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author | Julius Werner <jwerner@chromium.org> | 2016-02-12 22:34:07 (GMT) |
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committer | Julius Werner <jwerner@chromium.org> | 2016-02-13 06:49:52 (GMT) |
commit | 4fcb2e17fb065f1d061a9c72066dd4dc1eb94a3f (patch) | |
tree | 7f380b82ca3eed2307acf1a8c219b390fc059535 /README.md | |
parent | ad564c872089f61f1142c3544b9fd140093bd162 (diff) | |
download | lz4-4fcb2e17fb065f1d061a9c72066dd4dc1eb94a3f.zip lz4-4fcb2e17fb065f1d061a9c72066dd4dc1eb94a3f.tar.gz lz4-4fcb2e17fb065f1d061a9c72066dd4dc1eb94a3f.tar.bz2 |
Remove whitespace from ends of lines
I'm trying to import LZ4 code into a project with strict linting
requirements. This will make that easier.
Signed-off-by: Julius Werner <jwerner@chromium.org>
Diffstat (limited to 'README.md')
-rw-r--r-- | README.md | 12 |
1 files changed, 6 insertions, 6 deletions
@@ -1,11 +1,11 @@ LZ4 - Extremely fast compression ================================ -LZ4 is lossless compression algorithm, -providing compression speed at 400 MB/s per core, -scalable with multi-cores CPU. -It features an extremely fast decoder, -with speed in multiple GB/s per core, +LZ4 is lossless compression algorithm, +providing compression speed at 400 MB/s per core, +scalable with multi-cores CPU. +It features an extremely fast decoder, +with speed in multiple GB/s per core, typically reaching RAM speed limits on multi-core systems. Speed can be tuned dynamically, selecting an "acceleration" factor @@ -77,7 +77,7 @@ Interoperable versions of LZ4 must respect this frame format. Other source versions ------------------------- -Beyond the C reference source, +Beyond the C reference source, many contributors have created versions of lz4 in multiple languages (Java, C#, Python, Perl, Ruby, etc.). A list of known source ports is maintained on the [LZ4 Homepage]. |