HDF5 documents and links 
Introduction to HDF5 
HDF5 User's Guide 
HDF5 Reference Manual 
HDF5 Application Developer's Guide 

HDF5 File Format Specification

  1. Introduction
  2. Disk Format Level 0 - File Metadata
    1. Disk Format Level 0A - File Signature and Super Block
    2. Disk Format Level 0B - File Driver Info
  3. Disk Format Level 1 - File Infrastructure
    1. Disk Format Level 1A - B-link Trees and B-tree Nodes
    2. Disk Format Level 1B - Group
    3. Disk Format Level 1C - Group Entry
    4. Disk Format Level 1D - Local Heaps
    5. Disk Format Level 1E - Global Heap
    6. Disk Format Level 1F - Free-space Index
  4. Disk Format Level 2 - Data Objects
    1. Disk Format Level 2a - Data Object Headers
      1. Name: NIL
      2. Name: Simple Dataspace
      3. Name: Datatype
      4. Name: Data Storage - Fill Value (Old)
      5. Name: Data Storage - Fill Value
  
  1. Disk Format Level 2 - Data Objects (Continued)
    1. Disk Format Level 2a - Data Object Headers(Continued)
      1. Name: Data Storage - Compact
      2. Name: Data Storage - External Data Files
      3. Name: Data Storage - Layout
      4. Name: Reserved - not assigned yet
      5. Name: Reserved - not assigned yet
      6. Name: Data Storage - Filter Pipeline
      7. Name: Attribute
      8. Name: Object Name
      9. Name: Object Modification Date and Time
      10. Name: Shared Object Message
      11. Name: Object Header Continuation
      12. Name: Group Message
    2. Disk Format: Level 2b - Shared Data Object Headers
    3. Disk Format: Level 2c - Data Object Data Storage
  2. Appendix


Introduction

 
HDF5 Groups
 
  Figure 1: Relationships among the HDF5 root group, other groups, and objects
 
  HDF5 Objects  
  Figure 2: HDF5 objects -- datasets, datatypes, or dataspaces
 

The format of an HDF5 file on disk encompasses several key ideas of the HDF4 and AIO file formats as well as addressing some shortcomings therein. The new format is more self-describing than the HDF4 format and is more uniformly applied to data objects in the file.

An HDF5 file appears to the user as a directed graph. The nodes of this graph are the higher-level HDF5 objects that are exposed by the HDF5 APIs:

At the lowest level, as information is actually written to the disk, an HDF5 file is made up of the following objects:

The HDF5 library uses these low-level objects to represent the higher-level objects that are then presented to the user or to applications through the APIs. For instance, a group is an object header that contains a message that points to a local heap and to a B-tree which points to symbol nodes. A dataset is an object header that contains messages that describe datatype, space, layout, filters, external files, fill value, etc with the layout message pointing to either a raw data chunk or to a B-tree that points to raw data chunks.

This Document

This document describes the lower-level data objects; the higher-level objects and their properties are described in the HDF5 User's Guide.

Three levels of information comprise the file format. Level 0 contains basic information for identifying and defining information about the file. Level 1 information contains the information about the pieces of a file shared by many objects in the file (such as a B-trees and heaps). Level 2 is the rest of the file and contains all of the data objects, with each object partitioned into header information, also known as metadata, and data.

The sizes of various fields in the following layout tables are determined by looking at the number of columns the field spans in the table. There are three exceptions: (1) The size may be overridden by specifying a size in parentheses, (2) the size of addresses is determined by the Size of Offsets field in the super block and is indicated in this document with a superscripted 'O', and (3) the size of length fields is determined by the Size of Lengths field in the super block and is indicated in this document with a superscripted 'L'.

Values for all fields in this document should be treated as unsigned integers, unless otherwise noted in the description of a field. Additionally, all metadata fields are stored in little-endian byte order.



Disk Format: Level 0 - File Metadata

Disk Format: Level 0A - File Signature and Super Block

The super block may begin at certain predefined offsets within the HDF5 file, allowing a block of unspecified content for users to place additional information at the beginning (and end) of the HDF5 file without limiting the HDF5 library's ability to manage the objects within the file itself. This feature was designed to accommodate wrapping an HDF5 file in another file format or adding descriptive information to the file without requiring the modification of the actual file's information. The super block is located by searching for the HDF5 file signature at byte offset 0, byte offset 512 and at successive locations in the file, each a multiple of two of the previous location, i.e. 0, 512, 1024, 2048, etc.

The super block is composed of a file signature, followed by super block and group version numbers, information about the sizes of offset and length values used to describe items within the file, the size of each group page, and a group entry for the root object in the file.

HDF5 Super Block Layout
byte byte byte byte

HDF5 File Signature (8 bytes)

Version # of Super Block Version # of Global Free-space Storage Version # of Root Group Symbol Table Entry Reserved (zero)
Version # of Shared Header Message Format Size of Offsets Size of Lengths Reserved (zero)
Group Leaf Node K Group Internal Node K
File Consistency Flags
Indexed Storage Internal Node K1 Reserved (zero)1
Base AddressO
Address of Global Free-space HeapO
End of File AddressO
Driver Information Block AddressO
Root Group Symbol Table Entry
(Items marked with an 'O' the above table are
of the size specified in "Size of Offsets.")
(Items marked with an '1' the above table are
new in version 1 of the superblock)

Field Name Description
HDF5 File Signature

This field contains a constant value and can be used to quickly identify a file as being an HDF5 file. The constant value is designed to allow easy identification of an HDF5 file and to allow certain types of data corruption to be detected. The file signature of an HDF5 file always contains the following values:

Decimal: 137 72 68 70 13 10 26 10
Hexadecimal: 89 48 44 46 0d 0a 1a 0a
ASCII C Notation: \211 H D F \r \n \032 \n

This signature both identifies the file as an HDF5 file and provides for immediate detection of common file-transfer problems. The first two bytes distinguish HDF5 files on systems that expect the first two bytes to identify the file type uniquely. The first byte is chosen as a non-ASCII value to reduce the probability that a text file may be misrecognized as an HDF5 file; also, it catches bad file transfers that clear bit 7. Bytes two through four name the format. The CR-LF sequence catches bad file transfers that alter newline sequences. The control-Z character stops file display under MS-DOS. The final line feed checks for the inverse of the CR-LF translation problem. (This is a direct descendent of the PNG file signature.)

This field is present in version 0+ of the superblock.

Version Number of the Super Block

This value is used to determine the format of the information in the super block. When the format of the information in the super block is changed, the version number is incremented to the next integer and can be used to determine how the information in the super block is formatted.

Values of 0 and 1 are defined for this field.

This field is present in version 0+ of the superblock.

Version Number of the File Free-space Information

This value is used to determine the format of the information in the File Free-space Information.

The only value currently valid in this field is '0', which indicates that the free space index is formatted as described below.

This field is present in version 0+ of the superblock.

Version Number of the Root Group Symbol Table Entry

This value is used to determine the format of the information in the Root Group Symbol Table Entry. When the format of the information in that field is changed, the version number is incremented to the next integer and can be used to determine how the information in the field is formatted.

The only value currently valid in this field is '0', which indicates that the root group symbol table entry is formatted as described below.

This field is present in version 0+ of the superblock.

Version Number of the Shared Header Message Format

This value is used to determine the format of the information in a shared object header message, which is stored in the global small-data heap. Since the format of the shared header messages differs from the private header messages, a version number is used to identify changes in the format.

The only value currently valid in this field is '0', which indicates that shared header messages are formatted as described below.

This field is present in version 0+ of the superblock.

Size of Offsets

This value contains the number of bytes used to store addresses in the file. The values for the addresses of objects in the file are offsets relative to a base address, usually the address of the super block signature. This allows a wrapper to be added after the file is created without invalidating the internal offset locations.

This field is present in version 0+ of the superblock.

Size of Lengths

This value contains the number of bytes used to store the size of an object.

This field is present in version 0+ of the superblock.

Group Leaf Node K

Each leaf node of a group B-tree will have at least this many entries but not more than twice this many. If a group has a single leaf node then it may have fewer entries.

This value must be greater than zero.

See the description of B-trees below.

This field is present in version 0+ of the superblock.

Group Internal Node K

Each internal node of a group B-tree will have at least this many entries but not more than twice this many. If the group has only one internal node then it might have fewer entries.

This value must be greater than zero.

See the description of B-trees below.

This field is present in version 0+ of the superblock.

File Consistency Flags

This value contains flags to indicate information about the consistency of the information contained within the file. Currently, the following bit flags are defined:

  • Bit 0 set indicates that the file is opened for write-access.
  • Bit 1 set indicates that the file has been verified for consistency and is guaranteed to be consistent with the format defined in this document.
  • Bits 2-31 are reserved for future use.
Bit 0 should be set as the first action when a file is opened for write access and should be cleared only as the final action when closing a file. Bit 1 should be cleared during normal access to a file and only set after the file's consistency is guaranteed by the library or a consistency utility.

This field is present in version 0+ of the superblock.

Indexed Storage Internal Node K

Each internal node of a indexed storage B-tree will have at least this many entries but not more than twice this many. If the group has only one internal node then it might have fewer entries.

This value must be greater than zero.

See the description of B-trees below.

This field is present in version 1+ of the superblock.

Base Address

This is the absolute file address of the first byte of the HDF5 data within the file. The library currently constrains this value to be the absolute file address of the super block itself when creating new files; future versions of the library may provide greater flexibility. When opening an existing file and this address does not match the offset of the superblock, the library assumes that the entire contents of the HDF5 file have been adjusted in the file and adjusts the base address and end of file address to reflect their new positions in the file. Unless otherwise noted, all other file addresses are relative to this base address.

This field is present in version 0+ of the superblock.

Address of Global Free-space Index

Free-space management is not yet defined in the HDF5 file format and is not handled by the library. Currently this field always contains the undefined address.

This field is present in version 0+ of the superblock.

End of File Address

This is the absolute file address of the first byte past the end of all HDF5 data. It is used to determine whether a file has been accidently truncated and as an address where file data allocation can occur if space from the free list is not used.

This field is present in version 0+ of the superblock.

Driver Information Block Address

This is the relative file address of the file driver information block which contains driver-specific information needed to reopen the file. If there is no driver information block then this entry should be the undefined address.

This field is present in version 0+ of the superblock.

Root Group Symbol Table Entry

This is the symbol table entry of the root group, which serves as the entry point into the group graph for the file.

This field is present in version 0+ of the superblock.

Disk Format: Level 0B - File Driver Info

The file driver information block is an optional region of the file which contains information needed by the file driver in order to reopen a file. The format of the file driver information block is:

Driver Information Block
byte byte byte byte
Version Reserved (zero)
Driver Information Size (4 bytes)

Driver Identification (8 bytes)



Driver Information (n bytes)



Field Name Description
Version

The version number of the driver information block. The file format documented here is version zero.

Driver Information Size

The size in bytes of the Driver Information part of this structure.

Driver Identification

This is an eight-byte ASCII string without null termination which identifies the driver and version number of the Driver Information block. The predefined drivers supplied with the HDF5 library are identified by the letters NCSA followed by the first four characters of the driver name. If the Driver Information block is not the original version then the last letter(s) of the identification will be replaced by a version number in ASCII.

For example, the various versions of the family driver will be identified by NCSAfami, NCSAfam0, NCSAfam1, etc. (NCSAfami is simply NCSAfamily truncated to eight characters. Subsequent identifiers will be created by substituting sequential numerical values for the final character, starting with zero.)

Identification for user-defined drivers is arbitrary but should be unique and avoid the four character prefix "NCSA".

Driver Information Driver information is stored in a format defined by the file driver and encoded/decoded by the driver callbacks invoked from the H5FD_sb_encode and H5FD_sb_decode functions.


Disk Format: Level 1 - File Infrastructure

Disk Format: Level 1A - B-link Trees and B-tree Nodes

B-link trees allow flexible storage for objects which tend to grow in ways that cause the object to be stored discontiguously. B-trees are described in various algorithms books including "Introduction to Algorithms" by Thomas H. Cormen, Charles E. Leiserson, and Ronald L. Rivest. The B-link tree, in which the sibling nodes at a particular level in the tree are stored in a doubly-linked list, is described in the "Efficient Locking for Concurrent Operations on B-trees" paper by Phillip Lehman and S. Bing Yao as published in the ACM Transactions on Database Systems, Vol. 6, No. 4, December 1981.

The B-link trees implemented by the file format contain one more key than the number of children. In other words, each child pointer out of a B-tree node has a left key and a right key. The pointers out of internal nodes point to sub-trees while the pointers out of leaf nodes point to symbol nodes and raw data chunks. Aside from that difference, internal nodes and leaf nodes are identical.

B-tree Nodes
byte byte byte byte
Signature
Node Type Node Level Entries Used
Address of Left SiblingO
Address of Right SiblingO
Key 0 (variable size)
Address of Child 0O
Key 1 (variable size)
Address of Child 1O
...
Key 2K (variable size)
Address of Child 2KO
Key 2K+1 (variable size)
(Items marked with an 'O' the above table are
of the size specified in "Size of Offsets.")

Field Name Description
Signature

The ASCII character string "TREE" is used to indicate the beginning of a B-link tree node. This gives file consistency checking utilities a better chance of reconstructing a damaged file.

Node Type

Each B-link tree points to a particular type of data. This field indicates the type of data as well as implying the maximum degree K of the tree and the size of each Key field.

Node Type Description
0 This tree points to group nodes.
1 This tree points to raw data chunk nodes.
Node Level

The node level indicates the level at which this node appears in the tree (leaf nodes are at level zero). Not only does the level indicate whether child pointers point to sub-trees or to data, but it can also be used to help file consistency checking utilities reconstruct damanged trees.

Entries Used

This determines the number of children to which this node points. All nodes of a particular type of tree have the same maximum degree, but most nodes will point to less than that number of children. The valid child pointers and keys appear at the beginning of the node and the unused pointers and keys appear at the end of the node. The unused pointers and keys have undefined values.

Address of Left Sibling

This is the relative file address of the left sibling of the current node. If the current node is the left-most node at this level then this field is the undefined address.

Address of Right Sibling

This is the relative file address of the right sibling of the current node. If the current node is the right-most node at this level then this field is the undefined address.

Keys and Child Pointers

Each tree has 2K+1 keys with 2K child pointers interleaved between the keys. The number of keys and child pointers actually containing valid values is determined by the node's Entries Used field. If that field is N then the B-link tree contains N child pointers and N+1 keys.

Key

The format and size of the key values is determined by the type of data to which this tree points. The keys are ordered and are boundaries for the contents of the child pointer; that is, the key values represented by child N fall between Key N and Key N+1. Whether the interval is open or closed on each end is determined by the type of data to which the tree points.

The format of the key depends on the node type. For nodes of node type 0 (group nodes), the key is formatted as follows:

A single field of Size of Lengths bytes: Indicates the byte offset into the local heap for the first object name in the subtree which that key describes.

For nodes of node type 1 (chunked raw data nodes), the key is formatted as follows:

Bytes 1-4: Size of chunk in bytes.
Bytes 4-8: Filter mask, a 32-bit bitfield indicating which filters have been applied to that chunk.
N 64-bit fields: A 64-bit index indicating the offset of the chunk within the dataset where N is the number of dimensions of the dataset. For example, if a chunk in a 3-dimensional dataset begins at the position [5,5,5], there will be three such 64-bit indices, each with the value of 5.

Child Pointer

The tree node contains file addresses of subtrees or data depending on the node level. Nodes at Level 0 point to data addresses, either raw data chunk or group nodes. Nodes at non-zero levels point to other nodes of the same B-tree.

For raw data chunk nodes, the child pointer is the address of a single raw data chunk. For group nodes, the child pointer points to a symbol table, which contains information for multiple symbol table entries.

Conceptually, each B-tree node looks like this:

key[0]  child[0]  key[1]  child[1]  key[2]  ...  ...  key[N-1]  child[N-1]  key[N]

where child[i] is a pointer to a sub-tree (at a level above Level 0) or to data (at Level 0). Each key[i] describes an item stored by the B-tree (a chunk or an object of a group node). The range of values represented by child[i] is indicated by key[i] and key[i+1].

The following question must next be answered: "Is the value described by key[i] contained in child[i-1] or in child[i]?" The answer depends on the type of tree. In trees for groups (node type 0) the object described by key[i] is the greatest object contained in child[i-1] while in chunk trees (node type 1) the chunk described by key[i] is the least chunk in child[i].

That means that key[0] for group trees is sometimes unused; it points to offset zero in the heap, which is always the empty string and compares as "less-than" any valid object name.

And key[N] for chunk trees is sometimes unused; it contains a chunk offset which compares as "greater-than" any other chunk offset and has a chunk byte size of zero to indicate that it is not actually allocated.

Disk Format: Level 1B - Group and Symbol Nodes

A group is an object internal to the file that allows arbitrary nesting of objects within the file (including other groups). A group maps a set of names in the group to a set of relative file addresses where objects with those names are located in the file. Certain metadata for an object to which the group points can be cached in the group's symbol table in addition to the object's header.

An HDF5 object name space can be stored hierarchically by partitioning the name into components and storing each component in a group. The group entry for a non-ultimate component points to the group containing the next component. The group entry for the last component points to the object being named.

A group is a collection of group nodes pointed to by a B-link tree. Each group node contains entries for one or more symbols. If an attempt is made to add a symbol to an already full group node containing 2K entries, then the node is split and one node contains K symbols and the other contains K+1 symbols.

Group Node (A Leaf of a B-tree)
byte byte byte byte
Signature
Version Number Reserved (0) Number of Symbols


Group Entries



Field Name Description
Signature

The ASCII character string "SNOD" is used to indicate the beginning of a group node. This gives file consistency checking utilities a better chance of reconstructing a damaged file.

Version Number

The version number for the group node. This document describes version 1. (There is no version '0' of the group node)

Number of Symbols

Although all group nodes have the same length, most contain fewer than the maximum possible number of symbol entries. This field indicates how many entries contain valid data. The valid entries are packed at the beginning of the group node while the remaining entries contain undefined values.

Group Entries

Each symbol has an entry in the group node. The format of the entry is described below. There are 2K entries in each group node, where K is the "Group Leaf Node K" value from the super block.

Disk Format: Level 1C - Group Entry

Each group entry in a group node is designed to allow for very fast browsing of stored objects. Toward that design goal, the group entries include space for caching certain constant metadata from the object header.

Group Entry
byte byte byte byte
Name OffsetO
Object Header AddressO
Cache Type
Reserved


Scratch-pad Space (16 bytes)


(Items marked with an 'O' the above table are
of the size specified in "Size of Offsets.")

Field Name Description
Name Offset

This is the byte offset into the group local heap for the name of the object. The name is null terminated.

Object Header Address

Every object has an object header which serves as a permanent location for the object's metadata. In addition to appearing in the object header, some metadata can be cached in the scratch-pad space.

Cache Type

The cache type is determined from the object header. It also determines the format for the scratch-pad space:
Type: Description:
0 No data is cached by the group entry. This is guaranteed to be the case when an object header has a link count greater than one.
1 Object header metadata is cached in the group entry. This implies that the group entry refers to another group.
2 The entry is a symbolic link. The first four bytes of the scratch-pad space are the offset into the local heap for the link value. The object header address will be undefined.
N Other cache values can be defined later and libraries that do not understand the new values will still work properly.

Reserved

These four bytes are present so that the scratch-pad space is aligned on an eight-byte boundary. They are always set to zero.

Scratch-pad Space

This space is used for different purposes, depending on the value of the Cache Type field. Any metadata about a dataset object represented in the scratch-pad space is duplicated in the object header for that dataset. This metadata can include the datatype and the size of the dataspace for a dataset whose datatype is atomic and whose dataspace is fixed and less than four dimensions.

Furthermore, no data is cached in the group entry scratch-pad space if the object header for the group entry has a link count greater than one.

Format of the Scratch-pad Space

The group entry scratch-pad space is formatted according to the value in the Cache Type field.

If the Cache Type field contains the value zero (0) then no information is stored in the scratch-pad space.

If the Cache Type field contains the value one (1), then the scratch-pad space contains cached metadata for another object header in the following format:

Object Header Scratch-pad Format
byte byte byte byte
Address of B-treeO
Address of Name HeapO
(Items marked with an 'O' the above table are
of the size specified in "Size of Offsets.")

Field Name Description
Address of B-tree

This is the file address for the root of the group's B-tree.

Address of Name Heap

This is the file address for the group's local heap, in which are stored the group's symbol names.

If the Cache Type field contains the value two (2), then the scratch-pad space contains cached metadata for another symbolic link in the following format:

Symbolic Link Scratch-pad Format
byte byte byte byte
Offset to Link Value

Field Name Description
Offset to Link Value

The value of a symbolic link (that is, the name of the thing to which it points) is stored in the local heap. This field is the 4-byte offset into the local heap for the start of the link value, which is null terminated.

Disk Format: Level 1D - Local Heaps

A heap is a collection of small heap objects. Objects can be inserted and removed from the heap at any time. The address of a heap does not change once the heap is created. References to objects are stored in the group table; the names of those objects are stored in the local heap.


Local Heap
byte byte byte byte
Signature
Version Reserved (zero)
Data Segment SizeL
Offset to Head of Free-listL
Address of Data SegmentO
(Items marked with an 'L' the above table are
of the size specified in "Size of Lengths.")
(Items marked with an 'O' the above table are
of the size specified in "Size of Offsets.")

Field Name Description
Signature

The ASCII character string "HEAP" is used to indicate the beginning of a heap. This gives file consistency checking utilities a better chance of reconstructing a damaged file.

Version

Each local heap has its own version number so that new heaps can be added to old files. This document describes version zero (0) of the local heap.

Data Segment Size

The total amount of disk memory allocated for the heap data. This may be larger than the amount of space required by the objects stored in the heap. The extra unused space in the heap holds a linked list of free blocks.

Offset to Head of Free-list

This is the offset within the heap data segment of the first free block (or the undefined address if there is no free block). The free block contains "Size of Lengths" bytes that are the offset of the next free chunk (or the undefined address if this is the last free chunk) followed by "Size of Lengths" bytes that store the size of this free chunk.

Address of Data Segment

The data segment originally starts immediately after the heap header, but if the data segment must grow as a result of adding more objects, then the data segment may be relocated, in its entirety, to another part of the file.

Objects within the heap should be aligned on an 8-byte boundary.

Disk Format: Level 1E - Global Heap

Each HDF5 file has a global heap which stores various types of information which is typically shared between datasets. The global heap was designed to satisfy these goals:

  1. Repeated access to a heap object must be efficient without resulting in repeated file I/O requests. Since global heap objects will typically be shared among several datasets, it is probable that the object will be accessed repeatedly.
  2. Collections of related global heap objects should result in fewer and larger I/O requests. For instance, a dataset of object references will have a global heap object for each reference. Reading the entire set of object references should result in a few large I/O requests instead of one small I/O request for each reference.
  3. It should be possible to remove objects from the global heap and the resulting file hole should be eligible to be reclaimed for other uses.

The implementation of the heap makes use of the memory management already available at the file level and combines that with a new top-level object called a collection to achieve Goal B. The global heap is the set of all collections. Each global heap object belongs to exactly one collection and each collection contains one or more global heap objects. For the purposes of disk I/O and caching, a collection is treated as an atomic object.

The HDF5 library creates global heap collections as needed, so there may be multiple collections throughout the file. The set of all of them is abstractly called the "global heap", although they don't actually link to each other, and there is no global place in the file where you can discover all of the collections. The collections are found simply by finding a reference to one through another object in the file (eg. variable-length datatype elements, etc).


A Global Heap Collection
byte byte byte byte
Signature
Version Reserved (zero)
Collection SizeL

Global Heap Object 1


Global Heap Object 2


...


Global Heap Object N


Global Heap Object 0 (free space)

(Items marked with an 'L' the above table are
of the size specified in "Size of Lengths.")

Field Name Description
Signature

The ASCII character string "GCOL" is used to indicate the beginning of a collection. This gives file consistency checking utilities a better chance of reconstructing a damaged file.

Version

Each collection has its own version number so that new collections can be added to old files. This document describes version one (1) of the collections (there is no version zero (0)).

Collection Size

This is the size in bytes of the entire collection including this field. The default (and minimum) collection size is 4096 bytes which is a typical file system block size. This allows for 127 16-byte heap objects plus their overhead (the collection header of 16 bytes and the 16 bytes of information about each heap object).

Global Heap Object 1 through N

The objects are stored in any order with no intervening unused space.

Global Heap Object 0

Global Heap Object 0 (zero), when present, represents the free space in the collection. Free space always appears at the end of the collection. If the free space is too small to store the header for Object 0 (described below) then the header is implied and the collection contains no free space.


Global Heap Object
byte byte byte byte
Heap Object ID Reference Count
Reserved
Object SizeL

Object Data

(Items marked with an 'L' the above table are
of the size specified in "Size of Lengths.")

Field Name Description
Heap Object ID

Each object has a unique identification number within a collection. The identification numbers are chosen so that new objects have the smallest value possible with the exception that the identifier 0 always refers to the object which represents all free space within the collection.

Reference Count

All heap objects have a reference count field. An object which is referenced from some other part of the file will have a positive reference count. The reference count for Object 0 is always zero.

Reserved

Zero padding to align next field on an 8-byte boundary.

Object Size

This is the size of the object data stored for the object. The actual storage space allocated for the object data is rounded up to a multiple of eight.

Object Data

The object data is treated as a one-dimensional array of bytes to be interpreted by the caller.

Disk Format: Level 1F - Free-space Index

The free-space index is a collection of blocks of data, dispersed throughout the file, which are currently not used by any file objects.

The super block contains a pointer to root of the free-space description; that pointer is currently required to be the undefined address.

The format of the free-space index is not defined at this time.


Disk Format: Level 2 - Data Objects

Data objects contain the real information in the file. These objects compose the scientific data and other information which are generally thought of as "data" by the end-user. All the other information in the file is provided as a framework for these data objects.

A data object is composed of header information and data information. The header information contains the information needed to interpret the data information for the data object as well as additional "metadata" or pointers to additional "metadata" used to describe or annotate each data object.

Disk Format: Level 2A - Data Object Headers

The header information of an object is designed to encompass all the information about an object which would be desired to be known, except for the data itself. This information includes the dataspace, datatype, information about how the data is stored on disk (in external files, compressed, broken up in blocks, etc.), as well as other information used by the library to speed up access to the data objects or maintain a file's integrity. Information stored by user applications as attributes is also stored in the object's header. The header of each object is not necessarily located immediately prior to the object's data in the file and in fact may be located in any position in the file. The order of the messages in an object header is not significant.

Header messages are aligned on 8-byte boundaries.


Object Headers
byte byte byte byte
Version Reserved (zero) Number of Header Messages
Object Reference Count
Object Header Size
Header Message Type #1 Size of Header Message Data #1
Header Message #1 Flags Reserved (zero)

Header Message Data #1

.
.
.
Header Message Type #n Size of Header Message Data #n
Header Message #n Flags Reserved (zero)

Header Message Data #n


Field Name Description
Version

This value is used to determine the format of the information in the object header. When the format of the information in the object header is changed, the version number is incremented and can be used to determine how the information in the object header is formatted. This document describes version one (1) (there was no version zero (0)).

Number of Header Messages

This value determines the number of messages listed in object headers for this object. This value includes the messages in continuation messages for this object.

Object Reference Count

This value specifies the number of "hard links" to this object within the current file. References to the object from external files, "soft links" in this file and object references in this file are not tracked.

Object Header Size

This value specifies the number of bytes of header message data following this length field that contain object header messages for this object header. This value does not include the size of object header continuation blocks for this object elsewhere in the file.

Header Message Type

This value specifies the type of information included in the following header message data. The header message types for the pre-defined header messages are included in sections below.

Size of Header Message Data

This value specifies the number of bytes of header message data following the header message type and length information for the current message. The size includes padding bytes to make the message a multiple of eight bytes.

Header Message Flags

This is a bit field with the following definition:
Bit Description
0 If set, the message data is constant. This is used for messages like the datatype message of a dataset.
1 If set, the message is stored in the global heap and the Header Message Data field contains a Shared Object message and the Size of Header Message Data field contains the size of that Shared Object message.
2-7 Reserved

Header Message Data

The format and length of this field is determined by the header message type and size respectively. Some header message types do not require any data and this information can be eliminated by setting the length of the message to zero. The data is padded with enough zeros to make the size a multiple of eight.

The header message types and the message data associated with them compose the critical "metadata" about each object. Some header messages are required for each object while others are optional. Some optional header messages may also be repeated several times in the header itself, the requirements and number of times allowed in the header will be noted in each header message description below.

The following is a list of currently defined header messages:


Name: NIL

Header Message Type: 0x0000

Length: varies

Status: Optional, may be repeated.

Purpose and Description: The NIL message is used to indicate a message which is to be ignored when reading the header messages for a data object. [Possibly one which has been deleted for some reason.]

Format of Data: Unspecified.


Name: Simple Dataspace

Header Message Type: 0x0001

Length: Varies according to the number of dimensions, as described in the following table.

Status: Required for dataset objects, may not be repeated.

Description: The simple dataspace message describes the number of dimensions (i.e. "rank") and size of each dimension that the data object has. This message is only used for datasets which have a simple, rectilinear grid layout; datasets requiring a more complex layout (irregularly structured or unstructured grids, etc.) must use the Complex Dataspace message for expressing the space the dataset inhabits. (Note: The Complex Dataspace functionality is not yet implemented and it is not described in this document.)

Format of Data:

Simple Dataspace Message
byte byte byte byte
Version Dimensionality Flags Reserved
Reserved
Dimension #1 SizeL
.
.
.
Dimension #n SizeL
Dimension #1 Maximum SizeL
.
.
.
Dimension #n Maximum SizeL
Permutation Index #1L
.
.
.
Permutation Index #nL
(Items marked with an 'L' the above table are
of the size specified in "Size of Lengths.")

Field Name Description
Version

This value is used to determine the format of the Simple Dataspace Message. When the format of the information in the message is changed, the version number is incremented and can be used to determine how the information in the object header is formatted. This document describes version one (1) (there was no version zero (0)).

Dimensionality

This value is the number of dimensions that the data object has.

Flags

This field is used to store flags to indicate the presence of parts of this message. Bit 0 (the least significant bit) is used to indicate that maximum dimensions are present. Bit 1 is used to indicate that permutation indices are present.

Dimension #n Size

This value is the current size of the dimension of the data as stored in the file. The first dimension stored in the list of dimensions is the slowest changing dimension and the last dimension stored is the fastest changing dimension.

Dimension #n Maximum Size

This value is the maximum size of the dimension of the data as stored in the file. This value may be the special "unlimited" size which indicates that the data may expand along this dimension indefinitely. If these values are not stored, the maximum size of each dimension is assumed to be the dimension's current size.

Permutation Index #n

This value is the index permutation used to map each dimension from the canonical representation to an alternate axis for each dimension. If these values are not stored, the first dimension stored in the list of dimensions is the slowest changing dimension and the last dimension stored is the fastest changing dimension.


Name: Datatype

Header Message Type: 0x0003

Length: variable

Status: Required for dataset or named datatype objects, may not be repeated.

Description: The datatype message defines the datatype for each element of a dataset. A datatype can describe an atomic type like a fixed- or floating-point type or a compound type like a C struct. Datatypes messages are stored as a list of datatype classes and their associated properties.

Datatype messages that are part of a dataset object, do not describe how elements are related to one another, the dataspace message is used for that purpose. Datatype messages that are part of a named datatype message describe an "abstract" datatype that can be used by other objects in the file.

Format of Data:

Datatype Message
byte byte byte byte
Class and Version Class Bit Field, Bits 0-7 Class Bit Field, Bits 8-15 Class Bit Field, Bits 16-23
Size


Properties



Field Name Description
Class and Version

The version of the datatype message and the datatype's class information are packed together in this field. The version number is packed in the top 4 bits of the field and the class is contained in the bottom 4 bits.

The version number information is used for changes in the format of the datatype message and is described here:
Version Description
0 Never used
1 Used by early versions of the library to encode compound datatypes with explicit array fields. See the compound datatype description below for further details.
2 The current version used by the library.

The class of the datatype determines the format for the class bit field and properties portion of the datatype message, which are described below. The following classes are currently defined:
Value Description
0 Fixed-Point
1 Floating-Point
2 Time
3 String
4 Bitfield
5 Opaque
6 Compound
7 Reference
8 Enumerated
9 Variable-Length
10 Array

Class Bit Fields

The information in these bit fields is specific to each datatype class and is described below. All bits not defined for a datatype class are set to zero.

Size

The size of the datatype in bytes.

Properties

This variable-sized field encodes information specific to each datatype class and is described below. If there is no property information specified for a datatype class, the size of this field is zero.

Class specific information for Fixed-Point Numbers (Class 0):

Bit Field Description
Bits Meaning
0 Byte Order. If zero, byte order is little-endian; otherwise, byte order is big endian.
1, 2 Padding type. Bit 1 is the lo_pad type and bit 2 is the hi_pad type. If a datum has unused bits at either end, then the lo_pad or hi_pad bit is copied to those locations.
3 Signed. If this bit is set then the fixed-point number is in 2's complement form.
4-23 Reserved (zero).

Property Descriptions
Byte Byte Byte Byte
Bit Offset Bit Precision

Field Name Description
Bit Offset

The bit offset of the first significant bit of the fixed-point value within the datatype. The bit offset specifies the number of bits "to the right of" the value.

Bit Precision

The number of bits of precision of the fixed-point value within the datatype.

Class specific information for Floating-Point Numbers (Class 1):

Bit Field Description
Bits Meaning
0 Byte Order. If zero, byte order is little-endian; otherwise, byte order is big endian.
1, 2, 3 Padding type. Bit 1 is the low bits pad type, bit 2 is the high bits pad type, and bit 3 is the internal bits pad type. If a datum has unused bits at either end or between the sign bit, exponent, or mantissa, then the value of bit 1, 2, or 3 is copied to those locations.
4-5 Normalization. The value can be 0 if there is no normalization, 1 if the most significant bit of the mantissa is always set (except for 0.0), and 2 if the most signficant bit of the mantissa is not stored but is implied to be set. The value 3 is reserved and will not appear in this field.
6-7 Reserved (zero).
8-15 Sign Location. This is the bit position of the sign bit. Bits are numbered with the least significant bit zero.
16-23 Reserved (zero).

Property Descriptions
Byte Byte Byte Byte
Bit Offset Bit Precision
Exponent Location Exponent Size Mantissa Location Mantissa Size
Exponent Bias

Field Name Description
Bit Offset

The bit offset of the first significant bit of the floating-point value within the datatype. The bit offset specifies the number of bits "to the right of" the value.

Bit Precision

The number of bits of precision of the floating-point value within the datatype.

Exponent Location

The bit position of the exponent field. Bits are numbered with the least significant bit number zero.

Exponent Size

The size of the exponent field in bits.

Mantissa Location

The bit position of the mantissa field. Bits are numbered with the least significant bit number zero.

Mantissa Size

The size of the mantissa field in bits.

Exponent Bias

The bias of the exponent field.

Class specific information for Time (Class 2):

Bit Field Description
Bits Meaning
0 Byte Order. If zero, byte order is little-endian; otherwise, byte order is big endian.
1-23 Reserved (zero).

Property Descriptions
Byte Byte
Bit Precision

Field Name Description
Bit Precision

The number of bits of precision of the time value.

Class specific information for Strings (Class 3):

Bit Field Description
Bits Meaning
0-3 Padding type. This four-bit value determines the type of padding to use for the string. The values are:
Value Description
0 Null Terminate: A zero byte marks the end of the string and is guaranteed to be present after converting a long string to a short string. When converting a short string to a long string the value is padded with additional null characters as necessary.
1 Null Pad: Null characters are added to the end of the value during conversions from short values to long values but conversion in the opposite direction simply truncates the value.
2 Space Pad: Space characters are added to the end of the value during conversions from short values to long values but conversion in the opposite direction simply truncates the value. This is the Fortran representation of the string.
3-15 Reserved
4-7 Character Set. The character set to use for encoding the string. The only character set supported is the 8-bit ASCII (zero) so no translations have been defined yet.
8-23 Reserved (zero).

There are no properties defined for the string class.

Class specific information for Bitfields (Class 4):

Bit Field Description
Bits Meaning
0 Byte Order. If zero, byte order is little-endian; otherwise, byte order is big endian.
1, 2 Padding type. Bit 1 is the lo_pad type and bit 2 is the hi_pad type. If a datum has unused bits at either end, then the lo_pad or hi_pad bit is copied to those locations.
3-23 Reserved (zero).

Property Description
Byte Byte Byte Byte
Bit Offset Bit Precision

Field Name Description
Bit Offset

The bit offset of the first significant bit of the bitfield within the datatype. The bit offset specifies the number of bits "to the right of" the value.

Bit Precision

The number of bits of precision of the bitfield within the datatype.

Class specific information for Opaque (Class 5):

Bit Field Description
Bits Meaning
0-23 Reserved (zero).

Property Description
Byte Byte Byte Byte

ASCII Tag


Field Name Description
ASCII Tag

This NUL-terminated string provides a description for the opaque type. It is NUL-padded to a multiple of 8 bytes.

Class specific information for Compound (Class 6):

Bit Field Description
Bits Meaning
0-15 Number of Members. This field contains the number of members defined for the compound datatype. The member definitions are listed in the Properties field of the data type message.
15-23 Reserved (zero).

The Properties field of a compound datatype is a list of the member definitions of the compound datatype. The member definitions appear one after another with no intervening bytes. The member types are described with a recursive datatype message. Note that the property descriptions are different for different versions of the datatype version.

Properties Description for Datatype Version 0
Byte Byte Byte Byte

Name

Byte Offset of Member
Dimensionality Reserved (zero)
Dimension Permutation
Reserved (zero)
Dimension #1 Size (required)
Dimension #2 Size (required)
Dimension #3 Size (required)
Dimension #4 Size (required)

Member Type Message


Field Name Description
Name

This NUL-terminated string provides a description for the opaque type. It is NUL-padded to a multiple of 8 bytes.

Byte Offset of Member

This is the byte offset of the member within the datatype.

Dimensionality

If set to zero, this field indicates a scalar member. If set to a value greater than zero, this field indicates that the member is an array of values. For array members, the size of the array is indicated by the 'Size of Dimension n' field in this message.

Dimension Permutation

This field was intended to allow an array field to have it's dimensions permuted, but this was never implemented. This field should always be set to zero.

Dimension #n Size

This field is the size of a dimension of the array field as stored in the file. The first dimension stored in the list of dimensions is the slowest changing dimension and the last dimension stored is the fastest changing dimension.

Member Type Message

This field is a datatype message describing the datatype of the member.


Properties Description for Datatype Version 1
Byte Byte Byte Byte

Name

Byte Offset of Member

Member Type Message


Field Name Description
Name

This NUL-terminated string provides a description for the opaque type. It is NUL-padded to a multiple of 8 bytes.

Byte Offset of Member

This is the byte offset of the member within the datatype.

Member Type Message

This field is a datatype message describing the datatype of the member.

Class specific information for Reference (Class 7):

Bit Field Description
Bits Meaning
0-3 Type. This four-bit value contains the type of reference described. The values defined are:
Value Description
0 Object Reference: A reference to another object in this HDF5 file.
1 Dataset Region Reference: A reference to a region within a dataset in this HDF5 file.
2 Internal Reference: A reference to a region within the current dataset.
3-15 Reserved
15-23 Reserved (zero).

There are no properties defined for the reference class.

Class specific information for Enumeration (Class 8):

Bit Field Description
Bits Meaning
0-15 Number of Members. The number of name/value pairs defined for the enumeration type.
16-23 Reserved (zero).

Property Description
Byte Byte Byte Byte

Base Type


Names


Values


Field Name Description
Base Type

Each enumeration type is based on some parent type, usually an integer. The information for that parent type is described recursively by this field.

Names

The name for each name/value pair. Each name is stored as a null terminated ASCII string in a multiple of eight bytes. The names are in no particular order.

Values

The list of values in the same order as the names. The values are packed (no inter-value padding) and the size of each value is determined by the parent type.

Class specific information for Variable-Length (Class 9):

Bit Field Description
Bits Meaning
0-3 Type. This four-bit value contains the type of variable-length datatype described. The values defined are:
Value Description
0 Sequence: A variable-length sequence of any sequence of data. Variable-length sequences do not have padding or character set information.
1 String: A variable-length sequence of characters. Variable-length strings have padding and character set information.
2-15 Reserved
4-7 Padding type. (variable-length string only) This four-bit value determines the type of padding used for variable-length strings. The values are the same as for the string padding type, as follows:
Value Description
0 Null terminate: A zero byte marks the end of a string and is guaranteed to be present after converting a long string to a short string. When converting a short string to a long string, the value is padded with additional null characters as necessary.
1 Null pad: Null characters are added to the end of the value during conversion from a short string to a longer string. Conversion from a long string to a shorter string simply truncates the value.
2 Space pad: Space characters are added to the end of the value during conversion from a short string to a longer string. Conversion from a long string to a shorter string simply truncates the value. This is the Fortran representation of the string.
3-15 Reserved
This value is set to zero for variable-length sequences.
8-11 Character Set. (variable-length string only) This four-bit value specifies the character set to be used for encoding the string:
Value Description
0 ASCII: As of this writing (July 2003, Release 1.6.0), 8-bit ASCII is the only character set supported. Therefore, no translations have been defined.
1-15 Reserved
This value is set to zero for variable-length sequences.
12-23 Reserved (zero).

Property Description
Byte Byte Byte Byte

Base Type


Field Name Description
Base Type

Each variable-length type is based on some parent type. The information for that parent type is described recursively by this field.

Class specific information for Array (Class 10):

There are no bit fields defined for the array class.


Property Description
Byte Byte Byte Byte
Dimensionality Reserved (zero)
Dimension #1 Size
.
.
.
Dimension #n Size
Permutation Index #1
.
.
.
Permutation Index #n

Base Type


Field Name Description
Dimensionality

This value is the number of dimensions that the array has.

Dimension #n Size

This value is the size of the dimension of the array as stored in the file. The first dimension stored in the list of dimensions is the slowest changing dimension and the last dimension stored is the fastest changing dimension.

Permutation Index #n

This value is the index permutation used to map each dimension from the canonical representation to an alternate axis for each dimension. Currently, dimension permutations are not supported and these indices should be set to the index position minus one (i.e. the first dimension should be set to 0, the second dimension should be set to 1, etc.)

Base Type

Each array type is based on some parent type. The information for that parent type is described recursively by this field.


Name: Data Storage - Fill Value (Old)

Header Message Type: 0x0004

Length: varies

Status: Optional, may not be repeated.

Description: The fill value message stores a single data value which is returned to the application when an uninitialized data element is read from a dataset. The fill value is interpreted with the same datatype as the dataset. If no fill value message is present then a fill value of all zero bytes is assumed.

This fill value message is deprecated in favor of the "new" fill value message (Message Type 0x0005) and is only written to the file for forward compatibility with versions of the HDF5 library before the 1.6.0 version. Additionally, it only appears for datasets with a user defined fill value (as opposed to the library default fill value or an explicitly set "undefined" fill value).

Format of Data:

Fill Value Message (Old)
byte byte byte byte
Size

Fill Value


Field Name Description
Size

This is the size of the Fill Value field in bytes.

Fill Value

The fill value. The bytes of the fill value are interpreted using the same datatype as for the dataset.


Name: Data Storage - Fill Value

Header Message Type: 0x0005

Length: varies

Status: Required for dataset objects, may not be repeated.

Description: The fill value message stores a single data value which is returned to the application when an uninitialized data element is read from a dataset. The fill value is interpreted with the same datatype as the dataset.

Format of Data:

Fill Value Message
byte byte byte byte
Version Space Allocation Time Fill Value Write Time Fill Value Defined
Size

Fill Value


Field Name Description
Version

The version number information is used for changes in the format of the fill value message and is described here:
Version Description
0 Never used
1 Used by version 1.6.x of the library to encode fill values. In this version, the Size field is always present.
2 The current version used by the library (version 1.7.3 or later). In this version, the Size field is only present if the Fill Value Defined field is set to 1.

Space Allocation Time

When the storage space for the dataset's raw data will be allocated. The allowed values are:
Value Description
1 Early allocation. Storage space for the entire dataset should be allocated in the file when the dataset is created.
2 Late allocation. Storage space for the entire dataset should not be allocated until the dataset is written to.
3 Incremental allocation. Storage space for the dataset should not be allocated until the portion of the dataset is written to. This is currently used in conjunction with chunked data storage for datasets.

Fill Value Write Time

At the time that storage space for the dataset's raw data is allocated, this value indicates whether the fill value should be written to the raw data storage elements. The allowed values are:
Value Description
0 On allocation. The fill value is always written to the raw data storage when the storage space is allocated.
1 Never. The fill value should never be written to the raw data storage.
2 Fill value written if set by user. The fill value will be written to the raw data storage when the storage space is allocated only if the user explicitly set the fill value. If the fill value is the library default or is undefined, it will not be written to the raw data storage.

Fill Value Defined

This value indicates if a fill value is defined for this dataset. If this value is 0, the fill value is undefined. If this value is 1, a fill value is defined for this dataset. For version 2 or later of the fill value message, this value controls the presence of the Size field.

Size

This is the size of the Fill Value field in bytes. This field is not present if the Version field is >1 and the Fill Value Defined field is set to 0.

Fill Value

The fill value. The bytes of the fill value are interpreted using the same datatype as for the dataset.


Name: Data Storage - Compact

Header Message Type: 0x0006
Length: varies
Status: Optional, may not be repeated.

This message indicates that the data for the data object is stored within the current HDF file by including the actual data as the header data for this message. The data is stored internally in the normal format, i.e. in one chunk, uncompressed, etc.

Note that one and only one of the Data Storage headers can be stored for each data object.

Format of Data: The message data is actually composed of dataset data, so the format will be determined by the dataset format.


Name: Data Storage - External Data Files

Header Message Type: 0x0007
Length: varies
Status: Optional, may not be repeated.

Purpose and Description: The external object message indicates that the data for an object is stored outside the HDF5 file. The filename of the object is stored as a Universal Resource Location (URL) of the actual filename containing the data. An external file list record also contains the byte offset of the start of the data within the file and the amount of space reserved in the file for that data.

External File List Message
byte byte byte byte
Version Reserved
Allocated Slots Used Slots

Heap Address


Slot Definitions...

Field Name Description
Version This value is used to determine the format of the External File List Message. When the format of the information in the message is changed, the version number is incremented and can be used to determine how the information in the object header is formatted.
Reserved This field is reserved for future use.
Allocated Slots The total number of slots allocated in the message. Its value must be at least as large as the value contained in the Used Slots field.
Used Slots The number of initial slots which contain valid information. The remaining slots are zero filled.
Heap Address This is the address of a local name heap which contains the names for the external files. The name at offset zero in the heap is always the empty string.
Slot Definitions The slot definitions are stored in order according to the array addresses they represent. If more slots have been allocated than what has been used then the defined slots are all at the beginning of the list.

External File List Slot
byte byte byte byte

Name Offset (<size> bytes)


File Offset (<size> bytes)


Size

Field Name Description
Name Offset (<size> bytes) The byte offset within the local name heap for the name of the file. File names are stored as a URL which has a protocol name, a host name, a port number, and a file name: protocol:port//host/file. If the protocol is omitted then "file:" is assumed. If the port number is omitted then a default port for that protocol is used. If both the protocol and the port number are omitted then the colon can also be omitted. If the double slash and host name are omitted then "localhost" is assumed. The file name is the only mandatory part, and if the leading slash is missing then it is relative to the application's current working directory (the use of relative names is not recommended).
File Offset (<size> bytes) This is the byte offset to the start of the data in the specified file. For files that contain data for a single dataset this will usually be zero.
Size This is the total number of bytes reserved in the specified file for raw data storage. For a file that contains exactly one complete dataset which is not extendable, the size will usually be the exact size of the dataset. However, by making the size larger one allows HDF5 to extend the dataset. The size can be set to a value larger than the entire file since HDF5 will read zeros past the end of the file without failing.

Name: Data Storage - Layout

Header Message Type: 0x0008
Length: varies
Status: Required for datasets, may not be repeated.

Purpose and Description: Data layout describes how the elements of a multi-dimensional array are arranged in the linear address space of the file. Two types of data layout are supported:

  1. The array can be stored in one contiguous area of the file. The layout requires that the size of the array be constant and does not permit chunking, compression, checksums, encryption, etc. The message stores the total size of the array and the offset of an element from the beginning of the storage area is computed as in C.
  2. The array domain can be regularly decomposed into chunks and each chunk is allocated separately. This layout supports arbitrary element traversals, compression, encryption, and checksums, and the chunks can be distributed across external raw data files (these features are described in other messages). The message stores the size of a chunk instead of the size of the entire array; the size of the entire array can be calculated by traversing the B-tree that stores the chunk addresses.

Data Layout Message
byte byte byte byte
Version Dimensionality Layout Class Reserved
Reserved

Address

Dimension 0 (4-bytes)
Dimension 1 (4-bytes)
...

Field Name Description
Version A version number for the layout message. This documentation describes version one.
Dimensionality An array has a fixed dimensionality. This field specifies the number of dimension size fields later in the message.
Layout Class The layout class specifies how the other fields of the layout message are to be interpreted. A value of one indicates contiguous storage while a value of two indicates chunked storage. Other values will be defined in the future.
Address For contiguous storage, this is the address of the first byte of storage. For chunked storage this is the address of the B-tree that is used to look up the addresses of the chunks.
Dimensions For contiguous storage the dimensions define the entire size of the array while for chunked storage they define the size of a single chunk.

Name: Reserved - Not Assigned Yet

Header Message Type: 0x0009
Length: N/A
Status: N/A
Purpose and Description: N/A
Format of Data: N/A

Name: Reserved - Not Assigned Yet

Header Message Type: 0x000A
Length: N/A
Status: N/A
Purpose and Description: N/A
Format of Data: N/A

Name: Data Storage - Filter Pipeline

Header Message Type: 0x000B
Length: varies
Status: Optional, may not be repeated.

Purpose and Description: This message describes the filter pipeline which should be applied to the data stream by providing filter identification numbers, flags, a name, an client data.

Filter Pipeline Message
byte byte byte byte
Version Number of Filters Reserved
Reserved

Filter List

Field Name Description
Version The version number for this message. This document describes version one.
Number of Filters The total number of filters described by this message. The maximum possible number of filters in a message is 32.
Filter List A description of each filter. A filter description appears in the next table.

Filter Pipeline Message
byte byte byte byte
Filter Identification Name Length
Flags Client Data Number of Values

Name


Client Data

Padding

Field Name Description
Filter Identification This is a unique (except in the case of testing) identifier for the filter. Values from zero through 255 are reserved for filters defined by the NCSA HDF5 library. Values 256 through 511 have been set aside for use when developing/testing new filters. The remaining values are allocated to specific filters by contacting the HDF5 Development Team.
Name Length Each filter has an optional null-terminated ASCII name and this field holds the length of the name including the null termination padded with nulls to be a multiple of eight. If the filter has no name then a value of zero is stored in this field.
Flags The flags indicate certain properties for a filter. The bit values defined so far are:
bit 1
If set then the filter is an optional filter. During output, if an optional filter fails it will be silently removed from the pipeline.
Client Data Number of Values Each filter can store a few integer values to control how the filter operates. The number of entries in the Client Data array is stored in this field.
Name If the Name Length field is non-zero then it will contain the size of this field, a multiple of eight. This field contains a null-terminated, ASCII character string to serve as a comment/name for the filter.
Client Data This is an array of four-byte integers which will be passed to the filter function. The Client Data Number of Values determines the number of elements in the array.
Padding Four bytes of zeros are added to the message at this point if the Client Data Number of Values field contains an odd number.

Name: Attribute

Header Message Type: 0x000C
Length: varies
Status: Optional, may be repeated.

Purpose and Description: The Attribute message is used to list objects in the HDF file which are used as attributes, or "metadata" about the current object. An attribute is a small dataset; it has a name, a datatype, a data space, and raw data. Since attributes are stored in the object header they must be relatively small (<64kb) and can be associated with any type of object which has an object header (groups, datasets, named types and spaces, etc.).

Attribute Message
byte byte byte byte
Version Reserved Name Size
Type Size Space Size

Name


Type


Space


Data

Field Name Description
Version Version number for the message. This document describes version 1 of attribute messages.
Reserved This field is reserved for later use and is set to zero.
Name Size The length of the attribute name in bytes including the null terminator. Note that the Name field below may contain additional padding not represented by this field.
Type Size The length of the datatype description in the Type field below. Note that the Type field may contain additional padding not represented by this field.
Space Size The length of the dataspace description in the Space field below. Note that the Space field may contain additional padding not represented by this field.
Name The null-terminated attribute name. This field is padded with additional null characters to make it a multiple of eight bytes.
Type The datatype description follows the same format as described for the datatype object header message. This field is padded with additional zero bytes to make it a multiple of eight bytes.
Space The dataspace description follows the same format as described for the dataspace object header message. This field is padded with additional zero bytes to make it a multiple of eight bytes.
Data The raw data for the attribute. The size is determined from the datatype and dataspace descriptions. This field is not padded with additional zero bytes.

Name: Object Name

Header Message Type: 0x000D
Length: varies
Status: Optional, may not be repeated.

Purpose and Description: The object name or comment is designed to be a short description of an object. An object name is a sequence of non-zero (\0) ASCII characters with no other formatting included by the library.

Name Message
byte byte byte byte

Name

Field Name Description
Name A null terminated ASCII character string.

Name: Object Modification Date & Time

Header Message Type: 0x000E
Length: fixed
Status: Optional, may not be repeated.

Purpose and Description: The object modification date and time is a timestamp which indicates (using ISO-8601 date and time format) the last modification of an object. The time is updated when any object header message changes according to the system clock where the change was posted.

Modification Time Message
byte byte byte byte
Year
Month Day of Month
Hour Minute
Second Reserved

Field Name Description
Year The four-digit year as an ASCII string. For example, 1998. All fields of this message should be interpreted as coordinated universal time (UTC)
Month The month number as a two digit ASCII string where January is 01 and December is 12.
Day of Month The day number within the month as a two digit ASCII string. The first day of the month is 01.
Hour The hour of the day as a two digit ASCII string where midnight is 00 and 11:00pm is 23.
Minute The minute of the hour as a two digit ASCII string where the first minute of the hour is 00 and the last is 59.
Second The second of the minute as a two digit ASCII string where the first second of the minute is 00 and the last is 59.
Reserved This field is reserved and should always be zero.

Name: Shared Object Message

Header Message Type: 0x000F
Length: 4 Bytes
Status: Optional, may be repeated.

A constant message can be shared among several object headers by writing that message in the global heap and having the object headers all point to it. The pointing is accomplished with a Shared Object message which is understood directly by the object header layer of the library. It is also possible to have a message of one object header point to a message in some other object header, but care must be exercised to prevent cycles.

If a message is shared, then the message appears in the global heap and its message ID appears in the Header Message Type field of the object header. Also, the Flags field in the object header for that message will have bit two set (the H5O_FLAG_SHARED bit). The message body in the object header will be that of a Shared Object message defined here and not that of the pointed-to message.

Shared Message Message
byte byte byte byte
Version Flags Reserved
Reserved

Pointer

Field Name Description
Version The version number for the message. This document describes version one of shared messages.
Flags The Shared Message message points to a message which is shared among multiple object headers. The Flags field describes the type of sharing:
Bit 0
If this bit is clear then the actual message is the first message in some other object header; otherwise the actual message is stored in the global heap.
Bits 2-7
Reserved (always zero)
Pointer This field points to the actual message. The format of the pointer depends on the value of the Flags field. If the actual message is in the global heap then the pointer is the file address of the global heap collection that holds the message, and a four-byte index into that collection. Otherwise the pointer is a group entry that points to some other object header.

Name: Object Header Continuation

Header Message Type: 0x0010
Length: fixed
Status: Optional, may be repeated.
Purpose and Description: The object header continuation is the location in the file of more header messages for the current data object. This can be used when header blocks are large, or likely to change over time.
Format of Data:

The object header continuation is formatted as follows (assuming a 4-byte length & offset are being used in the current file):

HDF5 Object Header Continuation Message Layout
byte byte byte byte
Header Continuation Offset
Header Continuation Length

The elements of the Header Continuation Message are described below:
Header Continuation Offset: (<offset> bytes)
This value is the offset in bytes from the beginning of the file where the header continuation information is located.
Header Continuation Length: (<length> bytes)
This value is the length in bytes of the header continuation information in the file.

Name: Group Message

Header Message Type: 0x0011
Length: fixed
Status: Required for groups, may not be repeated.
Purpose and Description: Each group has a B-tree and a name heap which are pointed to by this message.
Format of data:

The group message is formatted as follows:

HDF5 Object Header Group Message Layout
byte byte byte byte
B-tree Address
Heap Address

The elements of the Group Message are described below:
B-tree Address (<offset> bytes)
This value is the offset in bytes from the beginning of the file where the B-tree is located.
Heap Address (<offset> bytes)
This value is the offset in bytes from the beginning of the file where the group name heap is located.

Disk Format: Level 2b - Shared Data Object Headers

In order to share header messages between several dataset objects, object header messages may be placed into the global heap. Since these messages require additional information beyond the basic object header message information, the format of the shared message is detailed below.

HDF5 Shared Object Header Message
byte byte byte byte
Reference Count of Shared Header Message

Shared Object Header Message

The elements of the shared object header message are described below:
Reference Count of Shared Header Message: (32-bit unsigned integer)
This value is used to keep a count of the number of dataset objects which refer to this message from their dataset headers. When this count reaches zero, the shared message header may be removed from the global heap.
Shared Object Header Message: (various lengths)
The data stored for the shared object header message is formatted in the same way as the private object header messages described in the object header description earlier in this document and begins with the header message Type.

Disk Format: Level 2c - Data Object Data Storage

The data for an object is stored separately from the header information in the file and may not actually be located in the HDF5 file itself if the header indicates that the data is stored externally. The information for each record in the object is stored according to the dimensionality of the object (indicated in the dimensionality header message). Multi-dimensional data is stored in C order [same as current scheme], i.e. the "last" dimension changes fastest.

Data whose elements are composed of simple number-types are stored in native-endian IEEE format, unless they are specifically defined as being stored in a different machine format with the architecture-type information from the number-type header message. This means that each architecture will need to [potentially] byte-swap data values into the internal representation for that particular machine.

Data with a "variable" sized number-type is stored in a data heap internal to the HDF5 file. Global heap identifiers are stored in the data object storage.

Data whose elements are composed of pointer number-types are stored in several different ways depending on the particular pointer type involved. Simple pointers are just stored as the dataset offset of the object being pointed to with the size of the pointer being the same number of bytes as offsets in the file. Partial-object pointers are stored as a heap-ID which points to the following information within the file-heap: an offset of the object pointed to, number-type information (same format as header message), dimensionality information (same format as header message), sub-set start and end information (i.e. a coordinate location for each), and field start and end names (i.e. a [pointer to the] string indicating the first field included and a [pointer to the] string name for the last field).

Data of a compound datatype is stored as a contiguous stream of the items in the structure, with each item formatted according to its datatype.

Appendix

Definitions of various terms used in this document.

The "undefined address" for a file is a file address with all bits set, i.e. 0xffff...ff.

The "unlimited size" for a size is a value with all bits set, i.e. 0xffff...ff.


HDF5 documents and links 
Introduction to HDF5 
HDF5 User's Guide 
HDF5 Reference Manual 
HDF5 Application Developer's Guide 

HDF Help Desk
Describes HDF5 Release 1.6.1, October 2003
Last modified: 5 July 2002