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#include "Python.h"
#ifdef MS_WINDOWS
#include <windows.h>
#endif
#if defined(__APPLE__) && defined(HAVE_GETTIMEOFDAY) && defined(HAVE_FTIME)
/*
* _PyTime_gettimeofday falls back to ftime when getttimeofday fails because the latter
* might fail on some platforms. This fallback is unwanted on MacOSX because
* that makes it impossible to use a binary build on OSX 10.4 on earlier
* releases of the OS. Therefore claim we don't support ftime.
*/
# undef HAVE_FTIME
#endif
#if defined(HAVE_FTIME) && !defined(MS_WINDOWS)
#include <sys/timeb.h>
extern int ftime(struct timeb *);
#endif
void
_PyTime_gettimeofday(_PyTime_timeval *tp)
{
#ifdef MS_WINDOWS
FILETIME system_time;
ULARGE_INTEGER large;
ULONGLONG microseconds;
GetSystemTimeAsFileTime(&system_time);
large.u.LowPart = system_time.dwLowDateTime;
large.u.HighPart = system_time.dwHighDateTime;
/* 11,644,473,600,000,000: number of microseconds between
the 1st january 1601 and the 1st january 1970 (369 years + 89 leap
days). */
microseconds = large.QuadPart / 10 - 11644473600000000;
tp->tv_sec = microseconds / 1000000;
tp->tv_usec = microseconds % 1000000;
#else
/* There are three ways to get the time:
(1) gettimeofday() -- resolution in microseconds
(2) ftime() -- resolution in milliseconds
(3) time() -- resolution in seconds
In all cases the return value in a timeval struct.
Since on some systems (e.g. SCO ODT 3.0) gettimeofday() may
fail, so we fall back on ftime() or time().
Note: clock resolution does not imply clock accuracy! */
#ifdef HAVE_GETTIMEOFDAY
#ifdef GETTIMEOFDAY_NO_TZ
if (gettimeofday(tp) == 0)
return;
#else /* !GETTIMEOFDAY_NO_TZ */
if (gettimeofday(tp, (struct timezone *)NULL) == 0)
return;
#endif /* !GETTIMEOFDAY_NO_TZ */
#endif /* !HAVE_GETTIMEOFDAY */
#if defined(HAVE_FTIME)
{
struct timeb t;
ftime(&t);
tp->tv_sec = t.time;
tp->tv_usec = t.millitm * 1000;
}
#else /* !HAVE_FTIME */
tp->tv_sec = time(NULL);
tp->tv_usec = 0;
#endif /* !HAVE_FTIME */
#endif /* MS_WINDOWS */
}
void
_PyTime_Init()
{
/* Do nothing. Needed to force linking. */
}
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