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path: root/hl/tools/gif2h5/hdf2gif.c
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/* NOTES:
** 04/01 - 04/10: been working on it a lot. I think it does gif89 images just fine with
**		  palettes. So that's cool. Putting in multiple images and animation support right now
** 03/29: For some reason I can write .GIF files which IE will open and see but
**        kodak imaging does not like. I'm sure its a problem with the GIF file,
**        I can't figure out what.
** 03/17: Explicitely deallocate the GIFTOMEM* struct in the main loop.
**        Check for both success and failure conditions
*/

#include "gif.h"
#include <stdio.h>

#define MAX_FILE_LEN 256
#define MAX_NUMBER_IMAGES 50

extern int hdfWriteGIF(FILE *fp, BYTE *pic, int ptype, int w, int h, BYTE *rmap,
    BYTE *gmap, BYTE *bmap, BYTE *pc2ncmap, int numcols, int colorstyle, int BitsPerPixel);

int EndianOrder;

#ifdef NOT_USED
static void PutByte(BYTE b , FILE *fpGif)
{
	if (fputc(b , fpGif) == EOF) {
		printf("File Writing Error, cannot continue");
		exit(-1);
	}
}
#endif /* NOT_USED */


static void putword(int w, FILE *fp)
{
	/* writes a 16-bit integer in GIF order (LSB first) */
	
	fputc(w &0xff, fp);
    
	fputc((w>>8)&0xff,fp);
}

static void usage(void )
{
	printf("Usage: h52gif <h5_file> <gif_file> -i <h5_image> [-p <h5_palette>]\n");
	printf("h52gif expects *at least* one h5_image. You may repeat -i <h5_image> [-p <h5_palette>] at most 50 times (maximum of 50 images).\n");
}

int main(int argc , char **argv) {
	
	FILE *fpGif;
	
	hsize_t dim_sizes[2];
	
	BYTE *Image;
	/* compression structs */
	
	CHAR *HDFName = NULL;
	CHAR *GIFName = NULL;
	/* reference variables */
	
	int has_local_palette; /* treated as a flag */
	int loop_times; /* number of times to loop, i'm going to treat it as a yes or no */
	
	BYTE* b;
	
	BYTE  GlobalPalette[256][3];
	BYTE  Red[256];
	BYTE  Green[256];
	BYTE  Blue[256];
	
	int   RWidth, RHeight;
	int   LeftOfs, TopOfs;
	int   ColorMapSize, InitCodeSize, Background, BitsPerPixel;
	int   j,nc;
	int	  w,h,i;
	int   numcols = 256;
	int   CountDown;
	int   curx , cury;
	int   time_out = 0;		/* time between two images in the animation */
	int   n_images , idx;
	
	BYTE pc2nc[256] , r1[256] , g1[256] , b1[256];
	
	/* initial stuff */
	int number_of_images = 0;
	int arg_index = 2;
	int bool_is_image = 0; /* 0 = false , 1 = true */
	int bool_is_palette = 0;
	CHAR* image_name_arr[MAX_NUMBER_IMAGES];
	CHAR* pal_name_arr[MAX_NUMBER_IMAGES];
	
	if (argc < 5) {
		/* they didn't supply at least one image -- bail */
		usage();
		return 0;
	}
	
	memset(image_name_arr , NULL , MAX_NUMBER_IMAGES);
	memset(pal_name_arr , NULL , MAX_NUMBER_IMAGES);

	HDFName = (CHAR*) malloc (strlen(argv[1]) + 1);
	GIFName = (CHAR*) malloc (strlen(argv[2]) + 1);
	
	if (strlen(argv[1] + 1) > MAX_FILE_LEN || strlen(argv[2] + 1) > MAX_FILE_LEN) {
		/* supplied file names are too long. bail. */
		usage();
		printf("Supplied filenames exceed maximum length of 256 bytes\n");
	}
	
	strcpy(HDFName , argv[1]);
	strcpy(GIFName , argv[2]);
	
	/* get the options */
	while (arg_index++ < argc - 1 && number_of_images < MAX_NUMBER_IMAGES) {
		if (!strcmp(argv[arg_index] , "-i")) {
			bool_is_image = 1;
			continue;
		}
		if (!strcmp(argv[arg_index] , "-p")) {
			bool_is_palette = 1;
			continue;
		}
		if (!strcmp(argv[arg_index] , "-a")) {
			time_out = 10;
			continue;
		}
		if (bool_is_image) {
			/* this is an image */
			/* allocate space to store the image name */
			image_name_arr[number_of_images] = (CHAR*) malloc(strlen(argv[arg_index] + 1));
			strcpy(image_name_arr[number_of_images] , argv[arg_index]);
			/* make the palette array for this NULL */
			pal_name_arr[number_of_images] = NULL;
			number_of_images++;
			bool_is_image = 0;
			continue;
		} 
		if (bool_is_palette) {
			/* this is a palette */
			/* allocate space to store the pal name */
			/* the palette was probably allocated for a previous image */
			pal_name_arr[number_of_images-1] = (CHAR*) malloc(strlen(argv[arg_index] + 1));
			strcpy(pal_name_arr[number_of_images - 1] , argv[arg_index]);
			bool_is_palette = 0;
			continue;
		}
		/* oops. This was not meant to happen */
		usage();
		/*
		while (number_of_images--) {
		cleanup(image_name_arr[number_of_images]);
		cleanup(pal_name_arr[number_of_images]);
		}
		*/
		return -1;

	}
		
	/* we shall always have a palette - read hdf will see to that */
	has_local_palette = true;

	/* Do Endian Order testing and set Endian Order */
	w = 0x0001;
	b = (BYTE *) &w;
	EndianOrder = (b[0] ? 1:0);
	
	if (!(fpGif = fopen(GIFName , "wb"))) {
		printf("Error opening gif file for output. Aborting.\n");
		return -1;
	}
	
	/* hardwire n_images to 1 for now. */
	n_images = number_of_images;

	Background = 0;
	for (idx = 0 ; idx < n_images ; idx++) {
		
		/* try to read the image and the palette */
		/* Lots of funky stuff to support multiple images has been taken off.
		** Just in case you're extending code, here's what you need to do in short:
		** figure out if there is a global palette or not, if there is one store that one
		** only.
		** If they are all local or a combination of local and global palettes, you will have 
		** to write the global palette out and then independantly write the smaller local 
		** palettes
		*/
		if (ReadHDF(&Image , GlobalPalette , dim_sizes , HDFName , image_name_arr[idx] , pal_name_arr[idx]) < 0) {
			fprintf(stderr , "Unable to read HDF file\n");
			return -1;
		}
				
		w = dim_sizes[1];
		h = dim_sizes[0];

		RWidth  = dim_sizes[1];
		RHeight = dim_sizes[0];
		LeftOfs = TopOfs = 0;

		
		/* If the first image does not have a palette, I make my own global color table
		** Obviously this is not the best thing to do, better steps would be:
		** 1. Check for either a global palette or a global attribute called palette
		** 2. Check for palettes in any of the other images.
		*/
		if (!has_local_palette) {
			for (i = 0 ; i < 256 ; i++) {
				Red[i] = 255 - i;
				Green[i] = 255 - i;
				Blue[i] = 255 - i;
			}
		}
		else {
			for (i = 0 ; i < 256 ; i++){
				Red[i] = GlobalPalette[i][0];
				Green[i] = GlobalPalette[i][1];
				Blue[i] = GlobalPalette[i][2];
			}
		}
		
		for (i=0; i<256; i++) { pc2nc[i] = r1[i] = g1[i] = b1[i] = 0; }
		/* compute number of unique colors */
		nc = 0;
		for (i=0; i<numcols; i++) {
			/* see if color #i is already used */
			for (j=0; j<i; j++) {
				if (Red[i] == Red[j] && Green[i] == Green[j] && 
					Blue[i] == Blue[j]) break;
			}
			if (j==i) {  /* wasn't found */
				pc2nc[i] = nc;
				r1[nc] = Red[i];
				g1[nc] = Green[i];
				b1[nc] = Blue[i];
				nc++;
			}
			else pc2nc[i] = pc2nc[j];
		}
		/* figure out 'BitsPerPixel' */
		for (i=1; i<8; i++) {
			if ( (1<<i) >= nc) break;
		}
		BitsPerPixel = i;
		ColorMapSize = 1 << BitsPerPixel;
		
		
		CountDown = w * h;    /* # of pixels we'll be doing */
		
		if (BitsPerPixel <= 1) InitCodeSize = 2;
		else InitCodeSize = BitsPerPixel;
		
		curx = cury = 0;
		
		if (!fpGif) {
			fprintf(stderr,  "WriteGIF: file not open for writing\n" );
			return (1);
		}
		
		/* If it is the first image we do all the header stuff that isn't required for the
		** rest of the images. 
        */
		if (idx == 0) {
			/* Write out the GIF header and logical screen descriptor */
			if (n_images > 1) {
				fwrite("GIF89a", 1, 6, fpGif);    /* the GIF magic number */
				loop_times = 0;
			}
			else {
				fwrite("GIF87a", 1, 6, fpGif);    /* the GIF magic number */
				loop_times = 1;
			}
			
			putword(RWidth, fpGif);           /* screen descriptor */
			putword(RHeight, fpGif);
			
			i = 0x00;	                 /* No, there is no color map */
			i |= (8-1)<<4;                 /* OR in the color resolution (hardwired 8) */
			i |= (BitsPerPixel - 1);       /* OR in the # of bits per pixel */
			fputc(i,fpGif);          
			
			fputc(Background,fpGif);         /* background color */
			
			fputc(0, fpGif);                  /* future expansion byte */
			
			
			/* If loop_times is 0 , put in the application extension to make the gif anime loop
			** indefinitely
			*/
			if (time_out > 0) {
				fputc(0x21 , fpGif);
				fputc(0xFF , fpGif);
				fputc(11 , fpGif);
				fwrite("NETSCAPE2.0" , 1 , 11 , fpGif);
				fputc(3 , fpGif);
				fputc(1 , fpGif);
				fputc(0 , fpGif);
				fputc(0 , fpGif);
				fputc(0 , fpGif);
				
			}
			
			
		}
		
		if (n_images > 1) {
			/* write a graphic control block */
			fputc(0x21 , fpGif);
			fputc(0xF9 , fpGif);
			fputc(4 , fpGif);
			fputc(4 , fpGif);
			putword(time_out , fpGif);
			fputc(255, fpGif);
			fputc(0 , fpGif);
		}
		
		/* Put Image Descriptor
		** Hardwiring Left Offset and Top Offset to 0x00
		*/
		
		fputc   (0x2c , fpGif);
		putword (0x00 , fpGif);
		putword (0x00  , fpGif);
		putword (RWidth   , fpGif);
		putword (RHeight  , fpGif);

		/* since we always have a local color palette ... */
		fputc   ((0x80 | (BitsPerPixel - 1)) , fpGif);
		for (i=0; i<ColorMapSize; i++) {       /* write out Global colormap */
			fputc(r1[i], fpGif);
			fputc(g1[i], fpGif);
			fputc(b1[i], fpGif);
		}

		fputc (InitCodeSize , fpGif);
		
		i = hdfWriteGIF(fpGif , Image , 0 , (int)dim_sizes[0] , (int)dim_sizes[1] , r1, g1 , b1 , pc2nc , 256 , 8 , BitsPerPixel);
		fputc(0x00 , fpGif);		
		free (Image);
	} 
	
	if (fputc(';',fpGif) == EOF) {	/* Write GIF file terminator */
		fprintf(stderr , "Error!");
		return -1;
	}

	fclose (fpGif);

	while (number_of_images--) {
		/*if (image_name_arr[number_of_images])
			free(image_name_arr[number_of_images]);*/
		/*if (pal_name_arr[number_of_images])
			free(pal_name_arr[number_of_images]);*/
	}

	return(0);
}