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-rw-r--r--src/H5I.c76
1 files changed, 32 insertions, 44 deletions
diff --git a/src/H5I.c b/src/H5I.c
index b8e47a2..3bd9c4d 100644
--- a/src/H5I.c
+++ b/src/H5I.c
@@ -12,25 +12,17 @@
* * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * */
/*
- * FILE: H5I.c - Internal storage routines for handling "IDs"
+ * FILE: H5I.c - Internal storage routines for handling "IDs"
*
- * REMARKS: ID's which allow objects (void *'s currently) to be bundled
- * into "types" for more general storage.
+ * REMARKS: IDs which allow objects (void * currently) to be bundled
+ * into "types" for more general storage.
*
- * DESIGN: The types are stored in an array of pointers to store each
- * type in an element. Each "type" node contains a link to a
- * hash table to manage the IDs in each type. Allowed types are
- * values within the range 1 to H5I_MAX_NUM_TYPES and are given out
- * at run-time. Types used by the library are stored in global
- * variables defined in H5Ipublic.h.
- *
- * AUTHOR: Quincey Koziol
- *
- * MODIFICATIONS:
- * 1/3/96 - Starting writing specs & coding prototype
- * 1/7/96 - Finished coding prototype
- * 6/10/97 - Moved into HDF5 library
- * 5/18/04 - Expanded to allow registration of new types at run-time
+ * DESIGN: The types are stored in an array of pointers to store each
+ * type in an element. Each "type" node contains a link to a
+ * hash table to manage the IDs in each type. Allowed types are
+ * values within the range 1 to H5I_MAX_NUM_TYPES and are given out
+ * at run-time. Types used by the library are stored in global
+ * variables defined in H5Ipublic.h.
*/
#include "H5Imodule.h" /* This source code file is part of the H5I module */
@@ -724,58 +716,54 @@ done:
/*-------------------------------------------------------------------------
- * Function: H5I_register
- *
- * Purpose: Registers an OBJECT in a TYPE and returns an ID for it.
- * This routine does _not_ check for unique-ness of the objects,
- * if you register an object twice, you will get two different
- * IDs for it. This routine does make certain that each ID in a
- * type is unique. IDs are created by getting a unique number
- * for the type the ID is in and incorporating the type into
- * the ID which is returned to the user.
+ * Function: H5I_register
*
- * Return: Success: New object id.
- * Failure: Negative
+ * Purpose: Registers an OBJECT in a TYPE and returns an ID for it.
+ * This routine does _not_ check for unique-ness of the objects,
+ * if you register an object twice, you will get two different
+ * IDs for it. This routine does make certain that each ID in a
+ * type is unique. IDs are created by getting a unique number
+ * for the type the ID is in and incorporating the type into
+ * the ID which is returned to the user.
*
- * Programmer: Unknown
+ * Return: Success: New object id
+ * Failure: Negative
*
*-------------------------------------------------------------------------
*/
hid_t
H5I_register(H5I_type_t type, const void *object, hbool_t app_ref)
{
- H5I_id_type_t *type_ptr; /*ptr to the type */
- H5I_id_info_t *id_ptr; /*ptr to the new ID information */
- hid_t new_id; /*new ID */
- hid_t ret_value = SUCCEED; /*return value */
+ H5I_id_type_t *type_ptr = NULL; /* ptr to the type */
+ H5I_id_info_t *id_ptr = NULL; /* ptr to the new ID information */
+ hid_t new_id = -1; /* new ID */
+ hid_t ret_value = SUCCEED; /* return value */
FUNC_ENTER_NOAPI(FAIL)
/* Check arguments */
- if(type <= H5I_BADID || type >= H5I_next_type)
- HGOTO_ERROR(H5E_ARGS, H5E_BADRANGE, FAIL, "invalid type number")
+ if (type <= H5I_BADID || type >= H5I_next_type)
+ HGOTO_ERROR(H5E_ARGS, H5E_BADRANGE, FAIL, "invalid type number")
type_ptr = H5I_id_type_list_g[type];
- if(NULL == type_ptr || type_ptr->init_count <= 0)
- HGOTO_ERROR(H5E_ATOM, H5E_BADGROUP, FAIL, "invalid type")
- if(NULL == (id_ptr = H5FL_MALLOC(H5I_id_info_t)))
+ if ((NULL == type_ptr) || (type_ptr->init_count <= 0))
+ HGOTO_ERROR(H5E_ATOM, H5E_BADGROUP, FAIL, "invalid type")
+ if (NULL == (id_ptr = H5FL_MALLOC(H5I_id_info_t)))
HGOTO_ERROR(H5E_ATOM, H5E_NOSPACE, FAIL, "memory allocation failed")
- /* Create the struct & it's ID */
+ /* Create the struct & its ID */
new_id = H5I_MAKE(type, type_ptr->nextid);
id_ptr->id = new_id;
- id_ptr->count = 1; /*initial reference count*/
+ id_ptr->count = 1; /* initial reference count */
id_ptr->app_count = !!app_ref;
id_ptr->obj_ptr = object;
/* Insert into the type */
- if(H5SL_insert(type_ptr->ids, id_ptr, &id_ptr->id) < 0)
+ if (H5SL_insert(type_ptr->ids, id_ptr, &id_ptr->id) < 0)
HGOTO_ERROR(H5E_ATOM, H5E_CANTINSERT, FAIL, "can't insert ID node into skip list")
type_ptr->id_count++;
type_ptr->nextid++;
- /*
- * Sanity check for the 'nextid' getting too large and wrapping around.
- */
+ /* Sanity check for the 'nextid' getting too large and wrapping around */
HDassert(type_ptr->nextid <= ID_MASK);
/* Set return value */