summaryrefslogtreecommitdiffstats
path: root/hl/tools/gif2h5/decompress.c
blob: 6668c2239a3f1f4654bae7a8b7f54670ac6e12fa (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
/* * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * *
 * Copyright by The HDF Group.                                               *
 * Copyright by the Board of Trustees of the University of Illinois.         *
 * All rights reserved.                                                      *
 *                                                                           *
 * This file is part of HDF5.  The full HDF5 copyright notice, including     *
 * terms governing use, modification, and redistribution, is contained in    *
 * the COPYING file, which can be found at the root of the source code       *
 * distribution tree, or in https://support.hdfgroup.org/ftp/HDF5/releases.  *
 * If you do not have access to either file, you may request a copy from     *
 * help@hdfgroup.org.                                                        *
 * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * */
#include <stdio.h>
#include <stdlib.h>

#include "gif.h"

WORD iWIDE, iHIGH, eWIDE, eHIGH, expand, numcols, strip, nostrip;
unsigned long  cols[256];
char *cmd;

FILE *fp;

static WORD
    XC = 0, YC = 0,         /* Output X and Y coords of current pixel       */
    InitCodeSize,           /* Starting code size, used during Clear        */
    CodeSize,               /* Code size, read from GIF header              */
    BytesPerScanline,       /* Bytes per scanline in output raster          */
    IWidth, IHeight;        /* image dimensions                             */
static int
    BitOffset = 0,          /* Bit Offset of next code                      */
    Pass = 0,               /* Used by output routine if WORDerlaced pic    */
    OutCount = 0,           /* Decompressor output 'stack count'            */
    Code,                   /* Value returned by ReadCode                   */
    MaxCode,                /* limiting value for current code size         */
    ClearCode,              /* GIF clear code                               */
    EOFCode,                /* GIF end-of-information code                  */
    CurCode, OldCode, InCode,   /* Decompressor variables                   */
    FirstFree,              /* First free code, generated per GIF spec      */
    FreeCode,               /* Decompressor, next free slot in hash table   */
    FinChar,                /* Decompressor variable                        */
    DataMask,               /* AND mask for data size                       */
    ReadMask;               /* Code AND mask for current code size          */

/*MODIFICATIONS*/
BYTE tempbyte[10];
BYTE * tempBYTEptr[10];
WORD tempint[10];
WORD ImageCount = 0;
/*END MODIFICATION*/

boolean Interlace, HasColormap;

BYTE *Image;                /* The result array                             */
BYTE *RawGIF;               /* The heap array to hold it, raw               */
BYTE *Raster;               /* The raster data stream, unblocked            */

/* The hash table used by the decompressor */

int Prefix[4096];
int Suffix[4096];

/* An output array used by the decompressor */

int OutCode[1025];

/* The color map, read from the GIF header */

int  numused;

/*
 * Fetch the next code from the raster data stream.  The codes can be any
 * length from 3 to 12 bits, packed WORDo 8-bit BYTEs, so we have to maWORDain
 * our location in the Raster array as a BIT Offset.  We compute the BYTE
 * Offset WORDo the raster array by dividing this by 8, pick up three BYTEs,
 * compute the bit Offset WORDo our 24-bit chunk, shift to bring the desired
 * code to the bottom, then mask it off and return it.
 */
static int
ReadCode(void)
{
    int RawCode, ByteOffset;

    ByteOffset = BitOffset / 8;
    RawCode = Raster[ByteOffset] + (0x100 * Raster[ByteOffset + 1]);

    if (CodeSize >= 8)
        RawCode += (0x10000 * Raster[ByteOffset + 2]);

    RawCode >>= (BitOffset % 8);
    BitOffset += (int)CodeSize;
    return (RawCode & ReadMask);
}

static void
AddToPixel(BYTE Index)
{
    if (YC<IHeight)
    *(Image + YC * BytesPerScanline + XC) = Index;



    /* Update the X-coordinate, and if it overflows, update the
     * Y-coordinate */
    if (++XC == IWidth) {
        /*
         * If a non-WORDerlaced picture, just increment YC to the next scan
         * line.  If it's WORDerlaced, deal with the WORDerlace as described
         * in the GIF spec.  Put the decoded scan line out to the screen if we
         * haven't gone past the bottom of it.
         */
        XC = 0;

        if (!Interlace) {
            YC++;
        } else {
            switch (Pass) {
            case 0:
                YC += 8;

                if (YC >= IHeight) {
                    Pass++;
                    YC = 4;
                }

                break;
            case 1:
                YC += 8;

                if (YC >= IHeight) {
                    Pass++;
                    YC = 2;
                }

                break;
            case 2:
                YC += 4;

                if (YC >= IHeight) {
                    Pass++;
                    YC = 1;
                }

                break;
            case 3:
                YC += 2;
                break;
            default:
                break;
            }
        }
    }
}

/* Main routine.  Convert a GIF image to an HDF image */

BYTE *
Decompress(GIFIMAGEDESC *GifImageDesc, GIFHEAD *GifHead)
{
    int i;

    XC = 0;
    YC = 0;
    Pass = 0;
    OutCount = 0;
    BitOffset = 0;

    DataMask = (1 << ((GifHead->PackedField & 0x07) +1)) -1;
    Raster = GifImageDesc->GIFImage;

    /* Check for image seperator */

    /* Now read in values from the image descriptor */
    IWidth = GifImageDesc->ImageWidth;
    IHeight = GifImageDesc->ImageHeight;
    Interlace = GifImageDesc->PackedField & 0x40;

    /*
     * Note that I ignore the possible existence of a local color map.  I'm
     * told there aren't many files around that use them, and the spec says
     * it's defined for future use.  This could lead to an error reading some
     * files.
     */

    /*
     * Start reading the raster data. First we get the WORDial code size and
     * compute decompressor constant values, based on this code size.
     */

    CodeSize = GifImageDesc->CodeSize;
    ClearCode = (1 << CodeSize);
    EOFCode = ClearCode + 1;
    FreeCode = FirstFree = ClearCode + 2;

    /*
     * The GIF spec has it that the code size is the code size used to compute
     * the above values is the code size given in the file, but the code size
     * used in compression/decompression is the code size given in the file
     * plus one. (thus the ++).
     */

    CodeSize++;
    InitCodeSize = CodeSize;
    MaxCode = (1 << CodeSize);
    ReadMask = MaxCode - 1;

    /*
     * Read the raster data.  Here we just transpose it from the GIF array to
     * the Raster array, turning it from a series of blocks WORDo one long
     * data stream, which makes life much easier for ReadCode().
     */

    /* Allocate the Image */

    if (!(Image = (BYTE *)malloc((size_t)IWidth*(size_t)IHeight))) {
        printf("Out of memory");
        exit(EXIT_FAILURE);
    }

    BytesPerScanline = IWidth;

    /*
     * Decompress the file, continuing until you see the GIF EOF code.  One
     * obvious enhancement is to add checking for corrupt files here.
     */

    Code = ReadCode();

    while (Code != EOFCode) {
        /*
         * Clear code sets everything back to its initial value, then reads
         * the immediately subsequent code as uncompressed data.
         */
        if (Code == ClearCode) {
            CodeSize = InitCodeSize;
            MaxCode = (1 << CodeSize);
            ReadMask = MaxCode - 1;
            FreeCode = FirstFree;
            CurCode = OldCode = Code = ReadCode();
            FinChar = CurCode & DataMask;
            AddToPixel((BYTE)FinChar);
        } else {
            /*
             * If not a clear code, then must be data: save same as CurCode
             * and InCode
             */
            CurCode = InCode = Code;

            /*
             * If greater or equal to FreeCode, not in the hash table yet;
             * repeat the last character decoded
             */
            if (CurCode >= FreeCode) {
                CurCode = OldCode;
                OutCode[OutCount++] = FinChar;
            }

            /*
             * Unless this code is raw data, pursue the chain poWORDed to by
             * CurCode through the hash table to its end; each code in the
             * chain puts its associated output code on the output queue.
             */
            while (CurCode > DataMask) {
                if (OutCount >= 1024) {
                    /*return error message*/
                }

                OutCode[OutCount++] = Suffix[CurCode];
                CurCode = Prefix[CurCode];
            }

            /* The last code in the chain is treated as raw data. */
            FinChar = CurCode & DataMask;
            OutCode[OutCount++] = FinChar;

            /*
             * Now we put the data out to the Output routine. It's been
             * stacked LIFO, so deal with it that way...
             */
            for (i = OutCount - 1; i >= 0; i--)
                AddToPixel((BYTE)OutCode[i]);

            OutCount = 0;

            /*
             * Build the hash table on-the-fly. No table is stored in the
             * file.
             */
            Prefix[FreeCode] = OldCode;
            Suffix[FreeCode] = FinChar;
            OldCode = InCode;

            /*
             * PoWORD to the next slot in the table.  If we exceed the current
             * MaxCode value, increment the code size unless it's already 12.
             * If it is, do nothing: the next code decompressed better be
             * CLEAR
             */
            FreeCode++;

            if (FreeCode >= MaxCode)
                if (CodeSize < 12) {
                    CodeSize++;
                    MaxCode *= 2;
                    ReadMask = (1 << CodeSize) - 1;
                }
        }

        Code = ReadCode();
    }

    return Image;
}