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author | Yann Collet <cyan@fb.com> | 2020-11-07 04:46:35 (GMT) |
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committer | Yann Collet <cyan@fb.com> | 2020-11-07 04:46:35 (GMT) |
commit | 27959b43ec4d4afe1e9d7654258eacf5e29ecf2b (patch) | |
tree | 116cdd5f2cd9e9a40123d838271bbbd351b03e1d /lib | |
parent | b5e2a4acd953fd21fef2c372d9750992d454e76f (diff) | |
download | lz4-27959b43ec4d4afe1e9d7654258eacf5e29ecf2b.zip lz4-27959b43ec4d4afe1e9d7654258eacf5e29ecf2b.tar.gz lz4-27959b43ec4d4afe1e9d7654258eacf5e29ecf2b.tar.bz2 |
LZ4F_decompress requires a valid dctx state
This is now explicitly documented and asserted.
fix #927
Diffstat (limited to 'lib')
-rw-r--r-- | lib/README.md | 10 | ||||
-rw-r--r-- | lib/lz4frame.c | 1 | ||||
-rw-r--r-- | lib/lz4frame.h | 6 |
3 files changed, 10 insertions, 7 deletions
diff --git a/lib/README.md b/lib/README.md index ee5d3ba..318106d 100644 --- a/lib/README.md +++ b/lib/README.md @@ -49,7 +49,7 @@ and `LZ4F_PUBLISH_STATIC_FUNCTIONS`. The following build macro can be selected to adjust source code behavior at compilation time : - `LZ4_FAST_DEC_LOOP` : this triggers a speed optimized decompression loop, more powerful on modern cpus. - This loop works great on x86, x64 and aarch64 cpus, and is automatically enabled for them. + This loop works great on `x86`, `x64` and `aarch64` cpus, and is automatically enabled for them. It's also possible to enable or disable it manually, by passing `LZ4_FAST_DEC_LOOP=1` or `0` to the preprocessor. For example, with `gcc` : `-DLZ4_FAST_DEC_LOOP=1`, and with `make` : `CPPFLAGS+=-DLZ4_FAST_DEC_LOOP=1 make lz4`. @@ -66,8 +66,8 @@ The following build macro can be selected to adjust source code behavior at comp Should this be a problem, it's generally possible to make the compiler ignore these warnings, for example with `-Wno-deprecated-declarations` on `gcc`, or `_CRT_SECURE_NO_WARNINGS` for Visual Studio. - Another project-specific method is to define `LZ4_DISABLE_DEPRECATE_WARNINGS` - before including the LZ4 header files. + This build macro offers another project-specific method + by defining `LZ4_DISABLE_DEPRECATE_WARNINGS` before including the LZ4 header files. - `LZ4_FORCE_SW_BITCOUNT` : by default, the compression algorithm tries to determine lengths by using bitcount instructions, generally implemented as fast single instructions in many cpus. @@ -78,8 +78,8 @@ The following build macro can be selected to adjust source code behavior at comp but it can be legitimately considered for less common platforms. - `LZ4_ALIGN_TEST` : alignment test ensures that the memory area - passed as argument to become a compression state is suitable aligned. - This test can be disabled, if it proves flaky, by setting this value to 0. + passed as argument to become a compression state is suitably aligned. + This test can be disabled if it proves flaky, by setting this value to 0. #### Amalgamation diff --git a/lib/lz4frame.c b/lib/lz4frame.c index 2976bb1..e02b76c 100644 --- a/lib/lz4frame.c +++ b/lib/lz4frame.c @@ -1405,6 +1405,7 @@ size_t LZ4F_decompress(LZ4F_dctx* dctx, if (decompressOptionsPtr==NULL) decompressOptionsPtr = &optionsNull; *srcSizePtr = 0; *dstSizePtr = 0; + assert(dctx != NULL); /* behaves as a state machine */ diff --git a/lib/lz4frame.h b/lib/lz4frame.h index c669aec..6e91e2d 100644 --- a/lib/lz4frame.h +++ b/lib/lz4frame.h @@ -431,8 +431,10 @@ LZ4FLIB_API size_t LZ4F_getFrameInfo(LZ4F_dctx* dctx, const void* srcBuffer, size_t* srcSizePtr); /*! LZ4F_decompress() : - * Call this function repetitively to regenerate compressed data from `srcBuffer`. - * The function will read up to *srcSizePtr bytes from srcBuffer, + * Call this function repetitively to regenerate data compressed in `srcBuffer`. + * + * The function requires a valid dctx state. + * It will read up to *srcSizePtr bytes from srcBuffer, * and decompress data into dstBuffer, of capacity *dstSizePtr. * * The nb of bytes consumed from srcBuffer will be written into *srcSizePtr (necessarily <= original value). |