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authorYann Collet <yann.collet.73@gmail.com>2015-08-19 17:16:17 (GMT)
committerYann Collet <yann.collet.73@gmail.com>2015-08-19 17:16:17 (GMT)
commit9aa5504f0c5ca6f2dfce4f14e87df95a4fc94321 (patch)
tree0f829b5fead4968dbf701470fec1e22e20e7aa7d /lib/lz4.c
parente5aee601ef4f04cfdfa7a5b768a8670d7a77743d (diff)
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New unalign access method
Diffstat (limited to 'lib/lz4.c')
-rw-r--r--lib/lz4.c53
1 files changed, 41 insertions, 12 deletions
diff --git a/lib/lz4.c b/lib/lz4.c
index 45e15b8..b2d9293 100644
--- a/lib/lz4.c
+++ b/lib/lz4.c
@@ -53,15 +53,26 @@
/**************************************
* CPU Feature Detection
**************************************/
-/* LZ4_FORCE_DIRECT_MEMORY_ACCESS
- * Unaligned memory access is automatically enabled for "common" CPU, such as x86/x64.
- * For others CPU, the compiler will be more cautious, and insert extra code to ensure proper working with unaligned memory accesses.
- * If you know your target CPU efficiently supports unaligned memory accesses, you can force this option manually.
- * If your CPU efficiently supports unaligned memory accesses and the compiler did not automatically detected it, you will witness large performance improvement.
- * You can also enable this switch from compilation command line / Makefile.
+/* LZ4_FORCE_MEMORY_ACCESS
+ * By default, access to unaligned memory is controlled by `memcpy()`, which is safe and portable.
+ * Unfortunately, on some target/compiler combinations, the generated assembly is sub-optimal.
+ * The below switch allow to select different access method for improved performance.
+ * Method 0 (default) : use `memcpy()`. Safe and portable.
+ * Method 1 : `__packed` statement. It depends on compiler extension (ie, not portable).
+ * This method is safe if your compiler supports it, and *generally* as fast or faster than `memcpy`.
+ * Method 2 : direct access. This method is portable but violate C standard.
+ * It can generate buggy code on targets which generate assembly depending on alignment.
+ * But in some circumstances, it's the only known way to get the most performance (ie GCC + ARMv6)
+ * See http://fastcompression.blogspot.fr/2015/08/accessing-unaligned-memory.html for details.
+ * Prefer these methods in priority order (0 > 1 > 2)
*/
-#if !defined(LZ4_FORCE_DIRECT_MEMORY_ACCESS) && ( defined(__ARM_FEATURE_UNALIGNED) )
-# define LZ4_FORCE_DIRECT_MEMORY_ACCESS 1
+#ifndef LZ4_FORCE_MEMORY_ACCESS /* can be defined externally, on command line for example */
+# if defined(__GNUC__) && ( defined(__ARM_ARCH_6__) || defined(__ARM_ARCH_6J__) || defined(__ARM_ARCH_6K__) || defined(__ARM_ARCH_6Z__) || defined(__ARM_ARCH_6ZK__) || defined(__ARM_ARCH_6T2__) )
+# define LZ4_FORCE_MEMORY_ACCESS 2
+# elif defined(__INTEL_COMPILER) || \
+ (defined(__GNUC__) && ( defined(__ARM_ARCH_7__) || defined(__ARM_ARCH_7A__) || defined(__ARM_ARCH_7R__) || defined(__ARM_ARCH_7M__) || defined(__ARM_ARCH_7S__) ))
+# define LZ4_FORCE_MEMORY_ACCESS 1
+# endif
#endif
/*
@@ -148,11 +159,12 @@ static unsigned LZ4_64bits(void) { return sizeof(void*)==8; }
static unsigned LZ4_isLittleEndian(void)
{
- const union { U32 i; BYTE c[4]; } one = { 1 }; /* don't use static : performance detrimental */
+ const union { U32 i; BYTE c[4]; } one = { 1 }; // don't use static : performance detrimental
return one.c[0];
}
-#if defined(LZ4_FORCE_DIRECT_MEMORY_ACCESS)
+
+#if defined(LZ4_FORCE_MEMORY_ACCESS) && (LZ4_FORCE_MEMORY_ACCESS==2)
static U16 LZ4_read16(const void* memPtr) { return *(const U16*) memPtr; }
static U32 LZ4_read32(const void* memPtr) { return *(const U32*) memPtr; }
@@ -160,6 +172,18 @@ static size_t LZ4_read_ARCH(const void* memPtr) { return *(const size_t*) memPtr
static void LZ4_write16(void* memPtr, U16 value) { *(U16*)memPtr = value; }
+#elif defined(LZ4_FORCE_MEMORY_ACCESS) && (LZ4_FORCE_MEMORY_ACCESS==1)
+
+/* __pack instructions are safer, but compiler specific, hence potentially problematic for some compilers */
+/* currently only defined for gcc and icc */
+typedef union { U16 u16; U32 u32; size_t uArch; } __attribute__((packed)) unalign;
+
+static U16 LZ4_read16(const void* ptr) { return ((const unalign*)ptr)->u16; }
+static U32 LZ4_read32(const void* ptr) { return ((const unalign*)ptr)->u32; }
+static size_t LZ4_read_ARCH(const void* ptr) { return ((const unalign*)ptr)->uArch; }
+
+static void LZ4_write16(void* memPtr, U16 value) { ((unalign*)memPtr)->u16 = value; }
+
#else
static U16 LZ4_read16(const void* memPtr)
@@ -212,13 +236,18 @@ static void LZ4_writeLE16(void* memPtr, U16 value)
}
}
+static void LZ4_copy8(void* dst, const void* src)
+{
+ memcpy(dst,src,8);
+}
+
/* customized variant of memcpy, which can overwrite up to 7 bytes beyond dstEnd */
static void LZ4_wildCopy(void* dstPtr, const void* srcPtr, void* dstEnd)
{
BYTE* d = (BYTE*)dstPtr;
const BYTE* s = (const BYTE*)srcPtr;
BYTE* const e = (BYTE*)dstEnd;
- do { memcpy(d,s,8); d+=8; s+=8; } while (d<e);
+ do { LZ4_copy8(d,s); d+=8; s+=8; } while (d<e);
}
@@ -1265,7 +1294,7 @@ FORCE_INLINE int LZ4_decompress_generic(
match += dec32table[offset];
memcpy(op+4, match, 4);
match -= dec64;
- } else { memcpy(op, match, 8); match+=8; }
+ } else { LZ4_copy8(op, match); match+=8; }
op += 8;
if (unlikely(cpy>oend-12))