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authorYann Collet <Cyan4973@users.noreply.github.com>2016-11-15 19:24:26 (GMT)
committerGitHub <noreply@github.com>2016-11-15 19:24:26 (GMT)
commitb44790cf983c24eb51a7a7bddff119662c6e5386 (patch)
treef9590b22006323065bb22300ebeab0e4f74ca83a
parent923cf4447fdb5c5a007ff06279d79506e75bad6b (diff)
parent4235e5e25f79828e6192eb17fac7a24992aed07d (diff)
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lz4-b44790cf983c24eb51a7a7bddff119662c6e5386.tar.gz
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Merge pull request #270 from inikep/dev
autobuild executables
-rw-r--r--.gitignore1
-rw-r--r--appveyor.yml79
-rw-r--r--lib/Makefile6
-rw-r--r--lib/README.md6
-rw-r--r--lib/dll/README.md53
-rw-r--r--lib/dll/fullbench-dll/Makefile61
-rw-r--r--lib/dll/fullbench-dll/fullbench-dll.sln25
-rw-r--r--lib/dll/fullbench-dll/fullbench-dll.vcxproj182
-rw-r--r--lib/dll/liblz4.def (renamed from lib/liblz4.def)0
-rw-r--r--tests/Makefile2
-rw-r--r--visual/README.md21
-rw-r--r--visual/VS2010/fullbench-dll/fullbench-dll.vcxproj10
-rw-r--r--visual/VS2010/liblz4-dll/liblz4-dll.rc (renamed from visual/VS2010/liblz4-dll/lz4-dll.rc)0
-rw-r--r--visual/VS2010/liblz4-dll/liblz4-dll.vcxproj (renamed from visual/VS2010/liblz4-dll/lz4-dll.vcxproj)12
-rw-r--r--visual/VS2010/liblz4/liblz4.vcxproj8
-rw-r--r--visual/VS2010/lz4.sln2
16 files changed, 437 insertions, 31 deletions
diff --git a/.gitignore b/.gitignore
index b355392..117b02d 100644
--- a/.gitignore
+++ b/.gitignore
@@ -23,6 +23,7 @@ lz4
.clang_complete
_codelite/
_codelite_lz4/
+bin/
*.zip
# Mac
diff --git a/appveyor.yml b/appveyor.yml
index d96ebc8..37f3bd5 100644
--- a/appveyor.yml
+++ b/appveyor.yml
@@ -22,6 +22,7 @@ environment:
install:
- ECHO Installing %COMPILER% %PLATFORM% %CONFIGURATION%
+ - MKDIR bin
- if [%COMPILER%]==[gcc] SET PATH_ORIGINAL=%PATH%
- if [%COMPILER%]==[gcc] (
SET "PATH_MINGW32=c:\MinGW\bin;c:\MinGW\usr\bin" &&
@@ -46,12 +47,39 @@ build_script:
make -v &&
echo ----- &&
if not [%PLATFORM%]==[clang] (
- make -C programs lz4 && make -C tests fullbench
+ make -C programs lz4 && make -C tests fullbench && make -C lib lib
) ELSE (
make -C programs lz4 CC=clang MOREFLAGS="--target=x86_64-w64-mingw32 -Werror -Wconversion -Wno-sign-conversion" &&
- make -C tests fullbench CC=clang MOREFLAGS="--target=x86_64-w64-mingw32 -Werror -Wconversion -Wno-sign-conversion"
+ make -C tests fullbench CC=clang MOREFLAGS="--target=x86_64-w64-mingw32 -Werror -Wconversion -Wno-sign-conversion" &&
+ make -C lib lib CC=clang MOREFLAGS="--target=x86_64-w64-mingw32 -Werror -Wconversion -Wno-sign-conversion"
)
)
+ - if [%COMPILER%]==[gcc] if not [%PLATFORM%]==[clang] (
+ MKDIR bin\dll bin\static bin\fullbench bin\include &&
+ COPY tests\fullbench.c bin\fullbench\ &&
+ COPY lib\xxhash.c bin\fullbench\ &&
+ COPY lib\xxhash.h bin\fullbench\ &&
+ COPY lib\lz4.h bin\include\ &&
+ COPY lib\lz4hc.h bin\include\ &&
+ COPY lib\lz4frame.h bin\include\ &&
+ COPY lib\dll\liblz4.* bin\dll\ &&
+ COPY lib\dll\fullbench-dll\Makefile bin\ &&
+ COPY lib\dll\fullbench-dll\fullbench-dll.* bin\fullbench\ &&
+ COPY lib\dll\README.md bin\ &&
+ COPY lib\liblz4.a bin\static\liblz4_static.lib
+ )
+ - if [%COMPILER%]==[gcc] if [%PLATFORM%]==[mingw64] (
+ 7z.exe a bin\liblz4_x64.zip .\bin\fullbench .\bin\dll .\bin\static .\bin\include .\bin\Makefile .\bin\README.md &&
+ appveyor PushArtifact bin\liblz4_x64.zip &&
+ COPY programs\lz4.exe bin\lz4.exe &&
+ appveyor PushArtifact bin\lz4.exe
+ )
+ - if [%COMPILER%]==[gcc] if [%PLATFORM%]==[mingw32] (
+ 7z.exe a bin\liblz4_x86.zip .\bin\fullbench .\bin\dll .\bin\static .\bin\include .\bin\Makefile .\bin\README.md &&
+ appveyor PushArtifact bin\liblz4_x86.zip &&
+ COPY programs\lz4.exe bin\lz4_32.exe &&
+ appveyor PushArtifact bin\lz4_32.exe
+ )
- if [%COMPILER%]==[gcc] (COPY tests\fullbench.exe programs\)
- if [%COMPILER%]==[visual] (
ECHO *** &&
@@ -87,3 +115,50 @@ test_script:
echo ------- lz4 tested ------- &&
fullbench.exe -i1 fullbench.exe
)
+
+artifacts:
+ - path: bin\lz4.exe
+ - path: bin\lz4_32.exe
+ - path: bin\liblz4_x64.zip
+ - path: bin\liblz4_x86.zip
+
+deploy:
+- provider: GitHub
+ auth_token:
+ secure: LgJo8emYc3sFnlNWkGl4/VYK3nk/8+RagcsqDlAi3xeqNGNutnKjcftjg84uJoT4
+ artifact: bin\lz4.exe
+ force_update: true
+ on:
+ COMPILER: gcc
+ PLATFORM: "mingw64"
+ appveyor_repo_tag: true
+
+- provider: GitHub
+ auth_token:
+ secure: LgJo8emYc3sFnlNWkGl4/VYK3nk/8+RagcsqDlAi3xeqNGNutnKjcftjg84uJoT4
+ artifact: bin\lz4_32.exe
+ force_update: true
+ on:
+ COMPILER: gcc
+ PLATFORM: "mingw32"
+ appveyor_repo_tag: true
+
+- provider: GitHub
+ auth_token:
+ secure: LgJo8emYc3sFnlNWkGl4/VYK3nk/8+RagcsqDlAi3xeqNGNutnKjcftjg84uJoT4
+ artifact: bin\liblz4_x64.zip
+ force_update: true
+ on:
+ COMPILER: gcc
+ PLATFORM: "mingw64"
+ appveyor_repo_tag: true
+
+- provider: GitHub
+ auth_token:
+ secure: LgJo8emYc3sFnlNWkGl4/VYK3nk/8+RagcsqDlAi3xeqNGNutnKjcftjg84uJoT4
+ artifact: bin\liblz4_x86.zip
+ force_update: true
+ on:
+ COMPILER: gcc
+ PLATFORM: "mingw32"
+ appveyor_repo_tag: true
diff --git a/lib/Makefile b/lib/Makefile
index d098846..4c9b929 100644
--- a/lib/Makefile
+++ b/lib/Makefile
@@ -86,8 +86,8 @@ endif
liblz4: *.c
@echo compiling dynamic library $(LIBVER)
ifneq (,$(filter Windows%,$(OS)))
- @$(CC) $(FLAGS) -DLZ4_DLL_EXPORT=1 -shared $^ -o $@.dll
- dlltool -D liblz4.dll -d liblz4.def -l liblz4.dll.a
+ @$(CC) $(FLAGS) -DLZ4_DLL_EXPORT=1 -shared $^ -o dll\$@.dll
+ dlltool -D dll\liblz4.dll -d dll\liblz4.def -l dll\liblz4.lib
else
@$(CC) $(FLAGS) -shared $^ -fPIC $(SONAME_FLAGS) -o $@.$(SHARED_EXT_VER)
@echo creating versioned links
@@ -96,7 +96,7 @@ else
endif
clean:
- @$(RM) -f core *.o *.a *.$(SHARED_EXT) *.$(SHARED_EXT).* liblz4.pc
+ @$(RM) -f core *.o *.a *.$(SHARED_EXT) *.$(SHARED_EXT).* liblz4.pc dll/liblz4.dll dll/liblz4.lib
@echo Cleaning library completed
diff --git a/lib/README.md b/lib/README.md
index 19f429a..430be1f 100644
--- a/lib/README.md
+++ b/lib/README.md
@@ -41,12 +41,12 @@ It must be used with static linking ***only***.
#### Using MinGW+MSYS to create DLL
DLL can be created using MinGW+MSYS with the `make liblz4` command.
-This command creates `liblz4.dll` and the import library `liblz4.dll.a`.
+This command creates `dll\liblz4.dll` and the import library `dll\liblz4.lib`.
To compile a project the import library has to be added to linking options.
It means that if a project that uses LZ4 consists of a single `test-dll.c`
-file it should be compiled with "liblz4.dll.a". For example:
+file it should be compiled with "liblz4.lib". For example:
```
- gcc $(CFLAGS) test-dll.c -o test-dll liblz4.dll.a
+ gcc $(CFLAGS) test-dll.c -o test-dll liblz4.lib
```
diff --git a/lib/dll/README.md b/lib/dll/README.md
new file mode 100644
index 0000000..779b8ae
--- /dev/null
+++ b/lib/dll/README.md
@@ -0,0 +1,53 @@
+The static and dynamic LZ4 libraries
+====================================
+
+#### The package contents
+
+- `dll\liblz4.dll` : The DLL of LZ4 library
+- `dll\liblz4.lib` : The import library of LZ4 library
+- `include\` : Header files required with LZ4 library
+- `fullbench\` : The example of usage of LZ4 library
+- `static\liblz4_static.lib` : The static LZ4 library
+
+
+#### The example of usage of static and dynamic LZ4 libraries with gcc/MinGW
+
+Use `make` to build `fullbench-dll` and `fullbench-lib`.
+`fullbench-dll` uses a dynamic LZ4 library from the `dll` directory.
+`fullbench-lib` uses a static LZ4 library from the `lib` directory.
+
+
+#### Using LZ4 DLL with gcc/MinGW
+
+The header files from `include\` and the import library `dll\liblz4.lib`
+are required to compile a project using gcc/MinGW.
+The import library has to be added to linking options.
+It means that if a project that uses LZ4 consists of a single `test-dll.c`
+file it should be compiled with "liblz4.lib". For example:
+```
+ gcc $(CFLAGS) -Iinclude/ test-dll.c -o test-dll dll\liblz4.lib
+```
+The compiled executable will require LZ4 DLL which is available at `dll\liblz4.dll`.
+
+
+#### The example of usage of static and dynamic LZ4 libraries with Visual C++
+
+Open `fullbench\fullbench-dll.sln` to compile `fullbench-dll` that uses a
+dynamic LZ4 library from the `dll` directory. The solution works with Visual C++
+2010 or newer. When one will open the solution with Visual C++ newer than 2010
+then the solution will upgraded to the current version.
+
+
+#### Using LZ4 DLL with Visual C++
+
+The header files from `include\` and the import library `dll\liblz4.lib`
+are required to compile a project using Visual C++.
+
+1. The header files should be added to `Additional Include Directories` that can
+ be found in project properties `C/C++` then `General`.
+2. The import library has to be added to `Additional Dependencies` that can
+ be found in project properties `Linker` then `Input`.
+ If one will provide only the name `liblz4.lib` without a full path to the library
+ the directory has to be added to `Linker\General\Additional Library Directories`.
+
+The compiled executable will require LZ4 DLL which is available at `dll\liblz4.dll`.
diff --git a/lib/dll/fullbench-dll/Makefile b/lib/dll/fullbench-dll/Makefile
new file mode 100644
index 0000000..32e13fc
--- /dev/null
+++ b/lib/dll/fullbench-dll/Makefile
@@ -0,0 +1,61 @@
+# ##########################################################################
+# LZ4 programs - Makefile
+# Copyright (C) Yann Collet 2016
+#
+# GPL v2 License
+#
+# This program is free software; you can redistribute it and/or modify
+# it under the terms of the GNU General Public License as published by
+# the Free Software Foundation; either version 2 of the License, or
+# (at your option) any later version.
+#
+# This program is distributed in the hope that it will be useful,
+# but WITHOUT ANY WARRANTY; without even the implied warranty of
+# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+# GNU General Public License for more details.
+#
+# You should have received a copy of the GNU General Public License along
+# with this program; if not, write to the Free Software Foundation, Inc.,
+# 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
+#
+# You can contact the author at :
+# - LZ4 homepage : http://www.lz4.org
+# - LZ4 source repository : https://github.com/lz4/lz4
+# ##########################################################################
+
+VOID := /dev/null
+LZ4DIR := ./include
+
+CFLAGS ?= -O3 # can select custom flags. For example : CFLAGS="-O2 -g" make
+CFLAGS += -Wall -Wextra -Wundef -Wcast-qual -Wcast-align -Wshadow -Wswitch-enum \
+ -Wdeclaration-after-statement -Wstrict-prototypes \
+ -Wpointer-arith -Wstrict-aliasing=1
+CFLAGS += $(MOREFLAGS)
+CPPFLAGS:= -I$(LZ4DIR) -DXXH_NAMESPACE=LZ4_
+FLAGS := $(CFLAGS) $(CPPFLAGS) $(LDFLAGS)
+
+
+# Define *.exe as extension for Windows systems
+ifneq (,$(filter Windows%,$(OS)))
+EXT =.exe
+else
+EXT =
+endif
+
+.PHONY: default fullbench-dll fullbench-lib
+
+
+default: all
+
+all: fullbench-dll fullbench-lib
+
+
+fullbench-lib: fullbench/fullbench.c fullbench/xxhash.c
+ $(CC) $(FLAGS) $^ -o $@$(EXT) static/liblz4_static.lib
+
+fullbench-dll: fullbench/fullbench.c fullbench/xxhash.c
+ $(CC) $(FLAGS) $^ -o $@$(EXT) -DLZ4_DLL_IMPORT=1 dll/liblz4.lib
+
+clean:
+ @$(RM) fullbench-dll$(EXT) fullbench-lib$(EXT) \
+ @echo Cleaning completed
diff --git a/lib/dll/fullbench-dll/fullbench-dll.sln b/lib/dll/fullbench-dll/fullbench-dll.sln
new file mode 100644
index 0000000..72e302e
--- /dev/null
+++ b/lib/dll/fullbench-dll/fullbench-dll.sln
@@ -0,0 +1,25 @@
+Microsoft Visual Studio Solution File, Format Version 12.00
+# Visual Studio Express 2012 for Windows Desktop
+Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "fullbench-dll", "fullbench-dll.vcxproj", "{13992FD2-077E-4954-B065-A428198201A9}"
+EndProject
+Global
+ GlobalSection(SolutionConfigurationPlatforms) = preSolution
+ Debug|Win32 = Debug|Win32
+ Debug|x64 = Debug|x64
+ Release|Win32 = Release|Win32
+ Release|x64 = Release|x64
+ EndGlobalSection
+ GlobalSection(ProjectConfigurationPlatforms) = postSolution
+ {13992FD2-077E-4954-B065-A428198201A9}.Debug|Win32.ActiveCfg = Debug|Win32
+ {13992FD2-077E-4954-B065-A428198201A9}.Debug|Win32.Build.0 = Debug|Win32
+ {13992FD2-077E-4954-B065-A428198201A9}.Debug|x64.ActiveCfg = Debug|x64
+ {13992FD2-077E-4954-B065-A428198201A9}.Debug|x64.Build.0 = Debug|x64
+ {13992FD2-077E-4954-B065-A428198201A9}.Release|Win32.ActiveCfg = Release|Win32
+ {13992FD2-077E-4954-B065-A428198201A9}.Release|Win32.Build.0 = Release|Win32
+ {13992FD2-077E-4954-B065-A428198201A9}.Release|x64.ActiveCfg = Release|x64
+ {13992FD2-077E-4954-B065-A428198201A9}.Release|x64.Build.0 = Release|x64
+ EndGlobalSection
+ GlobalSection(SolutionProperties) = preSolution
+ HideSolutionNode = FALSE
+ EndGlobalSection
+EndGlobal
diff --git a/lib/dll/fullbench-dll/fullbench-dll.vcxproj b/lib/dll/fullbench-dll/fullbench-dll.vcxproj
new file mode 100644
index 0000000..cdb5534
--- /dev/null
+++ b/lib/dll/fullbench-dll/fullbench-dll.vcxproj
@@ -0,0 +1,182 @@
+<?xml version="1.0" encoding="utf-8"?>
+<Project DefaultTargets="Build" ToolsVersion="14.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
+ <ItemGroup Label="ProjectConfigurations">
+ <ProjectConfiguration Include="Debug|Win32">
+ <Configuration>Debug</Configuration>
+ <Platform>Win32</Platform>
+ </ProjectConfiguration>
+ <ProjectConfiguration Include="Debug|x64">
+ <Configuration>Debug</Configuration>
+ <Platform>x64</Platform>
+ </ProjectConfiguration>
+ <ProjectConfiguration Include="Release|Win32">
+ <Configuration>Release</Configuration>
+ <Platform>Win32</Platform>
+ </ProjectConfiguration>
+ <ProjectConfiguration Include="Release|x64">
+ <Configuration>Release</Configuration>
+ <Platform>x64</Platform>
+ </ProjectConfiguration>
+ </ItemGroup>
+ <PropertyGroup Label="Globals">
+ <ProjectGuid>{13992FD2-077E-4954-B065-A428198201A9}</ProjectGuid>
+ <Keyword>Win32Proj</Keyword>
+ <RootNamespace>fullbench-dll</RootNamespace>
+ <OutDir>$(SolutionDir)bin\$(Platform)_$(Configuration)\</OutDir>
+ <IntDir>$(SolutionDir)bin\obj\$(RootNamespace)_$(Platform)_$(Configuration)\</IntDir>
+ </PropertyGroup>
+ <Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
+ <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
+ <ConfigurationType>Application</ConfigurationType>
+ <UseDebugLibraries>true</UseDebugLibraries>
+ <CharacterSet>Unicode</CharacterSet>
+ </PropertyGroup>
+ <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="Configuration">
+ <ConfigurationType>Application</ConfigurationType>
+ <UseDebugLibraries>true</UseDebugLibraries>
+ <CharacterSet>Unicode</CharacterSet>
+ </PropertyGroup>
+ <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration">
+ <ConfigurationType>Application</ConfigurationType>
+ <UseDebugLibraries>false</UseDebugLibraries>
+ <WholeProgramOptimization>true</WholeProgramOptimization>
+ <CharacterSet>Unicode</CharacterSet>
+ </PropertyGroup>
+ <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="Configuration">
+ <ConfigurationType>Application</ConfigurationType>
+ <UseDebugLibraries>false</UseDebugLibraries>
+ <WholeProgramOptimization>true</WholeProgramOptimization>
+ <CharacterSet>Unicode</CharacterSet>
+ </PropertyGroup>
+ <Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
+ <ImportGroup Label="ExtensionSettings">
+ </ImportGroup>
+ <ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
+ <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
+ </ImportGroup>
+ <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="PropertySheets">
+ <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
+ </ImportGroup>
+ <ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
+ <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
+ </ImportGroup>
+ <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="PropertySheets">
+ <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
+ </ImportGroup>
+ <PropertyGroup Label="UserMacros" />
+ <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
+ <LinkIncremental>true</LinkIncremental>
+ <IncludePath>$(IncludePath);$(UniversalCRT_IncludePath);$(SolutionDir)..\..\lib;$(VCInstallDir)include;$(VCInstallDir)atlmfc\include;$(WindowsSDK_IncludePath);</IncludePath>
+ </PropertyGroup>
+ <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
+ <LinkIncremental>true</LinkIncremental>
+ <IncludePath>$(IncludePath);$(UniversalCRT_IncludePath);$(SolutionDir)..\..\lib;$(VCInstallDir)include;$(VCInstallDir)atlmfc\include;$(WindowsSDK_IncludePath);</IncludePath>
+ <RunCodeAnalysis>true</RunCodeAnalysis>
+ </PropertyGroup>
+ <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
+ <LinkIncremental>false</LinkIncremental>
+ <IncludePath>$(IncludePath);$(UniversalCRT_IncludePath);$(SolutionDir)..\..\lib;$(VCInstallDir)include;$(VCInstallDir)atlmfc\include;$(WindowsSDK_IncludePath);</IncludePath>
+ </PropertyGroup>
+ <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
+ <LinkIncremental>false</LinkIncremental>
+ <IncludePath>$(IncludePath);$(UniversalCRT_IncludePath);$(SolutionDir)..\..\lib;$(VCInstallDir)include;$(VCInstallDir)atlmfc\include;$(WindowsSDK_IncludePath);</IncludePath>
+ <RunCodeAnalysis>true</RunCodeAnalysis>
+ </PropertyGroup>
+ <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
+ <ClCompile>
+ <PrecompiledHeader>
+ </PrecompiledHeader>
+ <WarningLevel>Level4</WarningLevel>
+ <Optimization>Disabled</Optimization>
+ <PreprocessorDefinitions>WIN32;_DEBUG;_CONSOLE;LZ4_DLL_IMPORT=1;%(PreprocessorDefinitions)</PreprocessorDefinitions>
+ <TreatWarningAsError>true</TreatWarningAsError>
+ <EnablePREfast>false</EnablePREfast>
+ <AdditionalIncludeDirectories>..\include</AdditionalIncludeDirectories>
+ </ClCompile>
+ <Link>
+ <SubSystem>Console</SubSystem>
+ <GenerateDebugInformation>true</GenerateDebugInformation>
+ <AdditionalLibraryDirectories>$(SolutionDir)..\dll;%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
+ <AdditionalDependencies>liblz4.lib;%(AdditionalDependencies)</AdditionalDependencies>
+ <ImageHasSafeExceptionHandlers>false</ImageHasSafeExceptionHandlers>
+ </Link>
+ </ItemDefinitionGroup>
+ <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
+ <ClCompile>
+ <PrecompiledHeader>
+ </PrecompiledHeader>
+ <WarningLevel>Level4</WarningLevel>
+ <Optimization>Disabled</Optimization>
+ <PreprocessorDefinitions>WIN32;_DEBUG;_CONSOLE;LZ4_DLL_IMPORT=1;%(PreprocessorDefinitions)</PreprocessorDefinitions>
+ <TreatWarningAsError>true</TreatWarningAsError>
+ <EnablePREfast>true</EnablePREfast>
+ <AdditionalOptions>/analyze:stacksize295252 %(AdditionalOptions)</AdditionalOptions>
+ <AdditionalIncludeDirectories>..\include</AdditionalIncludeDirectories>
+ </ClCompile>
+ <Link>
+ <SubSystem>Console</SubSystem>
+ <GenerateDebugInformation>true</GenerateDebugInformation>
+ <AdditionalLibraryDirectories>$(SolutionDir)..\dll;%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
+ <AdditionalDependencies>liblz4.lib;%(AdditionalDependencies)</AdditionalDependencies>
+ </Link>
+ </ItemDefinitionGroup>
+ <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
+ <ClCompile>
+ <WarningLevel>Level4</WarningLevel>
+ <PrecompiledHeader>
+ </PrecompiledHeader>
+ <Optimization>MaxSpeed</Optimization>
+ <FunctionLevelLinking>true</FunctionLevelLinking>
+ <IntrinsicFunctions>true</IntrinsicFunctions>
+ <PreprocessorDefinitions>WIN32;NDEBUG;_CONSOLE;LZ4_DLL_IMPORT=1;%(PreprocessorDefinitions)</PreprocessorDefinitions>
+ <TreatWarningAsError>false</TreatWarningAsError>
+ <EnablePREfast>false</EnablePREfast>
+ <AdditionalIncludeDirectories>..\include</AdditionalIncludeDirectories>
+ </ClCompile>
+ <Link>
+ <SubSystem>Console</SubSystem>
+ <GenerateDebugInformation>true</GenerateDebugInformation>
+ <EnableCOMDATFolding>true</EnableCOMDATFolding>
+ <OptimizeReferences>true</OptimizeReferences>
+ <AdditionalLibraryDirectories>$(SolutionDir)..\dll;%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
+ <AdditionalDependencies>liblz4.lib;%(AdditionalDependencies)</AdditionalDependencies>
+ <ImageHasSafeExceptionHandlers>false</ImageHasSafeExceptionHandlers>
+ </Link>
+ </ItemDefinitionGroup>
+ <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
+ <ClCompile>
+ <WarningLevel>Level4</WarningLevel>
+ <PrecompiledHeader>
+ </PrecompiledHeader>
+ <Optimization>MaxSpeed</Optimization>
+ <FunctionLevelLinking>true</FunctionLevelLinking>
+ <IntrinsicFunctions>true</IntrinsicFunctions>
+ <PreprocessorDefinitions>WIN32;NDEBUG;_CONSOLE;LZ4_DLL_IMPORT=1;%(PreprocessorDefinitions)</PreprocessorDefinitions>
+ <TreatWarningAsError>false</TreatWarningAsError>
+ <EnablePREfast>true</EnablePREfast>
+ <AdditionalOptions>/analyze:stacksize295252 %(AdditionalOptions)</AdditionalOptions>
+ <AdditionalIncludeDirectories>..\include</AdditionalIncludeDirectories>
+ </ClCompile>
+ <Link>
+ <SubSystem>Console</SubSystem>
+ <GenerateDebugInformation>true</GenerateDebugInformation>
+ <EnableCOMDATFolding>true</EnableCOMDATFolding>
+ <OptimizeReferences>true</OptimizeReferences>
+ <AdditionalLibraryDirectories>$(SolutionDir)..\dll;%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
+ <AdditionalDependencies>liblz4.lib;%(AdditionalDependencies)</AdditionalDependencies>
+ </Link>
+ </ItemDefinitionGroup>
+ <ItemGroup>
+ <ClCompile Include="xxhash.c" />
+ <ClCompile Include="fullbench.c" />
+ </ItemGroup>
+ <ItemGroup>
+ <ClInclude Include="..\include\lz4.h" />
+ <ClInclude Include="..\include\lz4frame.h" />
+ <ClInclude Include="..\include\lz4hc.h" />
+ <ClInclude Include="xxhash.h" />
+ </ItemGroup>
+ <Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
+ <ImportGroup Label="ExtensionTargets">
+ </ImportGroup>
+</Project> \ No newline at end of file
diff --git a/lib/liblz4.def b/lib/dll/liblz4.def
index 0ace223..0ace223 100644
--- a/lib/liblz4.def
+++ b/lib/dll/liblz4.def
diff --git a/tests/Makefile b/tests/Makefile
index a11cf9b..2132f85 100644
--- a/tests/Makefile
+++ b/tests/Makefile
@@ -94,7 +94,7 @@ fullbench-lib: fullbench.c $(LZ4DIR)/xxhash.c
fullbench-dll: fullbench.c $(LZ4DIR)/xxhash.c
$(MAKE) -C $(LZ4DIR) liblz4
- $(CC) $(FLAGS) $^ -o $@$(EXT) -DLZ4_DLL_IMPORT=1 $(LZ4DIR)/liblz4.dll.a
+ $(CC) $(FLAGS) $^ -o $@$(EXT) -DLZ4_DLL_IMPORT=1 $(LZ4DIR)/dll/liblz4.lib
fuzzer : $(LZ4DIR)/lz4.o $(LZ4DIR)/lz4hc.o $(LZ4DIR)/xxhash.o fuzzer.c
$(CC) $(FLAGS) $^ -o $@$(EXT)
diff --git a/visual/README.md b/visual/README.md
index 907cb92..4e76eb2 100644
--- a/visual/README.md
+++ b/visual/README.md
@@ -31,14 +31,23 @@ following projects:
- `frametest` : Test tool that checks lz4frame integrity on target platform
- `fullbench` : Precisely measure speed for each lz4 inner functions
- `fuzzer` : Test tool, to check lz4 integrity on target platform
-- `liblz4` : A static LZ4 library compiled to `liblz4_x86.lib` or `liblz4_x64.lib`
-- `liblz4-dll` : A dynamic LZ4 library (DLL) compiled to `lz4_x86.dll` or `lz4_x64.dll` with the import library `lz4_x86.lib` or `lz4_x64.lib`
+- `liblz4` : A static LZ4 library compiled to `liblz4_static.lib`
+- `liblz4-dll` : A dynamic LZ4 library (DLL) compiled to `liblz4.dll` with the import library `liblz4.lib`
- `fullbench-dll` : The fullbench program compiled with the import library; the executable requires LZ4 DLL
#### Using LZ4 DLL with Microsoft Visual C++ project
-1. Copy `lz4.h` into a directory found in the INCLUDE path list.
-2. Copy the import library `lz4_x86.lib` or `lz4_x64.lib` into a directory found in the LIB path list.
-3. Add `lz4_x86.lib` or `lz4_x64.lib` to your project.
-4. Compile the project. The compiled executable requires `lz4_x86.dll` or `lz4_x64.dll`.
+The header files `lib\lz4.h`, `lib\lz4hc.h`, `lib\lz4frame.h` and the import library
+`visual\VS2010\bin\$(Platform)_$(Configuration)\liblz4.lib` are required to compile a
+project using Visual C++.
+
+1. The path to header files should be added to `Additional Include Directories` that can
+ be found in project properties `C/C++` then `General`.
+2. The import library has to be added to `Additional Dependencies` that can
+ be found in project properties `Linker` then `Input`.
+ If one will provide only the name `liblz4.lib` without a full path to the library
+ the directory has to be added to `Linker\General\Additional Library Directories`.
+
+The compiled executable will require LZ4 DLL which is available at
+`visual\VS2010\bin\$(Platform)_$(Configuration)\liblz4.dll`.
diff --git a/visual/VS2010/fullbench-dll/fullbench-dll.vcxproj b/visual/VS2010/fullbench-dll/fullbench-dll.vcxproj
index c25e41c..16a4f0d 100644
--- a/visual/VS2010/fullbench-dll/fullbench-dll.vcxproj
+++ b/visual/VS2010/fullbench-dll/fullbench-dll.vcxproj
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="utf-8"?>
-<Project DefaultTargets="Build" ToolsVersion="14.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
+<Project DefaultTargets="Build" ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<ItemGroup Label="ProjectConfigurations">
<ProjectConfiguration Include="Debug|Win32">
<Configuration>Debug</Configuration>
@@ -96,7 +96,7 @@
<SubSystem>Console</SubSystem>
<GenerateDebugInformation>true</GenerateDebugInformation>
<AdditionalLibraryDirectories>$(SolutionDir)bin\$(Platform)_$(Configuration);%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
- <AdditionalDependencies>lz4_x86.lib;%(AdditionalDependencies)</AdditionalDependencies>
+ <AdditionalDependencies>liblz4.lib;%(AdditionalDependencies)</AdditionalDependencies>
</Link>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
@@ -114,7 +114,7 @@
<SubSystem>Console</SubSystem>
<GenerateDebugInformation>true</GenerateDebugInformation>
<AdditionalLibraryDirectories>$(SolutionDir)bin\$(Platform)_$(Configuration);%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
- <AdditionalDependencies>lz4_x64.lib;%(AdditionalDependencies)</AdditionalDependencies>
+ <AdditionalDependencies>liblz4.lib;%(AdditionalDependencies)</AdditionalDependencies>
</Link>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
@@ -135,7 +135,7 @@
<EnableCOMDATFolding>true</EnableCOMDATFolding>
<OptimizeReferences>true</OptimizeReferences>
<AdditionalLibraryDirectories>$(SolutionDir)bin\$(Platform)_$(Configuration);%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
- <AdditionalDependencies>lz4_x86.lib;%(AdditionalDependencies)</AdditionalDependencies>
+ <AdditionalDependencies>liblz4.lib;%(AdditionalDependencies)</AdditionalDependencies>
</Link>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
@@ -157,7 +157,7 @@
<EnableCOMDATFolding>true</EnableCOMDATFolding>
<OptimizeReferences>true</OptimizeReferences>
<AdditionalLibraryDirectories>$(SolutionDir)bin\$(Platform)_$(Configuration);%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
- <AdditionalDependencies>lz4_x64.lib;%(AdditionalDependencies)</AdditionalDependencies>
+ <AdditionalDependencies>liblz4.lib;%(AdditionalDependencies)</AdditionalDependencies>
</Link>
</ItemDefinitionGroup>
<ItemGroup>
diff --git a/visual/VS2010/liblz4-dll/lz4-dll.rc b/visual/VS2010/liblz4-dll/liblz4-dll.rc
index b1871fe..b1871fe 100644
--- a/visual/VS2010/liblz4-dll/lz4-dll.rc
+++ b/visual/VS2010/liblz4-dll/liblz4-dll.rc
diff --git a/visual/VS2010/liblz4-dll/lz4-dll.vcxproj b/visual/VS2010/liblz4-dll/liblz4-dll.vcxproj
index ac17287..389f13c 100644
--- a/visual/VS2010/liblz4-dll/lz4-dll.vcxproj
+++ b/visual/VS2010/liblz4-dll/liblz4-dll.vcxproj
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="utf-8"?>
-<Project DefaultTargets="Build" ToolsVersion="14.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
+<Project DefaultTargets="Build" ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<ItemGroup Label="ProjectConfigurations">
<ProjectConfiguration Include="Debug|Win32">
<Configuration>Debug</Configuration>
@@ -67,23 +67,23 @@
<PropertyGroup Label="UserMacros" />
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
<LinkIncremental>true</LinkIncremental>
- <TargetName>lz4_x86</TargetName>
+ <TargetName>liblz4</TargetName>
<IncludePath>$(IncludePath);$(UniversalCRT_IncludePath);$(SolutionDir)..\..\lib;$(VCInstallDir)include;$(VCInstallDir)atlmfc\include;$(WindowsSDK_IncludePath);</IncludePath>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
<LinkIncremental>true</LinkIncremental>
- <TargetName>lz4_x64</TargetName>
+ <TargetName>liblz4</TargetName>
<IncludePath>$(IncludePath);$(UniversalCRT_IncludePath);$(SolutionDir)..\..\lib;$(VCInstallDir)include;$(VCInstallDir)atlmfc\include;$(WindowsSDK_IncludePath);</IncludePath>
<RunCodeAnalysis>true</RunCodeAnalysis>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
<LinkIncremental>false</LinkIncremental>
- <TargetName>lz4_x86</TargetName>
+ <TargetName>liblz4</TargetName>
<IncludePath>$(IncludePath);$(UniversalCRT_IncludePath);$(SolutionDir)..\..\lib;$(VCInstallDir)include;$(VCInstallDir)atlmfc\include;$(WindowsSDK_IncludePath);</IncludePath>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
<LinkIncremental>false</LinkIncremental>
- <TargetName>lz4_x64</TargetName>
+ <TargetName>liblz4</TargetName>
<IncludePath>$(IncludePath);$(UniversalCRT_IncludePath);$(SolutionDir)..\..\lib;$(VCInstallDir)include;$(VCInstallDir)atlmfc\include;$(WindowsSDK_IncludePath);</IncludePath>
<RunCodeAnalysis>true</RunCodeAnalysis>
</PropertyGroup>
@@ -167,7 +167,7 @@
<ClCompile Include="..\..\..\lib\xxhash.c" />
</ItemGroup>
<ItemGroup>
- <ResourceCompile Include="lz4-dll.rc" />
+ <ResourceCompile Include="liblz4-dll.rc" />
</ItemGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
<ImportGroup Label="ExtensionTargets">
diff --git a/visual/VS2010/liblz4/liblz4.vcxproj b/visual/VS2010/liblz4/liblz4.vcxproj
index bafc998..a0b8000 100644
--- a/visual/VS2010/liblz4/liblz4.vcxproj
+++ b/visual/VS2010/liblz4/liblz4.vcxproj
@@ -66,23 +66,23 @@
<PropertyGroup Label="UserMacros" />
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
<LinkIncremental>true</LinkIncremental>
- <TargetName>liblz4_x86</TargetName>
+ <TargetName>liblz4_static</TargetName>
<IncludePath>$(IncludePath);$(UniversalCRT_IncludePath);$(SolutionDir)..\..\lib;$(VCInstallDir)include;$(VCInstallDir)atlmfc\include;$(WindowsSDK_IncludePath);</IncludePath>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
<LinkIncremental>true</LinkIncremental>
- <TargetName>liblz4_x64</TargetName>
+ <TargetName>liblz4_static</TargetName>
<IncludePath>$(IncludePath);$(UniversalCRT_IncludePath);$(SolutionDir)..\..\lib;$(VCInstallDir)include;$(VCInstallDir)atlmfc\include;$(WindowsSDK_IncludePath);</IncludePath>
<RunCodeAnalysis>true</RunCodeAnalysis>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
<LinkIncremental>false</LinkIncremental>
- <TargetName>liblz4_x86</TargetName>
+ <TargetName>liblz4_static</TargetName>
<IncludePath>$(IncludePath);$(UniversalCRT_IncludePath);$(SolutionDir)..\..\lib;$(VCInstallDir)include;$(VCInstallDir)atlmfc\include;$(WindowsSDK_IncludePath);</IncludePath>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
<LinkIncremental>false</LinkIncremental>
- <TargetName>liblz4_x64</TargetName>
+ <TargetName>liblz4_static</TargetName>
<IncludePath>$(IncludePath);$(UniversalCRT_IncludePath);$(SolutionDir)..\..\lib;$(VCInstallDir)include;$(VCInstallDir)atlmfc\include;$(WindowsSDK_IncludePath);</IncludePath>
<RunCodeAnalysis>true</RunCodeAnalysis>
</PropertyGroup>
diff --git a/visual/VS2010/lz4.sln b/visual/VS2010/lz4.sln
index d3725ae..78f223b 100644
--- a/visual/VS2010/lz4.sln
+++ b/visual/VS2010/lz4.sln
@@ -2,7 +2,7 @@ Microsoft Visual Studio Solution File, Format Version 12.00
# Visual Studio Express 2012 for Windows Desktop
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "lz4", "lz4\lz4.vcxproj", "{E30329AC-0057-4FE0-8FDA-7F650D398C4C}"
EndProject
-Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "liblz4-dll", "liblz4-dll\lz4-dll.vcxproj", "{9800039D-4AAA-43A4-BB78-FEF6F4836927}"
+Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "liblz4-dll", "liblz4-dll\liblz4-dll.vcxproj", "{9800039D-4AAA-43A4-BB78-FEF6F4836927}"
EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "liblz4", "liblz4\liblz4.vcxproj", "{9092C5CC-3E71-41B3-BF68-4A7BDD8A5476}"
EndProject