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* [svn-r21919] Description:Quincey Koziol2012-02-091-2/+2
| | | | | | | | Refactor function name macros and simplify the FUNC_ENTER macros, to clear away the cruft and prepare for further cleanups. Tested on: Mac OSX/64 10.7.3 (amazon) w/debug, production & parallel
* [svn-r18917] Description:Quincey Koziol2010-05-271-1/+1
| | | | | | | | | | | | | | | | | | | | | | | | Bring r18911 (plus some adaptions to match the code on the trunk) from the metadata journaling "merging" branch to the trunk: More general changes to align trunk with eventual changes from metadata journaling branch. Tested on: FreeBSD/32 6.3 (duty) in debug mode FreeBSD/64 6.3 (liberty) w/C++ & FORTRAN, in debug mode Linux/32 2.6 (jam) w/PGI compilers, w/default API=1.8.x, w/C++ & FORTRAN, w/threadsafe, in debug mode Linux/64-amd64 2.6 (amani) w/Intel compilers, w/default API=1.6.x, w/C++ & FORTRAN, in production mode Solaris/32 2.10 (linew) w/deprecated symbols disabled, w/C++ & FORTRAN, w/szip filter, in production mode Linux/64-ia64 2.6 (cobalt) w/Intel compilers, w/C++ & FORTRAN, in production mode Linux/64-amd64 2.6 (abe) w/parallel, w/FORTRAN, in debug mode Mac OS X/32 10.6.3 (amazon) in debug mode Mac OS X/32 10.6.3 (amazon) w/C++ & FORTRAN, w/threadsafe, in production mode
* [svn-r18702] Description:Quincey Koziol2010-05-051-10/+2
| | | | | | | | | | | | | | | | | | | | | | | Bring r18672 from metadata journaling "merging" branch to trunk: Mostly changes to move to only using one 'user data' parameter for calls to H5AC_protect(), along with some minor reformatting code cleanups. Tested on: FreeBSD/32 6.3 (duty) in debug mode FreeBSD/64 6.3 (liberty) w/C++ & FORTRAN, in debug mode Linux/32 2.6 (jam) w/PGI compilers, w/default API=1.8.x, w/C++ & FORTRAN, w/threadsafe, in debug mode Linux/64-amd64 2.6 (amani) w/Intel compilers, w/default API=1.6.x, w/C++ & FORTRAN, in production mode Solaris/32 2.10 (linew) w/deprecated symbols disabled, w/C++ & FORTRAN, w/szip filter, in production mode Linux/64-ia64 2.6 (cobalt) w/Intel compilers, w/C++ & FORTRAN, in production mode Linux/64-amd64 2.6 (abe) w/parallel, w/FORTRAN, in production mode Mac OS X/32 10.6.3 (amazon) in debug mode Mac OS X/32 10.6.3 (amazon) w/C++ & FORTRAN, w/threadsafe, in production mode
* [svn-r17893] Descrption:Quincey Koziol2009-11-151-29/+35
| | | | | | | | | | | | | | | | | | | | | | | | | Remove old shim H5B2 routines from refactoring, rename new routines to old routine names and switch all users of the H5B2 interface back to the old routine names now that the switch to using the more current open -> <operation> -> pattern is used for all the H5B2 code. This is the final change before adding a context to the H5B2 client encode/decode callbacks. Tested on: FreeBSD/32 6.3 (duty) in debug mode FreeBSD/64 6.3 (liberty) w/C++ & FORTRAN, in debug mode Linux/32 2.6 (jam) w/PGI compilers, w/default API=1.8.x, w/C++ & FORTRAN, w/threadsafe, in debug mode Linux/64-amd64 2.6 (smirom) w/Intel compilers, w/default API=1.6.x, w/C++ & FORTRAN, in production mode Solaris/32 2.10 (linew) w/deprecated symbols disabled, w/C++ & FORTRAN, w/szip filter, in production mode Linux/64-ia64 2.6 (cobalt) w/Intel compilers, w/C++ & FORTRAN, in production mode Linux/64-ia64 2.4 (tg-login3) w/parallel, w/FORTRAN, in debug mode Linux/64-amd64 2.6 (abe) w/parallel, w/FORTRAN, in production mode Mac OS X/32 10.6.2 (amazon) in debug mode Mac OS X/32 10.6.2 (amazon) w/C++ & FORTRAN, w/threadsafe, in production mode
* [svn-r17848] Description:Quincey Koziol2009-11-071-0/+37
| | | | | | | | | | | | | | | | | | | | | | | | Further refactoring v2 B-trees so that they can get context to the encode/decode client callbacks: - Switch tests to using refactored routines Tested on: FreeBSD/32 6.3 (duty) in debug mode FreeBSD/64 6.3 (liberty) w/C++ & FORTRAN, in debug mode Linux/32 2.6 (jam) w/PGI compilers, w/default API=1.8.x, w/C++ & FORTRAN, w/threadsafe, in debug mode Linux/64-amd64 2.6 (smirom) w/Intel compilers, w/default API=1.6.x, w/C++ & FORTRAN, in production mode Solaris/32 2.10 (linew) w/deprecated symbols disabled, w/C++ & FORTRAN, w/szip filter, in production mode Linux/64-ia64 2.6 (cobalt) w/Intel compilers, w/C++ & FORTRAN, in production mode Linux/64-ia64 2.4 (tg-login3) w/parallel, w/FORTRAN, in debug mode Linux/64-amd64 2.6 (abe) w/parallel, w/FORTRAN, in production mode Mac OS X/32 10.6.1 (amazon) in debug mode Mac OS X/32 10.6.1 (amazon) w/C++ & FORTRAN, w/threadsafe, in production mode
* [svn-r17842] Description:Quincey Koziol2009-11-051-4/+2
| | | | | | | | | | | | | | | | | | | | | | | | | | Further refactor v2 B-tree code toward being able to pass context info down to encode/decode client callbacks: - Separate H5B2_create call to return H5B2_t structure - Make loading the v2 B-tree header pick up the client class from the ID stored in the file. Simplify some internal API calls as a result. Tested on: FreeBSD/32 6.3 (duty) in debug mode FreeBSD/64 6.3 (liberty) w/C++ & FORTRAN, in debug mode Linux/32 2.6 (jam) w/PGI compilers, w/default API=1.8.x, w/C++ & FORTRAN, w/threadsafe, in debug mode Linux/64-amd64 2.6 (smirom) w/Intel compilers, w/default API=1.6.x, w/C++ & FORTRAN, in production mode Solaris/32 2.10 (linew) w/deprecated symbols disabled, w/C++ & FORTRAN, w/szip filter, in production mode Linux/64-ia64 2.6 (cobalt) w/Intel compilers, w/C++ & FORTRAN, in production mode Linux/64-ia64 2.4 (tg-login3) w/parallel, w/FORTRAN, in debug mode Linux/64-amd64 2.6 (abe) w/parallel, w/FORTRAN, in production mode Mac OS X/32 10.6.1 (amazon) in debug mode Mac OS X/32 10.6.1 (amazon) w/C++ & FORTRAN, w/threadsafe, in production mode
* [svn-r17785] Description:Quincey Koziol2009-10-291-3/+3
| | | | | | | | | | | | | | | | | | | | | | | | | | Further refactor v2 B-tree code to bring it closer to modern data structure designed in the library, mainly by introducing a H5B2_t type so that the v2 B-tree could be held open, but not require the B-tree header to be protected the whole time. A few other minor tweaks as well. Also, remove unused 'dirty' flag from fractal heap header. Tested on: FreeBSD/32 6.3 (duty) in debug mode FreeBSD/64 6.3 (liberty) w/C++ & FORTRAN, in debug mode Linux/32 2.6 (jam) w/PGI compilers, w/default API=1.8.x, w/C++ & FORTRAN, w/threadsafe, in debug mode Linux/64-amd64 2.6 (smirom) w/Intel compilers, w/default API=1.6.x, w/C++ & FORTRAN, in production mode Solaris/32 2.10 (linew) w/deprecated symbols disabled, w/C++ & FORTRAN, w/szip filter, in production mode Linux/64-ia64 2.6 (cobalt) w/Intel compilers, w/C++ & FORTRAN, in production mode Linux/64-ia64 2.4 (tg-login3) w/parallel, w/FORTRAN, in debug mode Linux/64-amd64 2.6 (abe) w/parallel, w/FORTRAN, in production mode Mac OS X/32 10.6.1 (amazon) in debug mode Mac OS X/32 10.6.1 (amazon) w/C++ & FORTRAN, w/threadsafe, in production mode
* [svn-r17740] Description:Quincey Koziol2009-10-241-0/+2
| | | | | | | | | | | | | | | | | | | | | | | Refactor v2 B-tree code to take creation parameters to H5B2_create() as a struct (instead of individual arguments), call the client's class "cls" instead of "type" internally, and add client class name to client class struct. Tested on: FreeBSD/32 6.3 (duty) in debug mode FreeBSD/64 6.3 (liberty) w/C++ & FORTRAN, in debug mode Linux/32 2.6 (jam) w/PGI compilers, w/default API=1.8.x, w/C++ & FORTRAN, w/threadsafe, in debug mode Linux/64-amd64 2.6 (smirom) w/Intel compilers, w/default API=1.6.x, w/C++ & FORTRAN, in production mode Solaris/32 2.10 (linew) w/deprecated symbols disabled, w/C++ & FORTRAN, w/szip filter, in production mode Linux/64-ia64 2.6 (cobalt) w/Intel compilers, w/C++ & FORTRAN, in production mode Linux/64-ia64 2.4 (tg-login3) w/parallel, w/FORTRAN, in debug mode Linux/64-amd64 2.6 (abe) w/parallel, w/FORTRAN, in production mode Mac OS X/32 10.6.1 (amazon) in debug mode Mac OS X/32 10.6.1 (amazon) w/C++ & FORTRAN, w/threadsafe, in production mode
* [svn-r17658] Description:Quincey Koziol2009-10-151-5/+5
| | | | | | | | | | | | | | | | | | | | | | Rename 'H5B2_t' -> 'H5B2_hdr_t' and 'bt2' -> 'hdr' in preparation for make v2 B-tree open/close routines library private (instead of static). Tested on: FreeBSD/32 6.3 (duty) in debug mode FreeBSD/64 6.3 (liberty) w/C++ & FORTRAN, in debug mode Linux/32 2.6 (jam) w/PGI compilers, w/default API=1.8.x, w/C++ & FORTRAN, w/threadsafe, in debug mode Linux/64-amd64 2.6 (smirom) w/Intel compilers, w/default API=1.6.x, w/C++ & FORTRAN, in production mode Solaris/32 2.10 (linew) w/deprecated symbols disabled, w/C++ & FORTRAN, w/szip filter, in production mode Linux/64-ia64 2.6 (cobalt) w/Intel compilers, w/C++ & FORTRAN, in production mode Linux/64-ia64 2.4 (tg-login3) w/parallel, w/FORTRAN, in debug mode Linux/64-amd64 2.6 (abe) w/parallel, w/FORTRAN, in production mode Mac OS X/32 10.6.1 (amazon) in debug mode Mac OS X/32 10.6.1 (amazon) w/C++ & FORTRAN, w/threadsafe, in production mode
* [svn-r17649] Description:Quincey Koziol2009-10-151-7/+3
| | | | | | | | | | | | | | | | | | | | | | Refactor v2 B-trees to pin the B-tree header in the cache instead of using separate reference counted data structure. Tested on: FreeBSD/32 6.3 (duty) in debug mode FreeBSD/64 6.3 (liberty) w/C++ & FORTRAN, in debug mode Linux/32 2.6 (jam) w/PGI compilers, w/default API=1.8.x, w/C++ & FORTRAN, w/threadsafe, in debug mode Linux/64-amd64 2.6 (smirom) w/Intel compilers, w/default API=1.6.x, w/C++ & FORTRAN, in production mode Solaris/32 2.10 (linew) w/deprecated symbols disabled, w/C++ & FORTRAN, w/szip filter, in production mode Linux/64-ia64 2.6 (cobalt) w/Intel compilers, w/C++ & FORTRAN, in production mode Linux/64-ia64 2.4 (tg-login3) w/parallel, w/FORTRAN, in debug mode Linux/64-amd64 2.6 (abe) w/parallel, w/FORTRAN, in production mode Mac OS X/32 10.6.1 (amazon) in debug mode Mac OS X/32 10.6.1 (amazon) w/C++ & FORTRAN, w/threadsafe, in production mode
* [svn-r13773] Description:Quincey Koziol2007-05-201-2/+2
| | | | | | | Reduce compiler warnings w/gcc 4.2 Tested on: FreeBSD/32 6.2 (duty) w/gcc 4.2
* [svn-r13253] Updated all C and C++ style source code files with the THG ↵Albert Cheng2007-02-071-2/+3
| | | | | | | | | copyright notice. Tested platform: Kagiso only since it is only a comment block change. If it works in one machine, it should work in all, I hope. Still need to check the parallel build on copper.
* [svn-r12644] Description:Quincey Koziol2006-09-051-4/+1
| | | | | | | | | | | | | Improve density of the B-tree further. For greater depths of B-trees, the gains are over 100%... Also, don't split internal nodes with 3->4 splits, use a 1->2 split instead, so that the density of the nodes around a split is maximized. Tested: Mac OS X/PPC 10.4 (amazon) Linux/32 2.6 (chicago) Linux/64 2.6 (chicago2)
* [svn-r12638] Description:Quincey Koziol2006-09-041-2/+10
| | | | | | | | | | | | Split edge nodes in the tree with a 1->2 node split, instead of a 2->3 node split, which creates a more dense tree when a pattern of record insertions occurs (because it leaves behind full nodes instead of 2/3 full nodes). Tested: FreeBSD/32 4.11 (sleipnir) Linux/64 2.4 (mir) Linux/32 2.4 (heping) Solaris/64 2.9 (shanti)
* [svn-r12474] Quincey Koziol2006-07-151-1/+2
| | | | | | | | Clean up some compiler warnings. Tested on: FreeBSD 4.11 (sleipnir) Too minor to require h5committest
* [svn-r12093] Purpose:Quincey Koziol2006-03-151-0/+5
| | | | | | | | | | | | | Code checkpoint Description: Checkpoint fractal heap changes - mostly internal changes to better handle more direct blocks from root indirect block. Platforms tested: FreeBSD 4.11 (sleipnir) Linux 2.4 (chicago) Mac OS X (amazon)
* [svn-r12085] Purpose:Quincey Koziol2006-03-141-1/+1
| | | | | | | | | | Bug fix Description: Correct function name in FUNC_ENTER macro. Platforms tested: None, just eyeballed, too minor to require more.
* [svn-r12084] Purpose:Quincey Koziol2006-03-131-0/+107
Code checkpoint Description: The fractal heap code is reasonably stable and is passing all its current tests, so checkpoint everything with CVS. Also, add "statistics" module for v2 B-trees code, which is only a stub right now. Platforms tested: FreeBSD 4.11 (sleipnir) Mac OSX (amazon) Linux 2.4 (chicago)
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// Copyright 2007, Google Inc.
// All rights reserved.
//
// Redistribution and use in source and binary forms, with or without
// modification, are permitted provided that the following conditions are
// met:
//
//     * Redistributions of source code must retain the above copyright
// notice, this list of conditions and the following disclaimer.
//     * Redistributions in binary form must reproduce the above
// copyright notice, this list of conditions and the following disclaimer
// in the documentation and/or other materials provided with the
// distribution.
//     * Neither the name of Google Inc. nor the names of its
// contributors may be used to endorse or promote products derived from
// this software without specific prior written permission.
//
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
// A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
// OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
// LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
// DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
// THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.


// Google Mock - a framework for writing C++ mock classes.
//
// This file implements some commonly used actions.

// GOOGLETEST_CM0002 DO NOT DELETE

#ifndef GMOCK_INCLUDE_GMOCK_GMOCK_ACTIONS_H_
#define GMOCK_INCLUDE_GMOCK_GMOCK_ACTIONS_H_

#ifndef _WIN32_WCE
# include <errno.h>
#endif

#include <algorithm>
#include <functional>
#include <memory>
#include <string>
#include <type_traits>
#include <utility>

#include "gmock/internal/gmock-internal-utils.h"
#include "gmock/internal/gmock-port.h"

#ifdef _MSC_VER
# pragma warning(push)
# pragma warning(disable:4100)
#endif

namespace testing {

// To implement an action Foo, define:
//   1. a class FooAction that implements the ActionInterface interface, and
//   2. a factory function that creates an Action object from a
//      const FooAction*.
//
// The two-level delegation design follows that of Matcher, providing
// consistency for extension developers.  It also eases ownership
// management as Action objects can now be copied like plain values.

namespace internal {

// BuiltInDefaultValueGetter<T, true>::Get() returns a
// default-constructed T value.  BuiltInDefaultValueGetter<T,
// false>::Get() crashes with an error.
//
// This primary template is used when kDefaultConstructible is true.
template <typename T, bool kDefaultConstructible>
struct BuiltInDefaultValueGetter {
  static T Get() { return T(); }
};
template <typename T>
struct BuiltInDefaultValueGetter<T, false> {
  static T Get() {
    Assert(false, __FILE__, __LINE__,
           "Default action undefined for the function return type.");
    return internal::Invalid<T>();
    // The above statement will never be reached, but is required in
    // order for this function to compile.
  }
};

// BuiltInDefaultValue<T>::Get() returns the "built-in" default value
// for type T, which is NULL when T is a raw pointer type, 0 when T is
// a numeric type, false when T is bool, or "" when T is string or
// std::string.  In addition, in C++11 and above, it turns a
// default-constructed T value if T is default constructible.  For any
// other type T, the built-in default T value is undefined, and the
// function will abort the process.
template <typename T>
class BuiltInDefaultValue {
 public:
  // This function returns true if type T has a built-in default value.
  static bool Exists() {
    return ::std::is_default_constructible<T>::value;
  }

  static T Get() {
    return BuiltInDefaultValueGetter<
        T, ::std::is_default_constructible<T>::value>::Get();
  }
};

// This partial specialization says that we use the same built-in
// default value for T and const T.
template <typename T>
class BuiltInDefaultValue<const T> {
 public:
  static bool Exists() { return BuiltInDefaultValue<T>::Exists(); }
  static T Get() { return BuiltInDefaultValue<T>::Get(); }
};

// This partial specialization defines the default values for pointer
// types.
template <typename T>
class BuiltInDefaultValue<T*> {
 public:
  static bool Exists() { return true; }
  static T* Get() { return nullptr; }
};

// The following specializations define the default values for
// specific types we care about.
#define GMOCK_DEFINE_DEFAULT_ACTION_FOR_RETURN_TYPE_(type, value) \
  template <> \
  class BuiltInDefaultValue<type> { \
   public: \
    static bool Exists() { return true; } \
    static type Get() { return value; } \
  }

GMOCK_DEFINE_DEFAULT_ACTION_FOR_RETURN_TYPE_(void, );  // NOLINT
GMOCK_DEFINE_DEFAULT_ACTION_FOR_RETURN_TYPE_(::std::string, "");
GMOCK_DEFINE_DEFAULT_ACTION_FOR_RETURN_TYPE_(bool, false);
GMOCK_DEFINE_DEFAULT_ACTION_FOR_RETURN_TYPE_(unsigned char, '\0');
GMOCK_DEFINE_DEFAULT_ACTION_FOR_RETURN_TYPE_(signed char, '\0');
GMOCK_DEFINE_DEFAULT_ACTION_FOR_RETURN_TYPE_(char, '\0');

// There's no need for a default action for signed wchar_t, as that
// type is the same as wchar_t for gcc, and invalid for MSVC.
//
// There's also no need for a default action for unsigned wchar_t, as
// that type is the same as unsigned int for gcc, and invalid for
// MSVC.
#if GMOCK_WCHAR_T_IS_NATIVE_
GMOCK_DEFINE_DEFAULT_ACTION_FOR_RETURN_TYPE_(wchar_t, 0U);  // NOLINT
#endif

GMOCK_DEFINE_DEFAULT_ACTION_FOR_RETURN_TYPE_(unsigned short, 0U);  // NOLINT
GMOCK_DEFINE_DEFAULT_ACTION_FOR_RETURN_TYPE_(signed short, 0);     // NOLINT
GMOCK_DEFINE_DEFAULT_ACTION_FOR_RETURN_TYPE_(unsigned int, 0U);
GMOCK_DEFINE_DEFAULT_ACTION_FOR_RETURN_TYPE_(signed int, 0);
GMOCK_DEFINE_DEFAULT_ACTION_FOR_RETURN_TYPE_(unsigned long, 0UL);  // NOLINT
GMOCK_DEFINE_DEFAULT_ACTION_FOR_RETURN_TYPE_(signed long, 0L);     // NOLINT
GMOCK_DEFINE_DEFAULT_ACTION_FOR_RETURN_TYPE_(UInt64, 0);
GMOCK_DEFINE_DEFAULT_ACTION_FOR_RETURN_TYPE_(Int64, 0);
GMOCK_DEFINE_DEFAULT_ACTION_FOR_RETURN_TYPE_(float, 0);
GMOCK_DEFINE_DEFAULT_ACTION_FOR_RETURN_TYPE_(double, 0);

#undef GMOCK_DEFINE_DEFAULT_ACTION_FOR_RETURN_TYPE_

}  // namespace internal

// When an unexpected function call is encountered, Google Mock will
// let it return a default value if the user has specified one for its
// return type, or if the return type has a built-in default value;
// otherwise Google Mock won't know what value to return and will have
// to abort the process.
//
// The DefaultValue<T> class allows a user to specify the
// default value for a type T that is both copyable and publicly
// destructible (i.e. anything that can be used as a function return
// type).  The usage is:
//
//   // Sets the default value for type T to be foo.
//   DefaultValue<T>::Set(foo);
template <typename T>
class DefaultValue {
 public:
  // Sets the default value for type T; requires T to be
  // copy-constructable and have a public destructor.
  static void Set(T x) {
    delete producer_;
    producer_ = new FixedValueProducer(x);
  }

  // Provides a factory function to be called to generate the default value.
  // This method can be used even if T is only move-constructible, but it is not
  // limited to that case.
  typedef T (*FactoryFunction)();
  static void SetFactory(FactoryFunction factory) {
    delete producer_;
    producer_ = new FactoryValueProducer(factory);
  }

  // Unsets the default value for type T.
  static void Clear() {
    delete producer_;
    producer_ = nullptr;
  }

  // Returns true if the user has set the default value for type T.
  static bool IsSet() { return producer_ != nullptr; }

  // Returns true if T has a default return value set by the user or there
  // exists a built-in default value.
  static bool Exists() {
    return IsSet() || internal::BuiltInDefaultValue<T>::Exists();
  }

  // Returns the default value for type T if the user has set one;
  // otherwise returns the built-in default value. Requires that Exists()
  // is true, which ensures that the return value is well-defined.
  static T Get() {
    return producer_ == nullptr ? internal::BuiltInDefaultValue<T>::Get()
                                : producer_->Produce();
  }

 private:
  class ValueProducer {
   public:
    virtual ~ValueProducer() {}
    virtual T Produce() = 0;
  };

  class FixedValueProducer : public ValueProducer {
   public:
    explicit FixedValueProducer(T value) : value_(value) {}
    T Produce() override { return value_; }

   private:
    const T value_;
    GTEST_DISALLOW_COPY_AND_ASSIGN_(FixedValueProducer);
  };

  class FactoryValueProducer : public ValueProducer {
   public:
    explicit FactoryValueProducer(FactoryFunction factory)
        : factory_(factory) {}
    T Produce() override { return factory_(); }

   private:
    const FactoryFunction factory_;
    GTEST_DISALLOW_COPY_AND_ASSIGN_(FactoryValueProducer);
  };

  static ValueProducer* producer_;
};

// This partial specialization allows a user to set default values for
// reference types.
template <typename T>
class DefaultValue<T&> {
 public:
  // Sets the default value for type T&.
  static void Set(T& x) {  // NOLINT
    address_ = &x;
  }

  // Unsets the default value for type T&.
  static void Clear() { address_ = nullptr; }

  // Returns true if the user has set the default value for type T&.
  static bool IsSet() { return address_ != nullptr; }

  // Returns true if T has a default return value set by the user or there
  // exists a built-in default value.
  static bool Exists() {
    return IsSet() || internal::BuiltInDefaultValue<T&>::Exists();
  }

  // Returns the default value for type T& if the user has set one;
  // otherwise returns the built-in default value if there is one;
  // otherwise aborts the process.
  static T& Get() {
    return address_ == nullptr ? internal::BuiltInDefaultValue<T&>::Get()
                               : *address_;
  }

 private:
  static T* address_;
};

// This specialization allows DefaultValue<void>::Get() to
// compile.
template <>
class DefaultValue<void> {
 public:
  static bool Exists() { return true; }
  static void Get() {}
};

// Points to the user-set default value for type T.
template <typename T>
typename DefaultValue<T>::ValueProducer* DefaultValue<T>::producer_ = nullptr;

// Points to the user-set default value for type T&.
template <typename T>
T* DefaultValue<T&>::address_ = nullptr;

// Implement this interface to define an action for function type F.
template <typename F>
class ActionInterface {
 public:
  typedef typename internal::Function<F>::Result Result;
  typedef typename internal::Function<F>::ArgumentTuple ArgumentTuple;

  ActionInterface() {}
  virtual ~ActionInterface() {}

  // Performs the action.  This method is not const, as in general an
  // action can have side effects and be stateful.  For example, a
  // get-the-next-element-from-the-collection action will need to
  // remember the current element.
  virtual Result Perform(const ArgumentTuple& args) = 0;

 private:
  GTEST_DISALLOW_COPY_AND_ASSIGN_(ActionInterface);
};

// An Action<F> is a copyable and IMMUTABLE (except by assignment)
// object that represents an action to be taken when a mock function
// of type F is called.  The implementation of Action<T> is just a
// std::shared_ptr to const ActionInterface<T>. Don't inherit from Action!
// You can view an object implementing ActionInterface<F> as a
// concrete action (including its current state), and an Action<F>
// object as a handle to it.
template <typename F>
class Action {
  // Adapter class to allow constructing Action from a legacy ActionInterface.
  // New code should create Actions from functors instead.
  struct ActionAdapter {
    // Adapter must be copyable to satisfy std::function requirements.
    ::std::shared_ptr<ActionInterface<F>> impl_;

    template <typename... Args>
    typename internal::Function<F>::Result operator()(Args&&... args) {
      return impl_->Perform(
          ::std::forward_as_tuple(::std::forward<Args>(args)...));
    }
  };

 public:
  typedef typename internal::Function<F>::Result Result;
  typedef typename internal::Function<F>::ArgumentTuple ArgumentTuple;

  // Constructs a null Action.  Needed for storing Action objects in
  // STL containers.
  Action() {}

  // Construct an Action from a specified callable.
  // This cannot take std::function directly, because then Action would not be
  // directly constructible from lambda (it would require two conversions).
  template <typename G,
            typename = typename ::std::enable_if<
                ::std::is_constructible<::std::function<F>, G>::value>::type>
  Action(G&& fun) : fun_(::std::forward<G>(fun)) {}  // NOLINT

  // Constructs an Action from its implementation.
  explicit Action(ActionInterface<F>* impl)
      : fun_(ActionAdapter{::std::shared_ptr<ActionInterface<F>>(impl)}) {}

  // This constructor allows us to turn an Action<Func> object into an
  // Action<F>, as long as F's arguments can be implicitly converted
  // to Func's and Func's return type can be implicitly converted to F's.
  template <typename Func>
  explicit Action(const Action<Func>& action) : fun_(action.fun_) {}

  // Returns true if this is the DoDefault() action.
  bool IsDoDefault() const { return fun_ == nullptr; }

  // Performs the action.  Note that this method is const even though
  // the corresponding method in ActionInterface is not.  The reason
  // is that a const Action<F> means that it cannot be re-bound to
  // another concrete action, not that the concrete action it binds to
  // cannot change state.  (Think of the difference between a const
  // pointer and a pointer to const.)
  Result Perform(ArgumentTuple args) const {
    if (IsDoDefault()) {
      internal::IllegalDoDefault(__FILE__, __LINE__);
    }
    return internal::Apply(fun_, ::std::move(args));
  }

 private:
  template <typename G>
  friend class Action;

  // fun_ is an empty function if this is the DoDefault() action.
  ::std::function<F> fun_;
};

// The PolymorphicAction class template makes it easy to implement a
// polymorphic action (i.e. an action that can be used in mock
// functions of than one type, e.g. Return()).
//
// To define a polymorphic action, a user first provides a COPYABLE
// implementation class that has a Perform() method template:
//
//   class FooAction {
//    public:
//     template <typename Result, typename ArgumentTuple>
//     Result Perform(const ArgumentTuple& args) const {
//       // Processes the arguments and returns a result, using
//       // std::get<N>(args) to get the N-th (0-based) argument in the tuple.
//     }
//     ...
//   };
//
// Then the user creates the polymorphic action using
// MakePolymorphicAction(object) where object has type FooAction.  See
// the definition of Return(void) and SetArgumentPointee<N>(value) for
// complete examples.
template <typename Impl>
class PolymorphicAction {
 public:
  explicit PolymorphicAction(const Impl& impl) : impl_(impl) {}

  template <typename F>
  operator Action<F>() const {
    return Action<F>(new MonomorphicImpl<F>(impl_));
  }

 private:
  template <typename F>
  class MonomorphicImpl : public ActionInterface<F> {
   public:
    typedef typename internal::Function<F>::Result Result;
    typedef typename internal::Function<F>::ArgumentTuple ArgumentTuple;

    explicit MonomorphicImpl(const Impl& impl) : impl_(impl) {}

    Result Perform(const ArgumentTuple& args) override {
      return impl_.template Perform<Result>(args);
    }

   private:
    Impl impl_;

    GTEST_DISALLOW_ASSIGN_(MonomorphicImpl);
  };

  Impl impl_;

  GTEST_DISALLOW_ASSIGN_(PolymorphicAction);
};

// Creates an Action from its implementation and returns it.  The
// created Action object owns the implementation.
template <typename F>
Action<F> MakeAction(ActionInterface<F>* impl) {
  return Action<F>(impl);
}

// Creates a polymorphic action from its implementation.  This is
// easier to use than the PolymorphicAction<Impl> constructor as it
// doesn't require you to explicitly write the template argument, e.g.
//
//   MakePolymorphicAction(foo);
// vs
//   PolymorphicAction<TypeOfFoo>(foo);
template <typename Impl>
inline PolymorphicAction<Impl> MakePolymorphicAction(const Impl& impl) {
  return PolymorphicAction<Impl>(impl);
}

namespace internal {

// Helper struct to specialize ReturnAction to execute a move instead of a copy
// on return. Useful for move-only types, but could be used on any type.
template <typename T>
struct ByMoveWrapper {
  explicit ByMoveWrapper(T value) : payload(std::move(value)) {}
  T payload;
};

// Implements the polymorphic Return(x) action, which can be used in
// any function that returns the type of x, regardless of the argument
// types.
//
// Note: The value passed into Return must be converted into
// Function<F>::Result when this action is cast to Action<F> rather than
// when that action is performed. This is important in scenarios like
//
// MOCK_METHOD1(Method, T(U));
// ...
// {
//   Foo foo;
//   X x(&foo);
//   EXPECT_CALL(mock, Method(_)).WillOnce(Return(x));
// }
//
// In the example above the variable x holds reference to foo which leaves
// scope and gets destroyed.  If copying X just copies a reference to foo,
// that copy will be left with a hanging reference.  If conversion to T
// makes a copy of foo, the above code is safe. To support that scenario, we
// need to make sure that the type conversion happens inside the EXPECT_CALL
// statement, and conversion of the result of Return to Action<T(U)> is a
// good place for that.
//
// The real life example of the above scenario happens when an invocation
// of gtl::Container() is passed into Return.
//
template <typename R>
class ReturnAction {
 public:
  // Constructs a ReturnAction object from the value to be returned.
  // 'value' is passed by value instead of by const reference in order
  // to allow Return("string literal") to compile.
  explicit ReturnAction(R value) : value_(new R(std::move(value))) {}

  // This template type conversion operator allows Return(x) to be
  // used in ANY function that returns x's type.
  template <typename F>
  operator Action<F>() const {  // NOLINT
    // Assert statement belongs here because this is the best place to verify
    // conditions on F. It produces the clearest error messages
    // in most compilers.
    // Impl really belongs in this scope as a local class but can't
    // because MSVC produces duplicate symbols in different translation units
    // in this case. Until MS fixes that bug we put Impl into the class scope
    // and put the typedef both here (for use in assert statement) and
    // in the Impl class. But both definitions must be the same.
    typedef typename Function<F>::Result Result;
    GTEST_COMPILE_ASSERT_(
        !is_reference<Result>::value,
        use_ReturnRef_instead_of_Return_to_return_a_reference);
    static_assert(!std::is_void<Result>::value,
                  "Can't use Return() on an action expected to return `void`.");
    return Action<F>(new Impl<R, F>(value_));
  }

 private:
  // Implements the Return(x) action for a particular function type F.
  template <typename R_, typename F>
  class Impl : public ActionInterface<F> {
   public:
    typedef typename Function<F>::Result Result;
    typedef typename Function<F>::ArgumentTuple ArgumentTuple;

    // The implicit cast is necessary when Result has more than one
    // single-argument constructor (e.g. Result is std::vector<int>) and R
    // has a type conversion operator template.  In that case, value_(value)
    // won't compile as the compiler doesn't known which constructor of
    // Result to call.  ImplicitCast_ forces the compiler to convert R to
    // Result without considering explicit constructors, thus resolving the
    // ambiguity. value_ is then initialized using its copy constructor.
    explicit Impl(const std::shared_ptr<R>& value)
        : value_before_cast_(*value),
          value_(ImplicitCast_<Result>(value_before_cast_)) {}

    Result Perform(const ArgumentTuple&) override { return value_; }

   private:
    GTEST_COMPILE_ASSERT_(!is_reference<Result>::value,
                          Result_cannot_be_a_reference_type);
    // We save the value before casting just in case it is being cast to a
    // wrapper type.
    R value_before_cast_;
    Result value_;

    GTEST_DISALLOW_COPY_AND_ASSIGN_(Impl);
  };

  // Partially specialize for ByMoveWrapper. This version of ReturnAction will
  // move its contents instead.
  template <typename R_, typename F>
  class Impl<ByMoveWrapper<R_>, F> : public ActionInterface<F> {
   public:
    typedef typename Function<F>::Result Result;
    typedef typename Function<F>::ArgumentTuple ArgumentTuple;

    explicit Impl(const std::shared_ptr<R>& wrapper)
        : performed_(false), wrapper_(wrapper) {}

    Result Perform(const ArgumentTuple&) override {
      GTEST_CHECK_(!performed_)
          << "A ByMove() action should only be performed once.";
      performed_ = true;
      return std::move(wrapper_->payload);
    }

   private:
    bool performed_;
    const std::shared_ptr<R> wrapper_;

    GTEST_DISALLOW_ASSIGN_(Impl);
  };

  const std::shared_ptr<R> value_;

  GTEST_DISALLOW_ASSIGN_(ReturnAction);
};

// Implements the ReturnNull() action.
class ReturnNullAction {
 public:
  // Allows ReturnNull() to be used in any pointer-returning function. In C++11
  // this is enforced by returning nullptr, and in non-C++11 by asserting a
  // pointer type on compile time.
  template <typename Result, typename ArgumentTuple>
  static Result Perform(const ArgumentTuple&) {
    return nullptr;
  }
};

// Implements the Return() action.
class ReturnVoidAction {
 public:
  // Allows Return() to be used in any void-returning function.
  template <typename Result, typename ArgumentTuple>
  static void Perform(const ArgumentTuple&) {
    CompileAssertTypesEqual<void, Result>();
  }
};

// Implements the polymorphic ReturnRef(x) action, which can be used
// in any function that returns a reference to the type of x,
// regardless of the argument types.
template <typename T>
class ReturnRefAction {
 public:
  // Constructs a ReturnRefAction object from the reference to be returned.
  explicit ReturnRefAction(T& ref) : ref_(ref) {}  // NOLINT

  // This template type conversion operator allows ReturnRef(x) to be
  // used in ANY function that returns a reference to x's type.
  template <typename F>
  operator Action<F>() const {
    typedef typename Function<F>::Result Result;
    // Asserts that the function return type is a reference.  This
    // catches the user error of using ReturnRef(x) when Return(x)
    // should be used, and generates some helpful error message.
    GTEST_COMPILE_ASSERT_(internal::is_reference<Result>::value,
                          use_Return_instead_of_ReturnRef_to_return_a_value);
    return Action<F>(new Impl<F>(ref_));
  }

 private:
  // Implements the ReturnRef(x) action for a particular function type F.
  template <typename F>
  class Impl : public ActionInterface<F> {
   public:
    typedef typename Function<F>::Result Result;
    typedef typename Function<F>::ArgumentTuple ArgumentTuple;

    explicit Impl(T& ref) : ref_(ref) {}  // NOLINT

    Result Perform(const ArgumentTuple&) override { return ref_; }

   private:
    T& ref_;

    GTEST_DISALLOW_ASSIGN_(Impl);
  };

  T& ref_;

  GTEST_DISALLOW_ASSIGN_(ReturnRefAction);
};

// Implements the polymorphic ReturnRefOfCopy(x) action, which can be
// used in any function that returns a reference to the type of x,
// regardless of the argument types.
template <typename T>
class ReturnRefOfCopyAction {
 public:
  // Constructs a ReturnRefOfCopyAction object from the reference to
  // be returned.
  explicit ReturnRefOfCopyAction(const T& value) : value_(value) {}  // NOLINT

  // This template type conversion operator allows ReturnRefOfCopy(x) to be
  // used in ANY function that returns a reference to x's type.
  template <typename F>
  operator Action<F>() const {
    typedef typename Function<F>::Result Result;
    // Asserts that the function return type is a reference.  This
    // catches the user error of using ReturnRefOfCopy(x) when Return(x)
    // should be used, and generates some helpful error message.
    GTEST_COMPILE_ASSERT_(
        internal::is_reference<Result>::value,
        use_Return_instead_of_ReturnRefOfCopy_to_return_a_value);
    return Action<F>(new Impl<F>(value_));
  }

 private:
  // Implements the ReturnRefOfCopy(x) action for a particular function type F.
  template <typename F>
  class Impl : public ActionInterface<F> {
   public:
    typedef typename Function<F>::Result Result;
    typedef typename Function<F>::ArgumentTuple ArgumentTuple;

    explicit Impl(const T& value) : value_(value) {}  // NOLINT

    Result Perform(const ArgumentTuple&) override { return value_; }

   private:
    T value_;

    GTEST_DISALLOW_ASSIGN_(Impl);
  };

  const T value_;

  GTEST_DISALLOW_ASSIGN_(ReturnRefOfCopyAction);
};

// Implements the polymorphic DoDefault() action.
class DoDefaultAction {
 public:
  // This template type conversion operator allows DoDefault() to be
  // used in any function.
  template <typename F>
  operator Action<F>() const { return Action<F>(); }  // NOLINT
};

// Implements the Assign action to set a given pointer referent to a
// particular value.
template <typename T1, typename T2>
class AssignAction {
 public:
  AssignAction(T1* ptr, T2 value) : ptr_(ptr), value_(value) {}

  template <typename Result, typename ArgumentTuple>
  void Perform(const ArgumentTuple& /* args */) const {
    *ptr_ = value_;
  }

 private:
  T1* const ptr_;
  const T2 value_;

  GTEST_DISALLOW_ASSIGN_(AssignAction);
};

#if !GTEST_OS_WINDOWS_MOBILE

// Implements the SetErrnoAndReturn action to simulate return from
// various system calls and libc functions.
template <typename T>
class SetErrnoAndReturnAction {
 public:
  SetErrnoAndReturnAction(int errno_value, T result)
      : errno_(errno_value),
        result_(result) {}
  template <typename Result, typename ArgumentTuple>
  Result Perform(const ArgumentTuple& /* args */) const {
    errno = errno_;
    return result_;
  }

 private:
  const int errno_;
  const T result_;

  GTEST_DISALLOW_ASSIGN_(SetErrnoAndReturnAction);
};

#endif  // !GTEST_OS_WINDOWS_MOBILE

// Implements the SetArgumentPointee<N>(x) action for any function
// whose N-th argument (0-based) is a pointer to x's type.
template <size_t N, typename A, typename = void>
struct SetArgumentPointeeAction {
  A value;

  template <typename... Args>
  void operator()(const Args&... args) const {
    *::std::get<N>(std::tie(args...)) = value;
  }
};

// Implements the Invoke(object_ptr, &Class::Method) action.
template <class Class, typename MethodPtr>
struct InvokeMethodAction {
  Class* const obj_ptr;
  const MethodPtr method_ptr;

  template <typename... Args>
  auto operator()(Args&&... args) const
      -> decltype((obj_ptr->*method_ptr)(std::forward<Args>(args)...)) {
    return (obj_ptr->*method_ptr)(std::forward<Args>(args)...);
  }
};

// Implements the InvokeWithoutArgs(f) action.  The template argument
// FunctionImpl is the implementation type of f, which can be either a
// function pointer or a functor.  InvokeWithoutArgs(f) can be used as an
// Action<F> as long as f's type is compatible with F.
template <typename FunctionImpl>
struct InvokeWithoutArgsAction {
  FunctionImpl function_impl;

  // Allows InvokeWithoutArgs(f) to be used as any action whose type is
  // compatible with f.
  template <typename... Args>
  auto operator()(const Args&...) -> decltype(function_impl()) {
    return function_impl();
  }
};

// Implements the InvokeWithoutArgs(object_ptr, &Class::Method) action.
template <class Class, typename MethodPtr>
struct InvokeMethodWithoutArgsAction {
  Class* const obj_ptr;
  const MethodPtr method_ptr;

  using ReturnType = typename std::result_of<MethodPtr(Class*)>::type;

  template <typename... Args>
  ReturnType operator()(const Args&...) const {
    return (obj_ptr->*method_ptr)();
  }
};

// Implements the IgnoreResult(action) action.
template <typename A>
class IgnoreResultAction {
 public:
  explicit IgnoreResultAction(const A& action) : action_(action) {}

  template <typename F>
  operator Action<F>() const {
    // Assert statement belongs here because this is the best place to verify
    // conditions on F. It produces the clearest error messages
    // in most compilers.
    // Impl really belongs in this scope as a local class but can't
    // because MSVC produces duplicate symbols in different translation units
    // in this case. Until MS fixes that bug we put Impl into the class scope
    // and put the typedef both here (for use in assert statement) and
    // in the Impl class. But both definitions must be the same.
    typedef typename internal::Function<F>::Result Result;

    // Asserts at compile time that F returns void.
    CompileAssertTypesEqual<void, Result>();

    return Action<F>(new Impl<F>(action_));
  }

 private:
  template <typename F>
  class Impl : public ActionInterface<F> {
   public:
    typedef typename internal::Function<F>::Result Result;
    typedef typename internal::Function<F>::ArgumentTuple ArgumentTuple;

    explicit Impl(const A& action) : action_(action) {}

    void Perform(const ArgumentTuple& args) override {
      // Performs the action and ignores its result.
      action_.Perform(args);
    }

   private:
    // Type OriginalFunction is the same as F except that its return
    // type is IgnoredValue.
    typedef typename internal::Function<F>::MakeResultIgnoredValue
        OriginalFunction;

    const Action<OriginalFunction> action_;

    GTEST_DISALLOW_ASSIGN_(Impl);
  };

  const A action_;

  GTEST_DISALLOW_ASSIGN_(IgnoreResultAction);
};

template <typename InnerAction, size_t... I>
struct WithArgsAction {
  InnerAction action;

  // The inner action could be anything convertible to Action<X>.
  // We use the conversion operator to detect the signature of the inner Action.
  template <typename R, typename... Args>
  operator Action<R(Args...)>() const {  // NOLINT
    Action<R(typename std::tuple_element<I, std::tuple<Args...>>::type...)>
        converted(action);

    return [converted](Args... args) -> R {
      return converted.Perform(std::forward_as_tuple(
        std::get<I>(std::forward_as_tuple(std::forward<Args>(args)...))...));
    };
  }
};

template <typename... Actions>
struct DoAllAction {
 private:
  template <typename... Args, size_t... I>
  std::vector<Action<void(Args...)>> Convert(IndexSequence<I...>) const {
    return {std::get<I>(actions)...};
  }

 public:
  std::tuple<Actions...> actions;

  template <typename R, typename... Args>
  operator Action<R(Args...)>() const {  // NOLINT
    struct Op {
      std::vector<Action<void(Args...)>> converted;
      Action<R(Args...)> last;
      R operator()(Args... args) const {
        auto tuple_args = std::forward_as_tuple(std::forward<Args>(args)...);
        for (auto& a : converted) {
          a.Perform(tuple_args);
        }
        return last.Perform(tuple_args);
      }
    };
    return Op{Convert<Args...>(MakeIndexSequence<sizeof...(Actions) - 1>()),
              std::get<sizeof...(Actions) - 1>(actions)};
  }
};

}  // namespace internal

// An Unused object can be implicitly constructed from ANY value.
// This is handy when defining actions that ignore some or all of the
// mock function arguments.  For example, given
//
//   MOCK_METHOD3(Foo, double(const string& label, double x, double y));
//   MOCK_METHOD3(Bar, double(int index, double x, double y));
//
// instead of
//
//   double DistanceToOriginWithLabel(const string& label, double x, double y) {
//     return sqrt(x*x + y*y);
//   }
//   double DistanceToOriginWithIndex(int index, double x, double y) {
//     return sqrt(x*x + y*y);
//   }
//   ...
//   EXPECT_CALL(mock, Foo("abc", _, _))
//       .WillOnce(Invoke(DistanceToOriginWithLabel));
//   EXPECT_CALL(mock, Bar(5, _, _))
//       .WillOnce(Invoke(DistanceToOriginWithIndex));
//
// you could write
//
//   // We can declare any uninteresting argument as Unused.
//   double DistanceToOrigin(Unused, double x, double y) {
//     return sqrt(x*x + y*y);
//   }
//   ...
//   EXPECT_CALL(mock, Foo("abc", _, _)).WillOnce(Invoke(DistanceToOrigin));
//   EXPECT_CALL(mock, Bar(5, _, _)).WillOnce(Invoke(DistanceToOrigin));
typedef internal::IgnoredValue Unused;

// Creates an action that does actions a1, a2, ..., sequentially in
// each invocation.
template <typename... Action>
internal::DoAllAction<typename std::decay<Action>::type...> DoAll(
    Action&&... action) {
  return {std::forward_as_tuple(std::forward<Action>(action)...)};
}

// WithArg<k>(an_action) creates an action that passes the k-th
// (0-based) argument of the mock function to an_action and performs
// it.  It adapts an action accepting one argument to one that accepts
// multiple arguments.  For convenience, we also provide
// WithArgs<k>(an_action) (defined below) as a synonym.
template <size_t k, typename InnerAction>
internal::WithArgsAction<typename std::decay<InnerAction>::type, k>
WithArg(InnerAction&& action) {
  return {std::forward<InnerAction>(action)};
}

// WithArgs<N1, N2, ..., Nk>(an_action) creates an action that passes
// the selected arguments of the mock function to an_action and
// performs it.  It serves as an adaptor between actions with
// different argument lists.
template <size_t k, size_t... ks, typename InnerAction>
internal::WithArgsAction<typename std::decay<InnerAction>::type, k, ks...>
WithArgs(InnerAction&& action) {
  return {std::forward<InnerAction>(action)};
}

// WithoutArgs(inner_action) can be used in a mock function with a
// non-empty argument list to perform inner_action, which takes no
// argument.  In other words, it adapts an action accepting no
// argument to one that accepts (and ignores) arguments.
template <typename InnerAction>
internal::WithArgsAction<typename std::decay<InnerAction>::type>
WithoutArgs(InnerAction&& action) {
  return {std::forward<InnerAction>(action)};
}

// Creates an action that returns 'value'.  'value' is passed by value
// instead of const reference - otherwise Return("string literal")
// will trigger a compiler error about using array as initializer.
template <typename R>
internal::ReturnAction<R> Return(R value) {
  return internal::ReturnAction<R>(std::move(value));
}

// Creates an action that returns NULL.
inline PolymorphicAction<internal::ReturnNullAction> ReturnNull() {
  return MakePolymorphicAction(internal::ReturnNullAction());
}

// Creates an action that returns from a void function.
inline PolymorphicAction<internal::ReturnVoidAction> Return() {
  return MakePolymorphicAction(internal::ReturnVoidAction());
}

// Creates an action that returns the reference to a variable.
template <typename R>
inline internal::ReturnRefAction<R> ReturnRef(R& x) {  // NOLINT
  return internal::ReturnRefAction<R>(x);
}

// Creates an action that returns the reference to a copy of the
// argument.  The copy is created when the action is constructed and
// lives as long as the action.
template <typename R>
inline internal::ReturnRefOfCopyAction<R> ReturnRefOfCopy(const R& x) {
  return internal::ReturnRefOfCopyAction<R>(x);
}

// Modifies the parent action (a Return() action) to perform a move of the
// argument instead of a copy.
// Return(ByMove()) actions can only be executed once and will assert this
// invariant.
template <typename R>
internal::ByMoveWrapper<R> ByMove(R x) {
  return internal::ByMoveWrapper<R>(std::move(x));
}

// Creates an action that does the default action for the give mock function.
inline internal::DoDefaultAction DoDefault() {
  return internal::DoDefaultAction();
}

// Creates an action that sets the variable pointed by the N-th
// (0-based) function argument to 'value'.
template <size_t N, typename T>
internal::SetArgumentPointeeAction<N, T> SetArgPointee(T x) {
  return {std::move(x)};
}

// The following version is DEPRECATED.
template <size_t N, typename T>
internal::SetArgumentPointeeAction<N, T> SetArgumentPointee(T x) {
  return {std::move(x)};
}

// Creates an action that sets a pointer referent to a given value.
template <typename T1, typename T2>
PolymorphicAction<internal::AssignAction<T1, T2> > Assign(T1* ptr, T2 val) {
  return MakePolymorphicAction(internal::AssignAction<T1, T2>(ptr, val));
}

#if !GTEST_OS_WINDOWS_MOBILE

// Creates an action that sets errno and returns the appropriate error.
template <typename T>
PolymorphicAction<internal::SetErrnoAndReturnAction<T> >
SetErrnoAndReturn(int errval, T result) {
  return MakePolymorphicAction(
      internal::SetErrnoAndReturnAction<T>(errval, result));
}

#endif  // !GTEST_OS_WINDOWS_MOBILE

// Various overloads for Invoke().

// Legacy function.
// Actions can now be implicitly constructed from callables. No need to create
// wrapper objects.
// This function exists for backwards compatibility.
template <typename FunctionImpl>
typename std::decay<FunctionImpl>::type Invoke(FunctionImpl&& function_impl) {
  return std::forward<FunctionImpl>(function_impl);
}

// Creates an action that invokes the given method on the given object
// with the mock function's arguments.
template <class Class, typename MethodPtr>
internal::InvokeMethodAction<Class, MethodPtr> Invoke(Class* obj_ptr,
                                                      MethodPtr method_ptr) {
  return {obj_ptr, method_ptr};
}

// Creates an action that invokes 'function_impl' with no argument.
template <typename FunctionImpl>
internal::InvokeWithoutArgsAction<typename std::decay<FunctionImpl>::type>
InvokeWithoutArgs(FunctionImpl function_impl) {
  return {std::move(function_impl)};
}

// Creates an action that invokes the given method on the given object
// with no argument.
template <class Class, typename MethodPtr>
internal::InvokeMethodWithoutArgsAction<Class, MethodPtr> InvokeWithoutArgs(
    Class* obj_ptr, MethodPtr method_ptr) {
  return {obj_ptr, method_ptr};
}

// Creates an action that performs an_action and throws away its
// result.  In other words, it changes the return type of an_action to
// void.  an_action MUST NOT return void, or the code won't compile.
template <typename A>
inline internal::IgnoreResultAction<A> IgnoreResult(const A& an_action) {
  return internal::IgnoreResultAction<A>(an_action);
}

// Creates a reference wrapper for the given L-value.  If necessary,
// you can explicitly specify the type of the reference.  For example,
// suppose 'derived' is an object of type Derived, ByRef(derived)
// would wrap a Derived&.  If you want to wrap a const Base& instead,
// where Base is a base class of Derived, just write:
//
//   ByRef<const Base>(derived)
//
// N.B. ByRef is redundant with std::ref, std::cref and std::reference_wrapper.
// However, it may still be used for consistency with ByMove().
template <typename T>
inline ::std::reference_wrapper<T> ByRef(T& l_value) {  // NOLINT
  return ::std::reference_wrapper<T>(l_value);
}

}  // namespace testing

#ifdef _MSC_VER
# pragma warning(pop)
#endif


#endif  // GMOCK_INCLUDE_GMOCK_GMOCK_ACTIONS_H_