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// C++ informative line for the emacs editor: -*- C++ -*-
/* * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * *
* Copyright by the Board of Trustees of the University of Illinois. *
* All rights reserved. *
* *
* This file is part of HDF5. The full HDF5 copyright notice, including *
* terms governing use, modification, and redistribution, is contained in *
* the files COPYING and Copyright.html. COPYING can be found at the root *
* of the source code distribution tree; Copyright.html can be found at the *
* root level of an installed copy of the electronic HDF5 document set and *
* is linked from the top-level documents page. It can also be found at *
* http://hdf.ncsa.uiuc.edu/HDF5/doc/Copyright.html. If you do not have *
* access to either file, you may request a copy from hdfhelp@ncsa.uiuc.edu. *
* * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * */
#ifndef _H5PropList_H
#define _H5PropList_H
#ifndef H5_NO_NAMESPACE
namespace H5 {
#endif
class H5_DLLCPP PropList : public IdComponent {
public:
// Default property list
static const PropList DEFAULT;
// Creates a property list of a given type or creates a copy of an
// existing property list giving the property list id.
PropList(const hid_t plist_id);
// Make a copy of the given property list using assignment statement
PropList& operator=( const PropList& rhs );
// Compares this property list or class against the given list or class.
bool operator==(const PropList& rhs) const;
// Close this property list.
virtual void close();
// Close a property list class.
void closeClass() const;
// Makes a copy of the given property list.
void copy( const PropList& like_plist );
// Copies a property from this property list or class to another
void copyProp( PropList& dest, const char* name) const;
void copyProp( PropList& dest, const H5_std::string& name) const;
// Copies a property from one property list or property class to another
void copyProp( PropList& dest, PropList& src, const char* name) const;
void copyProp( PropList& dest, PropList& src, const H5_std::string& name) const;
// Gets the class of this property list, i.e. H5P_FILE_CREATE,
// H5P_FILE_ACCESS, ...
hid_t getClass() const;
// Return the name of a generic property list class.
H5_std::string getClassName() const;
// Returns the parent class of a generic property class.
PropList getClassParent() const;
// Returns the number of properties in this property list or class.
size_t getNumProps() const;
// Query the value of a property in a property list.
void getProperty(const char* name, void* value) const;
H5_std::string getProperty(const char* name) const;
void getProperty(const H5_std::string& name, void* value) const;
H5_std::string getProperty(const H5_std::string& name) const;
// Set a property's value in a property list.
void setProperty(const char* name, void* charptr) const;
void setProperty(const char* name, const char* value) const;
void setProperty(const char* name, H5_std::string& strg) const;
void setProperty(const H5_std::string& name, void* value) const;
void setProperty(const H5_std::string& name, H5_std::string& strg) const;
// Query the size of a property in a property list or class.
size_t getPropSize(const char *name) const;
size_t getPropSize(const H5_std::string& name) const;
// Determines whether a property list is a certain class.
bool isAClass(const PropList& prop_class) const;
/// Query the existance of a property in a property object.
bool propExist(const char* name) const;
bool propExist(const H5_std::string& name) const;
// Removes a property from a property list.
void removeProp(const char *name) const;
void removeProp(const H5_std::string& name) const;
// Returns this class name
virtual H5_std::string fromClass () const { return("PropList"); }
// Default constructor: creates a stub PropList object.
PropList();
// Copy constructor: creates a copy of a PropList object.
PropList(const PropList& original);
// Destructor: properly terminates access to this property list.
virtual ~PropList();
};
#ifndef H5_NO_NAMESPACE
}
#endif
#endif // _H5PropList_H
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