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-rw-r--r--include/gtest/internal/gtest-port.h30
1 files changed, 23 insertions, 7 deletions
diff --git a/include/gtest/internal/gtest-port.h b/include/gtest/internal/gtest-port.h
index 3e178fa..a82eec8 100644
--- a/include/gtest/internal/gtest-port.h
+++ b/include/gtest/internal/gtest-port.h
@@ -220,13 +220,15 @@
// Defines GTEST_HAS_EXCEPTIONS to 1 if exceptions are enabled, or 0
// otherwise.
-#ifdef _MSC_VER // Compiled by MSVC?
+#if defined(_MSC_VER) || defined(__BORLANDC__)
+// MSVC's and C++Builder's implementations of the STL use the _HAS_EXCEPTIONS
+// macro to enable exceptions, so we'll do the same.
// Assumes that exceptions are enabled by default.
-#ifndef _HAS_EXCEPTIONS // MSVC uses this macro to enable exceptions.
+#ifndef _HAS_EXCEPTIONS
#define _HAS_EXCEPTIONS 1
#endif // _HAS_EXCEPTIONS
#define GTEST_HAS_EXCEPTIONS _HAS_EXCEPTIONS
-#else // The compiler is not MSVC.
+#else // The compiler is not MSVC or C++Builder.
// gcc defines __EXCEPTIONS to 1 iff exceptions are enabled. For
// other compilers, we assume exceptions are disabled to be
// conservative.
@@ -235,7 +237,7 @@
#else
#define GTEST_HAS_EXCEPTIONS 0
#endif // defined(__GNUC__) && __EXCEPTIONS
-#endif // _MSC_VER
+#endif // defined(_MSC_VER) || defined(__BORLANDC__)
// Determines whether ::std::string and ::string are available.
@@ -756,13 +758,22 @@ namespace posix {
typedef struct _stat StatStruct;
-inline int FileNo(FILE* file) { return _fileno(file); }
+#ifdef __BORLANDC__
+inline int IsATTY(int fd) { return isatty(fd); }
+inline int StrCaseCmp(const char* s1, const char* s2) {
+ return stricmp(s1, s2);
+}
+inline char* StrDup(const char* src) { return strdup(src); }
+#else
inline int IsATTY(int fd) { return _isatty(fd); }
-inline int Stat(const char* path, StatStruct* buf) { return _stat(path, buf); }
inline int StrCaseCmp(const char* s1, const char* s2) {
return _stricmp(s1, s2);
}
inline char* StrDup(const char* src) { return _strdup(src); }
+#endif // __BORLANDC__
+
+inline int FileNo(FILE* file) { return _fileno(file); }
+inline int Stat(const char* path, StatStruct* buf) { return _stat(path, buf); }
inline int RmDir(const char* dir) { return _rmdir(dir); }
inline bool IsDir(const StatStruct& st) {
return (_S_IFDIR & st.st_mode) != 0;
@@ -778,7 +789,7 @@ inline int Stat(const char* path, StatStruct* buf) { return stat(path, buf); }
inline int StrCaseCmp(const char* s1, const char* s2) {
return strcasecmp(s1, s2);
}
-inline char* StrDup(const char* src) { return ::strdup(src); }
+inline char* StrDup(const char* src) { return strdup(src); }
inline int RmDir(const char* dir) { return rmdir(dir); }
inline bool IsDir(const StatStruct& st) { return S_ISDIR(st.st_mode); }
@@ -815,6 +826,11 @@ inline const char* StrError(int errnum) { return strerror(errnum); }
inline const char* GetEnv(const char* name) {
#ifdef _WIN32_WCE // We are on Windows CE, which has no environment variables.
return NULL;
+#elif defined(__BORLANDC__)
+ // Environment variables which we programmatically clear will be set to the
+ // empty string rather than unset (NULL). Handle that case.
+ const char* const env = getenv(name);
+ return (env != NULL && env[0] != '\0') ? env : NULL;
#else
return getenv(name);
#endif