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+This branch is for developing HDF Group coding standards in the doc/
+directory. Keeping this separate from develop (for now) will keep the
+commit noise down while we work on the coding standards documentation.
+
+This branch can be deleted when the coding standards documents are
+merged back to develop.
+
+Contact person: Dana Robinson (derobins@hdfgroup.org)
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+HDF5 Coding Standards / Style Guide
+===================================
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+<!-- Linux kernel coding style version 4.10.0 -->
+
+Linux kernel coding style
+==================================================================================================
+
+## Table of Contents
+
+- [Indentation](#indentation)
+
+- [Breaking long lines and strings](#breaking-long-lines-and-strings)
+
+- [Placing Braces and Spaces](#placing-braces-and-spaces)
+ - [Spaces](#spaces)
+
+- [Naming](#naming)
+
+- [Typedefs](#typedefs)
+
+- [Functions](#functions)
+
+- [Centralized exiting of functions](#centralized-exiting-of-functions)
+
+- [Commenting](#commenting)
+
+- [You've made a mess of it](#you-ve-made-a-mess-of-it)
+
+- [Kconfig configuration files](#kconfig-configuration-files)
+
+- [Data structures](#data-structures)
+
+- [Macros, Enums and RTL](#macros-enums-and-rtl)
+
+- [Printing kernel messages](#printing-kernel-messages)
+
+- [Allocating memory](#allocating-memory)
+
+- [The inline disease](#the-inline-disease)
+
+- [Function return values and names](#function-return-values-and-names)
+
+- [Don't re-invent the kernel macros](#don-t-re-invent-the-kernel-macros)
+
+- [Editor modelines and other cruft](#editor-modelines-and-other-cruft)
+
+- [Inline assembly](#inline-assembly)
+
+- [Conditional Compilation](#conditional-compilation)
+
+- [Appendix I) References](#appendix-i-references)
+
+------------------------------------------------------------------------
+
+This is a short document describing the preferred coding style for the
+linux kernel. Coding style is very personal, and I won't **force** my
+views on anybody, but this is what goes for anything that I have to be
+able to maintain, and I'd prefer it for most other things too. Please at
+least consider the points made here.
+
+First off, I'd suggest printing out a copy of the GNU coding standards,
+and NOT read it. Burn them, it's a great symbolic gesture.
+
+Anyway, here goes:
+
+## <a name="indentation">Indentation</a>
+
+Tabs are 8 characters, and thus indentations are also 8 characters.
+There are heretic movements that try to make indentations 4 (or even 2!)
+characters deep, and that is akin to trying to define the value of PI to
+be 3.
+
+Rationale: The whole idea behind indentation is to clearly define where
+a block of control starts and ends. Especially when you've been looking
+at your screen for 20 straight hours, you'll find it a lot easier to see
+how the indentation works if you have large indentations.
+
+Now, some people will claim that having 8-character indentations makes
+the code move too far to the right, and makes it hard to read on a
+80-character terminal screen. The answer to that is that if you need
+more than 3 levels of indentation, you're screwed anyway, and should fix
+your program.
+
+In short, 8-char indents make things easier to read, and have the added
+benefit of warning you when you're nesting your functions too deep. Heed
+that warning.
+
+The preferred way to ease multiple indentation levels in a switch
+statement is to align the `switch` and its
+subordinate `case` labels in the same column instead
+of `double-indenting` the `case`
+labels. E.g.:
+
+```
+ switch (suffix) {
+ case 'G':
+ case 'g':
+ mem <<= 30;
+ break;
+ case 'M':
+ case 'm':
+ mem <<= 20;
+ break;
+ case 'K':
+ case 'k':
+ mem <<= 10;
+ /* fall through */
+ default:
+ break;
+ }
+```
+
+Don't put multiple statements on a single line unless you have something
+to hide:
+
+```
+ if (condition) do_this; do_something_everytime;
+```
+
+Don't put multiple assignments on a single line either. Kernel coding
+style is super simple. Avoid tricky expressions.
+
+Outside of comments, documentation and except in Kconfig, spaces are
+never used for indentation, and the above example is deliberately
+broken.
+
+Get a decent editor and don't leave whitespace at the end of lines.
+
+## <a name="breaking-long-lines-and-strings">Breaking long lines and strings</a>
+
+Coding style is all about readability and maintainability using commonly
+available tools.
+
+The limit on the length of lines is 80 columns and this is a strongly
+preferred limit.
+
+Statements longer than 80 columns will be broken into sensible chunks,
+unless exceeding 80 columns significantly increases readability and does
+not hide information. Descendants are always substantially shorter than
+the parent and are placed substantially to the right. The same applies
+to function headers with a long argument list. However, never break
+user-visible strings such as printk messages, because that breaks the
+ability to grep for them.
+
+## <a name="placing-braces-and-spaces">Placing Braces and Spaces</a>
+
+The other issue that always comes up in C styling is the placement of
+braces. Unlike the indent size, there are few technical reasons to
+choose one placement strategy over the other, but the preferred way, as
+shown to us by the prophets Kernighan and Ritchie, is to put the opening
+brace last on the line, and put the closing brace first, thusly:
+
+```
+ if (x is true) {
+ we do y
+ }
+```
+
+This applies to all non-function statement blocks (if, switch, for,
+while, do). E.g.:
+
+```
+ switch (action) {
+ case KOBJ_ADD:
+ return "add";
+ case KOBJ_REMOVE:
+ return "remove";
+ case KOBJ_CHANGE:
+ return "change";
+ default:
+ return NULL;
+ }
+```
+
+However, there is one special case, namely functions: they have the
+opening brace at the beginning of the next line, thus:
+
+```
+ int function(int x)
+ {
+ body of function
+ }
+```
+
+Heretic people all over the world have claimed that this inconsistency
+is \... well \... inconsistent, but all right-thinking people know that
+(a) K&R are **right** and (b) K&R are right. Besides, functions are
+special anyway (you can't nest them in C).
+
+Note that the closing brace is empty on a line of its own, **except** in
+the cases where it is followed by a continuation of the same statement,
+ie a `while` in a do-statement or an
+`else` in an if-statement, like this:
+
+```
+ do {
+ body of do-loop
+ } while (condition);
+```
+
+and
+
+```
+ if (x == y) {
+ ..
+ } else if (x > y) {
+ ...
+ } else {
+ ....
+ }
+```
+
+Rationale: K&R.
+
+Also, note that this brace-placement also minimizes the number of empty
+(or almost empty) lines, without any loss of readability. Thus, as the
+supply of new-lines on your screen is not a renewable resource (think
+25-line terminal screens here), you have more empty lines to put
+comments on.
+
+Do not unnecessarily use braces where a single statement will do.
+
+```
+ if (condition)
+ action();
+```
+
+and
+
+```
+ if (condition)
+ do_this();
+ else
+ do_that();
+```
+
+This does not apply if only one branch of a conditional statement is a
+single statement; in the latter case use braces in both branches:
+
+```
+ if (condition) {
+ do_this();
+ do_that();
+ } else {
+ otherwise();
+ }
+```
+
+### <a name="spaces ">Spaces</a>
+
+Linux kernel style for use of spaces depends (mostly) on
+function-versus-keyword usage. Use a space after (most) keywords. The
+notable exceptions are sizeof, typeof, alignof, and \_\_attribute\_\_,
+which look somewhat like functions (and are usually used with
+parentheses in Linux, although they are not required in the language, as
+in: `sizeof info` after
+`struct fileinfo info;` is declared).
+
+So use a space after these keywords:
+
+```
+ if, switch, case, for, do, while
+```
+
+but not with sizeof, typeof, alignof, or \_\_attribute\_\_. E.g.,
+
+```
+ s = sizeof(struct file);
+```
+
+Do not add spaces around (inside) parenthesized expressions. This
+example is **bad**:
+
+```
+ s = sizeof( struct file );
+```
+
+When declaring pointer data or a function that returns a pointer type,
+the preferred use of `*` is adjacent to the data
+name or function name and not adjacent to the type name. Examples:
+
+```
+ char *linux_banner;
+ unsigned long long memparse(char *ptr, char **retptr);
+ char *match_strdup(substring_t *s);
+```
+
+Use one space around (on each side of) most binary and ternary
+operators, such as any of these:
+
+```
+ = + - < > * / % | & ^ <= >= == != ? :
+```
+
+but no space after unary operators:
+
+```
+ & * + - ~ ! sizeof typeof alignof __attribute__ defined
+```
+
+no space before the postfix increment & decrement unary operators:
+
+```
+ ++ --
+```
+
+no space after the prefix increment & decrement unary operators:
+
+```
+ ++ --
+```
+
+and no space around the `.` and `->` structure member operators.
+
+Do not leave trailing whitespace at the ends of lines. Some editors with
+`smart` indentation will insert whitespace at the
+beginning of new lines as appropriate, so you can start typing the next
+line of code right away. However, some such editors do not remove the
+whitespace if you end up not putting a line of code there, such as if
+you leave a blank line. As a result, you end up with lines containing
+trailing whitespace.
+
+Git will warn you about patches that introduce trailing whitespace, and
+can optionally strip the trailing whitespace for you; however, if
+applying a series of patches, this may make later patches in the series
+fail by changing their context lines.
+
+## <a name="naming">Naming</a>
+
+C is a Spartan language, and so should your naming be. Unlike Modula-2
+and Pascal programmers, C programmers do not use cute names like
+ThisVariableIsATemporaryCounter. A C programmer would call that variable
+`tmp`, which is much easier to write, and not the
+least more difficult to understand.
+
+HOWEVER, while mixed-case names are frowned upon, descriptive names for
+global variables are a must. To call a global function `foo` is a shooting offense.
+
+GLOBAL variables (to be used only if you **really** need them) need to
+have descriptive names, as do global functions. If you have a function
+that counts the number of active users, you should call that
+`count_active_users()` or similar, you should
+**not** call it `cntusr()`.
+
+Encoding the type of a function into the name (so-called Hungarian
+notation) is brain damaged - the compiler knows the types anyway and can
+check those, and it only confuses the programmer. No wonder MicroSoft
+makes buggy programs.
+
+LOCAL variable names should be short, and to the point. If you have some
+random integer loop counter, it should probably be called `i`. Calling it `loop_counter` is
+non-productive, if there is no chance of it being mis-understood.
+Similarly, `tmp` can be just about any type of
+variable that is used to hold a temporary value.
+
+If you are afraid to mix up your local variable names, you have another
+problem, which is called the function-growth-hormone-imbalance syndrome.
+See chapter 6 (Functions).
+
+## <a name="typedefs">Typedefs</a>
+
+Please don't use things like `vps_t`. It's a
+**mistake** to use typedef for structures and pointers. When you see a
+
+```
+ vps_t a;
+```
+
+in the source, what does it mean? In contrast, if it says
+
+```
+ struct virtual_container *a;
+```
+
+you can actually tell what `a` is.
+
+Lots of people think that typedefs `help readability`. Not so. They are useful only for:
+
+1. totally opaque objects (where the typedef is actively used to
+ **hide** what the object is).
+
+ Example: `pte_t` etc. opaque objects that you
+ can only access using the proper accessor functions.
+
+ #### Note
+
+ Opaqueness and `accessor functions` are not
+ good in themselves. The reason we have them for things like pte\_t
+ etc. is that there really is absolutely **zero** portably
+ accessible information there.
+ :::
+
+2. Clear integer types, where the abstraction **helps** avoid
+ confusion whether it is `int` or
+ `long`.
+
+ u8/u16/u32 are perfectly fine typedefs, although they fit into
+ category (d) better than here.
+
+ #### Note
+
+ Again - there needs to be a **reason** for this. If something is
+ `unsigned long`, then there's no reason to do
+
+```
+ typedef unsigned long myflags\_t;
+```
+
+ but if there is a clear reason for why it under certain
+ circumstances might be an `unsigned int` and
+ under other configurations might be `unsigned long`, then by all means go ahead and use a typedef.
+
+3. when you use sparse to literally create a **new** type for
+ type-checking.
+
+4. New types which are identical to standard C99 types, in certain
+ exceptional circumstances.
+
+ Although it would only take a short amount of time for the eyes
+ and brain to become accustomed to the standard types like
+ `uint32_t`, some people object to their use
+ anyway.
+
+ Therefore, the Linux-specific `u8/u16/u32/u64`
+ types and their signed equivalents which are identical to standard
+ types are permitted -- although they are not mandatory in new code
+ of your own.
+
+ When editing existing code which already uses one or the other set
+ of types, you should conform to the existing choices in that code.
+
+5. Types safe for use in userspace.
+
+ In certain structures which are visible to userspace, we cannot
+ require C99 types and cannot use the `u32`
+ form above. Thus, we use \_\_u32 and similar types in all
+ structures which are shared with userspace.
+
+Maybe there are other cases too, but the rule should basically be to
+NEVER EVER use a typedef unless you can clearly match one of those
+rules.
+
+In general, a pointer, or a struct that has elements that can reasonably
+be directly accessed should **never** be a typedef.
+
+## <a name="functions">Functions</a>
+
+Functions should be short and sweet, and do just one thing. They should
+fit on one or two screenfuls of text (the ISO/ANSI screen size is 80x24,
+as we all know), and do one thing and do that well.
+
+The maximum length of a function is inversely proportional to the
+complexity and indentation level of that function. So, if you have a
+conceptually simple function that is just one long (but simple)
+case-statement, where you have to do lots of small things for a lot of
+different cases, it's OK to have a longer function.
+
+However, if you have a complex function, and you suspect that a
+less-than-gifted first-year high-school student might not even
+understand what the function is all about, you should adhere to the
+maximum limits all the more closely. Use helper functions with
+descriptive names (you can ask the compiler to in-line them if you think
+it's performance-critical, and it will probably do a better job of it
+than you would have done).
+
+Another measure of the function is the number of local variables. They
+shouldn't exceed 5-10, or you're doing something wrong. Re-think the
+function, and split it into smaller pieces. A human brain can generally
+easily keep track of about 7 different things, anything more and it gets
+confused. You know you're brilliant, but maybe you'd like to understand
+what you did 2 weeks from now.
+
+In source files, separate functions with one blank line. If the function
+is exported, the **EXPORT** macro for it should follow immediately after
+the closing function brace line. E.g.:
+
+```
+ int system_is_up(void)
+ {
+ return system_state == SYSTEM_RUNNING;
+ }
+ EXPORT_SYMBOL(system_is_up);
+```
+
+In function prototypes, include parameter names with their data types.
+Although this is not required by the C language, it is preferred in
+Linux because it is a simple way to add valuable information for the
+reader.
+
+## <a name="centralized-exiting-of-functions">Centralized exiting of functions</a>
+
+Albeit deprecated by some people, the equivalent of the goto statement
+is used frequently by compilers in form of the unconditional jump
+instruction.
+
+The goto statement comes in handy when a function exits from multiple
+locations and some common work such as cleanup has to be done. If there
+is no cleanup needed then just return directly.
+
+Choose label names which say what the goto does or why the goto exists. An
+example of a good name could be `out_free_buffer:` if the goto frees `buffer`.
+Avoid using GW-BASIC names like `err1:` and `err2:`, as you would have to
+renumber them if you ever add or remove exit paths, and they make correctness
+difficult to verify anyway.
+
+The rationale for using gotos is:
+
+- unconditional statements are easier to understand and follow
+- nesting is reduced
+- errors by not updating individual exit points when making
+ modifications are prevented
+- saves the compiler work to optimize redundant code away ;)
+
+```
+ int fun(int a)
+ {
+ int result = 0;
+ char *buffer;
+
+ buffer = kmalloc(SIZE, GFP_KERNEL);
+ if (!buffer)
+ return -ENOMEM;
+
+ if (condition1) {
+ while (loop1) {
+ ...
+ }
+ result = 1;
+ goto out_free_buffer;
+ }
+ ...
+ out_free_buffer:
+ kfree(buffer);
+ return result;
+ }
+```
+
+A common type of bug to be aware of is `one err bugs` which look like this:
+
+```
+ err:
+ kfree(foo->bar);
+ kfree(foo);
+ return ret;
+```
+
+The bug in this code is that on some exit paths `foo` is NULL. Normally the fix for this is to split it up into two
+error labels `err_free_bar:` and
+`err_free_foo:`:
+
+```
+ err_free_bar:
+ kfree(foo->bar);
+ err_free_foo:
+ kfree(foo);
+ return ret;
+```
+
+Ideally you should simulate errors to test all exit paths.
+
+## <a name="commenting">Commenting</a>
+
+Comments are good, but there is also a danger of over-commenting. NEVER
+try to explain HOW your code works in a comment: it's much better to
+write the code so that the **working** is obvious, and it's a waste of
+time to explain badly written code.
+
+Generally, you want your comments to tell WHAT your code does, not HOW.
+Also, try to avoid putting comments inside a function body: if the
+function is so complex that you need to separately comment parts of it,
+you should probably go back to chapter 6 for a while. You can make small
+comments to note or warn about something particularly clever (or ugly),
+but try to avoid excess. Instead, put the comments at the head of the
+function, telling people what it does, and possibly WHY it does it.
+
+When commenting the kernel API functions, please use the kernel-doc
+format. See the files at [[Documentation/doc-guide/]](../doc-guide/index.html#doc-guide) and `scripts/kernel-doc` for details.
+
+The preferred style for long (multi-line) comments is:
+
+```
+ /*
+ * This is the preferred style for multi-line
+ * comments in the Linux kernel source code.
+ * Please use it consistently.
+ *
+ * Description: A column of asterisks on the left side,
+ * with beginning and ending almost-blank lines.
+ */
+```
+
+For files in net/ and drivers/net/ the preferred style for long
+(multi-line) comments is a little different.
+
+```
+ /* The preferred comment style for files in net/ and drivers/net
+ * looks like this.
+ *
+ * It is nearly the same as the generally preferred comment style,
+ * but there is no initial almost-blank line.
+ */
+```
+
+It's also important to comment data, whether they are basic types or
+derived types. To this end, use just one data declaration per line (no
+commas for multiple data declarations). This leaves you room for a small
+comment on each item, explaining its use.
+
+## <a name="you-ve-made-a-mess-of-it">You've made a mess of it</a>
+
+That's OK, we all do. You've probably been told by your long-time Unix
+user helper that `GNU emacs` automatically formats
+the C sources for you, and you've noticed that yes, it does do that, but
+the defaults it uses are less than desirable (in fact, they are worse
+than random typing - an infinite number of monkeys typing into GNU emacs
+would never make a good program).
+
+So, you can either get rid of GNU emacs, or change it to use saner
+values. To do the latter, you can stick the following in your .emacs
+file:
+
+```
+ (defun c-lineup-arglist-tabs-only (ignored)
+ "Line up argument lists by tabs, not spaces"
+ (let* ((anchor (c-langelem-pos c-syntactic-element))
+ (column (c-langelem-2nd-pos c-syntactic-element))
+ (offset (- (1+ column) anchor))
+ (steps (floor offset c-basic-offset)))
+ (* (max steps 1)
+ c-basic-offset)))
+
+ (add-hook 'c-mode-common-hook
+ (lambda ()
+ ;; Add kernel style
+ (c-add-style
+ "linux-tabs-only"
+ '("linux" (c-offsets-alist
+ (arglist-cont-nonempty
+ c-lineup-gcc-asm-reg
+ c-lineup-arglist-tabs-only))))))
+
+ (add-hook 'c-mode-hook
+ (lambda ()
+ (let ((filename (buffer-file-name)))
+ ;; Enable kernel mode for the appropriate files
+ (when (and filename
+ (string-match (expand-file-name "~/src/linux-trees")
+ filename))
+ (setq indent-tabs-mode t)
+ (setq show-trailing-whitespace t)
+ (c-set-style "linux-tabs-only")))))
+```
+
+This will make emacs go better with the kernel coding style for C files
+below `~/src/linux-trees`.
+
+But even if you fail in getting emacs to do sane formatting, not
+everything is lost: use `indent`.
+
+Now, again, GNU indent has the same brain-dead settings that GNU emacs
+has, which is why you need to give it a few command line options.
+However, that's not too bad, because even the makers of GNU indent
+recognize the authority of K&R (the GNU people aren't evil, they are
+just severely misguided in this matter), so you just give indent the
+options `-kr -i8` (stands for
+`K&R, 8 character indents`), or use
+`scripts/Lindent`, which indents in the latest
+style.
+
+`indent` has a lot of options, and especially when
+it comes to comment re-formatting you may want to take a look at the man
+page. But remember: `indent` is not a fix for bad
+programming.
+
+## <a name="kconfig-configuration-files">Kconfig configuration files</a>
+
+For all of the Kconfig\* configuration files throughout the source tree,
+the indentation is somewhat different. Lines under a `config` definition are indented with one tab, while help text is
+indented an additional two spaces. Example:
+
+```
+ config AUDIT
+ bool "Auditing support"
+ depends on NET
+ help
+ Enable auditing infrastructure that can be used with another
+ kernel subsystem, such as SELinux (which requires this for
+ logging of avc messages output). Does not do system-call
+ auditing without CONFIG_AUDITSYSCALL.
+```
+
+Seriously dangerous features (such as write support for certain
+filesystems) should advertise this prominently in their prompt string:
+
+```
+ config ADFS_FS_RW
+ bool "ADFS write support (DANGEROUS)"
+ depends on ADFS_FS
+ ...
+```
+
+For full documentation on the configuration files, see the file
+Documentation/kbuild/kconfig-language.txt.
+
+## <a name="data-structures">Data structures</a>
+
+Data structures that have visibility outside the single-threaded
+environment they are created and destroyed in should always have
+reference counts. In the kernel, garbage collection doesn't exist (and
+outside the kernel garbage collection is slow and inefficient), which
+means that you absolutely **have** to reference count all your uses.
+
+Reference counting means that you can avoid locking, and allows multiple
+users to have access to the data structure in parallel - and not having
+to worry about the structure suddenly going away from under them just
+because they slept or did something else for a while.
+
+Note that locking is **not** a replacement for reference counting.
+Locking is used to keep data structures coherent, while reference
+counting is a memory management technique. Usually both are needed, and
+they are not to be confused with each other.
+
+Many data structures can indeed have two levels of reference counting,
+when there are users of different `classes`. The
+subclass count counts the number of subclass users, and decrements the
+global count just once when the subclass count goes to zero.
+
+Examples of this kind of `multi-level-reference-counting` can be found in memory management
+(`struct mm_struct`: mm\_users and mm\_count), and
+in filesystem code (`struct super_block`: s\_count
+and s\_active).
+
+Remember: if another thread can find your data structure, and you don't
+have a reference count on it, you almost certainly have a bug.
+
+## <a name="macros-enums-and-rtl">Macros, Enums and RTL</a>
+
+Names of macros defining constants and labels in enums are capitalized.
+
+```
+#define CONSTANT 0x12345
+```
+
+Enums are preferred when defining several related constants.
+
+CAPITALIZED macro names are appreciated but macros resembling functions
+may be named in lower case.
+
+Generally, inline functions are preferable to macros resembling
+functions.
+
+Macros with multiple statements should be enclosed in a do - while
+block:
+
+```
+#define macrofun(a, b, c) \
+ do { \
+ if (a == 5) \
+ do_this(b, c); \
+ } while (0)
+```
+
+Things to avoid when using macros:
+
+1. macros that affect control flow:
+
+```
+#define FOO(x) \
+ do { \
+ if (blah(x) < 0) \
+ return -EBUGGERED; \
+ } while (0)
+```
+
+is a **very** bad idea. It looks like a function call but exits the
+`calling` function; don't break the internal parsers
+of those who will read the code.
+
+2. macros that depend on having a local variable with a magic name:
+
+```
+#define FOO(val) bar(index, val)
+```
+
+might look like a good thing, but it's confusing as hell when one reads
+the code and it's prone to breakage from seemingly innocent changes.
+
+3\) macros with arguments that are used as l-values: FOO(x) = y; will
+bite you if somebody e.g. turns FOO into an inline function.
+
+4\) forgetting about precedence: macros defining constants using
+expressions must enclose the expression in parentheses. Beware of
+similar issues with macros using parameters.
+
+```
+#define CONSTANT 0x4000
+#define CONSTEXP (CONSTANT | 3)
+```
+
+5\) namespace collisions when defining local variables in macros
+resembling functions:
+
+```
+#define FOO(x) \
+({ \
+ typeof(x) ret; \
+ ret = calc_ret(x); \
+ (ret); \
+})
+```
+
+ret is a common name for a local variable - \_\_foo\_ret is less likely
+to collide with an existing variable.
+
+The cpp manual deals with macros exhaustively. The gcc internals manual
+also covers RTL which is used frequently with assembly language in the
+kernel.
+
+## <a name="printing-kernel-messages">Printing kernel messages</a>
+
+Kernel developers like to be seen as literate. Do mind the spelling of
+kernel messages to make a good impression. Do not use crippled words
+like `dont`; use `do not` or
+`don't` instead. Make the messages concise, clear,
+and unambiguous.
+
+Kernel messages do not have to be terminated with a period.
+
+Printing numbers in parentheses (%d) adds no value and should be
+avoided.
+
+There are a number of driver model diagnostic macros in
+\<linux/device.h\> which you should use to make sure messages are
+matched to the right device and driver, and are tagged with the right
+level: dev\_err(), dev\_warn(), dev\_info(), and so forth. For messages
+that aren't associated with a particular device, \<linux/printk.h\>
+defines pr\_notice(), pr\_info(), pr\_warn(), pr\_err(), etc.
+
+Coming up with good debugging messages can be quite a challenge; and
+once you have them, they can be a huge help for remote troubleshooting.
+However debug message printing is handled differently than printing
+other non-debug messages. While the other pr\_XXX() functions print
+unconditionally, pr\_debug() does not; it is compiled out by default,
+unless either DEBUG is defined or CONFIG\_DYNAMIC\_DEBUG is set. That is
+true for dev\_dbg() also, and a related convention uses VERBOSE\_DEBUG
+to add dev\_vdbg() messages to the ones already enabled by DEBUG.
+
+Many subsystems have Kconfig debug options to turn on -DDEBUG in the
+corresponding Makefile; in other cases specific files \#define DEBUG.
+And when a debug message should be unconditionally printed, such as if
+it is already inside a debug-related \#ifdef section, printk(KERN\_DEBUG
+\...) can be used.
+
+## <a name="allocating-memory">Allocating memory</a>
+
+The kernel provides the following general purpose memory allocators:
+kmalloc(), kzalloc(), kmalloc\_array(), kcalloc(), vmalloc(), and
+vzalloc(). Please refer to the API documentation for further information
+about them.
+
+The preferred form for passing a size of a struct is the following:
+
+```
+p = kmalloc(sizeof(*p), ...);
+```
+
+The alternative form where struct name is spelled out hurts readability
+and introduces an opportunity for a bug when the pointer variable type
+is changed but the corresponding sizeof that is passed to a memory
+allocator is not.
+
+Casting the return value which is a void pointer is redundant. The
+conversion from void pointer to any other pointer type is guaranteed by
+the C programming language.
+
+The preferred form for allocating an array is the following:
+
+```
+p = kmalloc_array(n, sizeof(...), ...);
+```
+
+The preferred form for allocating a zeroed array is the following:
+
+```
+p = kcalloc(n, sizeof(...), ...);
+```
+
+Both forms check for overflow on the allocation size n \* sizeof(\...),
+and return NULL if that occurred.
+
+## <a name="the-inline-disease">The inline disease</a>
+
+There appears to be a common misperception that gcc has a magic "make me
+faster" speedup option called `inline`. While the
+use of inlines can be appropriate (for example as a means of replacing
+macros, see Chapter 12), it very often is not. Abundant use of the
+inline keyword leads to a much bigger kernel, which in turn slows the
+system as a whole down, due to a bigger icache footprint for the CPU and
+simply because there is less memory available for the pagecache. Just
+think about it; a pagecache miss causes a disk seek, which easily takes
+5 milliseconds. There are a LOT of cpu cycles that can go into these 5
+milliseconds.
+
+A reasonable rule of thumb is to not put inline at functions that have
+more than 3 lines of code in them. An exception to this rule are the
+cases where a parameter is known to be a compiletime constant, and as a
+result of this constantness you *know* the compiler will be able to
+optimize most of your function away at compile time. For a good example
+of this later case, see the kmalloc() inline function.
+
+Often people argue that adding inline to functions that are static and
+used only once is always a win since there is no space tradeoff. While
+this is technically correct, gcc is capable of inlining these
+automatically without help, and the maintenance issue of removing the
+inline when a second user appears outweighs the potential value of the
+hint that tells gcc to do something it would have done anyway.
+
+## <a name="function-return-values-and-names">Function return values and names</a>
+
+Functions can return values of many different kinds, and one of the most
+common is a value indicating whether the function succeeded or failed.
+Such a value can be represented as an error-code integer (-Exxx =
+failure, 0 = success) or a `succeeded` boolean (0 =
+failure, non-zero = success).
+
+Mixing up these two sorts of representations is a fertile source of
+difficult-to-find bugs. If the C language included a strong distinction
+between integers and booleans then the compiler would find these
+mistakes for us\... but it doesn't. To help prevent such bugs, always
+follow this convention:
+
+ If the name of a function is an action or an imperative command,
+ the function should return an error-code integer. If the name
+ is a predicate, the function should return a "succeeded" boolean.
+
+For example, `add work` is a command, and the
+add\_work() function returns 0 for success or -EBUSY for failure. In the
+same way, `PCI device present` is a predicate, and
+the pci\_dev\_present() function returns 1 if it succeeds in finding a
+matching device or 0 if it doesn't.
+
+All EXPORTed functions must respect this convention, and so should all
+public functions. Private (static) functions need not, but it is
+recommended that they do.
+
+Functions whose return value is the actual result of a computation,
+rather than an indication of whether the computation succeeded, are not
+subject to this rule. Generally they indicate failure by returning some
+out-of-range result. Typical examples would be functions that return
+pointers; they use NULL or the ERR\_PTR mechanism to report failure.
+
+## <a name="don-t-re-invent-the-kernel-macros">Don't re-invent the kernel macros</a>
+
+The header file include/linux/kernel.h contains a number of macros that
+you should use, rather than explicitly coding some variant of them
+yourself. For example, if you need to calculate the length of an array,
+take advantage of the macro
+
+```
+#define ARRAY_SIZE(x) (sizeof(x) / sizeof((x)[0]))
+```
+
+Similarly, if you need to calculate the size of some structure member,
+use
+
+```
+#define FIELD_SIZEOF(t, f) (sizeof(((t*)0)->f))
+```
+
+There are also min() and max() macros that do strict type checking if
+you need them. Feel free to peruse that header file to see what else is
+already defined that you shouldn't reproduce in your code.
+
+## <a name="editor-modelines-and-other-cruft">Editor modelines and other cruft</a>
+
+Some editors can interpret configuration information embedded in source
+files, indicated with special markers. For example, emacs interprets
+lines marked like this:
+
+```
+ -*- mode: c -*-
+```
+
+Or like this:
+
+```
+ /*
+ Local Variables:
+ compile-command: "gcc -DMAGIC_DEBUG_FLAG foo.c"
+ End:
+ */
+```
+
+Vim interprets markers that look like this:
+
+```
+ /* vim:set sw=8 noet */
+```
+
+Do not include any of these in source files. People have their own
+personal editor configurations, and your source files should not
+override them. This includes markers for indentation and mode
+configuration. People may use their own custom mode, or may have some
+other magic method for making indentation work correctly.
+
+## <a name="inline-assembly">Inline assembly</a>
+
+In architecture-specific code, you may need to use inline assembly to
+interface with CPU or platform functionality. Don't hesitate to do so
+when necessary. However, don't use inline assembly gratuitously when C
+can do the job. You can and should poke hardware from C when possible.
+
+Consider writing simple helper functions that wrap common bits of inline
+assembly, rather than repeatedly writing them with slight variations.
+Remember that inline assembly can use C parameters.
+
+Large, non-trivial assembly functions should go in .S files, with
+corresponding C prototypes defined in C header files. The C prototypes
+for assembly functions should use `asmlinkage`.
+
+You may need to mark your asm statement as volatile, to prevent GCC from
+removing it if GCC doesn't notice any side effects. You don't always
+need to do so, though, and doing so unnecessarily can limit
+optimization.
+
+When writing a single inline assembly statement containing multiple
+instructions, put each instruction on a separate line in a separate
+quoted string, and end each string except the last with nt to properly
+indent the next instruction in the assembly output:
+
+```
+ asm ("magic %reg1, #42\n\t"
+ "more_magic %reg2, %reg3"
+ : /* outputs */ : /* inputs */ : /* clobbers */);
+```
+
+## <a name="conditional-compilation">Conditional Compilation</a>
+
+Wherever possible, don't use preprocessor conditionals (\#if, \#ifdef)
+in .c files; doing so makes code harder to read and logic harder to
+follow. Instead, use such conditionals in a header file defining
+functions for use in those .c files, providing no-op stub versions in
+the \#else case, and then call those functions unconditionally from .c
+files. The compiler will avoid generating any code for the stub calls,
+producing identical results, but the logic will remain easy to follow.
+
+Prefer to compile out entire functions, rather than portions of
+functions or portions of expressions. Rather than putting an ifdef in an
+expression, factor out part or all of the expression into a separate
+helper function and apply the conditional to that function.
+
+If you have a function or variable which may potentially go unused in a
+particular configuration, and the compiler would warn about its
+definition going unused, mark the definition as \_\_maybe\_unused rather
+than wrapping it in a preprocessor conditional. (However, if a function
+or variable *always* goes unused, delete it.)
+
+Within code, where possible, use the IS\_ENABLED macro to convert a
+Kconfig symbol into a C boolean expression, and use it in a normal C
+conditional:
+
+```
+ if (IS_ENABLED(CONFIG_SOMETHING)) {
+ ...
+ }
+```
+
+The compiler will constant-fold the conditional away, and include or
+exclude the block of code just as with an \#ifdef, so this will not add
+any runtime overhead. However, this approach still allows the C compiler
+to see the code inside the block, and check it for correctness (syntax,
+types, symbol references, etc). Thus, you still have to use an \#ifdef
+if the code inside the block references symbols that will not exist if
+the condition is not met.
+
+At the end of any non-trivial \#if or \#ifdef block (more than a few
+lines), place a comment after the \#endif on the same line, noting the
+conditional expression used. For instance:
+
+```
+#ifdef CONFIG_SOMETHING
+...
+#endif /* CONFIG_SOMETHING */
+```
+
+## <a name="appendix-i-references">Appendix I) References</a>
+
+The C Programming Language, Second Edition by Brian W. Kernighan and
+Dennis M. Ritchie. Prentice Hall, Inc., 1988. ISBN 0-13-110362-8
+(paperback), 0-13-110370-9 (hardback).
+
+The Practice of Programming by Brian W. Kernighan and Rob Pike.
+Addison-Wesley, Inc., 1999. ISBN 0-201-61586-X.
+
+GNU manuals - where in compliance with K&R and this text - for cpp, gcc,
+gcc internals and indent, all available from
+<http://www.gnu.org/manual/>
+
+WG14 is the international standardization working group for the
+programming language C, URL: <http://www.open-std.org/JTC1/SC22/WG14/>
+
+Kernel process/coding-style.rst, by
+[greg@kroah.com](mailto:greg%40kroah.com) at OLS 2002:
+<http://www.kroah.com/linux/talks/ols_2002_kernel_codingstyle_talk/html/>
+
+------------------------------------------------------------------------
+
+© Copyright 2016, The kernel development community.
diff --git a/doc/openbsd-coding-style.md b/doc/openbsd-coding-style.md
new file mode 100644
index 0000000..1693dfd
--- /dev/null
+++ b/doc/openbsd-coding-style.md
@@ -0,0 +1,534 @@
+ ---------- ---------------------------- ----------
+ STYLE(9) Kernel Developer\'s Manual STYLE(9)
+ ---------- ---------------------------- ----------
+
+NAME
+=========================
+
+`style` --- Kernel source file style guide (KNF)
+
+DESCRIPTION
+=======================================
+
+This file specifies the preferred style for kernel source files in the
+[OpenBSD] source tree. It is also a guide for preferred userland
+code style. These guidelines should be followed for all new code. In
+general, code can be considered "new code" when it makes up about 50% or
+more of the file(s) involved. This is enough to break precedents in the
+existing code and use the current style guidelines.
+
+```
+ /*
+ * Style guide for the OpenBSD KNF (Kernel Normal Form).
+ */
+
+ /*
+ * VERY important single-line comments look like this.
+ */
+
+ /* Most single-line comments look like this. */
+
+ /*
+ * Multi-line comments look like this. Make them real sentences.
+ * Fill them so they look like real paragraphs.
+ */
+```
+
+Kernel include files (i.e., `<sys/*.h>`) come first; normally,
+you\'ll need `<sys/types.h>` OR `<sys/param.h>`, but not both!
+`<sys/types.h>` includes `<sys/cdefs.h>`, and it\'s okay to
+depend on that.
+
+```
+ #include <sys/types.h> /* Non-local includes in brackets. */
+```
+
+If it\'s a network program, put the network include files next.
+
+```
+ #include <net/if.h>
+ #include <net/if_dl.h>
+ #include <net/route.h>
+ #include <netinet/in.h>
+```
+
+Then there\'s a blank line, followed by the `/usr/include` files.
+The `/usr/include` files, for the most part, should be sorted.
+
+Global pathnames are defined in `/usr/include/paths.h`. Pathnames
+local to the program go in `pathnames.h` in the local directory.
+
+```
+ #include <paths.h>
+```
+
+Then there\'s a blank line, and the user include files.
+
+```
+ #include "pathnames.h" /* Local includes in double quotes. */
+```
+
+All functions are prototyped somewhere.
+
+Function prototypes for private functions (i.e., functions not used
+elsewhere) go at the top of the first source module. In userland,
+functions local to one source module should be declared '`static`'.
+This should not be done in kernel land since it makes it impossible to
+use the kernel debugger.
+
+Functions used from other parts of the kernel are prototyped in the
+relevant include file.
+
+Functions that are used locally in more than one module go into a
+separate header file, e.g., `extern.h`.
+
+Prototypes should not have variable names associated with the types;
+i.e.,
+
+```
+ void function(int);
+```
+
+not:
+
+```
+ void function(int a);
+```
+
+Prototypes may have an extra space after a tab to enable function names
+to line up:
+
+```
+ static char *function(int, const char *);
+ static void usage(void);
+```
+
+There should be no space between the function name and the argument
+list.
+
+Use `__dead` from `<sys/cdefs.h>` for functions that don\'t
+return, i.e.,
+
+```
+ __dead void abort(void);
+```
+
+In header files, put function prototypes within
+`__BEGIN_DECLS / __END_DECLS` matching pairs. This makes the header
+file usable from C++.
+
+Macros are capitalized and parenthesized, and should avoid side-effects.
+If they are an inline expansion of a function, the function is defined
+all in lowercase; the macro has the same name all in uppercase. If the
+macro needs more than a single line, use braces. Right-justify the
+backslashes, as the resulting definition is easier to read. If the macro
+encapsulates a compound statement, enclose it in a "`do`" loop, so
+that it can safely be used in "`if`" statements. Any final
+statement-terminating semicolon should be supplied by the macro
+invocation rather than the macro, to make parsing easier for
+pretty-printers and editors.
+
+```
+ #define MACRO(x, y) do { \
+ variable = (x) + (y); \
+ (y) += 2; \
+ } while (0)
+```
+
+Enumeration values are all uppercase.
+
+```
+ enum enumtype { ONE, TWO } et;
+```
+
+When defining unsigned integers use "unsigned int" rather than just
+"unsigned"; the latter has been a source of confusion in the past.
+
+When declaring variables in structures, declare them sorted by use, then
+by size (largest to smallest), then by alphabetical order. The first
+category normally doesn\'t apply, but there are exceptions. Each one
+gets its own line. Put a tab after the first word, i.e., use
+'`int^Ix;`' and '`struct^Ifoo *x;`'.
+
+Major structures should be declared at the top of the file in which they
+are used, or in separate header files if they are used in multiple
+source files. Use of the structures should be by separate declarations
+and should be `extern` if they are declared in a header file.
+
+```
+ struct foo {
+ struct foo *next; /* List of active foo */
+ struct mumble amumble; /* Comment for mumble */
+ int bar;
+ };
+ struct foo *foohead; /* Head of global foo list */
+```
+
+Use [queue(3)](/queue.3) macros rather than rolling your own lists,
+whenever possible. Thus, the previous example would be better written:
+
+```
+ #include <sys/queue.h>
+ struct foo {
+ LIST_ENTRY(foo) link; /* Queue macro glue for foo lists */
+ struct mumble amumble; /* Comment for mumble */
+ int bar;
+ };
+ LIST_HEAD(, foo) foohead; /* Head of global foo list */
+```
+
+Avoid using typedefs for structure types. This makes it impossible for
+applications to use pointers to such a structure opaquely, which is both
+possible and beneficial when using an ordinary struct tag. When
+convention requires a typedef, make its name match the struct tag. Avoid
+typedefs ending in "`_t`", except as specified in Standard C or by
+POSIX.
+
+```
+ /*
+ * All major routines should have a comment briefly describing what
+ * they do. The comment before the "main" routine should describe
+ * what the program does.
+ */
+ int
+ main(int argc, char *argv[])
+ {
+ int aflag, bflag, ch, num;
+ const char *errstr;
+```
+
+For consistency, [getopt(3)](/getopt.3) should be used to parse
+options. Options should be sorted in the [getopt(3)](/getopt.3)
+call and the switch statement, unless parts of the switch cascade.
+Elements in a switch statement that cascade should have a FALLTHROUGH
+comment. Numerical arguments should be checked for accuracy.
+
+```
+ while ((ch = getopt(argc, argv, "abn:")) != -1) {
+ switch (ch) { /* Indent the switch. */
+ case 'a': /* Don't indent the case. */
+ aflag = 1;
+ /* FALLTHROUGH */
+ case 'b':
+ bflag = 1;
+ break;
+ case 'n':
+ num = strtonum(optarg, 0, INT_MAX, &errstr);
+ if (errstr) {
+ warnx("number is %s: %s", errstr, optarg);
+ usage();
+ }
+ break;
+ default:
+ usage();
+ }
+ }
+ argc -= optind;
+ argv += optind;
+```
+
+Use a space after keywords (`if`, `while`, `for`,
+`return`, `switch`). No braces are used for control statements
+with zero or only a single statement unless that statement is more than
+a single line, in which case they are permitted.
+
+```
+ for (p = buf; *p != '\0'; ++p)
+ continue;
+ for (;;)
+ stmt;
+ for (;;) {
+ z = a + really + long + statement + that + needs +
+ two + lines + gets + indented + four + spaces +
+ on + the + second + and + subsequent + lines;
+ }
+ for (;;) {
+ if (cond)
+ stmt;
+ }
+```
+
+Parts of a for loop may be left empty.
+
+```
+ for (; cnt < 15; cnt++) {
+ stmt1;
+ stmt2;
+ }
+```
+
+Indentation is an 8 character tab. Second level indents are four spaces.
+All code should fit in 80 columns.
+
+```
+ while (cnt < 20)
+ z = a + really + long + statement + that + needs +
+ two + lines + gets + indented + four + spaces +
+ on + the + second + and + subsequent + lines;
+```
+
+Do not add whitespace at the end of a line, and only use tabs followed
+by spaces to form the indentation. Do not use more spaces than a tab
+will produce and do not use spaces in front of tabs.
+
+Closing and opening braces go on the same line as the else. Braces that
+aren\'t necessary may be left out, unless they cause a compiler warning.
+
+```
+ if (test)
+ stmt;
+ else if (bar) {
+ stmt;
+ stmt;
+ } else
+ stmt;
+```
+
+Do not use spaces after function names. Commas have a space after them.
+Do not use spaces after '(' or '\[' or preceding '\]' or ')' characters.
+
+```
+ if ((error = function(a1, a2)))
+ exit(error);
+```
+
+Unary operators don\'t require spaces; binary operators do. Don\'t use
+parentheses unless they\'re required for precedence, the statement is
+confusing without them, or the compiler generates a warning without
+them. Remember that other people may be confused more easily than you.
+Do YOU understand the following?
+
+```
+ a = b->c[0] + ~d == (e || f) || g && h ? i : j >> 1;
+ k = !(l & FLAGS);
+```
+
+Exits should be 0 on success, or non-zero for errors.
+
+```
+ /*
+ * Avoid obvious comments such as
+ * "Exit 0 on success."
+ */
+ exit(0);
+```
+
+The function type should be on a line by itself preceding the function.
+
+```
+ static char *
+ function(int a1, int a2, float fl, int a4)
+ {
+```
+
+When declaring variables in functions, declare them sorted by size
+(largest to smallest), then in alphabetical order; multiple ones per
+line are okay. Old style function declarations should be avoided. ANSI
+style function declarations should go in an include file such as
+`extern.h`. If a line overflows, reuse the type keyword.
+
+Be careful not to obfuscate the code by initializing variables in the
+declarations. Use this feature only thoughtfully. DO NOT use function
+calls in initializers!
+
+```
+ struct foo one, *two;
+ double three;
+ int *four, five;
+ char *six, seven, eight, nine, ten, eleven, twelve;
+
+ four = myfunction();
+```
+
+Do not declare functions inside other functions.
+
+Casts and `sizeof()` calls are not followed by a space. Note that
+[indent(1)](/indent.1) does not understand this rule.
+
+Use of the "register" specifier is discouraged in new code. Optimizing
+compilers such as gcc can generally do a better job of choosing which
+variables to place in registers to improve code performance. The
+exception to this is in functions containing assembly code where the
+"register" specifier is required for proper code generation in the
+absence of compiler optimization.
+
+When using `longjmp()` or `vfork()` in a program, the
+`-W` or `-Wall` flag should be used to verify that the
+compiler does not generate warnings such as
+
+```
+ warning: variable `foo' might be clobbered by `longjmp' or `vfork'.
+```
+
+If any warnings of this type occur, you must apply the "volatile"
+type-qualifier to the variable in question. Failure to do so may result
+in improper code generation when optimization is enabled. Note that for
+pointers, the location of "volatile" specifies if the type-qualifier
+applies to the pointer, or the thing being pointed to. A volatile
+pointer is declared with "volatile" to the right of the "\*". Example:
+
+```
+ char *volatile foo;
+```
+
+says that "foo" is volatile, but "\*foo" is not. To make "\*foo"
+volatile use the syntax
+
+```
+ volatile char *foo;
+```
+
+If both the pointer and the thing pointed to are volatile use
+
+```
+ volatile char *volatile foo;
+```
+
+"const" is also a type-qualifier and the same rules apply. The
+description of a read-only hardware register might look something like:
+
+```
+ const volatile char *reg;
+```
+
+Global flags set inside signal handlers should be of type "volatile
+sig\_atomic\_t" if possible. This guarantees that the variable may be
+accessed as an atomic entity, even when a signal has been delivered.
+Global variables of other types (such as structures) are not guaranteed
+to have consistent values when accessed via a signal handler.
+
+`NULL` is the preferred null pointer constant. Use `NULL`
+instead of (type \*)0 or (type \*)NULL in all cases except for arguments
+to variadic functions where the compiler does not know the type.
+
+Don\'t use `!` for tests unless it\'s a boolean, i.e., use
+
+```
+ if (*p == '\0')
+```
+
+not
+
+```
+ if (!*p)
+```
+
+Routines returning `void *` should not have their return values
+cast to any pointer type.
+
+Use the [err(3)](/err.3) and [warn(3)](/warn.3) family of
+functions. Don\'t roll your own!
+
+```
+ if ((four = malloc(sizeof(struct foo))) == NULL)
+ err(1, NULL);
+ if ((six = (int *)overflow()) == NULL)
+ errx(1, "Number overflowed.");
+ return eight;
+```
+
+Old-style function declarations look like this:
+
+```
+ static char *
+ function(a1, a2, fl, a4)
+ int a1, a2; /* Declare ints, too, don't default them. */
+ float fl; /* Beware double vs. float prototype differences. */
+ int a4; /* List in order declared. */
+ {
+ ...
+ }
+```
+
+Use ANSI function declarations unless you explicitly need K&R
+compatibility. Long parameter lists are wrapped with a normal four space
+indent.
+
+Variable numbers of arguments should look like this:
+
+```
+ #include <stdarg.h>
+
+ void
+ vaf(const char *fmt, ...)
+ {
+ va_list ap;
+ va_start(ap, fmt);
+
+ STUFF;
+
+ va_end(ap);
+
+ /* No return needed for void functions. */
+ }
+
+ static void
+ usage(void)
+ {
+```
+
+Usage statements should take the same form as the synopsis in manual
+pages. Options without operands come first, in alphabetical order inside
+a single set of braces, followed by options with operands, in
+alphabetical order, each in braces, followed by required arguments in
+the order they are specified, followed by optional arguments in the
+order they are specified.
+
+A bar ('\|') separates either-or options/arguments, and multiple
+options/arguments which are specified together are placed in a single
+set of braces.
+
+If numbers are used as options, they should be placed first, as shown in
+the example below. Uppercase letters take precedence over lowercase.
+
+```
+ "usage: f [-12aDde] [-b b_arg] [-m m_arg] req1 req2 [opt1 [opt2]]\n"
+ "usage: f [-a | -b] [-c [-de] [-n number]]\n"
+```
+
+The [getprogname(3)](/getprogname.3) function may be used instead
+of hard-coding the program name.
+
+```
+ fprintf(stderr, "usage: %s [-ab]\n", getprogname());
+ exit(1);
+```
+
+New core kernel code should be reasonably compliant with the style
+guides. The guidelines for third-party maintained modules and device
+drivers are more relaxed but at a minimum should be internally
+consistent with their style.
+
+Whenever possible, code should be run through a code checker (e.g.,
+"`gcc -Wall -W -Wpointer-arith -Wbad-function-cast ...`" or
+splint from the ports tree) and produce minimal warnings. Since lint has
+been removed, the only lint-style comment that should be used is
+FALLTHROUGH, as it\'s useful to humans. Other lint-style comments such
+as ARGSUSED, LINTED, and NOTREACHED may be deleted.
+
+Note that documentation follows its own style guide, as documented in
+[mdoc(7)](/mdoc.7).
+
+FILES
+===========================
+
+`/usr/share/misc/license.template`
+: Example license for new code.
+
+SEE ALSO
+=================================
+
+[indent(1)](/indent.1), [err(3)](/err.3),
+[queue(3)](/queue.3), [warn(3)](/warn.3),
+[mdoc(7)](/mdoc.7)
+
+HISTORY
+===============================
+
+This man page is largely based on the src/admin/style/style file from
+the `4.4BSD-Lite2` release, with updates to reflect the current
+practice and desire of the OpenBSD project.
+
+ ------------------ -----------------
+ December 5, 2018 OpenBSD-current
+ ------------------ -----------------