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authoryann.collet.73@gmail.com <yann.collet.73@gmail.com@650e7d94-2a16-8b24-b05c-7c0b3f6821cd>2014-02-04 14:11:10 (GMT)
committeryann.collet.73@gmail.com <yann.collet.73@gmail.com@650e7d94-2a16-8b24-b05c-7c0b3f6821cd>2014-02-04 14:11:10 (GMT)
commit69dc85b8abe78246bea91a5ba1205e4c07b96a97 (patch)
tree0ed0250f8284861b90c2781aaa76172ebf97b6fd /lz4hc.h
parent96a60a52eb3e7d7a4785ad1dfc4e0abe3d0e10a1 (diff)
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Large decompression speed improvement for GCC 32-bits. Thanks to Valery Croizier !
LZ4HC : Compression Level is now a programmable parameter (CLI from 4 to 9) Separated IO routines from command line (lz4io.c) Version number into lz4.h (suggested by Francesc Alted) git-svn-id: https://lz4.googlecode.com/svn/trunk@113 650e7d94-2a16-8b24-b05c-7c0b3f6821cd
Diffstat (limited to 'lz4hc.h')
-rw-r--r--lz4hc.h329
1 files changed, 172 insertions, 157 deletions
diff --git a/lz4hc.h b/lz4hc.h
index 4fb1916..da1a159 100644
--- a/lz4hc.h
+++ b/lz4hc.h
@@ -1,157 +1,172 @@
-/*
- LZ4 HC - High Compression Mode of LZ4
- Header File
- Copyright (C) 2011-2013, Yann Collet.
- BSD 2-Clause License (http://www.opensource.org/licenses/bsd-license.php)
-
- Redistribution and use in source and binary forms, with or without
- modification, are permitted provided that the following conditions are
- met:
-
- * Redistributions of source code must retain the above copyright
- notice, this list of conditions and the following disclaimer.
- * Redistributions in binary form must reproduce the above
- copyright notice, this list of conditions and the following disclaimer
- in the documentation and/or other materials provided with the
- distribution.
-
- THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
- "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
- LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
- A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
- OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
- SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
- LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
- DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
- THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
- (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
- OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
-
- You can contact the author at :
- - LZ4 homepage : http://fastcompression.blogspot.com/p/lz4.html
- - LZ4 source repository : http://code.google.com/p/lz4/
-*/
-#pragma once
-
-
-#if defined (__cplusplus)
-extern "C" {
-#endif
-
-
-int LZ4_compressHC (const char* source, char* dest, int inputSize);
-/*
-LZ4_compressHC :
- return : the number of bytes in compressed buffer dest
- or 0 if compression fails.
- note : destination buffer must be already allocated.
- To avoid any problem, size it to handle worst cases situations (input data not compressible)
- Worst case size evaluation is provided by function LZ4_compressBound() (see "lz4.h")
-*/
-
-int LZ4_compressHC_limitedOutput (const char* source, char* dest, int inputSize, int maxOutputSize);
-/*
-LZ4_compress_limitedOutput() :
- Compress 'inputSize' bytes from 'source' into an output buffer 'dest' of maximum size 'maxOutputSize'.
- If it cannot achieve it, compression will stop, and result of the function will be zero.
- This function never writes outside of provided output buffer.
-
- inputSize : Max supported value is 1 GB
- maxOutputSize : is maximum allowed size into the destination buffer (which must be already allocated)
- return : the number of output bytes written in buffer 'dest'
- or 0 if compression fails.
-*/
-
-
-/* Note :
-Decompression functions are provided within LZ4 source code (see "lz4.h") (BSD license)
-*/
-
-
-//*****************************
-// Using an external allocation
-//*****************************
-int LZ4_sizeofStateHC();
-int LZ4_compressHC_withStateHC (void* state, const char* source, char* dest, int inputSize);
-int LZ4_compressHC_limitedOutput_withStateHC (void* state, const char* source, char* dest, int inputSize, int maxOutputSize);
-
-/*
-These functions are provided should you prefer to allocate memory for compression tables with your own allocation methods.
-To know how much memory must be allocated for the compression tables, use :
-int LZ4_sizeofStateHC();
-
-Note that tables must be aligned for pointer (32 or 64 bits), otherwise compression will fail (return code 0).
-
-The allocated memory can be provided to the compressions functions using 'void* state' parameter.
-LZ4_compress_withStateHC() and LZ4_compress_limitedOutput_withStateHC() are equivalent to previously described functions.
-They just use the externally allocated memory area instead of allocating their own (on stack, or on heap).
-*/
-
-
-//****************************
-// Streaming Functions
-//****************************
-
-void* LZ4_createHC (const char* inputBuffer);
-int LZ4_compressHC_continue (void* LZ4HC_Data, const char* source, char* dest, int inputSize);
-int LZ4_compressHC_limitedOutput_continue (void* LZ4HC_Data, const char* source, char* dest, int inputSize, int maxOutputSize);
-char* LZ4_slideInputBufferHC (void* LZ4HC_Data);
-int LZ4_freeHC (void* LZ4HC_Data);
-
-/*
-These functions allow the compression of dependent blocks, where each block benefits from prior 64 KB within preceding blocks.
-In order to achieve this, it is necessary to start creating the LZ4HC Data Structure, thanks to the function :
-
-void* LZ4_createHC (const char* inputBuffer);
-The result of the function is the (void*) pointer on the LZ4HC Data Structure.
-This pointer will be needed in all other functions.
-If the pointer returned is NULL, then the allocation has failed, and compression must be aborted.
-The only parameter 'const char* inputBuffer' must, obviously, point at the beginning of input buffer.
-The input buffer must be already allocated, and size at least 192KB.
-'inputBuffer' will also be the 'const char* source' of the first block.
-
-All blocks are expected to lay next to each other within the input buffer, starting from 'inputBuffer'.
-To compress each block, use either LZ4_compressHC_continue() or LZ4_compressHC_limitedOutput_continue().
-Their behavior are identical to LZ4_compressHC() or LZ4_compressHC_limitedOutput(),
-but require the LZ4HC Data Structure as their first argument, and check that each block starts right after the previous one.
-If next block does not begin immediately after the previous one, the compression will fail (return 0).
-
-When it's no longer possible to lay the next block after the previous one (not enough space left into input buffer), a call to :
-char* LZ4_slideInputBufferHC(void* LZ4HC_Data);
-must be performed. It will typically copy the latest 64KB of input at the beginning of input buffer.
-Note that, for this function to work properly, minimum size of an input buffer must be 192KB.
-==> The memory position where the next input data block must start is provided as the result of the function.
-
-Compression can then resume, using LZ4_compressHC_continue() or LZ4_compressHC_limitedOutput_continue(), as usual.
-
-When compression is completed, a call to LZ4_freeHC() will release the memory used by the LZ4HC Data Structure.
-*/
-
-int LZ4_sizeofStreamStateHC();
-int LZ4_resetStreamStateHC(void* state, const char* inputBuffer);
-
-/*
-These functions achieve the same result as :
-void* LZ4_createHC (const char* inputBuffer);
-
-They are provided here to allow the user program to allocate memory using its own routines.
-
-To know how much space must be allocated, use LZ4_sizeofStreamStateHC();
-Note also that space must be aligned for pointers (32 or 64 bits).
-
-Once space is allocated, you must initialize it using : LZ4_resetStreamStateHC(void* state, const char* inputBuffer);
-void* state is a pointer to the space allocated.
-It must be aligned for pointers (32 or 64 bits), and be large enough.
-The parameter 'const char* inputBuffer' must, obviously, point at the beginning of input buffer.
-The input buffer must be already allocated, and size at least 192KB.
-'inputBuffer' will also be the 'const char* source' of the first block.
-
-The same space can be re-used multiple times, just by initializing it each time with LZ4_resetStreamState().
-return value of LZ4_resetStreamStateHC() must be 0 is OK.
-Any other value means there was an error (typically, state is not aligned for pointers (32 or 64 bits)).
-*/
-
-
-#if defined (__cplusplus)
-}
-#endif
+/*
+ LZ4 HC - High Compression Mode of LZ4
+ Header File
+ Copyright (C) 2011-2013, Yann Collet.
+ BSD 2-Clause License (http://www.opensource.org/licenses/bsd-license.php)
+
+ Redistribution and use in source and binary forms, with or without
+ modification, are permitted provided that the following conditions are
+ met:
+
+ * Redistributions of source code must retain the above copyright
+ notice, this list of conditions and the following disclaimer.
+ * Redistributions in binary form must reproduce the above
+ copyright notice, this list of conditions and the following disclaimer
+ in the documentation and/or other materials provided with the
+ distribution.
+
+ THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
+ "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
+ LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
+ A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
+ OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
+ SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
+ LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
+ DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
+ THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
+ (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
+ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+
+ You can contact the author at :
+ - LZ4 homepage : http://fastcompression.blogspot.com/p/lz4.html
+ - LZ4 source repository : http://code.google.com/p/lz4/
+*/
+#pragma once
+
+
+#if defined (__cplusplus)
+extern "C" {
+#endif
+
+
+int LZ4_compressHC (const char* source, char* dest, int inputSize);
+/*
+LZ4_compressHC :
+ return : the number of bytes in compressed buffer dest
+ or 0 if compression fails.
+ note : destination buffer must be already allocated.
+ To avoid any problem, size it to handle worst cases situations (input data not compressible)
+ Worst case size evaluation is provided by function LZ4_compressBound() (see "lz4.h")
+*/
+
+int LZ4_compressHC_limitedOutput (const char* source, char* dest, int inputSize, int maxOutputSize);
+/*
+LZ4_compress_limitedOutput() :
+ Compress 'inputSize' bytes from 'source' into an output buffer 'dest' of maximum size 'maxOutputSize'.
+ If it cannot achieve it, compression will stop, and result of the function will be zero.
+ This function never writes outside of provided output buffer.
+
+ inputSize : Max supported value is 1 GB
+ maxOutputSize : is maximum allowed size into the destination buffer (which must be already allocated)
+ return : the number of output bytes written in buffer 'dest'
+ or 0 if compression fails.
+*/
+
+
+int LZ4_compressHC2 (const char* source, char* dest, int inputSize, int compressionLevel);
+int LZ4_compressHC2_limitedOutput (const char* source, char* dest, int inputSize, int maxOutputSize, int compressionLevel);
+/*
+ Same functions as above, but with programmable 'compressionLevel'.
+ Recommended values are between 4 and 9, although any value between 0 and 16 will work.
+ 'compressionLevel'==0 means use default 'compressionLevel' value.
+ Values above 16 behave the same as 16.
+ Equivalent variants exist for all other compression functions below.
+*/
+
+/* Note :
+Decompression functions are provided within LZ4 source code (see "lz4.h") (BSD license)
+*/
+
+
+/**************************************
+ Using an external allocation
+**************************************/
+int LZ4_sizeofStateHC();
+int LZ4_compressHC_withStateHC (void* state, const char* source, char* dest, int inputSize);
+int LZ4_compressHC_limitedOutput_withStateHC (void* state, const char* source, char* dest, int inputSize, int maxOutputSize);
+
+int LZ4_compressHC2_withStateHC (void* state, const char* source, char* dest, int inputSize, int compressionLevel);
+int LZ4_compressHC2_limitedOutput_withStateHC(void* state, const char* source, char* dest, int inputSize, int maxOutputSize, int compressionLevel);
+
+/*
+These functions are provided should you prefer to allocate memory for compression tables with your own allocation methods.
+To know how much memory must be allocated for the compression tables, use :
+int LZ4_sizeofStateHC();
+
+Note that tables must be aligned for pointer (32 or 64 bits), otherwise compression will fail (return code 0).
+
+The allocated memory can be provided to the compressions functions using 'void* state' parameter.
+LZ4_compress_withStateHC() and LZ4_compress_limitedOutput_withStateHC() are equivalent to previously described functions.
+They just use the externally allocated memory area instead of allocating their own (on stack, or on heap).
+*/
+
+
+/**************************************
+ Streaming Functions
+**************************************/
+void* LZ4_createHC (const char* inputBuffer);
+int LZ4_compressHC_continue (void* LZ4HC_Data, const char* source, char* dest, int inputSize);
+int LZ4_compressHC_limitedOutput_continue (void* LZ4HC_Data, const char* source, char* dest, int inputSize, int maxOutputSize);
+char* LZ4_slideInputBufferHC (void* LZ4HC_Data);
+int LZ4_freeHC (void* LZ4HC_Data);
+
+int LZ4_compressHC2_continue (void* LZ4HC_Data, const char* source, char* dest, int inputSize, int compressionLevel);
+int LZ4_compressHC2_limitedOutput_continue (void* LZ4HC_Data, const char* source, char* dest, int inputSize, int maxOutputSize, int compressionLevel);
+
+/*
+These functions allow the compression of dependent blocks, where each block benefits from prior 64 KB within preceding blocks.
+In order to achieve this, it is necessary to start creating the LZ4HC Data Structure, thanks to the function :
+
+void* LZ4_createHC (const char* inputBuffer);
+The result of the function is the (void*) pointer on the LZ4HC Data Structure.
+This pointer will be needed in all other functions.
+If the pointer returned is NULL, then the allocation has failed, and compression must be aborted.
+The only parameter 'const char* inputBuffer' must, obviously, point at the beginning of input buffer.
+The input buffer must be already allocated, and size at least 192KB.
+'inputBuffer' will also be the 'const char* source' of the first block.
+
+All blocks are expected to lay next to each other within the input buffer, starting from 'inputBuffer'.
+To compress each block, use either LZ4_compressHC_continue() or LZ4_compressHC_limitedOutput_continue().
+Their behavior are identical to LZ4_compressHC() or LZ4_compressHC_limitedOutput(),
+but require the LZ4HC Data Structure as their first argument, and check that each block starts right after the previous one.
+If next block does not begin immediately after the previous one, the compression will fail (return 0).
+
+When it's no longer possible to lay the next block after the previous one (not enough space left into input buffer), a call to :
+char* LZ4_slideInputBufferHC(void* LZ4HC_Data);
+must be performed. It will typically copy the latest 64KB of input at the beginning of input buffer.
+Note that, for this function to work properly, minimum size of an input buffer must be 192KB.
+==> The memory position where the next input data block must start is provided as the result of the function.
+
+Compression can then resume, using LZ4_compressHC_continue() or LZ4_compressHC_limitedOutput_continue(), as usual.
+
+When compression is completed, a call to LZ4_freeHC() will release the memory used by the LZ4HC Data Structure.
+*/
+
+int LZ4_sizeofStreamStateHC();
+int LZ4_resetStreamStateHC(void* state, const char* inputBuffer);
+
+/*
+These functions achieve the same result as :
+void* LZ4_createHC (const char* inputBuffer);
+
+They are provided here to allow the user program to allocate memory using its own routines.
+
+To know how much space must be allocated, use LZ4_sizeofStreamStateHC();
+Note also that space must be aligned for pointers (32 or 64 bits).
+
+Once space is allocated, you must initialize it using : LZ4_resetStreamStateHC(void* state, const char* inputBuffer);
+void* state is a pointer to the space allocated.
+It must be aligned for pointers (32 or 64 bits), and be large enough.
+The parameter 'const char* inputBuffer' must, obviously, point at the beginning of input buffer.
+The input buffer must be already allocated, and size at least 192KB.
+'inputBuffer' will also be the 'const char* source' of the first block.
+
+The same space can be re-used multiple times, just by initializing it each time with LZ4_resetStreamState().
+return value of LZ4_resetStreamStateHC() must be 0 is OK.
+Any other value means there was an error (typically, state is not aligned for pointers (32 or 64 bits)).
+*/
+
+
+#if defined (__cplusplus)
+}
+#endif