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# Scan an Apple header file, generating a Python file of generator calls.
import addpack
addpack.addpack(':tools:bgen:bgen')
from scantools import Scanner
from bgenlocations import TOOLBOXDIR
LONG = "QuickTime"
SHORT = "qt"
OBJECTS = ("Movie", "Track", "Media", "UserData", "TimeBase", "MovieController")
def main():
input = "Movies.h"
output = SHORT + "gen.py"
defsoutput = TOOLBOXDIR + LONG + ".py"
scanner = MyScanner(input, output, defsoutput)
scanner.scan()
scanner.close()
print "=== Done scanning and generating, now importing the generated code... ==="
exec "import " + SHORT + "support"
print "=== Done. It's up to you to compile it now! ==="
class MyScanner(Scanner):
def destination(self, type, name, arglist):
classname = "Function"
listname = "functions"
if arglist:
t, n, m = arglist[0]
if t in OBJECTS and m == "InMode":
classname = "Method"
listname = t + "_methods"
return classname, listname
def makeblacklistnames(self):
return [
"DisposeMovie", # Done on python-object disposal
"DisposeMovieTrack", # ditto
"DisposeTrackMedia", # ditto
"DisposeUserData", # ditto
"DisposeTimeBase", # ditto
"DisposeMovieController", # ditto
"GetMovieCreationTime", # type "unsigned long" in C, inparseable
"GetMovieModificationTime", # Ditto
"GetTrackCreationTime", # ditto
"GetTrackModificationTime", # Ditto
"GetMediaCreationTime", # ditto
"GetMediaModificationTime", # Ditto
# The following 4 use 'void *' in an uncontrolled way
# TBD when I've read the manual...
"GetUserDataItem",
"SetUserDataItem",
"SetTextSampleData",
# bgen gets the argument in/out wrong..
"AddTextSample",
"AddTESample",
"AddHiliteSample",
"HiliteTextSample",
]
def makeblacklisttypes(self):
return [
# I don't think we want to do these
"QTSyncTaskPtr",
# We dont do callbacks yet, so no need for these
"QTCallBack",
# Skipped for now, due to laziness
"TimeRecord",
"TimeRecord_ptr",
"TrackEditState",
"MovieEditState",
"MatrixRecord",
"MatrixRecord_ptr",
"SampleReferencePtr",
# "SampleDescription",
# "SoundDescription",
# "TextDescription",
# "MusicDescription",
# I dont know yet how to do these.
"CGrafPtr",
"GDHandle",
# Routine pointers, not yet.
"MoviesErrorUPP",
"MoviePreviewCallOutUPP",
"MovieDrawingCompleteUPP",
"QTCallBackUPP",
"TextMediaUPP",
"MovieProgressUPP",
"MovieRgnCoverUPP",
"MCActionFilterUPP",
"MCActionFilterWithRefConUPP",
"GetMovieUPP",
"ModalFilterUPP",
]
def makerepairinstructions(self):
return [
([('FSSpec', '*', 'OutMode')], [('FSSpec_ptr', '*', 'InMode')]),
# Movie controller creation
([('ComponentInstance', 'NewMovieController', 'ReturnMode')],
[('MovieController', '*', 'ReturnMode')]),
# NewMovieFromFile
([('short', 'resId', 'OutMode'), ('StringPtr', 'resName', 'InMode')],
[('dummyshortptr', 'resId', 'InMode'), ('dummyStringPtr', 'resName', 'InMode')]),
# MCDoAction
([('void', 'params', 'OutMode')], [('mcactionparams', 'params', 'InMode')]),
]
if __name__ == "__main__":
main()
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