SetControlTitle(ok)
d.SetDialogDefaultItem(1)
d.AutoSizeDialog()
d.GetDialogWindow().ShowWindow()
while 1:
n = ModalDialog(None)
if n == 1:
return
def AskString(prompt, default = "", id=261, ok=None, cancel=None):
"""Display a PROMPT string and a text entry field with a DEFAULT string.
Return the contents of the text entry field when the user clicks the
OK button or presses Return.
Return None when the user clicks the Cancel button.
If omitted, DEFAULT is empty.
The PROMPT and DEFAULT strings, as well as the return value,
can be at most 255 characters long.
"""
d = GetNewDialog(id, -1)
if not d:
print "Can't get DLOG resource with id =", id
return
h = d.GetDialogItemAsControl(3)
SetDialogItemText(h, lf2cr(prompt))
h = d.GetDialogItemAsControl(4)
SetDialogItemText(h, lf2cr(default))
d.SelectDialogItemText(4, 0, 999)
# d.SetDialogItem(4, 0, 255)
if ok != None:
h = d.GetDialogItemAsControl(1)
h.SetControlTitle(ok)
if cancel != None:
h = d.GetDialogItemAsControl(2)
h.SetControlTitle(cancel)
d.SetDialogDefaultItem(1)
d.SetDialogCancelItem(2)
d.AutoSizeDialog()
d.GetDialogWindow().ShowWindow()
while 1:
n = ModalDialog(None)
if n == 1:
h = d.GetDialogItemAsControl(4)
return cr2lf(GetDialogItemText(h))
if n == 2: return None
def AskPassword(prompt, default='', id=264, ok=None, cancel=None):
"""Display a PROMPT string and a text entry field with a DEFAULT string.
The string is displayed as bullets only.
Return the contents of the text entry field when the user clicks the
OK button or presses Return.
Return None when the user clicks the Cancel button.
If omitted, DEFAULT is empty.
The PROMPT and DEFAULT strings, as well as the return value,
can be at most 255 characters long.
"""
d = GetNewDialog(id, -1)
if not d:
print "Can't get DLOG resource with id =", id
return
h = d.GetDialogItemAsControl(3)
SetDialogItemText(h, lf2cr(prompt))
pwd = d.GetDialogItemAsControl(4)
bullets = '\245'*len(default)
## SetControlData(pwd, kControlEditTextPart, kControlEditTextTextTag, bullets)
SetControlData(pwd, kControlEditTextPart, kControlEditTextPasswordTag, default)
d.SelectDialogItemText(4, 0, 999)
Ctl.SetKeyboardFocus(d.GetDialogWindow(), pwd, kControlEditTextPart)
if ok != None:
h = d.GetDialogItemAsControl(1)
h.SetControlTitle(ok)
if cancel != None:
h = d.GetDialogItemAsControl(2)
h.SetControlTitle(cancel)
d.SetDialogDefaultItem(Dialogs.ok)
d.SetDialogCancelItem(Dialogs.cancel)
d.AutoSizeDialog()
d.GetDialogWindow().ShowWindow()
while 1:
n = ModalDialog(None)
if n == 1:
h = d.GetDialogItemAsControl(4)
return cr2lf(GetControlData(pwd, kControlEditTextPart, kControlEditTextPasswordTag))
if n == 2: return None
def AskYesNoCancel(question, default = 0, yes=None, no=None, cancel=None, id=262):
"""Display a QUESTION string which can be answered with Yes or No.
Return 1 when the user clicks the Yes button.
Return 0 when the user clicks the No button.
Return -1 when the user clicks the Cancel button.
When the user presses Return, the DEFAULT value is returned.
If omitted, this is 0 (No).
The QUESTION strign ca be at most 255 characters.
"""
d = GetNewDialog(id, -1)
if not d:
print "Can't get DLOG resource with id =", id
return
# Button assignments:
# 1 = default (invisible)
# 2 = Yes
# 3 = No
# 4 = Cancel
# The question string is item 5
h = d.GetDialogItemAsControl(5)
SetDialogItemText(h, lf2cr(question))
if yes != None:
if yes == '':
d.HideDialogItem(2)
else:
h = d.GetDialogItemAsControl(2)
h.SetControlTitle(yes)
if no != None:
if no == '':
d.HideDialogItem(3)
else:
h = d.GetDialogItemAsControl(3)
h.SetControlTitle(no)
if cancel != None:
if cancel == '':
d.HideDialogItem(4)
else:
h = d.GetDialogItemAsControl(4)
h.SetControlTitle(cancel)
d.SetDialogCancelItem(4)
if default == 1:
d.SetDialogDefaultItem(2)
elif default == 0:
d.SetDialogDefaultItem(3)
elif default == -1:
d.SetDialogDefaultItem(4)
d.AutoSizeDialog()
d.GetDialogWindow().ShowWindow()
while 1:
n = ModalDialog(None)
if n == 1: return default
if n == 2: return 1
if n == 3: return 0
if n == 4: return -1
screenbounds = Qd.qd.screenBits.bounds
screenbounds = screenbounds[0]+4, screenbounds[1]+4, \
screenbounds[2]-4, screenbounds[3]-4
class ProgressBar:
def __init__(self, title="Working...", maxval=100, label="", id=263):
self.maxval = maxval
self.curval = -1
self.d = GetNewDialog(id, -1)
self.label(label)
self._update(0)
self.d.AutoSizeDialog()
self.title(title)
self.d.GetDialogWindow().ShowWindow()
self.d.DrawDialog()
def __del__( self ):
self.d.BringToFront()
self.d.HideWindow()
del self.d
def title(self, newstr=""):
"""title(text) - Set title of progress window"""
w = self.d.GetDialogWindow()
w.BringToFront()
w.SetWTitle(newstr)
def label( self, *newstr ):
"""label(text) - Set text in progress box"""
self.d.GetDialogWindow().BringToFront()
if newstr:
self._label = lf2cr(newstr[0])
text_h = self.d.GetDialogItemAsControl(2)
SetDialogItemText(text_h, self._label)
def _update(self, value):
maxval = self.maxval
if maxval == 0:
# XXXX Quick fix. Should probably display an unknown duration
value = 0
maxval = 1
if maxval > 32767:
value = int(value/(maxval/32767.0))
maxval = 32767
progbar = self.d.GetDialogItemAsControl(3)
progbar.SetControlMaximum(maxval)
progbar.SetControlValue(value)
# Test for cancel button
ready, ev = Evt.WaitNextEvent( Events.mDownMask, 1 )
if ready :
what,msg,when,where,mod = ev
part = Win.FindWindow(where)[0]
if Dlg.IsDialogEvent(ev):
ds = Dlg.DialogSelect(ev)
if ds[0] and ds[1] == self.d and ds[-1] == 1:
raise KeyboardInterrupt, ev
else:
if part == 4: # inDrag
self.d.DragWindow(where, screenbounds)
else:
MacOS.HandleEvent(ev)
def set(self, value, max=None):
"""set(value) - Set progress bar position"""
if max != None:
self.maxval = max
if value < 0: value = 0
if value > self.maxval: value = self.maxval
self.curval = value
self._update(value)
def inc(self, n=1):
"""inc(amt) - Increment progress bar position"""
self.set(self.curval + n)
def test():
import time
Message("Testing EasyDialogs.")
ok = AskYesNoCancel("Do you want to proceed?")
ok = AskYesNoCancel("Do you want to identify?", yes="Identify", no="No")
if ok > 0:
s = AskString("Enter your first name", "Joe")
s2 = AskPassword("Okay %s, tell us your nickname"%s, s, cancel="None")
if not s2:
Message("%s has no secret nickname"%s)
else:
Message("Hello everybody!!\nThe secret nickname of %s is %s!!!"%(s, s2))
text = ( "Working Hard...", "Hardly Working..." ,
"So far, so good!", "Keep on truckin'" )
bar = ProgressBar("Progress, progress...", 100)
try:
appsw = MacOS.SchedParams(1, 0)
for i in range(100):
bar.set(i)
time.sleep(0.1)
if i % 10 == 0:
bar.label(text[(i/10) % 4])
bar.label("Done.")
time.sleep(0.3) # give'em a chance to see the done.
finally:
del bar
apply(MacOS.SchedParams, appsw)
if __name__ == '__main__':
try:
test()
except KeyboardInterrupt:
Message("Operation Canceled.")
|