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-rw-r--r--src/H5HGcache.c26
1 files changed, 16 insertions, 10 deletions
diff --git a/src/H5HGcache.c b/src/H5HGcache.c
index f3d0f3a..ee318aa 100644
--- a/src/H5HGcache.c
+++ b/src/H5HGcache.c
@@ -171,11 +171,12 @@ H5HG_load(H5F_t *f, hid_t dxpl_id, haddr_t addr, const void UNUSED * udata1,
/* Decode each object */
p = heap->chunk + H5HG_SIZEOF_HDR(f);
nalloc = H5HG_NOBJS(f, heap->size);
- if(NULL == (heap->obj = H5FL_SEQ_MALLOC(H5HG_obj_t, nalloc)))
+
+ /* Calloc the obj array because the file format spec makes no guarantee
+ * about the order of the objects, and unused slots must be set to zero.
+ */
+ if(NULL == (heap->obj = H5FL_SEQ_CALLOC(H5HG_obj_t, nalloc)))
HGOTO_ERROR(H5E_RESOURCE, H5E_NOSPACE, NULL, "memory allocation failed")
- heap->obj[0].nrefs = 0;
- heap->obj[0].size = 0;
- heap->obj[0].begin = NULL;
heap->nalloc = nalloc;
while(p < (heap->chunk + heap->size)) {
@@ -202,14 +203,19 @@ H5HG_load(H5F_t *f, hid_t dxpl_id, haddr_t addr, const void UNUSED * udata1,
/* Determine the new number of objects to index */
new_alloc = MAX(heap->nalloc * 2, (idx + 1));
+ HDassert(idx < new_alloc);
/* Reallocate array of objects */
if(NULL == (new_obj = H5FL_SEQ_REALLOC(H5HG_obj_t, heap->obj, new_alloc)))
HGOTO_ERROR(H5E_RESOURCE, H5E_NOSPACE, NULL, "memory allocation failed")
+ /* Clear newly allocated space */
+ HDmemset(&new_obj[heap->nalloc], 0, (new_alloc - heap->nalloc) * sizeof(heap->obj[0]));
+
/* Update heap information */
heap->nalloc = new_alloc;
heap->obj = new_obj;
+ HDassert(heap->nalloc>heap->nused);
} /* end if */
UINT16DECODE(p, heap->obj[idx].nrefs);
@@ -220,16 +226,16 @@ H5HG_load(H5F_t *f, hid_t dxpl_id, haddr_t addr, const void UNUSED * udata1,
/*
* The total storage size includes the size of the object header
* and is zero padded so the next object header is properly
- * aligned. The last bit of space is the free space object whose
- * size is never padded and already includes the object header.
+ * aligned. The entire obj array was calloc'ed, so no need to zero
+ * the space here. The last bit of space is the free space object
+ * whose size is never padded and already includes the object
+ * header.
*/
if(idx > 0) {
need = H5HG_SIZEOF_OBJHDR(f) + H5HG_ALIGN(heap->obj[idx].size);
- /* Check for "gap" in index numbers (caused by deletions) and fill in heap object values */
- if(idx > (max_idx + 1))
- HDmemset(&heap->obj[max_idx + 1], 0, sizeof(H5HG_obj_t) * (idx - (max_idx + 1)));
- max_idx = idx;
+ if(idx > max_idx)
+ max_idx = idx;
} /* end if */
else
need = heap->obj[idx].size;