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author | Przemyslaw Skibinski <inikep@gmail.com> | 2017-01-23 15:31:42 (GMT) |
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committer | Przemyslaw Skibinski <inikep@gmail.com> | 2017-01-23 15:31:42 (GMT) |
commit | f54c7e0e771e09ca6575148ea5a4bc4dd005e1d3 (patch) | |
tree | ea923b0bdef6946b72fc767093ec6dfde9a2b40c /doc | |
parent | 9071df0fa54ffad456dae41fe4463587cb6eeb4f (diff) | |
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diff --git a/doc/lz4frame_manual.html b/doc/lz4frame_manual.html new file mode 100644 index 0000000..f76ec3d --- /dev/null +++ b/doc/lz4frame_manual.html @@ -0,0 +1,240 @@ +<html> +<head> +<meta http-equiv="Content-Type" content="text/html; charset=ISO-8859-1"> +<title>lz4frame 1.7.5 Manual</title> +</head> +<body> +<h1>lz4frame 1.7.5 Manual</h1> +<hr> +<a name="Contents"></a><h2>Contents</h2> +<ol> +<li><a href="#Chapter1">Introduction</a></li> +<li><a href="#Chapter2">Error management</a></li> +<li><a href="#Chapter3">Frame compression types</a></li> +<li><a href="#Chapter4">Simple compression function</a></li> +<li><a href="#Chapter5">Advanced compression functions</a></li> +<li><a href="#Chapter6">Decompression functions</a></li> +</ol> +<hr> +<a name="Chapter1"></a><h2>Introduction</h2><pre> + lz4frame.h implements LZ4 frame specification (doc/lz4_Frame_format.md). + lz4frame.h provides frame compression functions that take care + of encoding standard metadata alongside LZ4-compressed blocks. +<BR></pre> + +<a name="Chapter2"></a><h2>Error management</h2><pre></pre> + +<pre><b>unsigned LZ4F_isError(LZ4F_errorCode_t code); </b>/**< tells if a `LZ4F_errorCode_t` function result is an error code */<b> +</b></pre><BR> +<pre><b>const char* LZ4F_getErrorName(LZ4F_errorCode_t code); </b>/**< return error code string; useful for debugging */<b> +</b></pre><BR> +<a name="Chapter3"></a><h2>Frame compression types</h2><pre></pre> + +<pre><b>typedef enum { + LZ4F_default=0, + LZ4F_max64KB=4, + LZ4F_max256KB=5, + LZ4F_max1MB=6, + LZ4F_max4MB=7 + LZ4F_OBSOLETE_ENUM(max64KB) + LZ4F_OBSOLETE_ENUM(max256KB) + LZ4F_OBSOLETE_ENUM(max1MB) + LZ4F_OBSOLETE_ENUM(max4MB) +} LZ4F_blockSizeID_t; +</b></pre><BR> +<pre><b>typedef enum { + LZ4F_blockLinked=0, + LZ4F_blockIndependent + LZ4F_OBSOLETE_ENUM(blockLinked) + LZ4F_OBSOLETE_ENUM(blockIndependent) +} LZ4F_blockMode_t; +</b></pre><BR> +<pre><b>typedef enum { + LZ4F_noContentChecksum=0, + LZ4F_contentChecksumEnabled + LZ4F_OBSOLETE_ENUM(noContentChecksum) + LZ4F_OBSOLETE_ENUM(contentChecksumEnabled) +} LZ4F_contentChecksum_t; +</b></pre><BR> +<pre><b>typedef enum { + LZ4F_frame=0, + LZ4F_skippableFrame + LZ4F_OBSOLETE_ENUM(skippableFrame) +} LZ4F_frameType_t; +</b></pre><BR> +<pre><b>typedef struct { + LZ4F_blockSizeID_t blockSizeID; </b>/* max64KB, max256KB, max1MB, max4MB ; 0 == default */<b> + LZ4F_blockMode_t blockMode; </b>/* blockLinked, blockIndependent ; 0 == default */<b> + LZ4F_contentChecksum_t contentChecksumFlag; </b>/* noContentChecksum, contentChecksumEnabled ; 0 == default */<b> + LZ4F_frameType_t frameType; </b>/* LZ4F_frame, skippableFrame ; 0 == default */<b> + unsigned long long contentSize; </b>/* Size of uncompressed (original) content ; 0 == unknown */<b> + unsigned reserved[2]; </b>/* must be zero for forward compatibility */<b> +} LZ4F_frameInfo_t; +</b><p> makes it possible to supply detailed frame parameters to the stream interface. + It's not required to set all fields, as long as the structure was initially memset() to zero. + All reserved fields must be set to zero. +</p></pre><BR> + +<pre><b>typedef struct { + LZ4F_frameInfo_t frameInfo; + int compressionLevel; </b>/* 0 == default (fast mode); values above 16 count as 16; values below 0 count as 0 */<b> + unsigned autoFlush; </b>/* 1 == always flush (reduce usage of tmp buffer) */<b> + unsigned reserved[4]; </b>/* must be zero for forward compatibility */<b> +} LZ4F_preferences_t; +</b><p> makes it possible to supply detailed compression parameters to the stream interface. + It's not required to set all fields, as long as the structure was initially memset() to zero. + All reserved fields must be set to zero. +</p></pre><BR> + +<a name="Chapter4"></a><h2>Simple compression function</h2><pre></pre> + +<pre><b>size_t LZ4F_compressFrameBound(size_t srcSize, const LZ4F_preferences_t* preferencesPtr); +</b><p> Returns the maximum possible size of a frame compressed with LZ4F_compressFrame() given srcSize content and preferences. + Note : this result is only usable with LZ4F_compressFrame(), not with multi-segments compression. + +</p></pre><BR> + +<pre><b>size_t LZ4F_compressFrame(void* dstBuffer, size_t dstCapacity, const void* srcBuffer, size_t srcSize, const LZ4F_preferences_t* preferencesPtr); +</b><p> Compress an entire srcBuffer into a valid LZ4 frame, as defined by specification v1.5.1 + An important rule is that dstBuffer MUST be large enough (dstCapacity) to store the result in worst case situation. + This value is supplied by LZ4F_compressFrameBound(). + If this condition is not respected, LZ4F_compressFrame() will fail (result is an errorCode). + The LZ4F_preferences_t structure is optional : you can provide NULL as argument. All preferences will be set to default. + @return : number of bytes written into dstBuffer. + or an error code if it fails (can be tested using LZ4F_isError()) + +</p></pre><BR> + +<a name="Chapter5"></a><h2>Advanced compression functions</h2><pre></pre> + +<pre><b>typedef struct { + unsigned stableSrc; </b>/* 1 == src content will remain present on future calls to LZ4F_compress(); skip copying src content within tmp buffer */<b> + unsigned reserved[3]; +} LZ4F_compressOptions_t; +</b></pre><BR> +<pre><b>LZ4F_errorCode_t LZ4F_createCompressionContext(LZ4F_cctx** cctxPtr, unsigned version); +LZ4F_errorCode_t LZ4F_freeCompressionContext(LZ4F_cctx* cctx); +</b><p> The first thing to do is to create a compressionContext object, which will be used in all compression operations. + This is achieved using LZ4F_createCompressionContext(), which takes as argument a version and an LZ4F_preferences_t structure. + The version provided MUST be LZ4F_VERSION. It is intended to track potential version mismatch, notably when using DLL. + The function will provide a pointer to a fully allocated LZ4F_cctx object. + If @return != zero, there was an error during context creation. + Object can release its memory using LZ4F_freeCompressionContext(); + +</p></pre><BR> + +<pre><b>size_t LZ4F_compressBegin(LZ4F_cctx* cctx, void* dstBuffer, size_t dstCapacity, const LZ4F_preferences_t* prefsPtr); +</b><p> will write the frame header into dstBuffer. + dstCapacity must be large enough to store the header. Maximum header size is LZ4F_HEADER_SIZE_MAX bytes. + `prefsPtr` is optional : you can provide NULL as argument, all preferences will then be set to default. + @return : number of bytes written into dstBuffer for the header + or an error code (which can be tested using LZ4F_isError()) + +</p></pre><BR> + +<pre><b>size_t LZ4F_compressBound(size_t srcSize, const LZ4F_preferences_t* prefsPtr); +</b><p> Provides dstCapacity given a srcSize to guarantee operation success in worst case situations. + prefsPtr is optional : you can provide NULL as argument, preferences will be set to cover worst case scenario. + Result is always the same for a srcSize and prefsPtr, so it can be trusted to size reusable buffers. + When srcSize==0, LZ4F_compressBound() provides an upper bound for LZ4F_flush() and LZ4F_compressEnd() operations. + +</p></pre><BR> + +<pre><b>size_t LZ4F_compressUpdate(LZ4F_cctx* cctx, void* dstBuffer, size_t dstCapacity, const void* srcBuffer, size_t srcSize, const LZ4F_compressOptions_t* cOptPtr); +</b><p> LZ4F_compressUpdate() can be called repetitively to compress as much data as necessary. + An important rule is that dstCapacity MUST be large enough to ensure operation success even in worst case situations. + This value is provided by LZ4F_compressBound(). + If this condition is not respected, LZ4F_compress() will fail (result is an errorCode). + LZ4F_compressUpdate() doesn't guarantee error recovery. When an error occurs, compression context must be freed or resized. + `cOptPtr` is optional : NULL can be provided, in which case all options are set to default. + @return : number of bytes written into `dstBuffer` (it can be zero, meaning input data was just buffered). + or an error code if it fails (which can be tested using LZ4F_isError()) + +</p></pre><BR> + +<pre><b>size_t LZ4F_flush(LZ4F_cctx* cctx, void* dstBuffer, size_t dstCapacity, const LZ4F_compressOptions_t* cOptPtr); +</b><p> When data must be generated and sent immediately, without waiting for a block to be completely filled, + it's possible to call LZ4_flush(). It will immediately compress any data buffered within cctx. + `dstCapacity` must be large enough to ensure the operation will be successful. + `cOptPtr` is optional : it's possible to provide NULL, all options will be set to default. + @return : number of bytes written into dstBuffer (it can be zero, which means there was no data stored within cctx) + or an error code if it fails (which can be tested using LZ4F_isError()) + +</p></pre><BR> + +<pre><b>size_t LZ4F_compressEnd(LZ4F_cctx* cctx, void* dstBuffer, size_t dstCapacity, const LZ4F_compressOptions_t* cOptPtr); +</b><p> To properly finish an LZ4 frame, invoke LZ4F_compressEnd(). + It will flush whatever data remained within `cctx` (like LZ4_flush()) + and properly finalize the frame, with an endMark and a checksum. + `cOptPtr` is optional : NULL can be provided, in which case all options will be set to default. + @return : number of bytes written into dstBuffer (necessarily >= 4 (endMark), or 8 if optional frame checksum is enabled) + or an error code if it fails (which can be tested using LZ4F_isError()) + A successful call to LZ4F_compressEnd() makes `cctx` available again for another compression task. + +</p></pre><BR> + +<a name="Chapter6"></a><h2>Decompression functions</h2><pre></pre> + +<pre><b>typedef struct { + unsigned stableDst; </b>/* guarantee that decompressed data will still be there on next function calls (avoid storage into tmp buffers) */<b> + unsigned reserved[3]; +} LZ4F_decompressOptions_t; +</b></pre><BR> +<pre><b>LZ4F_errorCode_t LZ4F_createDecompressionContext(LZ4F_dctx** dctxPtr, unsigned version); +LZ4F_errorCode_t LZ4F_freeDecompressionContext(LZ4F_dctx* const dctx); +</b><p> Create an LZ4F_decompressionContext_t object, which will be used to track all decompression operations. + The version provided MUST be LZ4F_VERSION. It is intended to track potential breaking differences between different versions. + The function will provide a pointer to a fully allocated and initialized LZ4F_decompressionContext_t object. + The result is an errorCode, which can be tested using LZ4F_isError(). + dctx memory can be released using LZ4F_freeDecompressionContext(); + The result of LZ4F_freeDecompressionContext() is indicative of the current state of decompressionContext when being released. + That is, it should be == 0 if decompression has been completed fully and correctly. + +</p></pre><BR> + +<pre><b>size_t LZ4F_getFrameInfo(LZ4F_dctx* dctx, + LZ4F_frameInfo_t* frameInfoPtr, + const void* srcBuffer, size_t* srcSizePtr); +</b><p> This function decodes frame header information (such as max blockSize, frame checksum, etc.). + Its usage is optional. The objective is to extract frame header information, typically for allocation purposes. + A header size is variable and can length from 7 to 15 bytes. It's possible to provide more input bytes than that. + The number of bytes consumed from srcBuffer will be updated within *srcSizePtr (necessarily <= original value). + Decompression must resume from this point (srcBuffer + *srcSizePtr). + Note that LZ4F_getFrameInfo() can also be used anytime *after* decompression is started, in which case 0 input byte can be enough. + Frame header info is *copied into* an already allocated LZ4F_frameInfo_t structure. + @return : an hint about how many srcSize bytes LZ4F_decompress() expects for next call, + or an error code which can be tested using LZ4F_isError() + (typically, when there is not enough src bytes to fully decode the frame header) + +</p></pre><BR> + +<pre><b>size_t LZ4F_decompress(LZ4F_dctx* dctx, + void* dstBuffer, size_t* dstSizePtr, + const void* srcBuffer, size_t* srcSizePtr, + const LZ4F_decompressOptions_t* dOptPtr); +</b><p> Call this function repetitively to regenerate data compressed within `srcBuffer`. + The function will attempt to decode up to *srcSizePtr bytes from srcBuffer, into dstBuffer of capacity *dstSizePtr. + + The number of bytes regenerated into dstBuffer will be provided within *dstSizePtr (necessarily <= original value). + + The number of bytes read from srcBuffer will be provided within *srcSizePtr (necessarily <= original value). + Number of bytes read can be < number of bytes provided, meaning there is some more data to decode. + It typically happens when dstBuffer is not large enough to contain all decoded data. + Remaining data will have to be presented again in a subsequent invocation. + + `dstBuffer` content is expected to be flushed between each invocation, as its content will be overwritten. + `dstBuffer` can be changed at will between each consecutive function invocation. + + @return is an hint of how many `srcSize` bytes LZ4F_decompress() expects for next call. + Schematically, it's the size of the current (or remaining) compressed block + header of next block. + Respecting the hint provides some boost to performance, since it does skip intermediate buffers. + This is just a hint though, it's always possible to provide any srcSize. + When a frame is fully decoded, @return will be 0 (no more data expected). + If decompression failed, @return is an error code, which can be tested using LZ4F_isError(). + + After a frame is fully decoded, dctx can be used again to decompress another frame. + +</p></pre><BR> + +</html> +</body> |