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# These are inline-routines/defines, so we do them "by hand"
#
f = Method(CGrafPtr, 'GetWindowPort',
(WindowRef, 'theWindow', InMode),
)
methods.append(f)
f = Method(void, 'SetPortWindowPort',
(WindowRef, 'theWindow', InMode),
)
methods.append(f)
f = Method(short, 'GetWindowKind',
(WindowRef, 'theWindow', InMode),
)
methods.append(f)
f = Method(void, 'SetWindowKind',
(WindowRef, 'theWindow', InMode),
(short, 'wKind', InMode),
)
methods.append(f)
f = Method(Boolean, 'IsWindowVisible',
(WindowRef, 'theWindow', InMode),
)
methods.append(f)
f = Method(Boolean, 'IsWindowHilited',
(WindowRef, 'theWindow', InMode),
)
methods.append(f)
f = Method(Boolean, 'GetWindowGoAwayFlag',
(WindowRef, 'theWindow', InMode),
)
methods.append(f)
f = Method(Boolean, 'GetWindowZoomFlag',
(WindowRef, 'theWindow', InMode),
)
methods.append(f)
f = Method(void, 'GetWindowStructureRgn',
(WindowRef, 'theWindow', InMode),
(RgnHandle, 'r', InMode),
)
methods.append(f)
f = Method(void, 'GetWindowContentRgn',
(WindowRef, 'theWindow', InMode),
(RgnHandle, 'r', InMode),
)
methods.append(f)
f = Method(void, 'GetWindowUpdateRgn',
(WindowRef, 'theWindow', InMode),
(RgnHandle, 'r', InMode),
)
methods.append(f)
f = Method(short, 'GetWindowTitleWidth',
(WindowRef, 'theWindow', InMode),
)
methods.append(f)
f = Method(ExistingWindowPtr, 'GetNextWindow',
(WindowRef, 'theWindow', InMode),
)
methods.append(f)
f = Method(void, 'GetWindowStandardState',
(WindowRef, 'theWindow', InMode),
(Rect, 'r', OutMode),
)
methods.append(f)
f = Method(void, 'GetWindowUserState',
(WindowRef, 'theWindow', InMode),
(Rect, 'r', OutMode),
)
methods.append(f)
f = Method(void, 'SetWindowStandardState',
(WindowRef, 'theWindow', InMode),
(Rect, 'r', InMode),
)
methods.append(f)
f = Method(void, 'SetWindowUserState',
(WindowRef, 'theWindow', InMode),
(Rect, 'r', InMode),
)
methods.append(f)
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