diff options
Diffstat (limited to 'hl/tools/gif2h5/hdf2gif.c')
-rw-r--r-- | hl/tools/gif2h5/hdf2gif.c | 354 |
1 files changed, 354 insertions, 0 deletions
diff --git a/hl/tools/gif2h5/hdf2gif.c b/hl/tools/gif2h5/hdf2gif.c new file mode 100644 index 0000000..9c4133e --- /dev/null +++ b/hl/tools/gif2h5/hdf2gif.c @@ -0,0 +1,354 @@ +/* NOTES: +** 04/01 - 04/10: been working on it a lot. I think it does gif89 images just fine with +** palettes. So that's cool. Putting in multiple images and animation support right now +** 03/29: For some reason I can write .GIF files which IE will open and see but +** kodak imaging does not like. I'm sure its a problem with the GIF file, +** I can't figure out what. +** 03/17: Explicitely deallocate the GIFTOMEM* struct in the main loop. +** Check for both success and failure conditions +*/ + +#include "gif.h" +#include <stdio.h> + +#define MAX_FILE_LEN 256 +#define MAX_NUMBER_IMAGES 50 + +extern int hdfWriteGIF(FILE *fp, BYTE *pic, int ptype, int w, int h, BYTE *rmap, + BYTE *gmap, BYTE *bmap, BYTE *pc2ncmap, int numcols, int colorstyle, int BitsPerPixel); + +int EndianOrder; + +void PutByte(BYTE b , FILE *fpGif) +{ + if (fputc(b , fpGif) == EOF) { + printf("File Writing Error, cannot continue"); + exit(-1); + } +} + + +void putword(int w, FILE *fp) +{ + /* writes a 16-bit integer in GIF order (LSB first) */ + + fputc(w &0xff, fp); + + fputc((w>>8)&0xff,fp); +} + +void usage() { + printf("Usage: h52gif <h5_file> <gif_file> -i <h5_image> [-p <h5_palette>]\n"); + printf("h52gif expects *at least* one h5_image. You may repeat -i <h5_image> [-p <h5_palette>] at most 50 times (maximum of 50 images).\n"); +} + +int main(int argc , char **argv) { + + FILE *fpGif; + + hsize_t dim_sizes[2]; + + BYTE *Image; + /* compression structs */ + + CHAR *HDFName = NULL; + CHAR *GIFName = NULL; + CHAR *image_path = NULL; + CHAR *pal_path = NULL; + /* reference variables */ + + int has_local_palette; /* treated as a flag */ + int loop_times; /* number of times to loop, i'm going to treat it as a yes or no */ + + BYTE* b; + + BYTE GlobalPalette[256][3]; + BYTE Red[256]; + BYTE Green[256]; + BYTE Blue[256]; + + int RWidth, RHeight; + int LeftOfs, TopOfs; + int ColorMapSize, InitCodeSize, Background, BitsPerPixel; + int j,nc; + int w,h,i; + int numcols = 256; + int CountDown; + int curx , cury; + int time_out = 0; /* time between two images in the animation */ + int n_images , index; + + BYTE pc2nc[256] , r1[256] , g1[256] , b1[256]; + + /* initial stuff */ + int number_of_images = 0; + int arg_index = 2; + int bool_is_image = 0; /* 0 = false , 1 = true */ + int bool_is_palette = 0; + CHAR* image_name_arr[MAX_NUMBER_IMAGES]; + CHAR* pal_name_arr[MAX_NUMBER_IMAGES]; + + if (argc < 5) { + /* they didn't supply at least one image -- bail */ + usage(); + return 0; + } + + memset(image_name_arr , NULL , MAX_NUMBER_IMAGES); + memset(pal_name_arr , NULL , MAX_NUMBER_IMAGES); + + HDFName = (CHAR*) malloc (strlen(argv[1]) + 1); + GIFName = (CHAR*) malloc (strlen(argv[2]) + 1); + + if (strlen(argv[1] + 1) > MAX_FILE_LEN || strlen(argv[2] + 1) > MAX_FILE_LEN) { + /* supplied file names are too long. bail. */ + usage(); + printf("Supplied filenames exceed maximum length of 256 bytes\n"); + } + + strcpy(HDFName , argv[1]); + strcpy(GIFName , argv[2]); + + /* get the options */ + while (arg_index++ < argc - 1 && number_of_images < MAX_NUMBER_IMAGES) { + if (!strcmp(argv[arg_index] , "-i")) { + bool_is_image = 1; + continue; + } + if (!strcmp(argv[arg_index] , "-p")) { + bool_is_palette = 1; + continue; + } + if (!strcmp(argv[arg_index] , "-a")) { + time_out = 10; + continue; + } + if (bool_is_image) { + /* this is an image */ + /* allocate space to store the image name */ + image_name_arr[number_of_images] = (CHAR*) malloc(strlen(argv[arg_index] + 1)); + strcpy(image_name_arr[number_of_images] , argv[arg_index]); + /* make the palette array for this NULL */ + pal_name_arr[number_of_images] = NULL; + number_of_images++; + bool_is_image = 0; + continue; + } + if (bool_is_palette) { + /* this is a palette */ + /* allocate space to store the pal name */ + /* the palette was probably allocated for a previous image */ + pal_name_arr[number_of_images-1] = (CHAR*) malloc(strlen(argv[arg_index] + 1)); + strcpy(pal_name_arr[number_of_images - 1] , argv[arg_index]); + bool_is_palette = 0; + continue; + } + /* oops. This was not meant to happen */ + usage(); + /* + while (number_of_images--) { + cleanup(image_name_arr[number_of_images]); + cleanup(pal_name_arr[number_of_images]); + } + */ + return -1; + + } + + /* we shall always have a palette - read hdf will see to that */ + has_local_palette = true; + + /* Do Endian Order testing and set Endian Order */ + w = 0x0001; + b = (BYTE *) &w; + EndianOrder = (b[0] ? 1:0); + + if (!(fpGif = fopen(GIFName , "wb"))) { + printf("Error opening gif file for output. Aborting.\n"); + return -1; + } + + /* hardwire n_images to 1 for now. */ + n_images = number_of_images; + + Background = 0; + for (index = 0 ; index < n_images ; index++) { + + /* try to read the image and the palette */ + /* Lots of funky stuff to support multiple images has been taken off. + ** Just in case you're extending code, here's what you need to do in short: + ** figure out if there is a global palette or not, if there is one store that one + ** only. + ** If they are all local or a combination of local and global palettes, you will have + ** to write the global palette out and then independantly write the smaller local + ** palettes + */ + if (ReadHDF(&Image , GlobalPalette , dim_sizes , HDFName , image_name_arr[index] , pal_name_arr[index]) < 0) { + fprintf(stderr , "Unable to read HDF file\n"); + return -1; + } + + w = dim_sizes[1]; + h = dim_sizes[0]; + + RWidth = dim_sizes[1]; + RHeight = dim_sizes[0]; + LeftOfs = TopOfs = 0; + + + /* If the first image does not have a palette, I make my own global color table + ** Obviously this is not the best thing to do, better steps would be: + ** 1. Check for either a global palette or a global attribute called palette + ** 2. Check for palettes in any of the other images. + */ + if (!has_local_palette) { + for (i = 0 ; i < 256 ; i++) { + Red[i] = 255 - i; + Green[i] = 255 - i; + Blue[i] = 255 - i; + } + } + else { + for (i = 0 ; i < 256 ; i++){ + Red[i] = GlobalPalette[i][0]; + Green[i] = GlobalPalette[i][1]; + Blue[i] = GlobalPalette[i][2]; + } + } + + for (i=0; i<256; i++) { pc2nc[i] = r1[i] = g1[i] = b1[i] = 0; } + /* compute number of unique colors */ + nc = 0; + for (i=0; i<numcols; i++) { + /* see if color #i is already used */ + for (j=0; j<i; j++) { + if (Red[i] == Red[j] && Green[i] == Green[j] && + Blue[i] == Blue[j]) break; + } + if (j==i) { /* wasn't found */ + pc2nc[i] = nc; + r1[nc] = Red[i]; + g1[nc] = Green[i]; + b1[nc] = Blue[i]; + nc++; + } + else pc2nc[i] = pc2nc[j]; + } + /* figure out 'BitsPerPixel' */ + for (i=1; i<8; i++) { + if ( (1<<i) >= nc) break; + } + BitsPerPixel = i; + ColorMapSize = 1 << BitsPerPixel; + + + CountDown = w * h; /* # of pixels we'll be doing */ + + if (BitsPerPixel <= 1) InitCodeSize = 2; + else InitCodeSize = BitsPerPixel; + + curx = cury = 0; + + if (!fpGif) { + fprintf(stderr, "WriteGIF: file not open for writing\n" ); + return (1); + } + + /* If it is the first image we do all the header stuff that isn't required for the + ** rest of the images. + */ + if (index == 0) { + /* Write out the GIF header and logical screen descriptor */ + if (n_images > 1) { + fwrite("GIF89a", 1, 6, fpGif); /* the GIF magic number */ + loop_times = 0; + } + else { + fwrite("GIF87a", 1, 6, fpGif); /* the GIF magic number */ + loop_times = 1; + } + + putword(RWidth, fpGif); /* screen descriptor */ + putword(RHeight, fpGif); + + i = 0x00; /* No, there is no color map */ + i |= (8-1)<<4; /* OR in the color resolution (hardwired 8) */ + i |= (BitsPerPixel - 1); /* OR in the # of bits per pixel */ + fputc(i,fpGif); + + fputc(Background,fpGif); /* background color */ + + fputc(0, fpGif); /* future expansion byte */ + + + /* If loop_times is 0 , put in the application extension to make the gif anime loop + ** indefinitely + */ + if (time_out > 0) { + fputc(0x21 , fpGif); + fputc(0xFF , fpGif); + fputc(11 , fpGif); + fwrite("NETSCAPE2.0" , 1 , 11 , fpGif); + fputc(3 , fpGif); + fputc(1 , fpGif); + fputc(0 , fpGif); + fputc(0 , fpGif); + fputc(0 , fpGif); + + } + + + } + + if (n_images > 1) { + /* write a graphic control block */ + fputc(0x21 , fpGif); + fputc(0xF9 , fpGif); + fputc(4 , fpGif); + fputc(4 , fpGif); + putword(time_out , fpGif); + fputc(255, fpGif); + fputc(0 , fpGif); + } + + /* Put Image Descriptor + ** Hardwiring Left Offset and Top Offset to 0x00 + */ + + fputc (0x2c , fpGif); + putword (0x00 , fpGif); + putword (0x00 , fpGif); + putword (RWidth , fpGif); + putword (RHeight , fpGif); + + /* since we always have a local color palette ... */ + fputc ((0x80 | (BitsPerPixel - 1)) , fpGif); + for (i=0; i<ColorMapSize; i++) { /* write out Global colormap */ + fputc(r1[i], fpGif); + fputc(g1[i], fpGif); + fputc(b1[i], fpGif); + } + + fputc (InitCodeSize , fpGif); + + i = hdfWriteGIF(fpGif , Image , 0 , dim_sizes[0] , dim_sizes[1] , r1, g1 , b1 , pc2nc , 256 , 8 , BitsPerPixel); + fputc(0x00 , fpGif); + free (Image); + } + + if (fputc(';',fpGif) == EOF) { /* Write GIF file terminator */ + fprintf(stderr , "Error!"); + return -1; + } + + fclose (fpGif); + + while (number_of_images--) { + /*if (image_name_arr[number_of_images]) + free(image_name_arr[number_of_images]);*/ + /*if (pal_name_arr[number_of_images]) + free(pal_name_arr[number_of_images]);*/ + } + + return(0); +} |