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import sys, os
# Template used then the program is a GUI program
WINMAINTEMPLATE = """
#include <windows.h>
int WINAPI WinMain(
HINSTANCE hInstance, // handle to current instance
HINSTANCE hPrevInstance, // handle to previous instance
LPSTR lpCmdLine, // pointer to command line
int nCmdShow // show state of window
)
{
extern int Py_FrozenMain(int, char **);
PyImport_FrozenModules = _PyImport_FrozenModules;
return Py_FrozenMain(__argc, __argv);
}
"""
SERVICETEMPLATE = """
extern int PythonService_main(int, char **);
int main( int argc, char **argv)
{
PyImport_FrozenModules = _PyImport_FrozenModules;
return PythonService_main(argc, argv);
}
"""
subsystem_details = {
# -s flag : (C entry point template), (is it __main__?), (is it a DLL?)
'console' : (None, 1, 0),
'windows' : (WINMAINTEMPLATE, 1, 0),
'service' : (SERVICETEMPLATE, 0, 0),
'com_dll' : ("", 0, 1),
}
def get_custom_entry_point(subsystem):
try:
return subsystem_details[subsystem][:2]
except KeyError:
raise ValueError, "The subsystem %s is not known" % subsystem
def makemakefile(outfp, vars, files, target):
save = sys.stdout
try:
sys.stdout = outfp
realwork(vars, files, target)
finally:
sys.stdout = save
def realwork(vars, moddefns, target):
version_suffix = "%r%r" % sys.version_info[:2]
print "# Makefile for Microsoft Visual C++ generated by freeze.py script"
print
print 'target = %s' % target
print 'pythonhome = %s' % vars['prefix']
print
print 'DEBUG=0 # Set to 1 to use the _d versions of Python.'
print '!IF $(DEBUG)'
print 'debug_suffix=_d'
print 'c_debug=/Zi /Od /DDEBUG /D_DEBUG'
print 'l_debug=/DEBUG'
print 'temp_dir=Build\\Debug'
print '!ELSE'
print 'debug_suffix='
print 'c_debug=/Ox'
print 'l_debug='
print 'temp_dir=Build\\Release'
print '!ENDIF'
print
print '# The following line assumes you have built Python using the standard instructions'
print '# Otherwise fix the following line to point to the library.'
print 'pythonlib = "$(pythonhome)/pcbuild/python%s$(debug_suffix).lib"' % version_suffix
print
# We only ever write one "entry point" symbol - either
# "main" or "WinMain". Therefore, there is no need to
# pass a subsystem switch to the linker as it works it
# out all by itself. However, the subsystem _does_ determine
# the file extension and additional linker flags.
target_link_flags = ""
target_ext = ".exe"
if subsystem_details[vars['subsystem']][2]:
target_link_flags = "-dll"
target_ext = ".dll"
print "# As the target uses Python%s.dll, we must use this compiler option!" % version_suffix
print "cdl = /MD"
print
print "all: $(target)$(debug_suffix)%s" % (target_ext)
print
print '$(temp_dir):'
print ' if not exist $(temp_dir)\. mkdir $(temp_dir)'
print
objects = []
libs = ["shell32.lib", "comdlg32.lib", "wsock32.lib", "user32.lib", "oleaut32.lib"]
for moddefn in moddefns:
print "# Module", moddefn.name
for file in moddefn.sourceFiles:
base = os.path.basename(file)
base, ext = os.path.splitext(base)
objects.append(base + ".obj")
print '$(temp_dir)\%s.obj: "%s"' % (base, file)
print "\t@$(CC) -c -nologo /Fo$* $(cdl) $(c_debug) /D BUILD_FREEZE",
print '"-I$(pythonhome)/Include" "-I$(pythonhome)/PC" \\'
print "\t\t$(cflags) $(cdebug) $(cinclude) \\"
extra = moddefn.GetCompilerOptions()
if extra:
print "\t\t%s \\" % (' '.join(extra),)
print '\t\t"%s"' % file
print
# Add .lib files this module needs
for modlib in moddefn.GetLinkerLibs():
if modlib not in libs:
libs.append(modlib)
print "ADDN_LINK_FILES=",
for addn in vars['addn_link']: print '"%s"' % (addn),
print ; print
print "OBJS=",
for obj in objects: print '"$(temp_dir)\%s"' % (obj),
print ; print
print "LIBS=",
for lib in libs: print '"%s"' % (lib),
print ; print
print "$(target)$(debug_suffix)%s: $(temp_dir) $(OBJS)" % (target_ext)
print "\tlink -out:$(target)$(debug_suffix)%s %s" % (target_ext, target_link_flags),
print "\t$(OBJS) \\"
print "\t$(LIBS) \\"
print "\t$(ADDN_LINK_FILES) \\"
print "\t$(pythonlib) $(lcustom) $(l_debug)\\"
print "\t$(resources)"
print
print "clean:"
print "\t-rm -f *.obj"
print "\t-rm -f $(target).exe"
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