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authorBill Wendling <wendling@ncsa.uiuc.edu>2001-07-24 17:51:22 (GMT)
committerBill Wendling <wendling@ncsa.uiuc.edu>2001-07-24 17:51:22 (GMT)
commite685336ab13081f8e4a92b7a4a9b6bf022ae5b23 (patch)
treec6858498dd0d2357f6736df7f2095b5453394bf1 /hl/tools/gif2h5/hdf2gif.c
parent953a75e4f164e881a145ca669f1ec34dd1357d05 (diff)
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[svn-r4254]
Purpose: Reformatting Description: Reformatted the code so that it's much clearer and conforms to the HDF5 coding standards. Changed the function headers to use the ANSI style instead of the KnR style. Kept the use of typedef's such as "unsigned char" being "BYTE" and so on since of of this code is copied from some other place and that's the style they use...I didn't want to break things. Platforms tested: It compiles fine on Linux, but there aren't any tests for this package, so...
Diffstat (limited to 'hl/tools/gif2h5/hdf2gif.c')
-rw-r--r--hl/tools/gif2h5/hdf2gif.c705
1 files changed, 369 insertions, 336 deletions
diff --git a/hl/tools/gif2h5/hdf2gif.c b/hl/tools/gif2h5/hdf2gif.c
index 39c75d1..2d6b339 100644
--- a/hl/tools/gif2h5/hdf2gif.c
+++ b/hl/tools/gif2h5/hdf2gif.c
@@ -1,355 +1,388 @@
-/* NOTES:
-** 04/01 - 04/10: been working on it a lot. I think it does gif89 images just fine with
-** palettes. So that's cool. Putting in multiple images and animation support right now
-** 03/29: For some reason I can write .GIF files which IE will open and see but
-** kodak imaging does not like. I'm sure its a problem with the GIF file,
-** I can't figure out what.
-** 03/17: Explicitely deallocate the GIFTOMEM* struct in the main loop.
-** Check for both success and failure conditions
-*/
+/*
+ * Copyright (C) 2001 National Center for Supercomputing Applications
+ * All rights reserved.
+ */
+
+/*
+ * NOTES:
+ * 04/01 - 04/10: been working on it a lot. I think it does gif89 images just
+ * fine with palettes. So that's cool. Putting in multiple
+ * images and animation support right now
+ * 03/29: For some reason I can write .GIF files which IE will open and see
+ * but kodak imaging does not like. I'm sure its a problem with the GIF
+ * file, I can't figure out what.
+ * 03/17: Explicitely deallocate the GIFTOMEM* struct in the main loop.
+ * Check for both success and failure conditions
+ */
-#include "gif.h"
#include <stdio.h>
-#define MAX_FILE_LEN 256
-#define MAX_NUMBER_IMAGES 50
+#include "gif.h"
-extern int hdfWriteGIF(FILE *fp, BYTE *pic, int ptype, int w, int h, BYTE *rmap,
- BYTE *gmap, BYTE *bmap, BYTE *pc2ncmap, int numcols, int colorstyle, int BitsPerPixel);
+#define MAX_FILE_LEN 256
+#define MAX_NUMBER_IMAGES 50
+extern int hdfWriteGIF(FILE *fp, BYTE *pic, int ptype, int w, int h,
+ BYTE *rmap, BYTE *gmap, BYTE *bmap, BYTE *pc2ncmap,
+ int numcols, int colorstyle, int BitsPerPixel);
int EndianOrder;
#ifdef NOT_USED
-static void PutByte(BYTE b , FILE *fpGif)
+static void
+PutByte(BYTE b , FILE *fpGif)
{
- if (fputc(b , fpGif) == EOF) {
- printf("File Writing Error, cannot continue");
- exit(-1);
- }
+ if (fputc(b , fpGif) == EOF) {
+ printf("File Writing Error, cannot continue");
+ exit(-1);
+ }
}
#endif /* NOT_USED */
-
-static void putword(int w, FILE *fp)
+static void
+putword(int w, FILE *fp)
{
- /* writes a 16-bit integer in GIF order (LSB first) */
-
- fputc(w &0xff, fp);
-
- fputc((w>>8)&0xff,fp);
+ /* writes a 16-bit integer in GIF order (LSB first) */
+ fputc(w &0xff, fp);
+ fputc((w>>8)&0xff,fp);
}
-static void usage(void )
+static void
+usage(void)
{
- printf("Usage: h52gif <h5_file> <gif_file> -i <h5_image> [-p <h5_palette>]\n");
- printf("h52gif expects *at least* one h5_image. You may repeat -i <h5_image> [-p <h5_palette>] at most 50 times (maximum of 50 images).\n");
+ printf("Usage: h52gif <h5_file> <gif_file> -i <h5_image> [-p <h5_palette>]\n");
+ printf("h52gif expects *at least* one h5_image.\n");
+ printf("You may repeat -i <h5_image> [-p <h5_palette>] at most 50 times\n");
+ printf("(maximum of 50 images).\n");
}
-int main(int argc , char **argv) {
-
- FILE *fpGif;
-
- hsize_t dim_sizes[2];
-
- BYTE *Image;
- /* compression structs */
-
- CHAR *HDFName = NULL;
- CHAR *GIFName = NULL;
- /* reference variables */
-
- int has_local_palette; /* treated as a flag */
- int loop_times; /* number of times to loop, i'm going to treat it as a yes or no */
-
- BYTE* b;
-
- BYTE GlobalPalette[256][3];
- BYTE Red[256];
- BYTE Green[256];
- BYTE Blue[256];
-
- int RWidth, RHeight;
- int LeftOfs, TopOfs;
- int ColorMapSize, InitCodeSize, Background, BitsPerPixel;
- int j,nc;
- int w,h,i;
- int numcols = 256;
- int CountDown;
- int curx , cury;
- int time_out = 0; /* time between two images in the animation */
- int n_images , idx;
-
- BYTE pc2nc[256] , r1[256] , g1[256] , b1[256];
-
- /* initial stuff */
- int number_of_images = 0;
- int arg_index = 2;
- int bool_is_image = 0; /* 0 = false , 1 = true */
- int bool_is_palette = 0;
- CHAR* image_name_arr[MAX_NUMBER_IMAGES];
- CHAR* pal_name_arr[MAX_NUMBER_IMAGES];
-
- if (argc < 5) {
- /* they didn't supply at least one image -- bail */
- usage();
- return 0;
- }
-
- memset(image_name_arr , NULL , MAX_NUMBER_IMAGES);
- memset(pal_name_arr , NULL , MAX_NUMBER_IMAGES);
-
- HDFName = (CHAR*) malloc (strlen(argv[1]) + 1);
- GIFName = (CHAR*) malloc (strlen(argv[2]) + 1);
-
- if (strlen(argv[1] + 1) > MAX_FILE_LEN || strlen(argv[2] + 1) > MAX_FILE_LEN) {
- /* supplied file names are too long. bail. */
- usage();
- printf("Supplied filenames exceed maximum length of 256 bytes\n");
- }
-
- strcpy(HDFName , argv[1]);
- strcpy(GIFName , argv[2]);
-
- /* get the options */
- while (arg_index++ < argc - 1 && number_of_images < MAX_NUMBER_IMAGES) {
- if (!strcmp(argv[arg_index] , "-i")) {
- bool_is_image = 1;
- continue;
- }
- if (!strcmp(argv[arg_index] , "-p")) {
- bool_is_palette = 1;
- continue;
- }
- if (!strcmp(argv[arg_index] , "-a")) {
- time_out = 10;
- continue;
- }
- if (bool_is_image) {
- /* this is an image */
- /* allocate space to store the image name */
- image_name_arr[number_of_images] = (CHAR*) malloc(strlen(argv[arg_index] + 1));
- strcpy(image_name_arr[number_of_images] , argv[arg_index]);
- /* make the palette array for this NULL */
- pal_name_arr[number_of_images] = NULL;
- number_of_images++;
- bool_is_image = 0;
- continue;
- }
- if (bool_is_palette) {
- /* this is a palette */
- /* allocate space to store the pal name */
- /* the palette was probably allocated for a previous image */
- pal_name_arr[number_of_images-1] = (CHAR*) malloc(strlen(argv[arg_index] + 1));
- strcpy(pal_name_arr[number_of_images - 1] , argv[arg_index]);
- bool_is_palette = 0;
- continue;
- }
- /* oops. This was not meant to happen */
- usage();
- /*
- while (number_of_images--) {
- cleanup(image_name_arr[number_of_images]);
- cleanup(pal_name_arr[number_of_images]);
- }
- */
- return -1;
-
- }
-
- /* we shall always have a palette - read hdf will see to that */
- has_local_palette = true;
-
- /* Do Endian Order testing and set Endian Order */
- w = 0x0001;
- b = (BYTE *) &w;
- EndianOrder = (b[0] ? 1:0);
-
- if (!(fpGif = fopen(GIFName , "wb"))) {
- printf("Error opening gif file for output. Aborting.\n");
- return -1;
- }
-
- /* hardwire n_images to 1 for now. */
- n_images = number_of_images;
-
- Background = 0;
- for (idx = 0 ; idx < n_images ; idx++) {
-
- /* try to read the image and the palette */
- /* Lots of funky stuff to support multiple images has been taken off.
- ** Just in case you're extending code, here's what you need to do in short:
- ** figure out if there is a global palette or not, if there is one store that one
- ** only.
- ** If they are all local or a combination of local and global palettes, you will have
- ** to write the global palette out and then independantly write the smaller local
- ** palettes
- */
- if (ReadHDF(&Image , GlobalPalette , dim_sizes , HDFName , image_name_arr[idx] , pal_name_arr[idx]) < 0) {
- fprintf(stderr , "Unable to read HDF file\n");
- return -1;
- }
-
- w = dim_sizes[1];
- h = dim_sizes[0];
-
- RWidth = dim_sizes[1];
- RHeight = dim_sizes[0];
- LeftOfs = TopOfs = 0;
-
-
- /* If the first image does not have a palette, I make my own global color table
- ** Obviously this is not the best thing to do, better steps would be:
- ** 1. Check for either a global palette or a global attribute called palette
- ** 2. Check for palettes in any of the other images.
- */
- if (!has_local_palette) {
- for (i = 0 ; i < 256 ; i++) {
- Red[i] = 255 - i;
- Green[i] = 255 - i;
- Blue[i] = 255 - i;
- }
- }
- else {
- for (i = 0 ; i < 256 ; i++){
- Red[i] = GlobalPalette[i][0];
- Green[i] = GlobalPalette[i][1];
- Blue[i] = GlobalPalette[i][2];
- }
- }
-
- for (i=0; i<256; i++) { pc2nc[i] = r1[i] = g1[i] = b1[i] = 0; }
- /* compute number of unique colors */
- nc = 0;
- for (i=0; i<numcols; i++) {
- /* see if color #i is already used */
- for (j=0; j<i; j++) {
- if (Red[i] == Red[j] && Green[i] == Green[j] &&
- Blue[i] == Blue[j]) break;
- }
- if (j==i) { /* wasn't found */
- pc2nc[i] = nc;
- r1[nc] = Red[i];
- g1[nc] = Green[i];
- b1[nc] = Blue[i];
- nc++;
- }
- else pc2nc[i] = pc2nc[j];
- }
- /* figure out 'BitsPerPixel' */
- for (i=1; i<8; i++) {
- if ( (1<<i) >= nc) break;
- }
- BitsPerPixel = i;
- ColorMapSize = 1 << BitsPerPixel;
-
-
- CountDown = w * h; /* # of pixels we'll be doing */
-
- if (BitsPerPixel <= 1) InitCodeSize = 2;
- else InitCodeSize = BitsPerPixel;
-
- curx = cury = 0;
-
- if (!fpGif) {
- fprintf(stderr, "WriteGIF: file not open for writing\n" );
- return (1);
- }
-
- /* If it is the first image we do all the header stuff that isn't required for the
- ** rest of the images.
- */
- if (idx == 0) {
- /* Write out the GIF header and logical screen descriptor */
- if (n_images > 1) {
- fwrite("GIF89a", 1, 6, fpGif); /* the GIF magic number */
- loop_times = 0;
- }
- else {
- fwrite("GIF87a", 1, 6, fpGif); /* the GIF magic number */
- loop_times = 1;
- }
-
- putword(RWidth, fpGif); /* screen descriptor */
- putword(RHeight, fpGif);
-
- i = 0x00; /* No, there is no color map */
- i |= (8-1)<<4; /* OR in the color resolution (hardwired 8) */
- i |= (BitsPerPixel - 1); /* OR in the # of bits per pixel */
- fputc(i,fpGif);
-
- fputc(Background,fpGif); /* background color */
-
- fputc(0, fpGif); /* future expansion byte */
-
-
- /* If loop_times is 0 , put in the application extension to make the gif anime loop
- ** indefinitely
- */
- if (time_out > 0) {
- fputc(0x21 , fpGif);
- fputc(0xFF , fpGif);
- fputc(11 , fpGif);
- fwrite("NETSCAPE2.0" , 1 , 11 , fpGif);
- fputc(3 , fpGif);
- fputc(1 , fpGif);
- fputc(0 , fpGif);
- fputc(0 , fpGif);
- fputc(0 , fpGif);
-
- }
-
-
- }
-
- if (n_images > 1) {
- /* write a graphic control block */
- fputc(0x21 , fpGif);
- fputc(0xF9 , fpGif);
- fputc(4 , fpGif);
- fputc(4 , fpGif);
- putword(time_out , fpGif);
- fputc(255, fpGif);
- fputc(0 , fpGif);
- }
-
- /* Put Image Descriptor
- ** Hardwiring Left Offset and Top Offset to 0x00
- */
-
- fputc (0x2c , fpGif);
- putword (0x00 , fpGif);
- putword (0x00 , fpGif);
- putword (RWidth , fpGif);
- putword (RHeight , fpGif);
-
- /* since we always have a local color palette ... */
- fputc ((0x80 | (BitsPerPixel - 1)) , fpGif);
- for (i=0; i<ColorMapSize; i++) { /* write out Global colormap */
- fputc(r1[i], fpGif);
- fputc(g1[i], fpGif);
- fputc(b1[i], fpGif);
- }
-
- fputc (InitCodeSize , fpGif);
-
- i = hdfWriteGIF(fpGif , Image , 0 , (int)dim_sizes[0] , (int)dim_sizes[1] , r1, g1 , b1 , pc2nc , 256 , 8 , BitsPerPixel);
- fputc(0x00 , fpGif);
- free (Image);
- }
-
- if (fputc(';',fpGif) == EOF) { /* Write GIF file terminator */
- fprintf(stderr , "Error!");
- return -1;
- }
-
- fclose (fpGif);
-
- while (number_of_images--) {
- /*if (image_name_arr[number_of_images])
- free(image_name_arr[number_of_images]);*/
- /*if (pal_name_arr[number_of_images])
- free(pal_name_arr[number_of_images]);*/
- }
-
- return(0);
+int main(int argc , char **argv)
+{
+ FILE *fpGif;
+ hsize_t dim_sizes[2];
+ BYTE *Image;
+
+ /* compression structs */
+ CHAR *HDFName = NULL;
+ CHAR *GIFName = NULL;
+
+ /* reference variables */
+ int has_local_palette; /* treated as a flag */
+ int loop_times; /* number of times to loop, treat it as yes/no */
+
+ BYTE* b;
+
+ BYTE GlobalPalette[256][3];
+ BYTE Red[256];
+ BYTE Green[256];
+ BYTE Blue[256];
+
+ int RWidth, RHeight;
+ int LeftOfs, TopOfs;
+ int ColorMapSize, InitCodeSize, Background, BitsPerPixel;
+ int j,nc;
+ int w,h,i;
+ int numcols = 256;
+ int CountDown;
+ int curx , cury;
+ int time_out = 0; /* time between two images in the animation */
+ int n_images , idx;
+
+ BYTE pc2nc[256] , r1[256] , g1[256] , b1[256];
+
+ /* initial stuff */
+ int number_of_images = 0;
+ int arg_index = 2;
+ int bool_is_image = 0; /* 0 = false , 1 = true */
+ int bool_is_palette = 0;
+ CHAR* image_name_arr[MAX_NUMBER_IMAGES];
+ CHAR* pal_name_arr[MAX_NUMBER_IMAGES];
+
+ if (argc < 5) {
+ /* they didn't supply at least one image -- bail */
+ usage();
+ return 0;
+ }
+
+ memset(image_name_arr , NULL , MAX_NUMBER_IMAGES);
+ memset(pal_name_arr , NULL , MAX_NUMBER_IMAGES);
+
+ HDFName = (CHAR *)malloc (strlen(argv[1]) + 1);
+ GIFName = (CHAR *)malloc (strlen(argv[2]) + 1);
+
+ if (strlen(argv[1] + 1) > MAX_FILE_LEN || strlen(argv[2] + 1) > MAX_FILE_LEN) {
+ /* supplied file names are too long. bail. */
+ usage();
+ printf("Supplied filenames exceed maximum length of 256 bytes\n");
+ }
+
+ strcpy(HDFName , argv[1]);
+ strcpy(GIFName , argv[2]);
+
+ /* get the options */
+ while (arg_index++ < argc - 1 && number_of_images < MAX_NUMBER_IMAGES) {
+ if (!strcmp(argv[arg_index] , "-i")) {
+ bool_is_image = 1;
+ continue;
+ }
+
+ if (!strcmp(argv[arg_index] , "-p")) {
+ bool_is_palette = 1;
+ continue;
+ }
+
+ if (!strcmp(argv[arg_index] , "-a")) {
+ time_out = 10;
+ continue;
+ }
+
+ if (bool_is_image) {
+ /* this is an image */
+ /* allocate space to store the image name */
+ image_name_arr[number_of_images] = (CHAR*) malloc(strlen(argv[arg_index] + 1));
+ strcpy(image_name_arr[number_of_images] , argv[arg_index]);
+
+ /* make the palette array for this NULL */
+ pal_name_arr[number_of_images] = NULL;
+ number_of_images++;
+ bool_is_image = 0;
+ continue;
+ }
+
+ if (bool_is_palette) {
+ /* this is a palette */
+ /* allocate space to store the pal name */
+ /* the palette was probably allocated for a previous image */
+ pal_name_arr[number_of_images-1] = (CHAR*) malloc(strlen(argv[arg_index] + 1));
+ strcpy(pal_name_arr[number_of_images - 1], argv[arg_index]);
+ bool_is_palette = 0;
+ continue;
+ }
+
+ /* oops. This was not meant to happen */
+ usage();
+
+#if 0
+ while (number_of_images--) {
+ cleanup(image_name_arr[number_of_images]);
+ cleanup(pal_name_arr[number_of_images]);
+ }
+#endif /* 0 */
+
+ return -1;
+ }
+
+ /* we shall always have a palette - read hdf will see to that */
+ has_local_palette = true;
+
+ /* Do Endian Order testing and set Endian Order */
+ w = 0x0001;
+ b = (BYTE *) &w;
+ EndianOrder = (b[0] ? 1:0);
+
+ if (!(fpGif = fopen(GIFName , "wb"))) {
+ printf("Error opening gif file for output. Aborting.\n");
+ return -1;
+ }
+
+ /* hardwire n_images to 1 for now. */
+ n_images = number_of_images;
+
+ Background = 0;
+ for (idx = 0 ; idx < n_images ; idx++) {
+ /* try to read the image and the palette */
+
+ /*
+ * Lots of funky stuff to support multiple images has been taken off.
+ * Just in case you're extending code, here's what you need to do in
+ * short: figure out if there is a global palette or not, if there is
+ * one store that one only. If they are all local or a combination of
+ * local and global palettes, you will have to write the global
+ * palette out and then independantly write the smaller local palettes
+ */
+ if (ReadHDF(&Image, GlobalPalette, dim_sizes, HDFName,
+ image_name_arr[idx], pal_name_arr[idx]) < 0) {
+ fprintf(stderr , "Unable to read HDF file\n");
+ return -1;
+ }
+
+ w = dim_sizes[1];
+ h = dim_sizes[0];
+
+ RWidth = dim_sizes[1];
+ RHeight = dim_sizes[0];
+ LeftOfs = TopOfs = 0;
+
+
+ /*
+ * If the first image does not have a palette, I make my own global
+ * color table Obviously this is not the best thing to do, better
+ * steps would be:
+ *
+ * 1. Check for either a global palette or a global attribute called
+ * palette
+ * 2. Check for palettes in any of the other images.
+ */
+ if (!has_local_palette) {
+ for (i = 0 ; i < 256 ; i++) {
+ Red[i] = 255 - i;
+ Green[i] = 255 - i;
+ Blue[i] = 255 - i;
+ }
+ } else {
+ for (i = 0 ; i < 256 ; i++){
+ Red[i] = GlobalPalette[i][0];
+ Green[i] = GlobalPalette[i][1];
+ Blue[i] = GlobalPalette[i][2];
+ }
+ }
+
+ for (i = 0; i < 256; i++) {
+ pc2nc[i] = r1[i] = g1[i] = b1[i] = 0;
+ }
+
+ /* compute number of unique colors */
+ nc = 0;
+
+ for (i = 0; i < numcols; i++) {
+ /* see if color #i is already used */
+ for (j = 0; j < i; j++) {
+ if (Red[i] == Red[j] && Green[i] == Green[j] && Blue[i] == Blue[j])
+ break;
+ }
+
+ if (j==i) {
+ /* wasn't found */
+ pc2nc[i] = nc;
+ r1[nc] = Red[i];
+ g1[nc] = Green[i];
+ b1[nc] = Blue[i];
+ nc++;
+ } else {
+ pc2nc[i] = pc2nc[j];
+ }
+ }
+
+ /* figure out 'BitsPerPixel' */
+ for (i = 1; i < 8; i++) {
+ if ((1<<i) >= nc)
+ break;
+ }
+
+ BitsPerPixel = i;
+ ColorMapSize = 1 << BitsPerPixel;
+
+ CountDown = w * h; /* # of pixels we'll be doing */
+
+ if (BitsPerPixel <= 1)
+ InitCodeSize = 2;
+ else
+ InitCodeSize = BitsPerPixel;
+
+ curx = cury = 0;
+
+ if (!fpGif) {
+ fprintf(stderr, "WriteGIF: file not open for writing\n" );
+ return (1);
+ }
+
+ /*
+ * If it is the first image we do all the header stuff that isn't
+ * required for the rest of the images.
+ */
+ if (idx == 0) {
+ /* Write out the GIF header and logical screen descriptor */
+ if (n_images > 1) {
+ fwrite("GIF89a", 1, 6, fpGif); /* the GIF magic number */
+ loop_times = 0;
+ } else {
+ fwrite("GIF87a", 1, 6, fpGif); /* the GIF magic number */
+ loop_times = 1;
+ }
+
+ putword(RWidth, fpGif); /* screen descriptor */
+ putword(RHeight, fpGif);
+
+ i = 0x00; /* No, there is no color map */
+ i |= (8-1)<<4; /* OR in the color resolution (hardwired 8) */
+ i |= (BitsPerPixel - 1); /* OR in the # of bits per pixel */
+ fputc(i,fpGif);
+
+ fputc(Background,fpGif); /* background color */
+ fputc(0, fpGif); /* future expansion byte */
+
+ /*
+ * If loop_times is 0 , put in the application extension to make
+ * the gif anime loop indefinitely
+ */
+ if (time_out > 0) {
+ fputc(0x21 , fpGif);
+ fputc(0xFF , fpGif);
+ fputc(11 , fpGif);
+ fwrite("NETSCAPE2.0" , 1 , 11 , fpGif);
+ fputc(3 , fpGif);
+ fputc(1 , fpGif);
+ fputc(0 , fpGif);
+ fputc(0 , fpGif);
+ fputc(0 , fpGif);
+ }
+ }
+
+ if (n_images > 1) {
+ /* write a graphic control block */
+ fputc(0x21 , fpGif);
+ fputc(0xF9 , fpGif);
+ fputc(4 , fpGif);
+ fputc(4 , fpGif);
+ putword(time_out , fpGif);
+ fputc(255, fpGif);
+ fputc(0 , fpGif);
+ }
+
+ /*
+ * Put Image Descriptor
+ * Hardwiring Left Offset and Top Offset to 0x00
+ */
+ fputc(0x2c , fpGif);
+ putword(0x00 , fpGif);
+ putword(0x00 , fpGif);
+ putword(RWidth , fpGif);
+ putword(RHeight , fpGif);
+
+ /* since we always have a local color palette ... */
+ fputc((0x80 | (BitsPerPixel - 1)) , fpGif);
+
+ for (i = 0; i < ColorMapSize; i++) {
+ /* write out Global colormap */
+ fputc(r1[i], fpGif);
+ fputc(g1[i], fpGif);
+ fputc(b1[i], fpGif);
+ }
+
+ fputc(InitCodeSize , fpGif);
+
+ i = hdfWriteGIF(fpGif , Image , 0 , (int)dim_sizes[0] ,
+ (int)dim_sizes[1] , r1, g1 , b1 , pc2nc , 256 , 8 ,
+ BitsPerPixel);
+ fputc(0x00, fpGif);
+ free(Image);
+ }
+
+ if (fputc(';',fpGif) == EOF) {
+ /* Write GIF file terminator */
+ fprintf(stderr , "Error!");
+ return -1;
+ }
+
+ fclose(fpGif);
+
+#if 0
+ while(number_of_images--) {
+ if (image_name_arr[number_of_images])
+ free(image_name_arr[number_of_images]);
+ if (pal_name_arr[number_of_images])
+ free(pal_name_arr[number_of_images]);
+ }
+#endif /* 0 */
+
+ return 0;
}